@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Freh(x) v Sovietishcat(L+8) - BM3
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@freh I tell you the axis is putting an hell of a fight, tough to foresee evrything you can do!
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@sovietishcat thanks but I’m basically running on fumes here. Damn bombers keep me from being able to build and threaten your forces
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@freh Japan is still very scary, hopefully It was the right decision to attack Burma…
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs; Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 1 fighter moved from Germany to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 bomber moved from Germany to Finland 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Strategic bombing raid in Finland Americans roll AA dice in Finland : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Finland causes 0 damage total. Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Western Germany Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 11 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Caucasus to Rostov Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,2,1,1,2,6,5,1 Italians collect 6 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17 Americans AA : 0.83 British regular : -0.33 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Java to India 2 fighters moved from Queensland to 34 Sea Zone 2 cruisers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 harbour placed in Paulau Island Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to West India: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -2,00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Java to India 2 fighters moved from Queensland to 34 Sea Zone 2 cruisers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 harbour placed in Paulau Island Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to West India: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Persia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -2,00 -
@freh please use second file posted!
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 53 PUs; Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Vologda to Novgorod 1 mech_infantry moved from Ukraine to Romania 5 infantry moved from Slovakia Hungary to Romania 4 bombers moved from Belarus to Novgorod 1 bomber moved from Russia to Novgorod 1 tactical_bomber moved from Germany to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Ukraine to Romania 1 fighter moved from Ukraine to Romania 1 fighter moved from Ukraine to Romania Combat - Germans Battle in Novgorod Germans attack with 2 armour, 5 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 5 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 2 armour, 5 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 3 infantry Battle in Romania Germans attack with 1 armour, 2 fighters, 5 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Romania to Germany 3 infantry moved from Poland to Baltic States 3 artilleries moved from Poland to Baltic States 1 tactical_bomber moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Belarus 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 armour moved from Rostov to Bryansk 2 armour moved from Volgograd to Bryansk 2 armour moved from Eastern Persia to Kazakhstan 1 artillery moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Yugoslavia 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 10 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 2 armour moved from Poland to Western Germany 5 bombers moved from Novgorod to Germany 1 aaGun moved from Slovakia Hungary to Germany 1 fighter moved from Volgograd to Belarus 7 armour moved from Belarus to Baltic States 1 aaGun moved from Belarus to Baltic States 3 armour moved from Poland to Belarus 5 armour moved from Poland to Baltic States Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 1. 1 mech_infantry placed in Russia 9 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians Non Combat Move - Russians 3 fighters moved from India to Java Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Paulau Island 1 submarine moved from 39 Sea Zone to 41 Sea Zone 7 mech_infantrys moved from Eastern Persia to West India 2 armour moved from Eastern Persia to West India 1 mech_infantry moved from Hunan to Kwangtung 2 mech_infantrys moved from Kweichow to Burma 2 artilleries, 4 infantry and 1 marine moved from Shan State to Burma 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to Burma 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Eastern Persia to West India 3 fighters and 2 tactical_bombers moved from Eastern Persia to Burma 1 bomber moved from French Indo China to 20 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 10 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in Paulau Island ANZAC roll AA dice in Paulau Island : 0/1 hits, 0.17 expected hits Bombing raid in Paulau Island rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Paulau Island causes 6 damage total. Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 36 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 submarines and 2 transports Americans defend with 1 submarine Japanese roll dice for 8 submarines in 36 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 2 submarines Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 submarines Americans defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry Battle in West India Japanese attack with 2 armour, 7 mech_infantrys and 1 tactical_bomber British defend with 3 aaGuns; ANZAC defend with 2 fighters British roll AA dice in West India : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in West India, round 2 : 4/10 hits, 2.83 expected hits UK_Pacific roll dice for 3 aaGuns and 2 fighters in West India, round 2 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 3 aaGuns owned by the British lost in West India Japanese roll dice for 2 armour, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 2/8 hits, 2.50 expected hits UK_Pacific roll dice for 1 fighter in West India, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 3 mech_infantrys Casualties for ANZAC: 2 fighters Casualties for British: 3 aaGuns Battle in Burma Japanese attack with 2 artilleries, 13 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers British defend with 6 artilleries and 9 infantry Japanese roll dice for 2 artilleries, 13 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 8/28 hits, 12.17 expected hits UK_Pacific roll dice for 6 artilleries and 9 infantry in Burma, round 2 : 6/15 hits, 5.00 expected hits 5 infantry owned by the Japanese, 1 marine owned by the Japanese and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 13 fighters, 2 mech_infantrys and 5 tactical_bombers in Burma, round 3 : 15/22 hits, 11.17 expected hits UK_Pacific roll dice for 6 artilleries and 1 infantry in Burma, round 3 : 3/7 hits, 2.33 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 6 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 13 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys Casualties for British: 6 artilleries and 9 infantry Non Combat Move - Japanese 1 tactical_bomber moved from West India to Yunnan 3 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 9 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Burma to French Indo China 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Hunan 1 bomber moved from Paulau Island to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 bomber and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 bomber and 3 fighters moved from 20 Sea Zone to French Indo China 1 fighter moved from Kwangtung to French Indo China 2 tactical_bombers moved from Kwangtung to French Indo China 2 mech_infantrys moved from Korea to Jehol 1 aaGun moved from Korea to Manchuria 1 fighter moved from Korea to Manchuria 1 destroyer moved from 84 Sea Zone to 85 Sea Zone Place Units - Japanese 3 destroyers placed in 36 Sea Zone 4 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Japanese collect 54 PUs (9 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -1.17 British AA : -0.17 ANZAC AA : -0.17 UK_Pacific regular : 3.33 -
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 4 bombers moved from Southern France to Cyprus 4 infantry moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 1 infantry moved from Karelia to Novgorod 5 fighters and 2 tactical_bombers moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to 35 Sea Zone 5 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 34 Sea Zone to 35 Sea Zone -
@freh Intercept Bombing Raid in S.Italy? Scramble in sz 35 and kamikazees choices?
