eventually my planes will start surviving :)
Freh(x) v Sovietishcat(L+8) - BM3
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@freh Japan is still very scary, hopefully It was the right decision to attack Burma…
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs; Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 1 fighter moved from Germany to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 bomber moved from Germany to Finland 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Strategic bombing raid in Finland Americans roll AA dice in Finland : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Finland causes 0 damage total. Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Western Germany Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 11 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Caucasus to Rostov Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,2,1,1,2,6,5,1 Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17 Americans AA : 0.83 British regular : -0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Java to India 2 fighters moved from Queensland to 34 Sea Zone 2 cruisers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 harbour placed in Paulau Island Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to West India: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -2,00
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Java to India 2 fighters moved from Queensland to 34 Sea Zone 2 cruisers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 harbour placed in Paulau Island Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to West India: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -2,00
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@freh please use second file posted!
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 53 PUs; Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Vologda to Novgorod 1 mech_infantry moved from Ukraine to Romania 5 infantry moved from Slovakia Hungary to Romania 4 bombers moved from Belarus to Novgorod 1 bomber moved from Russia to Novgorod 1 tactical_bomber moved from Germany to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Ukraine to Romania 1 fighter moved from Ukraine to Romania 1 fighter moved from Ukraine to Romania Combat - Germans Battle in Novgorod Germans attack with 2 armour, 5 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 5 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 2 armour, 5 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 3 infantry Battle in Romania Germans attack with 1 armour, 2 fighters, 5 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Romania to Germany 3 infantry moved from Poland to Baltic States 3 artilleries moved from Poland to Baltic States 1 tactical_bomber moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Belarus 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 armour moved from Rostov to Bryansk 2 armour moved from Volgograd to Bryansk 2 armour moved from Eastern Persia to Kazakhstan 1 artillery moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Yugoslavia 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 10 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 2 armour moved from Poland to Western Germany 5 bombers moved from Novgorod to Germany 1 aaGun moved from Slovakia Hungary to Germany 1 fighter moved from Volgograd to Belarus 7 armour moved from Belarus to Baltic States 1 aaGun moved from Belarus to Baltic States 3 armour moved from Poland to Belarus 5 armour moved from Poland to Baltic States Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 1. 1 mech_infantry placed in Russia 9 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 0.17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians Non Combat Move - Russians 3 fighters moved from India to Java Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Paulau Island 1 submarine moved from 39 Sea Zone to 41 Sea Zone 7 mech_infantrys moved from Eastern Persia to West India 2 armour moved from Eastern Persia to West India 1 mech_infantry moved from Hunan to Kwangtung 2 mech_infantrys moved from Kweichow to Burma 2 artilleries, 4 infantry and 1 marine moved from Shan State to Burma 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to Burma 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Eastern Persia to West India 3 fighters and 2 tactical_bombers moved from Eastern Persia to Burma 1 bomber moved from French Indo China to 20 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 10 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in Paulau Island ANZAC roll AA dice in Paulau Island : 0/1 hits, 0.17 expected hits Bombing raid in Paulau Island rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Paulau Island causes 6 damage total. Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 36 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 submarines and 2 transports Americans defend with 1 submarine Japanese roll dice for 8 submarines in 36 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 2 submarines Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 submarines Americans defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry Battle in West India Japanese attack with 2 armour, 7 mech_infantrys and 1 tactical_bomber British defend with 3 aaGuns; ANZAC defend with 2 fighters British roll AA dice in West India : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in West India, round 2 : 4/10 hits, 2.83 expected hits UK_Pacific roll dice for 3 aaGuns and 2 fighters in West India, round 2 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 3 aaGuns owned by the British lost in West India Japanese roll dice for 2 armour, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 2/8 hits, 2.50 expected hits UK_Pacific roll dice for 1 fighter in West India, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 3 mech_infantrys Casualties for ANZAC: 2 fighters Casualties for British: 3 aaGuns Battle in Burma Japanese attack with 2 artilleries, 13 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers British defend with 6 artilleries and 9 infantry Japanese roll dice for 2 artilleries, 13 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 8/28 hits, 12.17 expected hits UK_Pacific roll dice for 6 artilleries and 9 infantry in Burma, round 2 : 6/15 hits, 5.00 expected hits 5 infantry owned by the Japanese, 1 marine owned by the Japanese and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 13 fighters, 2 mech_infantrys and 5 tactical_bombers in Burma, round 3 : 15/22 hits, 11.17 expected hits UK_Pacific roll dice for 6 artilleries and 1 infantry in Burma, round 3 : 3/7 hits, 2.33 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 6 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 13 