oysteilo vs. Sovietishcat (+11) BM
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Bessarabia to Ukraine Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Bessarabia to Ukraine Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry EDIT: Adding units owned by Italians to Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 22 to 23 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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i didnt do any combat, so I think the slight change in buy is ok
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 5 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia 1 fighter moved from India to Burma 1 fighter moved from India to Kweichow Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 factory_minors, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 8 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Kazakhstan 1 armour and 2 mech_infantrys moved from Caucasus to Volgograd 1 tactical_bomber moved from Novgorod to Volgograd 1 fighter moved from Syria to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Novgorod to Persia 1 bomber moved from Southern Italy to Persia 1 armour moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Caucasus to Kazakhstan Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 artilleries and 8 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 1/12 hits, 3,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys British defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for British: 1 armour and 2 mech_infantrys Battle in Volgograd Germans attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 1 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun and 1 infantry moved from Smolensk to Bryansk 2 artilleries moved from Smolensk to Belarus 18 mech_infantrys moved from Smolensk to Rostov 1 infantry moved from Belarus to Smolensk 2 artilleries moved from Novgorod to Belarus 2 fighters moved from Novgorod to 113 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Volgograd to Caucasus 11 artilleries and 23 infantry moved from Caucasus to Northwest Persia 10 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 1 bomber moved from Persia to Northwest Persia 1 tactical_bomber moved from Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Caucasus 1 armour and 10 mech_infantrys moved from Poland to Western Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 armour and 12 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Greater Southern Germany to Romania 1 aaGun and 1 infantry moved from Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Caucasus 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -2,67 British regular : -1,50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 fighters moved from Russia to Samara 8 infantry moved from Russia to Tambov 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys in Bryansk, round 2 : 11/66 hits, 14,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 9 artilleries, 50 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Tambov Russians attack with 8 infantry Italians defend with 1 mech_infantry Russians roll dice for 8 infantry in Tambov, round 2 : 0/8 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 8 infantry in Tambov, round 3 : 2/8 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 8 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Central Mongolia to Ulaanbaatar 2 aaGuns and 20 infantry moved from Dzavhan to Central Mongolia 1 tactical_bomber moved from Kweichow to Central Mongolia 1 fighter moved from Smolensk to Russia 7 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : -1,00 Russians regular : -3,50
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I will NOT attack sub in phil sz. I clicked to attack by misstake. I will edit
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 3 artilleries and 10 infantry moved from Buryatia to Ulaanbaatar 1 artillery and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar 2 bombers moved from Japan to Yunnan 2 bombers moved from Chahar to Yunnan 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from 35 Sea Zone to 55 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Japanese creates battle in territory 80 Sea Zone Battle in Ulaanbaatar Japanese attack with 4 artilleries and 13 infantry Russians defend with 1 infantry Japanese roll dice for 4 artilleries and 13 infantry in Ulaanbaatar, round 2 : 4/17 hits, 4,17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 7/12 hits, 7,00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 4 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 4 bombers and 2 infantry in Yunnan, round 2 : 5/6 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines and 4 transports Americans defend with 1 submarine 5 submarines owned by the Japanese submerged Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 35 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 armour and 1 artillery moved from Shan State to French Indo China 1 aaGun moved from Shan State to French Indo China 4 bombers moved from Yunnan to French Indo China 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 mech_infantrys moved from Shantung to Kiangsi 1 infantry moved from Sakha to Buryatia 3 mech_infantrys moved from Manchuria to Ulaanbaatar 1 aaGun moved from Buyant-Uhaa to Ulaanbaatar 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 2 fighters and 4 transports EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 2 fighters and 4 transports EDIT: Removing units owned by Japanese from Philippines: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 8 fighters, 5 submarines and 6 tactical_bombers EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 8 fighters, 5 submarines and 6 tactical_bombers EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour placed in Manchuria 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4 Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Shantung: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,50 Japanese regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 artillery, 11 infantry and 1 marine moved from Iraq to Trans-Jordan Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in New Guinea Battle in Trans-Jordan Americans attack with 1 artillery, 11 infantry and 1 marine Italians defend with 1 infantry Americans roll dice for 1 artillery, 11 infantry and 1 marine in Trans-Jordan, round 2 : 4/13 hits, 2,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking 35 Sea Zone from Japanese, taking New Guinea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 10 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Tunisia to Algeria 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 6 fighters, 2 submarines and 7 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from British Columbia to Western United States 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 4 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kweichow Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 4 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 2 artilleries moved from Iraq to Persia 2 tactical_bombers moved from Iraq to Persia Combat - British British creates battle in territory 80 Sea Zone Battle in Persia British attack with 2 artilleries, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia British roll dice for 2 artilleries and 2 tactical_bombers in Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Persia British roll dice for 2 artilleries and 2 tactical_bombers in Persia, round 4 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 2 tactical_bombers moved from Persia to India 3 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India 2 fighters moved from Kweichow to India 1 fighter moved from Iraq to Bryansk 1 fighter moved from Crete to Bryansk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour, 2 artilleries and 10 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan Place Units - British 3 transports placed in 110 Sea Zone 3 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,6 British collect 28 PUs (5 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,50 Japanese regular : -0,33 Italians regular : 0,67 Germans AA : -0,17 Germans regular : 0,00 British regular : -0,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Crete 1 fighter and 1 tactical_bomber moved from Southern Italy to Crete Combat - Italians Battle in Crete Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Crete to 97 Sea Zone 1 fighter moved from Crete to 97 Sea Zone 1 bomber moved from Crete to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 British regular : 