Freh(x) v Sovietishcat(L+8) - BM3


  • @sovietishcat thx.
    won’t be able to do the next move until later today

  • '19

    @freh No worries, take your time:slightly_smiling_face:

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
                  Germans take Denmark from British
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to Yugoslavia
                  Germans take Yugoslavia from Americans
            1 bomber moved from Russia to 127 Sea Zone
            4 infantry moved from Belarus to Novgorod
            2 bombers moved from Southern Italy to Novgorod
            2 bombers moved from Southern Italy to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 armour moved from Turkmenistan to Eastern Persia
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 127 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in Eastern Persia
                Germans attack with 2 armour
                British defend with 1 armour
                    Germans roll dice for 2 armour in Eastern Persia, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 2 armour remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Novgorod
                Germans attack with 1 artillery, 4 bombers and 4 infantry
                Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Novgorod, round 2 : 4/9 hits, 3.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 1 artillery, 4 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
            1 mech_infantry moved from Volgograd to Vologda
            1 armour moved from Northwest Persia to Rostov
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            5 infantry moved from Western Germany to Germany
            1 armour moved from Nenetsia to Belarus
            1 bomber moved from 127 Sea Zone to Russia
            4 bombers moved from Novgorod to Belarus
            7 armour moved from Germany to Poland
            1 fighter moved from Southern Italy to Ukraine
            1 fighter moved from Southern Italy to Germany
            3 infantry moved from Germany to Poland
            3 artilleries moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 armour moved from Western Germany to Poland
            2 armour moved from Western Germany to Poland
            5 infantry moved from Germany to Slovakia Hungary
            8 infantry moved from Western Germany to Germany
            13 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Germany to Western Germany
            19 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
            1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
            Germans undo move 2.
            2 armour and 1 fighter placed in Volgograd
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,5,2,1,2,3,6,5
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Germans regular : -0.33
    British regular : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Persia
                Russians win with 3 fighters remaining. Battle score for attacker is -5
                Casualties for Russians: 1 tactical_bomber
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            3 fighters moved from Persia to India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Russians regular : 0,83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            3 artilleries moved from Shan State to Burma
            8 mech_infantrys moved from Shan State to Burma
            2 mech_infantrys moved from Malaya to Burma
            1 armour moved from French Indo China to Burma
            2 mech_infantrys moved from Yunnan to Burma
            1 armour moved from Hunan to Burma
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            2 bombers moved from Shan State to 35 Sea Zone
            1 bomber moved from French Indo China to Burma
            2 tactical_bombers moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            3 fighters moved from French Indo China to 37 Sea Zone
            2 fighters moved from French Indo China to 43 Sea Zone
            8 fighters moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
                  Japanese take 80 Sea Zone from Americans
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 submarines and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                    1 submarine owned by the Americans lost in 36 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 8 fighters and 2 submarines
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 8 fighters and 2 submarines remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in Burma
                Japanese attack with 2 armour, 4 artilleries, 1 bomber and 13 mech_infantrys
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 1 bomber and 13 mech_infantrys in Burma, round 2 : 3/20 hits, 5.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 armour, 4 artilleries, 1 bomber and 12 mech_infantrys in Burma, round 3 : 10/19 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 1 bomber and 12 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shantung to Hunan
            2 mech_infantrys moved from Shantung to Kweichow
            2 mech_infantrys moved from Manchuria to Korea
            3 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            1 marine moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China
            8 fighters moved from 35 Sea Zone to French Indo China
            2 bombers moved from 35 Sea Zone to French Indo China
            3 fighters moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 mech_infantry moved from Northwest Persia to Persia
            2 armour, 3 fighters, 7 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Eastern Persia
            1 fighter moved from Japan to Korea
            1 aaGun moved from Manchuria to Korea
    
        Place Units - Japanese
            3 tactical_bombers placed in French Indo China
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
            Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.67
    UK_Pacific regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; 
            Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone
            1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            2 fighters moved from Greece to Romania
            2 fighters moved from Greece to Yugoslavia
            1 artillery and 3 infantry moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
            1 bomber moved from Finland to Novgorod
            2 bombers moved from Finland to Holland Belgium
            2 mech_infantrys moved from Southern France to Holland Belgium
            2 fighters moved from 110 Sea Zone to Denmark
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Denmark
            2 bombers moved from Southern France to Holland Belgium
            1 bomber moved from Greece to Yugoslavia
    

    Savegame

  • '19

    @freh Submerge sub or let them fight sz 35?


