No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
Combat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 113 Sea Zone to Western Germany
1 armour moved from Greece to Romania
1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Tunisia to Libya
1 armour and 1 artillery moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 infantry moved from Italian Somaliland to British Somaliland
Place Units - Italians
3 infantry placed in Southern Italy
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Karelia to Novgorod
4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Baltic States to Belarus
5 armour and 4 mech_infantrys moved from Bessarabia to Belarus
1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Holland Belgium to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from Norway to 115 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 1/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 9/36 hits, 10.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 3 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun, 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Romania to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Baltic States to Belarus
1 armour moved from Western Germany to Poland
1 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 battleship, 1 carrier and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Eastern Poland
Place Units - Germans
3 infantry placed in France
3 artilleries and 3 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
1 destroyer and 1 fighter placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Germans regular : -1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Russia
2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Russia to Bryansk
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Kansu
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter and 3 tactical_bombers moved from Anhwe to Kansu
3 mech_infantrys moved from Kweichow to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 4/12 hits, 3.83 expected hits
Chinese roll dice for 12 infantry in Kansu, round 2 : 4/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 1/8 hits, 3.17 expected hits
Chinese roll dice for 8 infantry in Kansu, round 3 : 0/8 hits, 2.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 4/8 hits, 3.17 expected hits
Chinese roll dice for 7 infantry in Kansu, round 4 : 3/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Kansu, round 5 : 0/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Kansu, round 6 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Kansu, round 6 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
3 tactical_bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
Casualties for Chinese: 11 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Kansu to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hopei
1 armour moved from Hunan to Shensi
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
2 infantry moved from Kwangsi to Yunnan
2 battleships, 2 carriers, 2 cruisers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Manchuria to Japan
1 fighter moved from Manchuria to Shantung
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Manchuria to Japan
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 artilleries placed in French Indo China
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -3.83
ANZAC regular : -0.50
@freh Are you sure you wanna leave your Bombers in Tanganyika?
@freh I’ll wait for your answer before doing the allies!
@sovietishcat wow totally forgot about them. And I’m sure I clicked through all the units to make sure I didn’t miss anything.
Thanks for mentioning them to me. I’ll move them for sure!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Combat Hit Differential Summary :
Thanks for that. I knew I had to deal with that from the beginning, but then after doing my non-combat I am sure I tried to cycle through all the unmoved units and didn’t come up with anything unmoved.
And in reviewing I noticed that my DD had moved back from the gulf - I think I was undoing DD moves in the pacific and that one accidentally got undone.
Thanks for the sportsmanship!
@freh Geez I wanted to do a SB on France with UK bomber but for some reason, it is a major IC, It should be a minor IC… Bug from triplea, you did not buy an upgrade?
@sovietishcat must be - it’s impossible to upgrade a factory on a 3+ that isn’t originally your territory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 destroyers, 1 fighter, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Western United States to Central United States
2 aaGuns and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 battleship placed in 101 Sea Zone
1 marine placed in Central United States
1 bomber placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 factory_major
EDIT: Adding units owned by Germans to France: 1 factory_minor
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to France
2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Battle in Tanganyika Territory
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/6 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 3/6 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Holland Belgium from Germans, taking Tanganyika Territory from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Morocco to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Scotland to Eire
2 infantry moved from Scotland to United Kingdom
1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from West India to India
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -1,17
Italians regular : -0,33
Japanese regular : 0,67
Germans AA : -0,17
British regular : 0,33
@freh said in Freh(x) v Sovietishcat(L+8) - BM3:
Thanks for that. I knew I had to deal with that from the beginning, but then after doing my non-combat I am sure I tried to cycle through all the unmoved units and didn’t come up with anything unmoved.
And in reviewing I noticed that my DD had moved back from the gulf - I think I was undoing DD moves in the pacific and that one accidentally got undone.
Thanks for the sportsmanship!
@freh No worries, I am sure you would have done the same! :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Romania to Belarus
1 aaGun moved from Romania to Eastern Poland
2 artilleries moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
1 bomber moved from Bessarabia to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from South Australia to Queensland
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Kenya to Ethiopia
Place Units - ANZAC
1 airfield placed in Java
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
@Sovietishcat @freh intercept over London?
@freh What are you bombing?
@sovietishcat according to the G40 rules I don’t have to declare that until after the interceptor battle…