Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
4 bombers moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 fighters
Germans defend with 2 submarines
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 armour and 2 fighters placed in Normandy Bordeaux
3 infantry placed in Southern France
2 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to India
3 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Egypt to Tobruk
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Kazakhstan
British attack with 3 armour
Japanese defend with 1 infantry
British roll dice for 3 armour in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Place Units - British
3 fighters placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from France to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 2/8 hits, 2.17 expected hits
Americans roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Southern France, round 3 : 4/7 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.50
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
@dawgoneit sorry for the delay. been sick.
@dawgoneit No rush, hope you are feeling better.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 1 infantry moved from France to Normandy Bordeaux
4 armour moved from Western Germany to Normandy Bordeaux
19 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Nenetsia
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
2 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
2 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 3 artilleries, 3 bombers, 1 infantry, 19 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter, 1 infantry and 1 mech_infantry; Americans defend with 3 armour, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Germans roll dice for 4 armour, 3 artilleries, 3 bombers, 1 infantry, 19 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/31 hits, 9.50 expected hits
Americans roll dice for 3 armour, 5 artilleries, 6 fighters, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 10/23 hits, 10.17 expected hits
1 infantry owned by the Germans, 4 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 3 artilleries, 3 bombers, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/21 hits, 7.83 expected hits
Americans roll dice for 3 armour, 5 artilleries, 6 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 11/16 hits, 7.83 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 5 artilleries owned by the Americans, 10 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 2 artilleries, 3 bombers and 1 tactical_bomber in Normandy Bordeaux, round 4 : 5/10 hits, 5.33 expected hits
Americans roll dice for 3 armour and 6 fighters in Normandy Bordeaux, round 4 : 5/9 hits, 5.50 expected hits
2 artilleries owned by the Germans, 3 armour owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/5 hits, 3.17 expected hits
Americans roll dice for 4 fighters in Normandy Bordeaux, round 5 : 2/4 hits, 2.67 expected hits
1 armour owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 bombers in Normandy Bordeaux, round 6 : 3/3 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 4 armour, 3 artilleries, 1 bomber, 1 infantry, 19 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 armour, 5 artilleries, 5 fighters, 4 infantry and 3 mech_infantrys
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Algeria
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from 115 Sea Zone to Novgorod
3 armour moved from Germany to Western Germany
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Russians regular : -0.67
Germans regular : -3.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Volgograd to Caucasus
3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Smolensk
10 artilleries and 10 infantry moved from Bryansk to Belarus
3 armour moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Belarus
Russians attack with 3 armour, 10 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 3 armour, 10 artilleries and 10 infantry in Belarus, round 2 : 8/23 hits, 8.17 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour, 10 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
6 aaGuns, 17 artilleries and 25 infantry moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
4 bombers, 1 fighter, 1 mech_infantry and 7 tactical_bombers moved from Yunnan to India
2 armour, 11 artilleries, 9 infantry, 1 marine and 4 mech_infantrys moved from Burma to India
2 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from French Indo China to India
2 fighters moved from French Indo China to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 bomber moved from Kwangsi to India
1 fighter moved from 36 Sea Zone to Japan
1 artillery moved from Kansu to Shensi
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kansu
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 11 artilleries, 5 bombers, 5 fighters, 9 infantry, 1 marine, 5 mech_infantrys and 9 tactical_bombers
British defend with 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 3/9 hits, 1.50 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 11 artilleries, 5 bombers, 4 fighters, 9 infantry, 1 marine, 5 mech_infantrys and 7 tactical_bombers in India, round 2 : 17/44 hits, 18.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in India, round 2 : 9/28 hits, 10.00 expected hits
9 infantry owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 11 artilleries, 5 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 7 tactical_bombers in India, round 3 : 13/35 hits, 16.33 expected hits
UK_Pacific roll dice for 1 armour, 10 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 6/14 hits, 5.33 expected hits
6 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 10 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 2 armour, 5 artilleries, 5 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 17/29 hits, 14.33 expected hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 5 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 7 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 artillery moved from Shan State to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Malaya to Yunnan
5 bombers moved from India to Kweichow
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 5 tactical_bombers moved from India to Shan State
2 fighters and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Shensi
2 mech_infantrys moved from Kwangtung to Hunan
Place Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50
British AA : 1.50
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers in 35 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour and 1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 fighters placed in Eastern United States
Americans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers in 35 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour and 1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 fighters placed in Eastern United States
Americans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Kazakhstan to Caucasus
2 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
Combat - British
Battle in Tunisia
British attack with 1 armour, 1 artillery and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
British undo move 3.
