@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 24 Sea Zone to 31 Sea Zone
5 armour and 5 fighters moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 24 Sea Zone to 31 Sea Zone
5 armour and 5 fighters moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
1 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Volgograd to Tambov
5 artilleries and 9 infantry moved from Rostov to Bryansk
5 armour and 5 mech_infantrys moved from Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to Norway
8 infantry moved from Western Germany to Denmark
1 artillery moved from Finland to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Denmark
9 armour and 35 mech_infantrys moved from Caucasus to Bryansk
6 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Tambov
2 tactical_bombers moved from Novgorod to Tambov
1 fighter moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Americans defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Norway, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 4 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 11 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 11 infantry in Denmark, round 2 : 0/12 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 11 infantry in Denmark, round 3 : 5/12 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 1 fighter moved from Norway to Novgorod
1 infantry moved from Western Germany to Germany
3 aaGuns moved from Caucasus to Volgograd
2 fighters and 3 tactical_bombers moved from Tambov to Bryansk
1 artillery moved from Nenetsia to Vologda
1 artillery moved from Nenetsia to Vologda
Place Units - Germans
3 artilleries placed in Volgograd
10 mech_infantrys placed in Germany
2 artilleries, 1 bomber and 2 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.67
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.00
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Amur to Yakut S.S.R.
1 bomber moved from Anhwe to Yakut S.S.R.
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Urals to Samara
13 mech_infantrys moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Kazakhstan to 80 Sea Zone
1 bomber moved from Kazakhstan to West India
1 infantry moved from India to West India
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
2 mech_infantrys moved from Burma to India
3 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Chahar to Hopei
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 80 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC, taking 80 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in West India, round 2 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 artillery, 1 infantry and 14 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 14 mech_infantrys in Samara, round 2 : 5/16 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from 80 Sea Zone to India
1 bomber moved from West India to Yunnan
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
3 submarines placed in 19 Sea Zone
3 submarines placed in 19 Sea Zone
3 submarines placed in 20 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 3.67
UK_Pacific regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 18 destroyers, 11 fighters, 3 infantry, 4 submarines, 3 tactical_bombers and 3 transports moved from 31 Sea Zone to 26 Sea Zone
5 bombers moved from Wake Island to Hawaiian Islands
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
7 submarines moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour moved from Trans-Jordan to Northwest Persia
1 aaGun and 2 infantry moved from Tobruk to Alexandria
1 aaGun moved from Libya to Tobruk
1 fighter moved from French West Africa to Egypt
1 battleship, 1 carrier and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 18 destroyers, 11 fighters, 3 infantry, 4 submarines, 3 tactical_bombers and 3 transports moved from 31 Sea Zone to 26 Sea Zone
5 bombers moved from Wake Island to Hawaiian Islands
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
7 submarines moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour moved from Trans-Jordan to Northwest Persia
1 aaGun and 2 infantry moved from Tobruk to Alexandria
1 aaGun moved from Libya to Tobruk
1 fighter moved from French West Africa to Egypt
1 battleship, 1 carrier and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
3 fighters moved from Iraq to West India
6 armour, 9 artilleries, 11 infantry and 7 mech_infantrys moved from Eastern Persia to Turkmenistan
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
4 armour, 5 infantry and 15 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Tunisia to Libya
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Turkmenistan
British attack with 6 armour, 9 artilleries, 11 infantry and 7 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 6 armour, 9 artilleries, 11 infantry and 7 mech_infantrys in Turkmenistan, round 2 : 10/33 hits, 10.50 expected hits
Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 6 armour, 9 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in West India
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in West India, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from West India to Eastern Persia
3 infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Iraq
2 armour and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 artilleries and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to Caucasus
1 bomber moved from Northern Italy to Caucasus
1 artillery and 3 infantry moved from Holland Belgium to France
2 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 artillery, 2 infantry and 2 mech_infantrys moved from Southern France to France
2 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
2 armour moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Tambov, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Tambov, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
Place Units - Italians
3 artilleries placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -3.17
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Soviet Far East to Sakha
21 armour, 8 artilleries, 2 fighters, 11 infantry, 54 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
2 bombers and 1 fighter moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 10 infantry moved from Denmark to Western Germany
1 artillery moved from Norway to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 21 armour, 8 artilleries, 3 bombers, 3 fighters, 11 infantry, 54 mech_infantrys and 3 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 3 fighters, 40 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/9 hits, 1.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 8 artilleries, 3 bombers, 1 fighter, 11 infantry, 54 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 39/101 hits, 29.83 expected hits
