edited two planes from russia to volgograd. please use second post
dawgoneit (Axis) entek Allies WAW
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 3 Artillerys and 3 Infantrys moved from Palestine to Lower Egypt 1 Infantry moved from Burgundy to Lorraine French take Lorraine from Germans 1 Destroyer and 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Infantry moved from Aquitaine to Languedoc 1 Artillery moved from Orleanais to Burgundy 8 Infantrys moved from Paris to Burgundy 3 Artillerys moved from Paris to Burgundy 3 Infantrys moved from Normandy to Paris Purchase Units - French French buy 2 Artillerys, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Artillerys and 6 Infantrys placed in Paris 2 Mech.Infs placed in Syria 1 Infantry placed in Normandy Turn Complete - French French collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Tank moved from Kweichow to Anhwei Yamamoto take Anhwei from Chinese 1 Artillery and 1 Infantry moved from Kweichow to Szechwan 1 Infantry moved from Kweichow to Szechwan 2 Artillerys and 1 Tank moved from Kweichow to N.French Indochina 1 Tank moved from N.French Indochina to N.Thailand 2 Infantrys moved from Kweichow to N.French Indochina 2 Infantrys moved from Chubu to 85 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 B.Transports, 1 Battleship, 4 Destroyers, 9 Infantrys and 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 95 Sea Zone to Minamitori 9 Infantrys moved from 95 Sea Zone to Minamitori 1 Elite, 8 Infantrys and 1 Marine moved from Davao to 107 Sea Zone 2 Marines and 1 Tank moved from Banjarmasin to 110 Sea Zone 2 Marines and 1 Tank moved from 110 Sea Zone to Lombok 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Elite, 5 Infantrys and 3 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Elite, 6 Infantrys and 1 Marine moved from 111 Sea Zone to Flores 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Marine moved from 110 Sea Zone to Lombok 1 Bomber moved from Bangkok to Flores 1 Destroyer moved from 101 Sea Zone to 95 Sea Zone 1 Destroyer moved from 107 Sea Zone to 112 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 2 B.Transports, 1 Bunker, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Bomber, 1 Elite, 6 Infantrys and 1 Marine Anzac defend with 1 Artillery, 1 Elite and 4 Infantrys Yamamoto roll dice for 1 Bomber, 1 Elite, 6 Infantrys and 1 Marine in Flores, round 2 : 5/9 hits, 2.50 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Flores, round 2 : 2/6 hits, 2.00 expected hits 4 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Bomber, 1 Elite, 4 Infantrys and 1 Marine in Flores, round 3 : 2/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Bomber, 1 Elite, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 9 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 4 Infantrys Battle in Lombok Yamamoto attack with 2 Infantrys, 3 Marines and 1 Tank Anzac defend with 2 Artillerys, 1 Elite and 2 Infantrys Yamamoto roll dice for 2 Infantrys, 3 Marines and 1 Tank in Lombok, round 2 : 3/6 hits, 2.33 expected hits Dutch roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Lombok Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 3 : 2/4 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 3 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac and 1 Marine owned by the Yamamoto lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Marines and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys and 1 Marine Casualties for Anzac: 2 Artillerys, 1 Elite and 2 Infantrys Battle in Minamitori Yamamoto attack with 1 Fighter and 9 Infantrys Americans defend with 4 Fighters Yamamoto roll dice for 2 Battleships in Minamitori, round 2 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Fighter and 9 Infantrys in Minamitori, round 2 : 2/10 hits, 1.83 expected hits Americans roll dice for 4 Fighters in Minamitori, round 2 : 2/4 hits, 2.00 expected hits 3 Fighters owned by the Americans and 2 Infantrys owned by the Yamamoto lost in Minamitori Yamamoto roll dice for 1 Fighter and 7 Infantrys in Minamitori, round 3 : 2/8 hits, 1.50 expected hits Americans roll dice for 1 Fighter in Minamitori, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 26 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 4 Fighters Battle in Szechwan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Yamamoto roll dice for 1 Artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Szechwan Chinese win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from Minamitori to 95 Sea Zone 1 Bomber moved from Flores to East And South Borneo 1 AAGun moved from Banjarmasin to East And South Borneo Place Units - Yamamoto 2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao 1 Adv.Fighter, 1 Bunker and 1 Infantry placed in Wake Yamamoto undo move 3. 