TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Novgorod to Karelia
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Urals to Smolensk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
7 infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,5,3,1,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to Guam
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Volgograd
1 armour and 6 mech_infantrys moved from Kweichow to Sikang
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Olgiy to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Jehol to Manchuria
3 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to Jehol
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Manchuria
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Place Units - Japanese
3 fighters placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 35 Sea Zone
6 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Java to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
1 bomber moved from Norway to Novgorod
1 bomber moved from Syria to Ukraine
3 bombers moved from Syria to Yugoslavia
1 marine moved from 97 Sea Zone to Greece
2 marines moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Algeria to Yugoslavia
1 bomber moved from Caroline Islands to 35 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Greece
Battle in Yugoslavia
Americans attack with 4 bombers and 2 marines
Germans defend with 3 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 bombers and 2 marines in Yugoslavia, round 2 : 4/6 hits, 3,33 expected hits
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits
1 marine owned by the Americans and 3 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking 6 Sea Zone from Japanese, taking Greece from Italians, taking Yugoslavia from Germans with 4 bombers and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 marine
Casualties for Germans: 3 mech_infantrys
Battle in 35 Sea Zone
Americans attack with 1 bomber, 5 fighters, 7 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 5 fighters, 7 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Finland
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Philippines from Japanese, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Novgorod to Norway
1 bomber moved from Finland to Norway
4 bombers moved from Yugoslavia to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from 35 Sea Zone to Queensland
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Java
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery moved from Morocco to Algeria
1 bomber moved from Ukraine to Syria
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Americans
3 fighters placed in Southern France
3 fighters placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Norway
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Southern France to Tobruk
1 armour moved from Libya to Tobruk
5 infantry moved from Alexandria to Tobruk
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Tobruk
British attack with 1 armour, 1 bomber and 5 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 armour, 1 bomber and 5 infantry in Tobruk, round 2 : 2/7 hits, 2,00 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber and 5 infantry in Tobruk, round 3 : 2/7 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 aaGuns and 9 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Norway to 97 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
10 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : -1,33
Japanese regular : -0,33
Germans AA : -0,33
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 marine
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 marine in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 aaGun and 19 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 bomber moved from Sikang to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Volgograd to Caucasus
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,3,3,6,4,6,1,5,5,6
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 35 Sea Zone
Place Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
2 tactical_bombers moved from Bryansk to Samara
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Greece
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 marine in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 marine owned by the Americans lost in Greece
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Americans: 1 marine
Battle in Samara
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Samara to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Greece to Western Germany
2 aaGuns and 28 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
2 artilleries and 4 infantry moved from Karelia to Novgorod
Place Units - Germans
8 artilleries and 2 fighters placed in Western Germany
2 armour and 1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
3 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Manchuria to Amur
3 mech_infantrys moved from Manchuria to Buyant-Uhaa
2 mech_infantrys moved from Jehol to Amur
2 mech_infantrys moved from Jehol to Hunan
2 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kweichow to Hunan
1 aaGun moved from Hopei to Kweichow
1 artillery moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to Shan State
1 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 armour and 9 mech_infantrys moved from Sikang to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Guam to Manchuria
1 artillery moved from Shan State to French Indo China
1 artillery moved from Yunnan to French Indo China
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
2 fighters and 1 infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 67 PUs (3 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 factory_minors, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Java to Celebes
4 fighters moved from 35 Sea Zone to Celebes
3 fighters moved from Southern France to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
4 bombers moved from Southern France to Western Germany
1 bomber moved from Syria to Western Germany
2 bombers moved from Norway to Germany
@freh Do you intercept bombing raid in W.Germany?
@sovietishcat nyet!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 factory_minors, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Java to Celebes
4 fighters moved from 35 Sea Zone to Celebes
3 fighters moved from Southern France to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
4 bombers moved from Southern France to Western Germany
1 bomber moved from Syria to Western Germany
2 bombers moved from Norway to Germany
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Western Germany
Americans attacks with 11 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/5 hits, 0,83 expected hits
Bombing raid in Western Germany rolls: 7,6,3,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Battle in Borneo
Battle in Celebes
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/7 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Celebes
Americans win, taking 97 Sea Zone from Italians, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Germany to Normandy Bordeaux
5 bombers moved from Western Germany to Normandy Bordeaux
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
6 fighters moved from Western Germany to Normandy Bordeaux
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters and 7 submarines moved from 35 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters and 7 submarines moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to Java
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Finland to Norway
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Morocco
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from 42 Sea Zone to Java
Place Units - Americans
1 transport placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 factory_minor placed in Finland
1 factory_minor placed in Greece
3 submarines placed in 93 Sea Zone
8 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 tactical_bomber moved from Java to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
1 bomber moved from Egypt to Normandy Bordeaux
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 aaGuns, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
5 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
6 infantry placed in United Kingdom
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -1,00
Germans AA : -1,17
British regular : 2,17
@sovietishcat that about sums up the game: 7 bombers bombing and I get 0 AAA hits. And then 5 convoy rolls and I score four 5s & 6s. Sigh. I hate this game sometimes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 bomber moved from Northern Italy to Finland
Combat - Italians
Strategic bombing raid in Finland
Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Finland causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Finland to Novgorod
20 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Turkmenistan to Caucasus
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,5,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
@freh said in Freh(x) v Sovietishcat(L+8) - BM3:
@sovietishcat that about sums up the game: 7 bombers bombing and I get 0 AAA hits. And then 5 convoy rolls and I score four 5s & 6s. Sigh. I hate this game sometimes.
@freh It’s the same reason why we love the game!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Sumatra to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 8 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Western Germany to Greece
Combat - Germans
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Non Combat Move - Germans
1 bomber moved from Greece to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
3 aaGuns, 11 artilleries, 2 fighters and 53 infantry moved from Western Germany to Germany
2 infantry moved from Novgorod to Belarus
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Northern Italy to Germany
Place Units - Germans
3 bombers placed in Volgograd
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Iraq
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers and 9 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 mech_infantry moved from Kazakhstan to Eastern Persia
2 bombers, 3 fighters and 3 tactical_bombers moved from Caucasus to Eastern Persia
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Battle in Eastern Persia
Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Eastern Persia, round 2 : 4/9 hits, 5.00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Philippines from Americans, taking Eastern Persia from British with 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 4 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 mech_infantrys moved from Amur to Chahar
3 mech_infantrys moved from Buyant-Uhaa to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
8 mech_infantrys moved from Hunan to Szechwan
1 artillery moved from Amur to Buyant-Uhaa
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
3 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Persia to Northwest Persia
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
8 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -3.33
ANZAC regular : 1.50
British regular : -0.33