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys Casualties for British: 6 artilleries and 9 infantry Non Combat Move - Japanese 1 tactical_bomber moved from West India to Yunnan 3 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 9 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Burma to French Indo China 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Hunan 1 bomber moved from Paulau Island to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 bomber and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 bomber and 3 fighters moved from 20 Sea Zone to French Indo China 1 fighter moved from Kwangtung to French Indo China 2 tactical_bombers moved from Kwangtung to French Indo China 2 mech_infantrys moved from Korea to Jehol 1 aaGun moved from Korea to Manchuria 1 fighter moved from Korea to Manchuria 1 destroyer moved from 84 Sea Zone to 85 Sea Zone Place Units - Japanese 3 destroyers placed in 36 Sea Zone 4 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Japanese collect 54 PUs (9 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -1.17 British AA : -0.17 ANZAC AA : -0.17 UK_Pacific regular : 3.33
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 4 bombers moved from Southern France to Cyprus 4 infantry moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 1 infantry moved from Karelia to Novgorod 5 fighters and 2 tactical_bombers moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to 35 Sea Zone 5 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 34 Sea Zone to 35 Sea Zone
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@freh Intercept Bombing Raid in S.Italy? Scramble in sz 35 and kamikazees choices?
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@sovietishcat
no intercept.No scramble. OOL: if you get more than 1 hit, just go max defense.
If you only get 1 hit, nuke an inf and I’ll pray for more amazing dice lol.I’ll use up all 6 kamikazes, 2 on 1 dd and the rest 1 for 1.
And in sz 6, let me know if you want to attack :grin:
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 4 bombers moved from Southern France to Cyprus 4 infantry moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 1 infantry moved from Karelia to Novgorod 5 fighters and 2 tactical_bombers moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to 35 Sea Zone 5 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 34 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Air Battle in Southern Italy Americans attacks with 5 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Novgorod Americans attack with 1 armour, 1 bomber and 5 infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 5 infantry in Novgorod, round 2 : 2/7 hits, 2,00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 3 : 0/6 hits, 1,83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 4 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 5 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Cyprus Americans attack with 1 artillery, 4 bombers and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Cyprus, round 2 : 2/6 hits, 3,33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 4 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Philippines Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 6 fighters and 2 tactical_bombers in Philippines, round 2 : 6/8 hits, 4,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Philippines Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry Battle in 35 Sea Zone Americans attack with 4 destroyers, 2 fighters and 3 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 destroyers and 2 fighters in 35 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 4 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from 35 Sea Zone to 34 Sea Zone 6 fighters moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 2 destroyers moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 70 Sea Zone to 83 Sea Zone 1 destroyer moved from 93 Sea Zone to 99 Sea Zone 4 bombers moved from Cyprus to Greece 1 fighter moved from Southern Italy to Greece 2 fighters moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Normandy Bordeaux 2 marines moved from Denmark to 112 Sea Zone 2 marines moved from 112 Sea Zone to Norway 1 infantry moved from Finland to Karelia 1 bomber moved from Novgorod to Finland 1 bomber moved from Southern Italy to Greece 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Finland to Karelia 2 aaGuns moved from Central United States to Western United States Place Units - Americans 2 artilleries placed in Greece 1 destroyer placed in 99 Sea Zone 1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone 1 marine placed in Western United States 1 fighter and 2 infantry placed in Finland 1 fighter placed in Norway 2 infantry placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1 Americans collect 76 PUs (1 lost to blockades); end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Germans 1 mech_infantry moved from Persia to Caucasus 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 armour moved from Iraq to Eastern Persia 1 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 4 infantry moved from Denmark to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Karelia 2 fighters moved from Southern France to 112 Sea Zone 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Southern France to Normandy Bordeaux 1 fighter moved from Java to Paulau Island 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 factory_minor placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq 4 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -5,17 Japanese regular : -0,33 Italians regular : 1,33 Germans regular : 0,17 British regular : -0,17 Italians AA : -0,17
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans 1 infantry moved from Western Germany to Denmark Germans take Denmark from Americans 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Non Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 6 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,4,6,4,6,3,6 Italians collect 8 PUs (6 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 airfield, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 2 fighters moved from Java to 41 Sea Zone Combat - ANZAC Battle in Philippines Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Philippines from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Java 1 fighter moved from Java to Paulau Island 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 airfield placed in Paulau Island 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,33
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@freh I forgot to put a USA dd in sz 22 from sz 54, I edit it, let me know if you are not okay with it. I don’t think it would have affected the Italians nor the sub in sz 41.