2 Adv.Fighters and 1 Bunker placed in Wake 5 Infantrys placed in Tokyo 1 B.Transport placed in 85 Sea Zone 1 B.Transport placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 0.17 Americans regular : 0.50 Dutch regular : 1.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Fighter moved from Hupeh to Suiyuan 1 Infantry moved from Szechwan to Yunnan 4 Infantrys moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 2 Infantrys and 1 Tank moved from Hupeh to Anhwei 2 Infantrys and 1 Tank moved from Hupeh to Kweichow 2 Infantrys, 5 Mech.Infs and 4 Tanks moved from Hupeh to Hunan 3 Infantrys moved from Ningsia to Suiyuan 1 Mech.Inf moved from Ningsia to Yunnan Purchase Units - Chinese Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 Artillery, 1 Infantry and 1 Marine Chinese roll dice for 1 Artillery and 4 Infantrys in Shansi, round 2 : 2/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 3 Infantrys in Shansi, round 3 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Marine in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Marine Battle in Hunan Chinese attack with 2 Infantrys, 5 Mech.Infs and 4 Tanks Hisaichi defend with 3 ArmoredCars Chinese roll dice for 2 Infantrys, 5 Mech.Infs and 4 Tanks in Hunan, round 2 : 7/11 hits, 4.33 expected hits Hisaichi roll dice for 3 ArmoredCars in Hunan, round 2 : 1/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Infantry, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 3 ArmoredCars Battle in Yunnan Chinese attack with 1 Infantry and 1 Mech.Inf Thai defend with 1 Fighter Chinese roll dice for 1 Infantry and 1 Mech.Inf in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Fighter in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 Mech.Inf in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in Yunnan, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Fighter Battle in Anhwei Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Suiyuan Chinese attack with 1 Elite, 1 Fighter and 5 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Elite, 1 Fighter and 5 Infantrys in Suiyuan, round 2 : 2/7 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Thai to Malaya: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Greece: 1 AAGun EDIT: Turning off Edit Mode 1 Fighter moved from Suiyuan to Hupeh 6 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Gobi Altai to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 2 Mech.Infs moved from Urumqi to Ningsia 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 6.00 Thai regular : -0.50 Hisaichi regular : 0.17 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 6 ArmoredCars moved from Hong Kong to Hunan 1 Artillery and 1 Elite moved from N.French Indochina to Hunan 2 ArmoredCars and 4 Infantrys moved from Heilungchiang to Chita 2 ArmoredCars moved from Khabarovsk to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 2 Artillerys and 1 Marine moved from Shantung to Anhwei 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Elite moved from Peking to Shantung 1 Adv.Fighter moved from 110 Sea Zone to Shantung 1 Submarine moved from 108 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 4 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 6 ArmoredCars, 1 Artillery and 1 Elite Chinese defend with 1 Infantry, 5 Mech.Infs and 4 Tanks Hisaichi roll dice for 6 ArmoredCars, 1 Artillery and 1 Elite in Hunan, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 1 Infantry, 5 Mech.Infs and 4 Tanks in Hunan, round 2 : 3/10 hits, 4.00 expected hits 3 ArmoredCars owned by the Hisaichi, 2 Mech.Infs owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 3 ArmoredCars, 1 Artillery and 1 Elite in Hunan, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 3 Mech.Infs and 4 Tanks in Hunan, round 3 : 5/7 hits, 3.00 expected hits 3 ArmoredCars owned by the Hisaichi, 2 Mech.Infs owned by the Chinese, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hunan Chinese win