oysteilo vs. Sovietishcat (+11) BM

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Volgograd
            2 fighters moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Kansu
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 3 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 artillery moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            4 aaGuns, 2 armour, 8 artilleries, 57 infantry and 3 mech_infantrys moved from Tambov to Russia
            2 fighters moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
            1 infantry moved from Ulaanbaatar to Buryatia
            2 aaGuns and 17 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Dzavhan
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            3 artilleries and 11 infantry moved from Amur to Buryatia
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            2 bombers moved from French Indo China to Kansu
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Yunnan to Hunan
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 mech_infantry moved from Amur to Siberia
            1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 46 Sea Zone to New Guinea
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 21 Sea Zone
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to New Guinea
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in New Guinea
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,17 expected hits
                    ANZAC roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in New Guinea
                    Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 marine in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 marine
            Battle in Buryatia
                Japanese attack with 3 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 11 infantry in Buryatia, round 2 : 3/14 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 3 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from New Guinea to Dutch New Guinea
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 4 submarines and 3 transports moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Shantung to Chahar
            2 infantry moved from Shantung to Kiangsu
            2 fighters and 2 tactical_bombers moved from Hunan to Chahar
            2 bombers moved from Kansu to Chahar
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 aaGun, 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Manchuria to Buyant-Uhaa
            1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
            1 armour and 1 mech_infantry moved from Amur to Buryatia
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,50
    Japanese regular : -2,67
    ANZAC regular : 0,83
    Russians regular : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 12 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 1 armour, 1 artillery, 12 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 12 infantry, 1 marine and 2 mech_infantrys in Iraq, round 2 : 4/17 hits, 3,50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour, 1 artillery, 11 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from British Columbia to Western United States
            1 destroyer moved from 116 Sea Zone to 106 Sea Zone
            1 bomber moved from Quebec to United Kingdom
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Libya to Tunisia
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
            Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            1 tactical_bomber moved from India to Persia
            1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Trans-Jordan to Persia
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in Normandy Bordeaux
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Persia
                British attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Burma
                British attack with 1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 mech_infantry in Burma, round 2 : 7/18 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to Kweichow
            3 aaGuns moved from India to Burma
            1 fighter and 2 tactical_bombers moved from Persia to Iraq
            1 armour, 4 artilleries and 13 infantry moved from Trans-Jordan to Iraq
            2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 99 Sea Zone to Crete
            2 mech_infantrys moved from Tobruk to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - British
            2 destroyers and 1 transport placed in 110 Sea Zone
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,50
    Japanese regular : 0,33
    Germans regular : 0,00
    British regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
                  Italians take Tambov from Russians
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Ukraine
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
                  Italians take Tambov from Russians
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Ukraine
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
            EDIT: Adding units owned by Italians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 22 to 23
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • i didnt do any combat, so I think the slight change in buy is ok

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            5 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
            1 fighter moved from India to Burma
            1 fighter moved from India to Kweichow
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 factory_minors, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries and 8 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Kazakhstan
            1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 fighter moved from Syria to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Caucasus to Persia
            1 bomber moved from Novgorod to Persia
            1 bomber moved from Southern Italy to Persia
            1 armour moved from Caucasus to Kazakhstan
            3 mech_infantrys moved from Caucasus to Kazakhstan
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 artilleries and 8 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 1/12 hits, 3,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Persia
                Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys
                British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun and 1 infantry moved from Smolensk to Bryansk
            2 artilleries moved from Smolensk to Belarus
            18 mech_infantrys moved from Smolensk to Rostov
            1 infantry moved from Belarus to Smolensk
            2 artilleries moved from Novgorod to Belarus
            2 fighters moved from Novgorod to 113 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Volgograd to Caucasus
            11 artilleries and 23 infantry moved from Caucasus to Northwest Persia
            10 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 bomber moved from Persia to Northwest Persia
            1 tactical_bomber moved from Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Caucasus
            1 armour and 10 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 12 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Greater Southern Germany to Romania
            1 aaGun and 1 infantry moved from Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 2 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -2,67
    British regular : -1,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 fighters moved from Russia to Samara
            8 infantry moved from Russia to Tambov
            2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys in Bryansk, round 2 : 11/66 hits, 14,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Tambov
                Russians attack with 8 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 8 infantry in Tambov, round 2 : 0/8 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 8 infantry in Tambov, round 3 : 2/8 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 8 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 aaGun moved from Russia to Samara
            1 infantry moved from Central Mongolia to Ulaanbaatar
            2 aaGuns and 20 infantry moved from Dzavhan to Central Mongolia
            1 tactical_bomber moved from Kweichow to Central Mongolia
            1 fighter moved from Smolensk to Russia
            7 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            2 aaGuns moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : -1,00
    Russians regular : -3,50
    