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@sovietishcat
no intercept.No scramble. OOL: if you get more than 1 hit, just go max defense.
If you only get 1 hit, nuke an inf and I’ll pray for more amazing dice lol.I’ll use up all 6 kamikazes, 2 on 1 dd and the rest 1 for 1.
And in sz 6, let me know if you want to attack :grin:
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 4 bombers moved from Southern France to Cyprus 4 infantry moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 1 infantry moved from Karelia to Novgorod 5 fighters and 2 tactical_bombers moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to 35 Sea Zone 5 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 34 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Air Battle in Southern Italy Americans attacks with 5 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Novgorod Americans attack with 1 armour, 1 bomber and 5 infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 5 infantry in Novgorod, round 2 : 2/7 hits, 2,00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 3 : 0/6 hits, 1,83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Novgorod Americans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 4 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 5 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Cyprus Americans attack with 1 artillery, 4 bombers and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Cyprus, round 2 : 2/6 hits, 3,33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 4 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Philippines Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 6 fighters and 2 tactical_bombers in Philippines, round 2 : 6/8 hits, 4,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Philippines Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry Battle in 35 Sea Zone Americans attack with 4 destroyers, 2 fighters and 3 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 destroyers and 2 fighters in 35 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 4 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from 35 Sea Zone to 34 Sea Zone 6 fighters moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 2 destroyers moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 70 Sea Zone to 83 Sea Zone 1 destroyer moved from 93 Sea Zone to 99 Sea Zone 4 bombers moved from Cyprus to Greece 1 fighter moved from Southern Italy to Greece 2 fighters moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Normandy Bordeaux 2 marines moved from Denmark to 112 Sea Zone 2 marines moved from 112 Sea Zone to Norway 1 infantry moved from Finland to Karelia 1 bomber moved from Novgorod to Finland 1 bomber moved from Southern Italy to Greece 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Finland to Karelia 2 aaGuns moved from Central United States to Western United States Place Units - Americans 2 artilleries placed in Greece 1 destroyer placed in 99 Sea Zone 1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone 1 marine placed in Western United States 1 fighter and 2 infantry placed in Finland 1 fighter placed in Norway 2 infantry placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1 Americans collect 76 PUs (1 lost to blockades); end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Germans 1 mech_infantry moved from Persia to Caucasus 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 armour moved from Iraq to Eastern Persia 1 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 4 infantry moved from Denmark to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Karelia 2 fighters moved from Southern France to 112 Sea Zone 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Southern France to Normandy Bordeaux 1 fighter moved from Java to Paulau Island 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 factory_minor placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq 4 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Americans regular : -5,17 Japanese regular : -0,33 Italians regular : 1,33 Germans regular : 0,17 British regular : -0,17 Italians AA : -0,17 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans 1 infantry moved from Western Germany to Denmark Germans take Denmark from Americans 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Non Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 6 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,4,6,4,6,3,6 Italians collect 8 PUs (6 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 airfield, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 2 fighters moved from Java to 41 Sea Zone Combat - ANZAC Battle in Philippines Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Philippines from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Java 1 fighter moved from Java to Paulau Island 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 airfield placed in Paulau Island 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,33 -
@freh I forgot to put a USA dd in sz 22 from sz 54, I edit it, let me know if you are not okay with it. I don’t think it would have affected the Italians nor the sub in sz 41.
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@sovietishcat no problem!
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@freh Thank you
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Belarus to Caucasus 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 12 armour and 2 artilleries moved from Baltic States to Novgorod 3 armour and 3 mech_infantrys moved from Belarus to Novgorod 3 armour moved from Bryansk to Novgorod 1 artillery moved from Volgograd to Caucasus 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 4 fighters moved from Germany to Norway 1 bomber moved from Germany to Southern France Combat - Germans Air Battle in Norway Germans attacks with 7 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Norway causes 15 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3, harbour = 6 Battle in Novgorod Germans attack with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/27 hits, 11.50 expected hits Americans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour and 2 infantry Battle in Caucasus Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Russia to Belarus 2 aaGuns moved from Belarus to Novgorod 1 aaGun moved from Baltic States to Novgorod 3 bombers and 4 fighters moved from Norway to Western Germany 1 bomber moved from Southern France to Western Germany 1 bomber moved from Germany to Western Germany 20 infantry moved from Western Germany to Denmark 2 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Northern Italy 14 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 mech_infantry moved from Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 2 armour moved from Kazakhstan to Volgograd 1 armour moved from Western Germany to Denmark 1 mech_infantry moved from Romania to Northern Italy 1 armour moved from Romania to Northern Italy Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 8 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Americans AA : -0.67 Germans regular : -4.50 British regular : 1.33