with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -5 Casualties for Hisaichi: 6 ArmoredCars, 1 Artillery and 1 Elite Casualties for Chinese: 1 Infantry and 4 Mech.Infs Battle in Anhwei Hisaichi attack with 2 Artillerys and 1 Marine Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys and 1 Marine in Anhwei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 2 Artillerys and 1 Marine in Anhwei, round 3 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Artillery Battle in Chita Hisaichi attack with 4 ArmoredCars and 5 Infantrys Russians defend with 3 ArmoredCars, 1 Artillery, 1 Factory, 2 Infantrys and 4 Tanks Hisaichi roll dice for 4 ArmoredCars and 5 Infantrys in Chita, round 2 : 2/9 hits, 2.17 expected hits Russians roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 4 Tanks in Chita, round 2 : 4/10 hits, 3.50 expected hits 2 ArmoredCars owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 4 ArmoredCars and 1 Infantry in Chita, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 4 Tanks in Chita, round 3 : 3/8 hits, 3.17 expected hits 2 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita 2 ArmoredCars owned by the Hisaichi retreated to Heilungchiang Russians win with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 ArmoredCars and 5 Infantrys Casualties for Russians: 3 ArmoredCars and 1 Infantry Non Combat Move - Hisaichi 4 Infantrys moved from Kirin to Liaoning 1 Adv.Fighter moved from 110 Sea Zone to Peking 3 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 4 Mech.Infs placed in Changchun 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hong Kong 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.33 Hisaichi regular : 2.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 3 Infantrys and 2 Tanks moved from Manchester to 21 Sea Zone 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 3 Infantrys, 1 Submarine, 1 T.Boat, 2 Tanks and 2 Transports moved from 21 Sea Zone to 22 Sea Zone 3 Infantrys and 2 Tanks moved from 22 Sea Zone to Hamburg 1 Carrier, 1 Cruiser, 7 Destroyers, 2 Fighters and 1 Submarine moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from Equatoria to French Equatorial Africa 2 ArmoredCars moved from Kenya to French Equatorial Africa 1 Infantry moved from Darfur to French Equatorial Africa 2 Mech.Infs moved from W.Iran to Palestine 1 Mech.Inf moved from W.Iran to Palestine 1 Artillery moved from W.Iran to Iraq 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 1 ArmoredCar moved from Burma to Assam 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 ArmoredCar, 1 Artillery and 2 Tanks moved from Burma to S.Thailand 2 Artillerys, 2 Fighters and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Infantry moved from Ayan to Chita Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in 48 Sea Zone British attack with 1 Carrier, 1 Cruiser, 7 Destroyers, 2 Fighters and 1 Submarine Italians defend with 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 2 Transports British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Carrier, 1 Cruiser, 7 Destroyers and 2 Fighters in 48 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits Italians roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 2 Transports in 48 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits 1 Carrier owned by the British, 1 Submarine owned by the British, 2 Transports owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone British roll dice for 1 Cruiser, 6 Destroyers and 2 Fighters in 48 Sea Zone, round 3 : 5/9 hits, 3.17 expected hits Italians roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 48 Sea Zone, round 3 : 1/6 hits, 2.67 expected hits 2 Fighters owned by the Italians, 2 Destroyers owned by the Italians, 1 Destroyer owned by the British and 1 Cruiser owned by the Italians lost in 48 Sea Zone British roll dice for 1 Cruiser, 5 Destroyers and 2 Fighters in 48 Sea Zone, round 4 : 3/8 hits, 2.83 expected hits Italians roll dice for 1 Carrier in 48 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the Italians lost in 48 Sea Zone British win with 1 Cruiser, 5 Destroyers and 2 Fighters remaining. Battle score for attacker is 33 Casualties for British: 1 Carrier, 2 Destroyers and 1 Submarine Casualties for Italians: 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 2 Transports Battle in Assam British attack with 1 ArmoredCar Thai defend with 1 Infantry British roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Assam Thai win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 1 ArmoredCar Battle in S.Thailand British attack with 1 ArmoredCar, 3 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks Thai defend with 1 Infantry British roll dice for 1 ArmoredCar, 3 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/10 hits, 3.