  • @sovietishcat not in front of the computer - what’s the battle?


  • @sovietishcat K saw it now…

    If we were playing face to face I’d be tempted to leave them in. If the combat sequence were followed properly (which the Triple A engine doesn’t do), there’s a solid chance I could damage one of your subs, avoid being hit, and submerge after the first round.

    But in the interest of gameplay, go ahead and submerge them. At least they’ll live to fight another day!

  • '19

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; 
            Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone
            1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            2 fighters moved from Greece to Romania
            2 fighters moved from Greece to Yugoslavia
            1 artillery and 3 infantry moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
            1 bomber moved from Finland to Novgorod
            2 bombers moved from Finland to Holland Belgium
            2 mech_infantrys moved from Southern France to Holland Belgium
            2 fighters moved from 110 Sea Zone to Denmark
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Denmark
            2 bombers moved from Southern France to Holland Belgium
            1 bomber moved from Greece to Yugoslavia
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Kwangtung
            Battle in Novgorod
                Americans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Yugoslavia
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Romania
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Americans win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 4 bombers and 2 mech_infantrys
                Germans defend with 2 infantry
                    Americans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Denmark
                Americans attack with 2 fighters and 2 marines
                Germans defend with 1 infantry
                    Americans roll dice for 2 cruisers in Denmark, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 2 fighters and 2 marines remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Denmark to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 bombers moved from Holland Belgium to Southern France
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from Western United States to Midway
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Yugoslavia to Southern France
            2 fighters moved from Romania to Southern France
            1 bomber moved from Yugoslavia to Southern France
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Novgorod to Finland
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine and 8 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser moved from 72 Sea Zone to 70 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    Japanese regular : -0,33
    Germans regular : -1,67
    

    Savegame

  • '19

    @freh If I am correct by placing my USA BB with the Anzac Marine in sz 35, it will not trigger Kamikazee since the BB and marine are from different nation?


  • @sovietishcat I asked about this once - don’t remember what they said but I can look it up. I do remember this being a BM-specific issue since there are no marines in OOB.

  • '19

    @freh Ok… I’ll do a dummy round on local and see if it triggers it.


  • @sovietishcat jut found this:

    https://www.axisandallies.org/forums/post/972192

    basically, you’re right, the marine and allied capital ship is immune to the kamikaze.

    Personally I am not a fan of this rule, but I get and I am fine being forced to live with it.

    Also, seeing if the engine allows it isn’t a great way to test it… the engine is far from perfect wrt to the rules!

  • '19

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; 
            Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone
            1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            2 fighters moved from Greece to Romania
            2 fighters moved from Greece to Yugoslavia
            1 artillery and 3 infantry moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
            1 bomber moved from Finland to Novgorod
            2 bombers moved from Finland to Holland Belgium
            2 mech_infantrys moved from Southern France to Holland Belgium
            2 fighters moved from 110 Sea Zone to Denmark
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Denmark
            2 bombers moved from Southern France to Holland Belgium
            1 bomber moved from Greece to Yugoslavia
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Kwangtung
            Battle in Novgorod
                Americans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Yugoslavia
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Romania
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Americans win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 4 bombers and 2 mech_infantrys
                Germans defend with 2 infantry
                    Americans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Denmark
                Americans attack with 2 fighters and 2 marines
                Germans defend with 1 infantry
                    Americans roll dice for 2 cruisers in Denmark, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 2 fighters and 2 marines remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Denmark to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 bombers moved from Holland Belgium to Southern France
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from Western United States to Midway
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Yugoslavia to Southern France
            2 fighters moved from Romania to Southern France
            1 bomber moved from Yugoslavia to Southern France
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Novgorod to Finland
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine and 8 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser moved from 72 Sea Zone to 70 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Southern France
            1 battleship placed in 10 Sea Zone
            1 marine placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 transport placed in 93 Sea Zone
            1 infantry placed in Southern France
            3 infantry placed in Greece
            3 infantry placed in Finland
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 82 PUs; end with 82 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    Japanese regular : -0,33
    Germans regular : -1,67
    