    Savegame


  • I will NOT attack sub in phil sz. I clicked to attack by misstake. I will edit


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            3 artilleries and 10 infantry moved from Buryatia to Ulaanbaatar
            1 artillery and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 bombers moved from Japan to Yunnan
            2 bombers moved from Chahar to Yunnan
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            3 fighters moved from 35 Sea Zone to 55 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 35 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Japanese creates battle in territory 80 Sea Zone
            Battle in Ulaanbaatar
                Japanese attack with 4 artilleries and 13 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 13 infantry in Ulaanbaatar, round 2 : 4/17 hits, 4,17 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 7/12 hits, 7,00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 4 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 bombers and 2 infantry in Yunnan, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines and 4 transports
                Americans defend with 1 submarine
                5 submarines owned by the Japanese submerged
                    Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 35 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 armour and 1 artillery moved from Shan State to French Indo China
            1 aaGun moved from Shan State to French Indo China
            4 bombers moved from Yunnan to French Indo China
            1 artillery moved from Suiyuyan to Kansu
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Shantung to Kiangsi
            1 infantry moved from Sakha to Buryatia
            3 mech_infantrys moved from Manchuria to Ulaanbaatar
            1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 2 fighters and 4 transports
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 2 fighters and 4 transports
            EDIT: Removing units owned by Japanese from Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 8 fighters, 5 submarines and 6 tactical_bombers
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 8 fighters, 5 submarines and 6 tactical_bombers
            EDIT: Adding units owned by Japanese to Philippines: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 armour placed in Manchuria
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Shantung: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,50
    Japanese regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 artillery, 11 infantry and 1 marine moved from Iraq to Trans-Jordan
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in New Guinea
            Battle in Trans-Jordan
                Americans attack with 1 artillery, 11 infantry and 1 marine
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 11 infantry and 1 marine in Trans-Jordan, round 2 : 4/13 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking 35 Sea Zone from Japanese, taking New Guinea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 10 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Tunisia to Algeria
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 6 fighters, 2 submarines and 7 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun and 1 infantry moved from British Columbia to Western United States
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Egypt
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Kweichow to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Persia
            2 artilleries moved from Iraq to Persia
            2 tactical_bombers moved from Iraq to Persia
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in Persia
                British attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    British roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                    British roll dice for 2 artilleries and 2 tactical_bombers in Persia, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    British roll dice for 2 artilleries and 2 tactical_bombers in Persia, round 4 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            2 tactical_bombers moved from Persia to India
            3 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India
            2 fighters moved from Kweichow to India
            1 fighter moved from Iraq to Bryansk
            1 fighter moved from Crete to Bryansk
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 armour, 2 artilleries and 10 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 transports placed in 110 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,6
            British collect 28 PUs (5 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 1,50
    Japanese regular : -0,33
    Italians regular : 0,67
    Germans AA : -0,17
    Germans regular : 0,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Crete
            1 fighter and 1 tactical_bomber moved from Southern Italy to Crete
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Crete
                Italians win, taking Crete from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Crete to 97 Sea Zone
            1 fighter moved from Crete to 97 Sea Zone
            1 bomber moved from Crete to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    British regular : 0,17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 3 infantry moved from Queensland to 54 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
            1 armour and 3 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 armour, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour, 1 fighter and 3 infantry in Celebes, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Celebes to 44 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 fighter moved from Kweichow to India
            1 fighter moved from Burma to India
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry and 1 mech_infantry
            EDIT: Removing units owned by ANZAC from Queensland: 3 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 6 artilleries, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Northwest Persia to Smolensk
            1 bomber moved from Caucasus to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 artillery moved from Belarus to Smolensk
            2 artilleries and 3 infantry moved from Northwest Persia to Persia
            2 armour moved from Northwest Persia to Persia
            9 artilleries and 20 infantry moved from Northwest Persia to Iraq
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Persia
                Germans attack with 2 armour, 2 artilleries and 3 infantry