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 ArmoredCar, 3 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 22 Sea Zone British attack with 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports Germans defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 2 Submarines British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports in 22 Sea Zone, round 2 : 5/13 hits, 4.50 expected hits Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 5 Destroyers and 1 Fighter in 22 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits 2 Submarines owned by the Germans, 3 Destroyers owned by the Germans, 1 Submarine owned by the British and 3 Destroyers owned by the British lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports in 22 Sea Zone, round 3 : 4/10 hits, 3.50 expected hits Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in 22 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits 1 Fighter owned by the Germans, 2 Destroyers owned by the Germans, 2 Destroyers owned by the British and 1 Carrier owned by the Germans lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports in 22 Sea Zone, round 4 : 6/8 hits, 2.83 expected hits Germans roll dice for 1 Adv.Fighter and 1 Battleship in 22 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits 1 Battleship owned by the Germans and 1 Adv.Fighter owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 59 Casualties for British: 5 Destroyers and 1 Submarine Casualties for Germans: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 2 Submarines Battle in Hamburg British attack with 3 Infantrys and 2 Tanks Germans defend with 1 AAGun, 1 Factory and 4 Infantrys British roll dice for 3 Infantrys and 2 Tanks in Hamburg, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 4 Infantrys in Hamburg, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Hamburg British roll dice for 3 Infantrys and 2 Tanks in Hamburg, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Hamburg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Hamburg Some non-combat units are destroyed: British win, taking Hamburg from Germans with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 4 Infantrys Battle in French Equatorial Africa British attack with 2 ArmoredCars and 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in French Equatorial Africa, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in French Equatorial Africa British roll dice for 2 ArmoredCars and 1 Infantry in French Equatorial Africa, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 2 ArmoredCars remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Infantry Non Combat Move - British 1 Artillery moved from Kordofan to Equatoria 1 ArmoredCar moved from Rhodesia to Kenya 1 Cruiser, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 ArmoredCars, 1 Artillery, 3 Mech.Infs and 1 Tank moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Cairo to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 2 Fighters moved from S.Thailand to 65 Sea Zone Place Units - British 1 Carrier placed in 21 Sea Zone 2 Fighters placed in 21 Sea Zone 2 Artillerys and 2 Infantrys placed in Manchester Turning on Edit Mode EDIT: Adding units owned by British to Hamburg: 1 AAGun and 1 Factory EDIT: Turning off Edit Mode 2 ArmoredCars placed in Cape Town 3 Mech.Infs placed in W.Iran 2 Artillerys placed in Cairo 1 Destroyer placed in 56 Sea Zone 2 Artillerys and 2 Infantrys placed in Madras 1 Infantry placed in Delhi Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Thai regular : 1.33 Germans regular : -3.67 British regular : 4.00 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 3 Infantrys moved from Western Australia to 67 Sea Zone 2 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Elite, 2 Fighters and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys Yamamoto defend with 2 Marines and 1 Tank Anzac roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys in Lombok, round 2 : 0/8 hits, 2.50 expected hits