@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from French Guiana to 88 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from 110 Sea Zone to Morocco
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Morocco
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Guam
Battle in Celebes
Battle in Tunisia
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 7 transports
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 7 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 5/18 hits, 4,67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Algeria
Non Combat Move - Americans
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 mech_infantry moved from British Columbia to Central United States
1 aaGun moved from Western United States to British Columbia
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
14 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 1/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Ethiopia to Alexandria
1 armour, 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Szechwan
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
5 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 80 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,67
Japanese regular : -0,33
Italians regular : 0,67
British regular : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Germany to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Southern France to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
1 aaGun, 1 artillery and 7 infantry moved from Western Germany to Northern Italy
1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tambov to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Germany to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Southern France to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
1 aaGun, 1 artillery and 7 infantry moved from Western Germany to Northern Italy
1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tambov to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Battle in Java
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 4/6 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Java
ANZAC win, taking New Guinea from Japanese, taking Java from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from South Australia to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to Szechwan
1 fighter moved from India to Szechwan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
10 armour and 10 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Samara
1 infantry moved from Belarus to Smolensk
1 infantry moved from Nenetsia to Archangel
2 artilleries and 2 infantry moved from Novgorod to Archangel
5 mech_infantrys moved from Karelia to Archangel
7 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries, 3 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 3 infantry and 12 mech_infantrys in Archangel, round 2 : 6/17 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 10 armour and 10 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 8/20 hits, 6,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Caucasus
2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
11 artilleries and 18 infantry moved from Tambov to Volgograd
1 bomber moved from Smolensk to Novgorod
1 aaGun moved from Nenetsia to Archangel
2 artilleries and 9 infantry moved from Finland to Norway
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern Italy
9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Northwest Persia to Caucasus
Place Units - Germans
1 destroyer placed in 93 Sea Zone
2 infantry placed in Southern France
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 56 PUs (8 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : 2,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Samara
2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys in Tambov, round 2 : 12/72 hits, 15,33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 armour, 8 artilleries, 58 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Samara, round 2 : 5/7 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
4 aaGuns moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Buryatia to Amur
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Novosibirsk
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : 0,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Yunnan
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
2 fighters moved from 35 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 fighters moved from 35 Sea Zone to Java
1 fighter moved from Philippines to Java
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to Yunnan
2 battleships, 6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Java
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Java
Japanese attack with 2 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 3 artilleries and 3 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 6/13 hits, 5,83 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 3 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 artilleries and 3 infantry
Battle in Guam
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Guam, round 3 : 3/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Amur, round 2 : 5/16 hits, 4,00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 aaGun moved from Shan State to French Indo China
3 tactical_bombers moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 bomber moved from 55 Sea Zone to French Indo China
1 bomber moved from 46 Sea Zone to French Indo China
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Guam to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Amur
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 mech_infantrys placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,17
Japanese regular : -1,17
UK_Pacific regular : 1,33
ANZAC regular : -0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
1 bomber moved from Gibraltar to 116 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 116 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 116 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 116 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 11 infantry, 2 mech_infantrys and 8 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 12 infantry, 2 mech_infantrys and 8 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from 116 Sea Zone to Quebec
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
Combat - British
British creates battle in territory 125 Sea Zone
British creates battle in territory 80 Sea Zone
Battle in Tobruk
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Crete
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Italian Somaliland to Ethiopia
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Szechwan to India
Place Units - British
1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,50
Italians regular : 1,00
Japanese regular : -0,17
Germans regular : -0,50
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Syria
Battle in 96 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win, taking Syria from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 95 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Bessarabia
2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Ukraine
Place Units - Italians
1 infantry placed in Ukraine
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,1,3,4
Italians collect 14 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 2,83
British regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Szechwan to India
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Szechwan to India
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@oysteilo Please use second file posted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries, 2 infantry and 12 mech_infantrys moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Caucasus to 98 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 3 : 3/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 cruiser and 8 transports
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports in 98 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
Americans roll dice for 2 fighters and 11 transports in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 fighter and 11 transports in 98 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
2 transports owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
1 transport owned by the British and 8 transports owned by the Americans lost in 98 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 72
Casualties for Germans: 1 destroyer, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 cruiser and 8 transports
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 3 transports
Battle in Smolensk