    Savegame

  • '19

    @freh Well still cannot do it anyway; I need a warship from Anzac since you have 2 subs, but your Kamikazees will take care of the, so I’ll just edit my BB before doing UK…


  • @sovietishcat right! Forgot about the subs there!

  • '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; 
            Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone
            1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            2 fighters moved from Greece to Romania
            2 fighters moved from Greece to Yugoslavia
            1 artillery and 3 infantry moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
            1 bomber moved from Finland to Novgorod
            2 bombers moved from Finland to Holland Belgium
            2 mech_infantrys moved from Southern France to Holland Belgium
            2 fighters moved from 110 Sea Zone to Denmark
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Denmark
            2 bombers moved from Southern France to Holland Belgium
            1 bomber moved from Greece to Yugoslavia
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Kwangtung
            Battle in Novgorod
                Americans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Yugoslavia
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Romania
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Americans win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 4 bombers and 2 mech_infantrys
                Germans defend with 2 infantry
                    Americans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Denmark
                Americans attack with 2 fighters and 2 marines
                Germans defend with 1 infantry
                    Americans roll dice for 2 cruisers in Denmark, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 2 fighters and 2 marines remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Denmark to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 bombers moved from Holland Belgium to Southern France
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from Western United States to Midway
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Yugoslavia to Southern France
            2 fighters moved from Romania to Southern France
            1 bomber moved from Yugoslavia to Southern France
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Novgorod to Finland
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine and 8 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser moved from 72 Sea Zone to 70 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Southern France
            1 battleship placed in 10 Sea Zone
            1 marine placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 transport placed in 93 Sea Zone
            1 infantry placed in Southern France
            3 infantry placed in Greece
            3 infantry placed in Finland
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 82 PUs; end with 82 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 marine
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 battleship and 2 cruisers
            EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 marine
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 battleship
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 marine
            EDIT: Adding units owned by Americans to 34 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 2 fighters
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Greece to Western Germany
            1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Iraq to Persia
            6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Western Germany
                British attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/8 hits, 2,83 expected hits
                    Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                British win, taking Western Germany from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Persia
                British attack with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys in Persia, round 2 : 2/25 hits, 6,17 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Persia
                British win, taking Persia from Italians with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 2 armour, 4 artilleries and 12 mech_infantrys
                    Japanese roll AA dice in Burma : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Burma
                    British roll dice for 6 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Burma, round 2 : 12/28 hits, 7,50 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries and 12 mech_infantrys in Burma, round 2 : 6/18 hits, 6,33 expected hits
                    11 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the British lost in Burma
                    British roll dice for 6 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Burma, round 3 : 5/22 hits, 6,50 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries and 1 mech_infantry in Burma, round 3 : 4/7 hits, 2,67 expected hits
                    4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                    British roll dice for 6 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Burma, round 4 : 7/18 hits, 5,83 expected hits
                    Japanese roll dice for 2 armour in Burma, round 4 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for British: 1 fighter and 11 infantry
                Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries and 12 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to Java
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 carriers, 2 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from Western Germany to 112 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            14 infantry moved from Normandy Bordeaux to Southern France
            2 aaGuns moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            3 aaGuns moved from India to West India
    
        Place Units - British
            3 armour placed in Iraq
            1 mech_infantry placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3,00
    Italians regular : -0,33
    Japanese regular : 0,67
    Japanese AA : 0,50
    Germans regular : 0,33
    British regular : -1,83
    

    Savegame

  • '19

    @freh I tell you the axis is putting an hell of a fight, tough to foresee evrything you can do!


  • @sovietishcat thanks but I’m basically running on fumes here. Damn bombers keep me from being able to build and threaten your forces

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