Yamamoto roll dice for 2 Marines and 1 Tank in Lombok, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac and 1 Marine owned by the Yamamoto lost in Lombok Anzac roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Lombok, round 3 : 3/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Marine and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Artillerys, 1 Elite and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Anzac: 3 Infantrys Casualties for Yamamoto: 2 Marines and 1 Tank Non Combat Move - Anzac 2 Fighters moved from Lombok to 67 Sea Zone Place Units - Anzac 1 Transport placed in 67 Sea Zone 3 Artillerys placed in Broome 1 Elite placed in Western Australia 1 Artillery and 2 Fighters placed in Townsville Turn Complete - Anzac Anzac collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -1.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 1 Bunker, 1 Destroyer and 1 Transport; Remaining resources: 3 PUs; Place Units - Dutch 1 Destroyer and 1 Transport placed in 32 Sea Zone 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 14 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Infantry moved from Lapland to Murmansk Finns take Murmansk from Russians 1 Infantry moved from N.Karelia to Oulu 2 Artillerys and 3 Infantrys moved from Lapland to Oulu 6 Infantrys moved from Tampere to Oulu 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Artillerys and 3 Tanks moved from Vinnytsia to Donetsk 1 Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Tanks Russians defend with 2 Artillerys, 1 HeavyTank and 3 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Tanks in Donetsk, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 Artillerys, 1 HeavyTank and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 2.33 expected hits 1 Fighter owned by the Romanians, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 HeavyTank in Donetsk, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Russians, 1 Tank owned by the Romanians and 1 HeavyTank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Romanians: 2 Artillerys, 1 Fighter and 1 Tank Casualties for Russians: 2 Artillerys, 1 HeavyTank and 3 Infantrys Non Combat Move - Romanians Place Units - Romanians Turning on Edit Mode EDIT: Removing units owned by Romanians from E.Romania: 1 Elite EDIT: Adding units owned by Romanians to Vinnytsia: 1 Elite EDIT: Removing units owned by Romanians from Bucharest: 1 Infantry and 3 Tanks EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry and 3 Tanks EDIT: Turning off Edit Mode 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : 2.00 Russians regular : 0.67 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery, 1 Infantry and 1 Marine moved from Sumatra to 110 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 105 Sea Zone to S.Thailand 4 Infantrys and 2 Marines moved from Malaya to S.Thailand 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from Bangkok to S.Thailand 1 Infantry moved from Assam to Burma Thai take Burma from British 1 Infantry moved from Java to 110 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Thai take Hollandia from Dutch Purchase Units - Thai Thai buy 1 Elite and 5 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 3 Artillerys, 1 Elite, 6 Infantrys, 3 Marines and 2 Tanks British defend with 1 ArmoredCar, 3 Artillerys, 1 Infantry and 2 Tanks Thai roll dice for 3 Artillerys, 1 Elite, 6 Infantrys, 3 Marines and 2 Tanks in S.Thailand, round 2 : 7/15 hits, 5.33 expected hits British roll dice for 1 ArmoredCar, 3 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 2 : 3/7 hits, 2.50 expected hits 1 ArmoredCar owned by the British, 3 Infantrys owned by the Thai, 2 Tanks owned by the British, 3 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 3 Artillerys, 1 Elite, 3 Infantrys, 3 Marines and 2 Tanks remaining. Battle score for attacker is 22 Casualties for Thai: 3 Infantrys Casualties for British: 1 ArmoredCar, 3 Artillerys, 1 Infantry and 2 Tanks Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Tanks placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Malaya: 1 AAGun EDIT: Adding units owned by Thai to S.Thailand: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai regular : 1.67 British regular : 0.50 -
@dawgoneit goddammit, I forgot to unload a transport and just sent the bomber in on one of my attacks. What’s the best way to fix that?
