No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Caucasus
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
12 armour and 2 artilleries moved from Baltic States to Novgorod
3 armour and 3 mech_infantrys moved from Belarus to Novgorod
3 armour moved from Bryansk to Novgorod
1 artillery moved from Volgograd to Caucasus
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
4 fighters moved from Germany to Norway
1 bomber moved from Germany to Southern France
Combat - Germans
Air Battle in Norway
Germans attacks with 7 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Norway causes 15 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3, harbour = 6
Battle in Novgorod
Germans attack with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/27 hits, 11.50 expected hits
Americans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 18 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Belarus
2 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Novgorod
3 bombers and 4 fighters moved from Norway to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Germany to Western Germany
20 infantry moved from Western Germany to Denmark
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Northern Italy
14 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
2 armour moved from Kazakhstan to Volgograd
1 armour moved from Western Germany to Denmark
1 mech_infantry moved from Romania to Northern Italy
1 armour moved from Romania to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
8 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Americans AA : -0.67
Germans regular : -4.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
3 fighters moved from Java to Paulau Island
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
2 armour and 3 mech_infantrys moved from West India to India
2 submarines moved from 36 Sea Zone to 41 Sea Zone
10 fighters moved from French Indo China to 35 Sea Zone
6 tactical_bombers moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
2 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to India
1 fighter moved from French Indo China to Burma
1 fighter moved from Manchuria to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in India
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 2/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 11 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 4 destroyers and 2 submarines
2 submarines owned by the Americans submerged
Japanese roll dice for 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 10/17 hits, 9.50 expected hits
Americans roll dice for 1 battleship and 4 destroyers in 35 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
2 fighters owned by the Japanese, 4 destroyers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 4 destroyers
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
9 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo China
1 bomber moved from 22 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Jehol to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from 20 Sea Zone to French Indo China
1 bomber moved from 21 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to Manchuria
1 aaGun moved from Manchuria to Korea
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from India to Yunnan
2 tactical_bombers moved from India to Yunnan
1 destroyer moved from 85 Sea Zone to 66 Sea Zone
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 60 PUs (4 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.67
ANZAC regular : -0.33
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 99 PUs;
Americans buy 2 cruisers, 1 destroyer, 15 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Greece to Malta
4 bombers moved from Greece to West India
1 submarine moved from 35 Sea Zone to 19 Sea Zone
9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
Combat - Americans
Battle in West India
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in West India, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in West India
Americans win with 3 bombers remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Bulgaria, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Greece
2 destroyers moved from 99 Sea Zone to 81 Sea Zone
3 fighters moved from Bulgaria to Greece
1 fighter moved from Norway to Finland
2 marines moved from Norway to Finland
2 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
3 infantry moved from Normandy Bordeaux to Southern France
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
3 bombers moved from West India to Persia
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
6 carriers, 2 cruisers, 2 fighters and 6 submarines moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Southern France to Normandy Bordeaux
10 infantry moved from Karelia to Finland
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in Greece
2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 marines placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 infantry moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
3 armour and 2 mech_infantrys moved from West India to India
Combat - British
Battle in Caucasus
British attack with 1 armour and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in India
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
British roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in India, round 2 : 1/3 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in India
British win, taking India from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - British
5 artilleries and 16 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
1 fighter moved from Paulau Island to Java
1 aaGun and 7 infantry moved from Norway to Finland
4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Karelia to Finland
2 fighters moved from 112 Sea Zone to Finland
2 infantry moved from Egypt to Trans-Jordan
1 aaGun and 2 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
6 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 factory_major
EDIT: Adding units owned by UK_Pacific to India: 1 factory_minor
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : -0,67
Japanese regular : 1,00
Germans regular : 0,33
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 9 PUs;
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 fighter moved from Western Germany to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Northern Italy
1 aaGun and 18 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Rostov to Volgograd
Place Units - Italians
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5,1,1,3,5,3,2
Italians collect 4 PUs (10 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to Queensland
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,5,5,5,1
ANZAC collect 14 PUs (5 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Rostov to Caucasus
3 infantry moved from Romania to Bulgaria
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to Bulgaria
1 armour moved from Novgorod to Karelia
Germans take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
4 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Romania to Bulgaria
4 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Holland Belgium
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Bulgaria
Germans attack with 3 bombers and 6 infantry
Americans defend with 2 infantry
Germans roll dice for 3 bombers and 6 infantry in Bulgaria, round 2 : 2/9 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 3 bombers and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans roll dice for 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 3.50 expected hits
British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Ukraine to Romania
3 bombers moved from Bulgaria to Western Germany
2 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 armour, 20 infantry and 1 mech_infantry moved from Denmark to Western Germany
8 infantry moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Caucasus to Yugoslavia
1 tactical_bomber moved from Caucasus to Yugoslavia
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Belarus to Novgorod
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
British AA : 0.83
Americans AA : -0.17
Germans regular : 3.00
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
2 fighters moved from Paulau Island to Caroline Islands
1 fighter moved from Paulau Island to Java
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 fighter moved from French Indo China to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from Kwangtung to Philippines
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to 21 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
3 fighters moved from French Indo China to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 marine in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 marine
Battle in Borneo
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 mech_infantry
Battle in India
Japanese attack with 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 2 : 7/11 hits, 4.33 expected hits
UK_Pacific roll dice for 3 armour and 1 mech_infantry in India, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 armour owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 2 submarines
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters and 2 submarines remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Borneo to French Indo China
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 bomber moved from Philippines to French Indo China
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
3 fighters moved from 21 Sea Zone to Manchuria
3 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
2 destroyers placed in 19 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 marine placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 2.83
UK_Pacific regular : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 108 PUs;
Americans buy 9 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Java to 22 Sea Zone
3 fighters moved from Java to 22 Sea Zone
5 fighters moved from Java to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Java to Philippines
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Greece to Ukraine
1 bomber moved from Persia to Volgograd
1 bomber moved from Finland to Novgorod
1 bomber moved from Persia to Northern Italy
2 artilleries and 4 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
1 fighter moved from Norway to Northern Italy
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
@freh I feel this game is stuck in Neutral, Intercept Bombing Raid in N.Italy?