Russians roll dice for 6 aaGuns, 22 artilleries, 3 fighters, 40 infantry and 1 tactical_bomber in Russia, round 2 : 22/66 hits, 23.17 expected hits
33 infantry owned by the Russians, 11 infantry owned by the Germans, 6 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 8 artilleries, 3 bombers, 1 fighter, 43 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 25/79 hits, 26.17 expected hits
Russians roll dice for 22 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Russia, round 3 : 11/33 hits, 12.17 expected hits
7 infantry owned by the Russians, 18 artilleries owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 8 artilleries, 3 bombers, 1 fighter, 32 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 22/68 hits, 24.33 expected hits
Russians roll dice for 4 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 4/8 hits, 3.83 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 4 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 8 artilleries, 3 bombers, 1 fighter, 28 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 122
Casualties for Germans: 2 fighters, 11 infantry and 26 mech_infantrys
Casualties for Russians: 6 aaGuns, 22 artilleries, 3 fighters, 40 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
3 tactical_bombers moved from Russia to Volgograd
2 bombers and 1 fighter moved from Russia to Volgograd
1 bomber moved from Russia to Tambov
Place Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -2.17
Germans regular : 5.67
Russians AA : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 fighters, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 bomber moved from Buryatia to Yenisey
3 artilleries moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Burma to West India
1 bomber moved from India to Urals
1 mech_infantry moved from Samara to Urals
1 mech_infantry moved from Samara to Urals
1 artillery and 12 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Timguska to Urals
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
3 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Sikang
3 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
4 mech_infantrys moved from Yunnan to India
2 armour, 11 artilleries, 7 infantry, 1 marine and 15 mech_infantrys moved from India to West India
1 bomber moved from Yunnan to India
2 infantry moved from Yunnan to Burma
3 infantry moved from Burma to India
5 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Burma
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Yenisey, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Yenisey, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 2 armour, 11 artilleries, 7 infantry, 1 marine and 17 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 armour, 11 artilleries, 7 infantry, 1 marine and 17 mech_infantrys in West India, round 2 : 7/38 hits, 10.67 expected hits
UK_Pacific roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 11 artilleries, 6 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Urals
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Yenisey to Buyant-Uhaa
1 bomber moved from Urals to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Buyant-Uhaa to Chahar
Place Units - Japanese
3 submarines placed in 19 Sea Zone
3 submarines placed in 19 Sea Zone
Japanese undo move 2.
3 submarines placed in 20 Sea Zone
3 mech_infantrys placed in India
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Japanese regular : -3.17
UK_Pacific regular : 0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 carriers, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 20 destroyers, 13 fighters, 4 infantry, 12 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
6 bombers moved from Hawaiian Islands to Caroline Islands
1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Caucasus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caucasus
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Northwest Persia
1 aaGun moved from Alexandria to Egypt
1 aaGun moved from Tobruk to Alexandria
Place Units - Americans
3 carriers placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 carriers, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 20 destroyers, 13 fighters, 4 infantry, 12 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
6 bombers moved from Hawaiian Islands to Caroline Islands
1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Caucasus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caucasus
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Northwest Persia
1 aaGun moved from Alexandria to Egypt
1 aaGun moved from Tobruk to Alexandria
Place Units - Americans
3 carriers placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Turkmenistan to Kazakhstan
3 fighters moved from Eastern Persia to Kazakhstan
6 armour, 9 artilleries, 9 infantry and 7 mech_infantrys moved from Turkmenistan to Eastern Persia
2 armour and 1 infantry moved from Persia to Eastern Persia
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Persia
1 armour and 5 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 fighter and 4 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 4 infantry in Caucasus, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Kazakhstan to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
4 infantry moved from Libya to Tobruk
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.33
Italians regular : 1.67
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries moved from Ukraine to Rostov
2 armour, 1 artillery and 4 infantry moved from Tambov to Rostov
1 artillery moved from Smolensk to Bryansk
1 bomber moved from Volgograd to Southern Italy
2 fighters moved from Volgograd to Ukraine
2 fighters moved from Ukraine to Romania
4 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from France to Greater Southern Germany
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
6 fighters moved from Queensland to Caroline Islands
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Sakha to Yakut S.S.R.
2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Volgograd to Kazakhstan
1 bomber moved from Tambov to Caucasus
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
21 armour and 27 mech_infantrys moved from Russia to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
10 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 armour, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
8 artilleries moved from Russia to Tambov
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Archangel to Belarus
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd
2 bombers and 1 tactical_bomber moved from Kazakhstan to Volgograd
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : -0.67