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@dawgoneit I[m going to post where it is now and then redo just that attack from the previous save, and then edit the results.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 4 Elites, 1 Infantry, 1 Marine and 1 Tank moved from Mauritania to W.Morocco 4 Elites moved from Bahia to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 38 Sea Zone 2 Artillerys, 4 Elites and 1 Tank moved from 38 Sea Zone to Belgian Congo 3 Transports moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Tanks moved from 36 Sea Zone to Mauritania 1 Infantry moved from French Sudan to Nigeria British take Nigeria from Italians 1 Artillery, 6 Elites and 1 Infantry moved from Rio de Oro to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer moved from 12 Sea Zone to 22 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 S.Bomber moved from Pearl Harbor to Wake 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 2 Battleships moved from 96 Sea Zone to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 88 Sea Zone 2 Destroyers moved from 96 Sea Zone to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 88 Sea Zone 3 Adv.Fighters moved from San Francisco to 89 Sea Zone 1 Adv.Fighter moved from 89 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 89 Sea Zone to Midway 1 Artillery moved from Koryakia to Kolyma 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 4 Elites moved from Washington to Northeast USA 2 Artillerys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 B.Transports, 4 Destroyers, 4 Elites, 2 Factorys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Morocco Americans attack with 4 Elites, 1 Infantry, 1 Marine and 1 Tank Italians defend with 1 Mech.Inf Americans roll dice for 4 Elites, 1 Infantry, 1 Marine and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in W.Morocco Americans win, taking W.Morocco from Italians with 4 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Italians: 1 Mech.Inf Battle in Belgian Congo Americans attack with 2 Artillerys, 4 Elites and 1 Tank Italians defend with 1 Artillery and 2 Tanks Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Belgian Congo Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Elite owned by the Americans lost in Belgian Congo Americans win, taking Belgian Congo from Italians with 2 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 11 Casualties for Italians: 1 Artillery and 2 Tanks Casualties for Americans: 1 Elite Battle in Wake Americans attack with 1 S.Bomber Yamamoto defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 1 Marine Americans roll dice for 1 S.Bomber in Wake, round 2 : 0/1 hits, 0.83 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Marine in Wake, round 2 : 2/4 hits, 2.17 expected hits 1 S.Bomber owned by the Americans lost in Wake Yamamoto win with 2 Adv.Fighters, 1 Bunker and 1 Marine remaining. Battle score for attacker is -18 Casualties for Americans: 1 S.Bomber Non Combat Move - AmericansCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : -2.00 Italians regular : -0.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 4 Elites, 1 Infantry, 1 Marine and 1 Tank moved from Mauritania to W.Morocco 4 Elites moved from Bahia to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 38 Sea Zone 2 Artillerys, 4 Elites and 1 Tank moved from 38 Sea Zone to Belgian Congo 3 Transports moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Tanks moved from 36 Sea Zone to Mauritania 1 Infantry moved from French Sudan to Nigeria British take Nigeria from Italians 1 Artillery, 6 Elites and 1 Infantry moved from Rio de Oro to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer moved from 12 Sea Zone to 22 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 S.Bomber moved from Pearl Harbor to Wake 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 2 Battleships moved from 96 Sea Zone to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 88 Sea Zone 2 Destroyers moved from 96 Sea Zone to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 88 Sea Zone 3 Adv.Fighters moved from San Francisco to 89 Sea Zone 1 Adv.Fighter moved from 89 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 89 Sea Zone to Midway 1 Artillery moved from Koryakia to Kolyma 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 4 Elites moved from Washington to Northeast USA 2 Artillerys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 B.Transports, 4 Destroyers, 4 Elites, 2 Factorys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Morocco Americans attack with 4 Elites, 1 Infantry, 1 Marine and 1 Tank Italians defend with 1 Mech.Inf Americans roll dice for 4 Elites, 1 Infantry, 1 Marine and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in W.Morocco Americans win, taking W.Morocco from Italians with 4 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Italians: 1 Mech.Inf Battle in Belgian Congo Americans attack with 2 Artillerys, 4 Elites and 1 Tank Italians defend with 1 Artillery and 2 Tanks Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Belgian Congo Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Elite