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@sovietishcat no problem!
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@freh Thank you
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Belarus to Caucasus 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 12 armour and 2 artilleries moved from Baltic States to Novgorod 3 armour and 3 mech_infantrys moved from Belarus to Novgorod 3 armour moved from Bryansk to Novgorod 1 artillery moved from Volgograd to Caucasus 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 4 fighters moved from Germany to Norway 1 bomber moved from Germany to Southern France Combat - Germans Air Battle in Norway Germans attacks with 7 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Norway causes 15 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3, harbour = 6 Battle in Novgorod Germans attack with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/27 hits, 11.50 expected hits Americans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour and 2 infantry Battle in Caucasus Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Russia to Belarus 2 aaGuns moved from Belarus to Novgorod 1 aaGun moved from Baltic States to Novgorod 3 bombers and 4 fighters moved from Norway to Western Germany 1 bomber moved from Southern France to Western Germany 1 bomber moved from Germany to Western Germany 20 infantry moved from Western Germany to Denmark 2 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Northern Italy 14 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 mech_infantry moved from Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 2 armour moved from Kazakhstan to Volgograd 1 armour moved from Western Germany to Denmark 1 mech_infantry moved from Romania to Northern Italy 1 armour moved from Romania to Northern Italy Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 8 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Americans AA : -0.67 Germans regular : -4.50 British regular : 1.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians Non Combat Move - Russians 3 fighters moved from Java to Paulau Island Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 2 armour and 3 mech_infantrys moved from West India to India 2 submarines moved from 36 Sea Zone to 41 Sea Zone 10 fighters moved from French Indo China to 35 Sea Zone 6 tactical_bombers moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to 22 Sea Zone 1 bomber moved from French Indo China to 21 Sea Zone 2 tactical_bombers moved from Yunnan to India 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 2 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Yunnan to India 1 fighter moved from French Indo China to Burma 1 fighter moved from Manchuria to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in India Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Battle in Burma Japanese attack with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in 41 Sea Zone Japanese attack with 3 submarines ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 11 fighters and 6 tactical_bombers Americans defend with 1 battleship, 4 destroyers and 2 submarines 2 submarines owned by the Americans submerged Japanese roll dice for 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 10/17 hits, 9.50 expected hits Americans roll dice for 1 battleship and 4 destroyers in 35 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits 2 fighters owned by the Japanese, 4 destroyers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship and 4 destroyers Battle in 20 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 9 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from 22 Sea Zone to Kwangtung 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from Anhwe to Yunnan 1 mech_infantry moved from Jehol to Kweichow 1 mech_infantry moved from Jehol to Hunan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Korea 1 fighter moved from Burma to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 fighters moved from 20 Sea Zone to French Indo China 1 bomber moved from 21 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to Manchuria 1 aaGun moved from Manchuria to Korea 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 fighter moved from India to Yunnan 2 tactical_bombers moved from India to Yunnan 1 destroyer moved from 85 Sea Zone to 66 Sea Zone Place Units - Japanese 1 fighter and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Japanese undo move 2. 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 3 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4 Japanese collect 60 PUs (4 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.67 ANZAC regular : -0.33 UK_Pacific regular : -1.00