British undo move 2.
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.00
Italians regular : 0.33
Japanese regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bessarabia
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Ukraine to Bessarabia
1 armour moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Southern France to Southern Italy
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Ukraine to Southern Italy
3 artilleries moved from Northern Italy to France
1 artillery moved from Southern France to France
2 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Western Ukraine, round 2 : 4/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Ukraine
3 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Belarus
39 mech_infantrys moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
3 tactical_bombers moved from Ukraine to Belarus
1 armour and 4 infantry moved from Novgorod to Belarus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
7 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
2 armour moved from Germany to Eastern Poland
3 armour moved from Western Germany to Poland
6 infantry moved from Germany to Western Germany
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 artillery moved from Nenetsia to Urals
1 artillery moved from Nenetsia to Archangel
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 10 infantry
Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Holland Belgium, round 2 : 4/12 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 2 bombers, 2 fighters, 4 infantry, 39 mech_infantrys and 3 tactical_bombers
Russians defend with 3 armour, 10 artilleries and 8 infantry
Germans roll dice for 4 armour, 2 bombers, 2 fighters, 4 infantry, 39 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 14/54 hits, 13.50 expected hits
Russians roll dice for 3 armour, 10 artilleries and 8 infantry in Belarus, round 2 : 8/21 hits, 7.50 expected hits
8 infantry owned by the Russians, 6 artilleries owned by the Russians, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 4 armour, 2 bombers, 2 fighters, 35 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 10/46 hits, 12.17 expected hits
Russians roll dice for 3 armour and 4 artilleries in Belarus, round 3 : 3/7 hits, 2.83 expected hits
3 armour owned by the Russians, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 2 bombers, 2 fighters, 32 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 4 infantry and 7 mech_infantrys
Casualties for Russians: 3 armour, 10 artilleries and 8 infantry
Non Combat Move - Germans
2 infantry moved from 115 Sea Zone to Novgorod
2 bombers, 2 fighters and 3 tactical_bombers moved from Belarus to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
1 fighter moved from Kazakhstan to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 fighter moved from Kazakhstan to Urals
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Urals
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Urals, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 5 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 6 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
3 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Tambov
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Urals to Russia
1 tactical_bomber moved from Novosibirsk to Russia
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 20 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
3 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 fighters and 5 tactical_bombers moved from Shan State to Java
2 armour, 4 artilleries, 1 marine and 5 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 artilleries, 3 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 4 transports moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
4 artilleries, 3 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 submarine and 4 transports moved from 44 Sea Zone to 42 Sea Zone
4 artilleries moved from 42 Sea Zone to Java
4 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
5 bombers moved from Kweichow to Kazakhstan
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Yunnan to Sikang
3 artilleries and 1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Hunan to Szechwan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
3 mech_infantrys moved from Malaya to Burma
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 5 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Java, round 2 : 3/5 hits, 3.00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 artilleries, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 5 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 5 bombers and 2 infantry in Kazakhstan, round 2 : 6/7 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
4 bombers moved from Kazakhstan to Hopei
1 fighter moved from Burma to Anhwe
1 tactical_bomber moved from Burma to Anhwe
1 bomber moved from Kazakhstan to Hopei
1 mech_infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Kansu to Tsinghai
1 aaGun moved from India to West India
3 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50
ANZAC regular : -0.17
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Morocco to Algeria
3 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 bombers moved from Caroline Islands to 5 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Caroline Islands to 35 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@lennardf any Kami’s in sz35?