owned by the Americans lost in Belgian Congo Americans win, taking Belgian Congo from Italians with 2 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 11 Casualties for Italians: 1 Artillery and 2 Tanks Casualties for Americans: 1 Elite Battle in Wake Americans attack with 1 S.Bomber Yamamoto defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 1 Marine Americans roll dice for 1 S.Bomber in Wake, round 2 : 0/1 hits, 0.83 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Marine in Wake, round 2 : 2/4 hits, 2.17 expected hits 1 S.Bomber owned by the Americans lost in Wake Yamamoto win with 2 Adv.Fighters, 1 Bunker and 1 Marine remaining. Battle score for attacker is -18 Casualties for Americans: 1 S.Bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Wake: 1 Adv.Fighter, 1 Bunker and 1 Marine EDIT: Adding units owned by Americans to Midway: 1 S.Bomber EDIT: Turning off Edit Mode Place Units - Americans 1 Factory placed in Rio de Oro 1 Factory placed in Iceland 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 2 ArmoredCars placed in Salvador 1 B.Transport, 4 Destroyers and 1 Submarine placed in 83 Sea Zone Americans undo move 7. 1 Infantry placed in San Francisco 2 Destroyers and 1 Submarine placed in 91 Sea Zone 1 B.Transport and 2 Destroyers placed in 83 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : -2.00 Italians regular : -0.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 4 Elites, 1 Infantry, 1 Marine and 1 Tank moved from Mauritania to W.Morocco 4 Elites moved from Bahia to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 38 Sea Zone 2 Artillerys, 4 Elites and 1 Tank moved from 38 Sea Zone to Belgian Congo 3 Transports moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Tanks moved from 36 Sea Zone to Mauritania 1 Infantry moved from French Sudan to Nigeria British take Nigeria from Italians 1 Artillery, 6 Elites and 1 Infantry moved from Rio de Oro to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer moved from 12 Sea Zone to 22 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 S.Bomber moved from Pearl Harbor to Wake 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 2 Battleships moved from 96 Sea Zone to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 88 Sea Zone 2 Destroyers moved from 96 Sea Zone to 88 Sea Zone 1 Destroyer moved from 96 Sea Zone to 88 Sea Zone 3 Adv.Fighters moved from San Francisco to 89 Sea Zone 1 Adv.Fighter moved from 89 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 89 Sea Zone to Midway 1 Artillery moved from Koryakia to Kolyma 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 4 Elites moved from Washington to Northeast USA 2 Artillerys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 B.Transports, 4 Destroyers, 4 Elites, 2 Factorys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Morocco Americans attack with 4 Elites, 1 Infantry, 1 Marine and 1 Tank Italians defend with 1 Mech.Inf Americans roll dice for 4 Elites, 1 Infantry, 1 Marine and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in W.Morocco Americans win, taking W.Morocco from Italians with 4 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Italians: 1 Mech.Inf Battle in Belgian Congo Americans attack with 2 Artillerys, 4 Elites and 1 Tank Italians defend with 1 Artillery and 2 Tanks Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Belgian Congo Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Elite owned by the Americans lost in Belgian Congo Americans win, taking Belgian Congo from Italians with 2 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 11 Casualties for Italians: 1 Artillery and 2 Tanks Casualties for Americans: 1 Elite Battle in Wake Americans attack with 1 S.Bomber Yamamoto defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 1 Marine Americans roll dice for 1 S.Bomber in Wake, round 2 : 0/1 hits, 0.83 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Marine in Wake, round 2 : 2/4 hits, 2.17 expected hits 1 S.Bomber owned by the Americans lost in Wake Yamamoto win with 2 Adv.Fighters, 1 Bunker and 1 Marine remaining. Battle score for attacker is -18 Casualties for Americans: 1 S.Bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Wake: 1 Adv.Fighter, 1 Bunker and 1 Marine EDIT: Adding units owned by Americans to Midway: 1 S.Bomber EDIT: Turning off Edit Mode Place Units - Americans 1 Factory placed in Rio de Oro 1 Factory placed in Iceland 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 2 ArmoredCars placed in Salvador 1 B.Transport, 4 Destroyers and 1 Submarine placed in 83 Sea Zone Americans undo move 7. 1 Infantry placed in San Francisco 2 Destroyers and 1 Submarine placed in 91 Sea Zone 1 B.Transport and 2 Destroyers placed in 83 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Artillery, 1 B.Transport and 2 Infantrys EDIT: Adding units owned by Americans to 88 Sea Zone: 1 B.Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : -2.00 Italians regular : -0.17 -
@entek this one is done also
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@dawgoneit Another?
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@entek Yup!