0,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 3 infantry moved from Queensland to 54 Sea Zone 1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 armour and 3 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 fighter and 3 infantry in Celebes, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Celebes to 44 Sea Zone 2 infantry moved from South Australia to Queensland 1 fighter moved from Kweichow to India 1 fighter moved from Burma to India Place Units - ANZAC 2 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry and 1 mech_infantry EDIT: Removing units owned by ANZAC from Queensland: 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 1,50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; Germans buy 6 artilleries, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Northwest Persia to Smolensk 1 bomber moved from Caucasus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 artillery moved from Belarus to Smolensk 2 artilleries and 3 infantry moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 9 artilleries and 20 infantry moved from Northwest Persia to Iraq Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Persia Germans attack with 2 armour, 2 artilleries and 3 infantry British defend with 2 artilleries and 1 factory_minor Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Persia, round 2 : 4/7 hits, 2,50 expected hits British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Persia Germans win, taking Persia from British with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Battle in Iraq Germans attack with 9 artilleries and 20 infantry British defend with 1 infantry Germans roll dice for 9 artilleries and 20 infantry in Iraq, round 2 : 7/29 hits, 7,83 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from Americans with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Smolensk, round 2 : 4/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Belarus 2 bombers moved from Smolensk to Novgorod 3 armour and 11 mech_infantrys moved from Poland to Western Ukraine 1 aaGun moved from Belarus to Novgorod 3 artilleries moved from Belarus to Eastern Poland 2 mech_infantrys moved from Romania to Western Ukraine 17 mech_infantrys moved from Rostov to Western Ukraine 1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 8 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Germany to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Norway 4 mech_infantrys moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Western Ukraine 2 tactical_bombers moved from Caucasus to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Western Ukraine 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Caucasus 2 infantry and 1 mech_infantry placed in Novgorod 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 57 PUs (5 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,33 Germans regular : 2,67 British regular : 0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Kazakhstan 3 fighters moved from Russia to Kazakhstan 1 infantry moved from Central Mongolia to Chahar 1 tactical_bomber moved from Central Mongolia to Chahar 1 infantry moved from Central Mongolia to Chahar 19 infantry moved from Central Mongolia to Suiyuyan Combat - Russians Battle in Suiyuyan Russians attack with 19 infantry Japanese defend with 1 mech_infantry Russians roll dice for 19 infantry in Suiyuyan, round 2 : 2/19 hits, 3,17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 19 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Chahar Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kweichow to India 1 fighter moved from Kazakhstan to Shensi 1 tactical_bomber moved from Chahar to Shensi 2 aaGuns moved from Central Mongolia to Suiyuyan 1 aaGun moved from Samara to Russia 1 aaGun and 8 infantry moved from Tambov to Russia 2 aaGuns, 2 armour, 9 artilleries, 59 infantry and 5 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Archangel to Vologda 2 fighters moved from Kazakhstan to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 4 submarines moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 7 carriers moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Chahar 2 fighters and 2 tactical_bombers moved from Shantung to Chahar 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Kweichow 4 bombers moved from French Indo China to Kweichow 1 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Japanese creates battle in territory 37 Sea Zone Japanese creates battle in territory 36 Sea Zone Japanese creates battle in territory 80 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 4 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Chahar Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 4 submarines Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Philippines to 35 Sea Zone 1 aaGun and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 4 fighters moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 4 bombers moved from Kweichow to Shantung 1 armour moved from Manchuria to Anhwe 1 armour moved from Shantung to Hunan 1 infantry moved from Kiangsi to Hunan 2 mech_infantrys moved from Kiangsi to French Indo China 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Chahar to Shantung 2 fighters moved from Chahar to Shantung 1 aaGun, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Buryatia to Ulaanbaatar 1 armour and 1 mech_infantry moved from Soviet Far East to Sakha 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 carrier and 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 harbour placed in Java Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,50 Japanese regular : -2,33
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@oysteilo I might need more time for this turn if you do not mind!
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Take your time
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea 5 fighters moved from 44 Sea Zone to Dutch New Guinea 7 tactical_bombers moved from 44 Sea Zone to Dutch New Guinea 1 bomber moved from United Kingdom to Southern France Combat - Americans Americans creates battle in territory 44 Sea Zone Americans creates battle in territory 125 Sea Zone Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Dutch New Guinea Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Dutch New Guinea, round 2 : 7/14 hits, 7,17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans win, taking 44 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 5 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters and 7 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 1 fighter and 2 submarines moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 1 carrier and 1 submarine moved from 63 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from 92 Sea Zone to Algeria 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Southern France to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 10 infantry and 1 marine moved from Trans-Jordan to Egypt 1 aaGun moved from British Columbia to Western United States 1 aaGun moved from British Columbia to Western United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma Combat - British British creates battle in territory 80 Sea Zone Battle in Burma British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Burma to India 1 fighter moved from 110 Sea Zone to United Kingdom 10 infantry moved from United Kingdom to 110 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone 10 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Bryansk to Russia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,5 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 1,33 Germans AA : -0,17 British regular : -1,67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 artilleries and 8 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 aaGuns moved from Western Ukraine to Bryansk Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0,17
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sorry for the slow pace, should be back to normal pace now
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from Celebes to 44 Sea Zone 1 armour and 1 transport moved from 44 Sea Zone to 34 Sea Zone 1 armour moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Borneo Battle in Paulau Island Non Combat Move - ANZAC 3 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone 5 infantry moved from South Australia to New South Wales 1 aaGun moved from Queensland to New South Wales 1 fighter moved from India to Eastern Persia 1 fighter moved from India to 46 Sea Zone Place Units - ANZAC 2 artilleries placed in New South Wales 1 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :