assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Paulau Island
1 submarine moved from 39 Sea Zone to 41 Sea Zone
7 mech_infantrys moved from Eastern Persia to West India
2 armour moved from Eastern Persia to West India
1 mech_infantry moved from Hunan to Kwangtung
2 mech_infantrys moved from Kweichow to Burma
2 artilleries, 4 infantry and 1 marine moved from Shan State to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Eastern Persia to West India
3 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
1 bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
10 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Strategic bombing raid in Paulau Island
ANZAC roll AA dice in Paulau Island : 0/1 hits, 0.17 expected hits
Bombing raid in Paulau Island rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Paulau Island causes 6 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 8 submarines in 36 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 2 submarines
Americans defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 2 armour, 7 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns; ANZAC defend with 2 fighters
British roll AA dice in West India : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in West India, round 2 : 4/10 hits, 2.83 expected hits
UK_Pacific roll dice for 3 aaGuns and 2 fighters in West India, round 2 : 2/2 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 3 aaGuns owned by the British lost in West India
Japanese roll dice for 2 armour, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 2/8 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter in West India, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 3 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 3 aaGuns
Battle in Burma
Japanese attack with 2 artilleries, 13 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers
British defend with 6 artilleries and 9 infantry
Japanese roll dice for 2 artilleries, 13 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 8/28 hits, 12.17 expected hits
UK_Pacific roll dice for 6 artilleries and 9 infantry in Burma, round 2 : 6/15 hits, 5.00 expected hits
5 infantry owned by the Japanese, 1 marine owned by the Japanese and 8 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 13 fighters, 2 mech_infantrys and 5 tactical_bombers in Burma, round 3 : 15/22 hits, 11.17 expected hits
UK_Pacific roll dice for 6 artilleries and 1 infantry in Burma, round 3 : 3/7 hits, 2.33 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 6 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 13 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys
Casualties for British: 6 artilleries and 9 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from West India to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
9 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hunan
1 bomber moved from Paulau Island to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 bomber and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber and 3 fighters moved from 20 Sea Zone to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangtung to French Indo China
2 mech_infantrys moved from Korea to Jehol
1 aaGun moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 destroyer moved from 84 Sea Zone to 85 Sea Zone
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 54 PUs (9 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.17
British AA : -0.17
ANZAC AA : -0.17
UK_Pacific regular : 3.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
4 bombers moved from Southern France to Cyprus
4 infantry moved from Karelia to Novgorod
1 bomber moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Karelia to Novgorod
5 fighters and 2 tactical_bombers moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to 35 Sea Zone
5 destroyers moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
@freh Intercept Bombing Raid in S.Italy? Scramble in sz 35 and kamikazees choices?
@sovietishcat
no intercept.
No scramble. OOL: if you get more than 1 hit, just go max defense.
If you only get 1 hit, nuke an inf and I’ll pray for more amazing dice lol.
I’ll use up all 6 kamikazes, 2 on 1 dd and the rest 1 for 1.
And in sz 6, let me know if you want to attack :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
4 bombers moved from Southern France to Cyprus
4 infantry moved from Karelia to Novgorod
1 bomber moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Karelia to Novgorod
5 fighters and 2 tactical_bombers moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to 35 Sea Zone
5 destroyers moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Air Battle in Southern Italy
Americans attacks with 5 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Novgorod
Americans attack with 1 armour, 1 bomber and 5 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 5 infantry in Novgorod, round 2 : 2/7 hits, 2,00 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 3 : 0/6 hits, 1,83 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 4 : 0/5 hits, 1,67 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 5 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 3 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Cyprus
Americans attack with 1 artillery, 4 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Cyprus, round 2 : 2/6 hits, 3,33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery and 4 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Philippines
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 6 fighters and 2 tactical_bombers in Philippines, round 2 : 6/8 hits, 4,33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 1/4 hits, 1,50 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Philippines
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry
Battle in 35 Sea Zone
Americans attack with 4 destroyers, 2 fighters and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 4 destroyers and 2 fighters in 35 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 4 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 35 Sea Zone to 34 Sea Zone
6 fighters moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
2 destroyers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
2 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 70 Sea Zone to 83 Sea Zone
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
4 bombers moved from Cyprus to Greece
1 fighter moved from Southern Italy to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Normandy Bordeaux
2 marines moved from Denmark to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Karelia
1 bomber moved from Novgorod to Finland
1 bomber moved from Southern Italy to Greece
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Finland to Karelia
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
2 artilleries placed in Greece
1 destroyer placed in 99 Sea Zone
1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 marine placed in Western United States
1 fighter and 2 infantry placed in Finland
1 fighter placed in Norway
2 infantry placed in Norway
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from Persia to Caucasus
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 armour moved from Iraq to Eastern Persia
1 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
4 infantry moved from Denmark to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Karelia
2 fighters moved from Southern France to 112 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Southern France to Normandy Bordeaux
1 fighter moved from Java to Paulau Island
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
4 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -5,17
Japanese regular : -0,33
Italians regular : 1,33
Germans regular : 0,17
British regular : -0,17
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
6 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,4,6,4,6,3,6
Italians collect 8 PUs (6 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 fighters moved from Java to 41 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Philippines from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Java
1 fighter moved from Java to Paulau Island
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 airfield placed in Paulau Island
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : -0,33
@freh I forgot to put a USA dd in sz 22 from sz 54, I edit it, let me know if you are not okay with it. I don’t think it would have affected the Italians nor the sub in sz 41.
@sovietishcat no problem!
@freh Thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Caucasus
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
12 armour and 2 artilleries moved from Baltic States to Novgorod
3 armour and 3 mech_infantrys moved from Belarus to Novgorod
3 armour moved from Bryansk to Novgorod
1 artillery moved from Volgograd to Caucasus
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
4 fighters moved from Germany to Norway
1 bomber moved from Germany to Southern France
Combat - Germans
Air Battle in Norway
Germans attacks with 7 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Norway causes 15 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3, harbour = 6
Battle in Novgorod
Germans attack with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/27 hits, 11.50 expected hits
Americans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Belarus
2 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Novgorod
3 bombers and 4 fighters moved from Norway to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Germany to Western Germany
20 infantry moved from Western Germany to Denmark
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Northern Italy
14 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
2 armour moved from Kazakhstan to Volgograd
1 armour moved from Western Germany to Denmark
1 mech_infantry moved from Romania to Northern Italy
1 armour moved from Romania to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
8 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Americans AA : -0.67
Germans regular : -4.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
3 fighters moved from Java to Paulau Island
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
2 armour and 3 mech_infantrys moved from West India to India
2 submarines moved from 36 Sea Zone to 41 Sea Zone
10 fighters moved from French Indo China to 35 Sea Zone
6 tactical_bombers moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
2 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to India
1 fighter moved from French Indo China to Burma
1 fighter moved from Manchuria to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in India
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 2/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 11 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 4 destroyers and 2 submarines
2 submarines owned by the Americans submerged
Japanese roll dice for 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 10/17 hits, 9.50 expected hits
Americans roll dice for 1 battleship and 4 destroyers in 35 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
2 fighters owned by the Japanese, 4 destroyers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 4 destroyers
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
9 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo China
1 bomber moved from 22 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Jehol to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from 20 Sea Zone to French Indo China
1 bomber moved from 21 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to Manchuria
1 aaGun moved from Manchuria to Korea
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from India to Yunnan
2 tactical_bombers moved from India to Yunnan
1 destroyer moved from 85 Sea Zone to 66 Sea Zone
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 60 PUs (4 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.67
ANZAC regular : -0.33
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 99 PUs;
Americans buy 2 cruisers, 1 destroyer, 15 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Greece to Malta
4 bombers moved from Greece to West India
1 submarine moved from 35 Sea Zone to 19 Sea Zone
9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
Combat - Americans
Battle in West India
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in West India, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in West India
Americans win with 3 bombers remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Bulgaria, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Greece
2 destroyers moved from 99 Sea Zone to 81 Sea Zone
3 fighters moved from Bulgaria to Greece
1 fighter moved from Norway to Finland
2 marines moved from Norway to Finland
2 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
3 infantry moved from Normandy Bordeaux to Southern France
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
3 bombers moved from West India to Persia
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
6 carriers, 2 cruisers, 2 fighters and 6 submarines moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Southern France to Normandy Bordeaux
10 infantry moved from Karelia to Finland
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in Greece
2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 marines placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 infantry moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
3 armour and 2 mech_infantrys moved from West India to India
Combat - British
Battle in Caucasus
British attack with 1 armour and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in India
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
British roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in India, round 2 : 1/3 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in India
British win, taking India from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - British
5 artilleries and 16 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
1 fighter moved from Paulau Island to Java
1 aaGun and 7 infantry moved from Norway to Finland
4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Karelia to Finland
2 fighters moved from 112 Sea Zone to Finland
2 infantry moved from Egypt to Trans-Jordan
1 aaGun and 2 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
6 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 factory_major
EDIT: Adding units owned by UK_Pacific to India: 1 factory_minor
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : -0,67
Japanese regular : 1,00
Germans regular : 0,33
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 9 PUs;
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 fighter moved from Western Germany to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Northern Italy
1 aaGun and 18 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Rostov to Volgograd
Place Units - Italians
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5,1,1,3,5,3,2
Italians collect 4 PUs (10 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to Queensland
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,5,5,5,1
ANZAC collect 14 PUs (5 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Rostov to Caucasus
3 infantry moved from Romania to Bulgaria
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to Bulgaria
1 armour moved from Novgorod to Karelia
Germans take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
4 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Romania to Bulgaria
4 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Holland Belgium
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Bulgaria
Germans attack with 3 bombers and 6 infantry
Americans defend with 2 infantry
Germans roll dice for 3 bombers and 6 infantry in Bulgaria, round 2 : 2/9 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 3 bombers and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans roll dice for 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 3.50 expected hits
British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Ukraine to Romania
3 bombers moved from Bulgaria to Western Germany
2 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 armour, 20 infantry and 1 mech_infantry moved from Denmark to Western Germany
8 infantry moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Caucasus to Yugoslavia
1 tactical_bomber moved from Caucasus to Yugoslavia
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Belarus to Novgorod
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
British AA : 0.83
Americans AA : -0.17
Germans regular : 3.00
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
2 fighters moved from Paulau Island to Caroline Islands
1 fighter moved from Paulau Island to Java
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 fighter moved from French Indo China to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from Kwangtung to Philippines
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to 21 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
3 fighters moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 marine in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 marine
Battle in Borneo
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 mech_infantry
Battle in India
Japanese attack with 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 2 : 7/11 hits, 4.33 expected hits
UK_Pacific roll dice for 3 armour and 1 mech_infantry in India, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 armour owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 2 submarines
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters and 2 submarines remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Borneo to French Indo China
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 bomber moved from Philippines to French Indo China
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
3 fighters moved from 21 Sea Zone to Manchuria
3 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
2 destroyers placed in 19 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 marine placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 2.83
UK_Pacific regular : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 108 PUs;
Americans buy 9 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Java to 22 Sea Zone
3 fighters moved from Java to 22 Sea Zone
5 fighters moved from Java to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Java to Philippines
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Greece to Ukraine
1 bomber moved from Persia to Volgograd
1 bomber moved from Finland to Novgorod
1 bomber moved from Persia to Northern Italy
2 artilleries and 4 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
1 fighter moved from Norway to Northern Italy
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans