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Axis-Dominion (allies+15) vs Simon33 (Axis) BM4
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 bomber and 1 fighter moved from Korea to Manchuria 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 bomber moved from United Kingdom to Germany 1 fighter moved from 112 Sea Zone to Denmark 2 fighters moved from 112 Sea Zone to Denmark Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Manchuria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 3 fighters Germans defend with 1 artillery Americans roll dice for 3 fighters in Denmark, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Denmark Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 7 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Denmark to Norway 1 fighter moved from Eastern United States to 110 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 bomber and 1 fighter moved from Manchuria to Korea 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Korea 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 factory_minor placed in Norway 1 destroyer placed in 101 Sea Zone 1 marine placed in Western United States 2 tactical_bombers placed in Western United States 3 infantry placed in Korea 1 artillery and 1 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,2,3,1,4,6,4,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France 1 fighter moved from 112 Sea Zone to Southern France 1 bomber moved from Norway to Germany 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 cruiser and 1 submarine moved from 98 Sea Zone to 80 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 80 Sea Zone British attack with 1 cruiser, 1 destroyer and 3 submarines Japanese defend with 1 submarine British roll dice for 3 submarines in 80 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to Finland 1 armour moved from Belgian Congo to French Central Africa 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 aaGun moved from India to West India 2 artilleries and 4 infantry moved from India to West India 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Norway to Normandy Bordeaux Place Units - British 2 artilleries and 1 infantry placed in Normandy Bordeaux 3 infantry placed in Egypt 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.67 Japanese regular : 1.83 Germans AA : 0.67 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 bomber moved from Southern Italy to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Southern France 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 98 Sea Zone Americans win with no units remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber and 1 submarine Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 4 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Tunisia 1 armour moved from Algeria to Tunisia 2 infantry moved from Western Germany to Germany 2 infantry moved from Northern Italy to France 6 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern France to Southern Italy 2 fighters moved from Southern France to Western Germany 1 artillery and 1 infantry moved from Bulgaria to Romania 1 aaGun moved from Bessarabia to Western Ukraine 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 factory_minor placed in Iraq 1 submarine placed in 95 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,5,4,6,6,5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.67 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 marine moved from New South Wales to Queensland 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Korea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 25 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs; Germans buy 3 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Persia to Turkmenistan Germans take Eastern Persia from British Germans take Turkmenistan from Russians 3 bombers and 3 fighters moved from Novgorod to Russia 1 artillery and 12 infantry moved from Volgograd to Kazakhstan 1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine 6 artilleries, 4 infantry and 5 mech_infantrys moved from Vyborg to Finland Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs; Germans buy 3 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Persia to Turkmenistan Germans take Eastern Persia from British Germans take Turkmenistan from Russians 3 bombers and 3 fighters moved from Novgorod to Russia 1 artillery and 12 infantry moved from Volgograd to Kazakhstan 1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine 6 artilleries, 4 infantry and 5 mech_infantrys moved from Vyborg to Finland Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,6,7 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Ukraine Germans attack with 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 6 artilleries, 4 infantry and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 6 artilleries, 4 infantry and 5 mech_infantrys in Finland, round 2 : 2/15 hits, 4.50 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from Americans with 6 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 12 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 12 infantry in Kazakhstan, round 2 : 2/13 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun moved from Volgograd to Kazakhstan 2 aaGuns, 4 artilleries and 10 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine 3 artilleries moved from Novgorod to Vyborg 1 armour and 7 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Western Germany to Novgorod 2 infantry moved from Germany to Western Germany 9 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France 1 armour and 2 mech_infantrys moved from Iraq to Persia 4 armour and 1 mech_infantry moved from Syria to Iraq 2 fighters moved from Russia to Archangel 3 bombers moved from Russia to Novgorod Place Units - Germans 2 infantry placed in Germany 3 artilleries placed in Novgorod 3 infantry placed in France 2 fighters, 1 infantry and 4 mech_infantrys placed in Western Germany Germans undo move 3. 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,5,6,4,2,4,5 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.67 Germans regular : -4.17 Russians AA : -0.50
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@axis-dominion said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
@simon33 said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
Intercept in Moscow?