Germans attack with 2 artilleries, 2 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 13 mech_infantrys in Smolensk, round 2 : 1/17 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 125 Sea Zone to Novgorod
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Rostov to Bryansk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Rostov
11 artilleries and 22 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour and 10 mech_infantrys moved from Western Germany to Poland
3 armour and 9 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern France to France
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 aaGun, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 fighter moved from 98 Sea Zone to Syria
1 bomber moved from 98 Sea Zone to Southern Italy
10 armour and 8 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 tactical_bomber placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 61 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Russians regular : 0,33
Germans regular : -0,83
one second
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries, 2 infantry and 12 mech_infantrys moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Caucasus to 98 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 3 : 3/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 cruiser and 8 transports
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports in 98 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
Americans roll dice for 2 fighters and 11 transports in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 fighter and 11 transports in 98 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
2 transports owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
1 transport owned by the British and 8 transports owned by the Americans lost in 98 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 72
Casualties for Germans: 1 destroyer, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 cruiser and 8 transports
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 3 transports
Battle in Smolensk
Germans attack with 2 artilleries, 2 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 13 mech_infantrys in Smolensk, round 2 : 1/17 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 125 Sea Zone to Novgorod
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Rostov to Bryansk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Rostov
11 artilleries and 22 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour and 10 mech_infantrys moved from Western Germany to Poland
3 armour and 9 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern France to France
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 aaGun, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 fighter moved from 98 Sea Zone to Syria
1 bomber moved from 98 Sea Zone to Southern Italy
10 armour and 8 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 tactical_bomber placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 61 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
EDIT: Removing units owned by Germans from Northwest Persia: 10 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Northwest Persia: 4 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 10 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,50
Russians regular : 0,33
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries, 2 infantry and 12 mech_infantrys moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Caucasus to 98 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 3 : 3/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 cruiser and 8 transports
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports in 98 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
Americans roll dice for 2 fighters and 11 transports in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 fighter and 11 transports in 98 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
2 transports owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
1 transport owned by the British and 8 transports owned by the Americans lost in 98 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 72
Casualties for Germans: 1 destroyer, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 cruiser and 8 transports
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 3 transports
Battle in Smolensk
Germans attack with 2 artilleries, 2 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 13 mech_infantrys in Smolensk, round 2 : 1/17 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 125 Sea Zone to Novgorod
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Rostov to Bryansk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Rostov
11 artilleries and 22 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour and 10 mech_infantrys moved from Western Germany to Poland
3 armour and 9 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern France to France
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 aaGun, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 fighter moved from 98 Sea Zone to Syria
1 bomber moved from 98 Sea Zone to Southern Italy
10 armour and 8 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 tactical_bomber placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 61 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
EDIT: Removing units owned by Germans from Northwest Persia: 10 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Northwest Persia: 4 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 10 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,50
Russians regular : 0,33
Germans regular : -0,83
okey, sorry for the edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 3 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery moved from Samara to Russia
1 fighter moved from Vologda to Russia
4 aaGuns, 2 armour, 8 artilleries, 57 infantry and 3 mech_infantrys moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries and 11 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from French Indo China to Kansu
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Hunan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 mech_infantry moved from Amur to Siberia
1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 21 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,17 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in New Guinea
Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 marine
Battle in Buryatia
Japanese attack with 3 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 11 infantry in Buryatia, round 2 : 3/14 hits, 3,33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 3 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 4 submarines and 3 transports moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Chahar
2 infantry moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from Hunan to Chahar
2 bombers moved from Kansu to Chahar
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 aaGun moved from Manchuria to Buyant-Uhaa
1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Amur to Buryatia
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,50
Japanese regular : -2,67
ANZAC regular : 0,83
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 12 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
Combat - Americans
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 12 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 12 infantry, 1 marine and 2 mech_infantrys in Iraq, round 2 : 4/17 hits, 3,50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 artillery, 11 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from British Columbia to Western United States
1 destroyer moved from 116 Sea Zone to 106 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Libya to Tunisia
Place Units - Americans
2 artilleries and 4 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from India to Persia
1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Trans-Jordan to Persia
1 fighter moved from 92 Sea Zone to 99 Sea Zone
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Normandy Bordeaux
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Persia
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/6 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 mech_infantry in Burma, round 2 : 7/18 hits, 5,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to Kweichow
3 aaGuns moved from India to Burma
1 fighter and 2 tactical_bombers moved from Persia to Iraq
1 armour, 4 artilleries and 13 infantry moved from Trans-Jordan to Iraq
2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 99 Sea Zone to Crete
2 mech_infantrys moved from Tobruk to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,50
Japanese regular : 0,33
Germans regular : 0,00
British regular : 3,33