@sovietishcat it sure is a lot of work lol.
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 108 PUs;
Americans buy 9 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Java to 22 Sea Zone
3 fighters moved from Java to 22 Sea Zone
5 fighters moved from Java to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Java to Philippines
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Greece to Ukraine
1 bomber moved from Persia to Volgograd
1 bomber moved from Finland to Novgorod
1 bomber moved from Persia to Northern Italy
2 artilleries and 4 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
1 fighter moved from Norway to Northern Italy
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
Combat - Americans
Air Battle in Northern Italy
Americans attacks with 2 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 fighter, 2 infantry and 1 marine
Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 1/4 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Bulgaria
Americans attack with 2 artilleries, 3 fighters and 4 infantry
Germans defend with 4 infantry
Americans roll dice for 2 artilleries, 3 fighters and 4 infantry in Bulgaria, round 2 : 4/9 hits, 3,17 expected hits
Germans roll dice for 4 infantry in Bulgaria, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Novgorod to Finland
3 infantry moved from Norway to Finland
2 marines moved from Finland to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Holland Belgium to Normandy Bordeaux
5 fighters moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 marines moved from Western United States to 10 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Bulgaria to Northwest Persia
2 destroyers moved from 81 Sea Zone to 76 Sea Zone
Place Units - Americans
3 artilleries placed in Finland
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
3 artilleries placed in Southern France
3 artilleries placed in Normandy Bordeaux
2 infantry and 1 marine placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Americans collect 71 PUs (3 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from West India to India
1 tactical_bomber moved from Java to India
Combat - British
Battle in India
British attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
British roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 4 mech_infantrys in India, round 2 : 2/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in India, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from India to West India
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
7 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Finland to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern France
1 fighter moved from Finland to United Kingdom
1 fighter moved from Finland to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 aaGun
EDIT: Adding units owned by Americans to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,6,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : 2,00
Germans AA : 0,50
Germans regular : -1,00
British regular : 0,50
Italians AA : -0,17
@freh I forgot to move my AA to Bulgaria from Greece, I edited it after UK, let me know if you are not okay with it!
@sovietishcat nah that’s fine, all good!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
2 armour moved from Northern Italy to Bulgaria
3 mech_infantrys moved from Northern Italy to Bulgaria
2 infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Bulgaria
Italians attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Americans defend with 1 aaGun, 2 artilleries and 3 infantry
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Bulgaria, round 2 : 3/9 hits, 2.50 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Bulgaria, round 3 : 2/8 hits, 2.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bulgaria, round 4 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 3 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 3 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
1 fighter owned by the Italians retreated
1 artillery owned by the Italians retreated to France
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Albania to Yugoslavia
1 aaGun moved from Volgograd to Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,4,2,3,3,5,3
Italians collect 5 PUs (10 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Java to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 5 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Norway causes 3 damage total.
Strategic bombing raid in Finland
Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Bryansk
7 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
4 fighters moved from Western Germany to Germany
1 fighter moved from Yugoslavia to Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Western Germany to Germany
1 artillery moved from Yugoslavia to Northern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Yugoslavia to Germany
2 armour moved from Yugoslavia to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
10 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Romania to Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
5 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,3,2,2,1,4,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Americans AA : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Combat Move - Russians
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - Russians
Battle in 43 Sea Zone
ANZAC loiter and taunt; Russians attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans loiter and taunt; ANZAC loiter and taunt; Russians attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 35 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Russians
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Java
1 fighter moved from 43 Sea Zone to Java
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 8 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 mech_infantrys moved from Burma to India
2 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
2 fighters moved from Manchuria to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 35 Sea Zone
3 submarines moved from 19 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
2 bombers moved from French Indo China to 43 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 destroyer moved from 66 Sea Zone to 85 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 11 fighters, 4 submarines and 6 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 2 fighters
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer, 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 11/18 hits, 9.83 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 11 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for ANZAC: 2 fighters
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers and 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 2 : 1/8 hits, 3.00 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in India
Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 3 : 2/8 hits, 3.00 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese destroys 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Shan State
1 marine moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 bombers moved from 43 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 19 Sea Zone to 36 Sea Zone
9 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Manchuria
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.17
UK_Pacific regular : -0.67
ANZAC regular : -0.67