                British defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Persia, round 2 : 4/7 hits, 2,50 expected hits
                    British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries
            Battle in Iraq
                Germans attack with 9 artilleries and 20 infantry
                British defend with 1 infantry
                    Germans roll dice for 9 artilleries and 20 infantry in Iraq, round 2 : 7/29 hits, 7,83 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from Americans with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Smolensk, round 2 : 4/4 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Novgorod to Belarus
            2 bombers moved from Smolensk to Novgorod
            3 armour and 11 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Belarus to Novgorod
            3 artilleries moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Romania to Western Ukraine
            17 mech_infantrys moved from Rostov to Western Ukraine
            1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
            8 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Germany to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Norway
            4 mech_infantrys moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Western Ukraine
            2 tactical_bombers moved from Caucasus to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            3 artilleries placed in Western Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Caucasus
            2 infantry and 1 mech_infantry placed in Novgorod
            1 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,33
    Germans regular : 2,67
    British regular : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Kazakhstan
            3 fighters moved from Russia to Kazakhstan
            1 infantry moved from Central Mongolia to Chahar
            1 tactical_bomber moved from Central Mongolia to Chahar
            1 infantry moved from Central Mongolia to Chahar
            19 infantry moved from Central Mongolia to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 19 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 19 infantry in Suiyuyan, round 2 : 2/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 19 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Chahar
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kweichow to India
            1 fighter moved from Kazakhstan to Shensi
            1 tactical_bomber moved from Chahar to Shensi
            2 aaGuns moved from Central Mongolia to Suiyuyan
            1 aaGun moved from Samara to Russia
            1 aaGun and 8 infantry moved from Tambov to Russia
            2 aaGuns, 2 armour, 9 artilleries, 59 infantry and 5 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Archangel to Vologda
            2 fighters moved from Kazakhstan to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -0,33
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
            2 battleships moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            4 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            7 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shantung to Chahar
            2 fighters and 2 tactical_bombers moved from Shantung to Chahar
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            4 bombers moved from French Indo China to Kweichow
            1 infantry moved from Ulaanbaatar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Japanese creates battle in territory 36 Sea Zone
            Japanese creates battle in territory 80 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 4 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 3/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Chahar
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 4 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Philippines to 35 Sea Zone
            1 aaGun and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries moved from Java to 42 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            4 fighters moved from 37 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            4 bombers moved from Kweichow to Shantung
            1 armour moved from Manchuria to Anhwe
            1 armour moved from Shantung to Hunan
            1 infantry moved from Kiangsi to Hunan
            2 mech_infantrys moved from Kiangsi to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from Chahar to Shantung
            2 fighters moved from Chahar to Shantung
            1 aaGun, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Buryatia to Ulaanbaatar
            1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 harbour placed in Java
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,50
    Japanese regular : -2,33
    

    Savegame

  • '19

    @oysteilo I might need more time for this turn if you do not mind!


  • Take your time

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
            5 fighters moved from 44 Sea Zone to Dutch New Guinea
            7 tactical_bombers moved from 44 Sea Zone to Dutch New Guinea
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Americans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Dutch New Guinea
                Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Dutch New Guinea, round 2 : 7/14 hits, 7,17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
                Americans win, taking 44 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 5 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 fighters and 7 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 1 fighter and 2 submarines moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            1 carrier and 1 submarine moved from 63 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
            3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Southern France to Gibraltar
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 artillery, 10 infantry and 1 marine moved from Trans-Jordan to Egypt
            1 aaGun moved from British Columbia to Western United States
            1 aaGun moved from British Columbia to Western United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 fighter moved from 110 Sea Zone to United Kingdom
            10 infantry moved from United Kingdom to 110 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            10 infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            2 fighters moved from Bryansk to Russia
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,5
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 1,33
    Germans AA : -0,17
    British regular : -1,67
    

    Savegame

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