noooo
Was nearly 100% sure you would say that!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy nothing; Remaining resources: 26 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Belarus 1 fighter moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 4 infantry moved from Russia to Tambov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 artilleries and 2 infantry moved from Tambov to Russia 1 artillery and 1 infantry moved from Tambov to Russia 1 artillery and 1 infantry moved from Tambov to Russia 6 artilleries moved from Tambov to Bryansk 26 infantry moved from Tambov to Bryansk 8 artilleries moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk Turn Complete - Russians Russians collect 18 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery, 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 4 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi 4 fighters and 2 tactical_bombers moved from Kweichow to Shan State 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/7 hits, 3.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 artillery moved from Anhwe to Kweichow 4 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 marine moved from Siam to French Indo China 4 fighters and 2 tactical_bombers moved from Shan State to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 marine moved from Shantung to 19 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Kweichow 1 fighter moved from Japan to French Indo China 1 infantry moved from Siberia to Sakha Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 armour, 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : 0.67
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Interesting that you didn’t repair. I guess you didn’t definitely need the troops this round, like is usual, and next round you will have enough to fully repair or buy more expensive units.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 carriers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Novgorod 3 fighters moved from Norway to Holland Belgium 1 artillery and 2 mech_infantrys moved from Midway to 25 Sea Zone 5 infantry moved from Midway to 25 Sea Zone 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 25 Sea Zone to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 artillery, 10 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan 3 fighters moved from 25 Sea Zone to Japan 3 fighters moved from Midway to Japan 3 fighters and 2 tactical_bombers moved from Korea to Japan 1 bomber moved from Korea to Japan 1 battleship and 2 cruisers moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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need Kamis and scrambling orders for Tokyo
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@axis-dominion said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
need Kamis and scrambling orders for Tokyo
Oh boy, probably going to be the game. Sorry for the non competitiveness this time.
1 kami each per cruiser. Save the other Kamis.
No scramble.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 carriers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Novgorod 3 fighters moved from Norway to Holland Belgium 1 artillery and 2 mech_infantrys moved from Midway to 25 Sea Zone 5 infantry moved from Midway to 25 Sea Zone 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 25 Sea Zone to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 artillery, 10 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan 3 fighters moved from 25 Sea Zone to Japan 3 fighters moved from Midway to Japan 3 fighters and 2 tactical_bombers moved from Korea to Japan 1 bomber moved from Korea to Japan 1 battleship and 2 cruisers moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Japan Americans attack with 1 artillery, 1 bomber, 9 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 9 infantry Japanese roll AA dice in Japan : 2/9 hits, 1.50 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 bomber, 7 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 7/23 hits, 8.00 expected hits Japanese roll dice for 3 aaGuns, 1 armour, 1 artillery, 3 fighters and 9 infantry in Japan, round 2 : 5/14 hits, 5.83 expected hits 4 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 5 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 bomber, 7 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 3 : 8/18 hits, 7.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 5 infantry in Japan, round 3 : 5/10 hits, 4.50 expected hits 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 bomber, 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Japan, round 4 : 7/13 hits, 6.33 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 mech_infantrys owned by the Americans lost in Japan Americans captures 56PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery, 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 2 fighters, 10 infantry and 2 mech_infantrys Casualties for Japanese: 3 aaGuns, 1 armour, 1 artillery, 3 fighters and 9 infantry triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 Japanese AA : 0.50 Germans AA : -0.17 Germans regular : -0.33
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Japan is green now. let me know if you’d like to continue this
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No, result posted. Thanks for the game.
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@simon33 said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
No, result posted. Thanks for the game.
good game! let me know if you’d like to play again.