Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
2 tactical_bombers moved from Holland Belgium to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to France
4 mech_infantrys moved from France to Northern Italy
5 armour moved from France to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
3 aaGuns and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in France
5 mech_infantrys placed in Western Germany
1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Russia to Yunnan
3 artilleries moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
Place Units - Russians
3 infantry placed in Novgorod
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
3 artilleries and 7 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 8/12 hits, 6.67 expected hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 3/5 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
2 bombers and 4 tactical_bombers moved from Shan State to Kwangsi
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
UK_Pacific regular : 0.33
ANZAC regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 tactical_bomber moved from 92 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
Combat - British
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
British win, taking Tunisia from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 bomber moved from Tunisia to Egypt
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Tunisia to 92 Sea Zone
1 tactical_bomber moved from Tunisia to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Burma to India
2 aaGuns and 5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to India
1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 battleship, 1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,2,4
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Japanese regular : -0.67
Neutral_Axis regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Bessarabia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 4/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iceland: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Bessarabia
3 aaGuns, 2 armour, 5 artilleries and 27 infantry moved from Romania to Bessarabia
4 artilleries and 1 infantry moved from Slovakia Hungary to Romania
1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania
5 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
5 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Northern Italy to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
Place Units - Germans
3 artilleries placed in France
1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.50
Things were quite dangerous there for Japan but they seem to have gotten through. I think my defences should hold up somewhat better this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Szechwan to Shan State
1 fighter moved from Yunnan to Shan State
Combat - Russians
Battle in Shan State
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Russians win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
7 artilleries moved from Russia to Bryansk
1 aaGun, 5 artilleries and 7 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 4 artilleries and 16 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
1 mech_infantry moved from Szechwan to Yunnan
2 aaGuns and 17 infantry moved from Amur to Manchuria
1 fighter moved from Shan State to Yunnan
1 submarine moved from 117 Sea Zone to 103 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.67
@simon33 you didn’t put a sub in 125, interesting… maybe you’re playing too much ptv and forgetting these little important things ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Malaya to Shan State
2 fighters moved from 36 Sea Zone to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 artilleries and 6 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to French Indo China
4 tactical_bombers moved from Kwangsi to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 armour
Japanese roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 8/11 hits, 5.83 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armour
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to 42 Sea Zone
3 tactical_bombers moved from Shan State to Malaya
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33
UK_Pacific regular : -0.17
@axis-dominion said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
@simon33 you didn’t put a sub in 125, interesting… maybe you’re playing too much ptv and forgetting these little important things ;)
After buying it specifically for that purpose too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to French Guiana
1 aaGun, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from India to Shan State
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tanganyika Territory
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Tanganyika Territory, round 2 : 3/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tanganyika Territory, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 fighter moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 fighter placed in United Kingdom
British undo move 3.
1 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83
Italians regular : 0.33
Japanese regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Bessarabia
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
3 fighters moved from Southern Italy to Tunisia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 infantry, 1 marine and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Russia
1 armour and 4 mech_infantrys moved from Poland to Baltic States
1 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Intercept in Moscow?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Russia
1 armour and 4 mech_infantrys moved from Poland to Baltic States
1 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 6 armour, 5 artilleries, 27 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 bombers moved from Russia to Bessarabia
2 armour and 7 mech_infantrys moved from Romania to Ukraine
4 artilleries and 1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Western Germany
2 tactical_bombers moved from Greece to Western Germany
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 artillery and 1 infantry placed in Germany
1 bomber and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.83
Russians AA : -0.33
@axis-dominion said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
@simon33 said in Axis-Dominion (allies+15) vs Simon33 (Axis) BM4:
Intercept in Moscow?
no
Interesting, I thought the expected value there was positive. But the potential for not having the fighter for the USSR turn swung it I guess.