Here is the game, Have Fun
oysteilo vs. Sovietishcat (+11) BM
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@oysteilo Poor Russia, terrible dice in Tambov :face_with_head_bandage: :face_with_head_bandage:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 transports moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 bomber and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Sumatra to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Manchuria 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -3,17 UK_Pacific regular : -0,33 ANZAC regular : -0,17
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@sovietishcat said in oysteilo vs. Sovietishcat (+11) BM:
@oysteilo Poor Russia, terrible dice in Tambov :face_with_head_bandage: :face_with_head_bandage:
yeah… your luck isnt exactely awesome, not in this game and not in the previous …:expressionless:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 transports moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 bomber and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Sumatra to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Manchuria 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to Philippines: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -3,17 UK_Pacific regular : -0,33 ANZAC regular : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to France 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 2/3 hits, 0,50 expected hits 2 fighters owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/11 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -15 Casualties for Americans: 2 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 bomber moved from France to United Kingdom 1 carrier moved from 110 Sea Zone to 88 Sea Zone 4 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 4 infantry moved from 88 Sea Zone to French Guiana 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 14 infantry moved from Kweichow to Shensi 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 6/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 3 infantry moved from Ethiopia to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa Combat - British Battle in Holland Belgium Battle in British Somaliland British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/7 hits, 2,67 expected hits Italians roll dice for 3 infantry in British Somaliland, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 3 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Holland Belgium from Germans, taking British Somaliland from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 British collect 39 PUs (2 lost to blockades); end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 4,83 Americans regular : 0,33 Italians regular : 0,67 Japanese regular : 2,00 Japanese AA : 1,50 Germans AA : -0,17 Germans regular : 1,33 British regular : -1,83
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@oysteilo Poor USA in Carolines, getting expensive to fight vs you!!:face_with_head_bandage: :face_with_head_bandage:
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 4/6 hits, 2,17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from Morocco to Southern France 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Western Germany 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Tambov 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 1,50 British regular : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 4/6 hits, 2,17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from Morocco to Southern France 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Western Germany 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Tambov 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 1,50 British regular : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from Queensland to South Australia 1 fighter moved from 33 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 7 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 3 armour and 9 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 12 armour and 17 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 5 infantry and 9 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 armour, 2 artilleries, 5 infantry and 9 mech_infantrys in Normandy Bordeaux, round 2 : 7/19 hits, 4,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 armour, 2 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Northwest Persia Germans attack with 12 armour and 17 mech_infantrys British defend with 1 artillery and 4 infantry; Russians defend with 1 artillery and 2 infantry Germans roll dice for 12 armour and 17 mech_infantrys in Northwest Persia, round 2 : 8/29 hits, 8,83 expected hits British roll dice for 2 artilleries and 6 infantry in Northwest Persia, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour and 15 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Casualties for British: 1 artillery and 4 infantry Battle in Samara Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 mech_infantry owned by the Germans retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland 3 mech_infantrys moved from Baltic States to Karelia 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 11 artilleries and 18 infantry moved from Rostov to Tambov 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Germany 2 infantry placed in Southern France 8 mech_infantrys placed in Germany 1 mech_infantry placed in Germany 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 56 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Urals 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Urals Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Urals to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 aaGuns, 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -1,33 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from Philippines to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 2 tactical_bombers moved from Philippines to 34 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Burma from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 2 fighters moved from Manchuria to Japan 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from 34 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Turning off Edit Mode 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,50 Japanese regular : -1,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from French Guiana to 88 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 110 Sea Zone to Morocco 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Guam Battle in Celebes Battle in Tunisia Battle in 92 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 7 transports Italians defend with 1 submarine Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 7 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 12 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 5/18 hits, 4,67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Algeria Non Combat Move - Americans 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 mech_infantry moved from British Columbia to Central United States 1 aaGun moved from Western United States to British Columbia 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 30 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Shensi to Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Ethiopia to Alexandria 1 armour, 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British British creates battle in territory 125 Sea Zone Battle in Italian Somaliland British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Egypt to Trans-Jordan 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from 110 Sea Zone to Gibraltar 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - British 5 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 1 submarine placed in 80 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Japanese regular : -0,33 Italians regular : 0,67 British regular : -3,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 1 aaGun, 1 artillery and 7 infantry moved from Western Germany to Northern Italy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tambov to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 1 aaGun, 1 artillery and 7 infantry moved from Western Germany to Northern Italy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tambov to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Battle in Java ANZAC attack with 3 artilleries and 3 infantry Japanese defend with 2 artilleries and 1 infantry ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 4/6 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Java ANZAC win, taking New Guinea from Japanese, taking Java from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to Szechwan 1 fighter moved from India to Szechwan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 2,00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 10 armour and 10 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Belarus to Smolensk 1 infantry moved from Nenetsia to Archangel 2 artilleries and 2 infantry moved from Novgorod to Archangel 5 mech_infantrys moved from Karelia to Archangel 7 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Kazakhstan 1 bomber moved from Western Germany to Smolensk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries, 3 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 artilleries, 3 infantry and 12 mech_infantrys in Archangel, round 2 : 6/17 hits, 3,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 10 armour and 10 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 8/20 hits, 6,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Caucasus 2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 11 artilleries and 18 infantry moved from Tambov to Volgograd 1 bomber moved from Smolensk to Novgorod 1 aaGun moved from Nenetsia to Archangel 2 artilleries and 9 infantry moved from Finland to Norway 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Germany to 112 Sea Zone 1 tactical_bomber moved from Germany to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern Italy 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - Germans 1 destroyer placed in 93 Sea Zone 2 infantry placed in Southern France 2 artilleries and 1 infantry placed in Normandy Bordeaux 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 56 PUs (8 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : 2,17 British regular : 0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Samara 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys in Tambov, round 2 : 12/72 hits, 15,33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 armour, 8 artilleries, 58 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Samara, round 2 : 5/7 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 4 aaGuns moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Buryatia to Amur 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Novosibirsk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Germans regular : 0,67 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Shan State to Burma 2 infantry moved from French Indo China to Yunnan 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Philippines to 55 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Japan to 21 Sea Zone 2 fighters moved from 35 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from 35 Sea Zone to Java 1 fighter moved from Philippines to Java 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from Philippines to Yunnan 2 battleships, 6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Java Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports ANZAC defend with 3 transports 3 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 21 Casualties for ANZAC: 3 transports Battle in Java Japanese attack with 2 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 3 artilleries and 3 infantry Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 6/13 hits, 5,83 expected hits ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 3 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for ANZAC: 3 artilleries and 3 infantry Battle in Guam Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Guam, round 3 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Amur, round 2 : 5/16 hits, 4,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 aaGun moved from Shan State to French Indo China 3 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 bomber moved from 55 Sea Zone to French Indo China 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Guam to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to Amur 1 armour moved from Manchuria to Amur 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier placed in 19 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Shantung 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,17 Japanese regular : -1,17 UK_Pacific regular : 1,33 ANZAC regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 116 Sea Zone 1 bomber moved from Gibraltar to 116 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 116 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 116 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 11 infantry, 2 mech_infantrys and 8 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 12 infantry, 2 mech_infantrys and 8 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 116 Sea Zone to Quebec Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry and 1 mech_infantry placed in Western United States 2 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete Combat - British British creates battle in territory 125 Sea Zone British creates battle in territory 80 Sea Zone Battle in Tobruk British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British win, taking Tobruk from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Crete British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to 98 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery moved from Italian Somaliland to Ethiopia 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Szechwan to India Place Units - British 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,50 Italians regular : 1,00 Japanese regular : -0,17 Germans regular : -0,50 British regular : 1,67