edited two planes from russia to volgograd. please use second post
dawgoneit (Axis) entek Allies WAW
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 4 Infantrys moved from Picardy to Lorraine 3 Fighters moved from Paris to Lorraine 1 Infantry moved from Kordofan to Nubia British take Nubia from Italians 1 Artillery and 2 Infantrys moved from E.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Lower Egypt 3 Mech.Infs moved from W.Iran to Lower Egypt 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 2 Fighters and 2 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Yamamoto 2 Artillerys and 2 Infantrys moved from Bihar to Assam 2 ArmoredCars and 2 Tanks moved from Delhi to Assam 2 Infantrys moved from Alaska to 74 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Kolyma to Okhotsk Purchase Units - British British buy 2 ArmoredCars, 6 Destroyers, 1 Factory, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Koryakia British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Koryakia, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Koryakia, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Koryakia, round 4 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Koryakia British roll dice for 1 Infantry in Koryakia, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Koryakia, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Koryakia Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Lorraine British attack with 1 Artillery, 3 Fighters and 4 Infantrys Germans defend with 1 ArmoredCar, 1 Bunker and 2 Tanks British roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Lorraine, round 2 : 1/8 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 ArmoredCar, 1 Bunker and 2 Tanks in Lorraine, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Lorraine, round 3 : 2/8 hits, 2.17 expected hits Germans roll dice for 1 ArmoredCar, 1 Bunker and 2 Tanks in Lorraine, round 3 : 2/4 hits, 1.67 expected hits 1 ArmoredCar owned by the Germans, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Lorraine British roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Lorraine, round 4 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Bunker and 1 Tank in Lorraine, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lorraine British roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Lorraine, round 5 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 Bunker in Lorraine, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in Lorraine British win, taking Lorraine from Germans with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 14 Casualties for British: 3 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Bunker and 2 Tanks Battle in Lower Egypt British attack with 1 Artillery, 2 Infantrys and 3 Mech.Infs Germans defend with 1 Infantry British roll dice for 1 Cruiser in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Lower Egypt British win, taking Lower Egypt from Germans with 1 Artillery, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - British 1 Infantry moved from Equatoria to Kordofan 1 Infantry moved from Kenya to Equatoria 2 ArmoredCars moved from Rhodesia to Italian East Africa 2 ArmoredCars moved from Cape Town to Rhodesia 1 Battleship, 3 Destroyers, 1 Submarine, 1 T.Boat and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 3 Fighters moved from Lorraine to Paris 1 Infantry and 1 Tank moved from Palestine to Lower Egypt 1 Artillery moved from E.Iran to W.Iran 2 Fighters moved from Malaya to 65 Sea Zone Place Units - British 2 ArmoredCars placed in Cape Town 1 Factory placed in Dover 4 Destroyers placed in 21 Sea Zone 2 Destroyers placed in 56 Sea Zone 3 Mech.Infs placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans regular : -1.17 British regular : -0.67 Hisaichi regular : 0.33 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac Turning on Edit Mode EDIT: Adding units owned by Yamamoto to Wake: 1 Factory EDIT: Adding units owned by British to Malaya: 1 AAGun EDIT: Turning off Edit Mode 1 Fighter moved from Java to 107 Sea Zone 2 Infantrys moved from West Papua to 114 Sea Zone 2 Infantrys and 1 Transport moved from 114 Sea Zone to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto 1 Transport moved from 65 Sea Zone to 67 Sea Zone 1 Artillery and 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery and 2 Infantrys moved from Broome to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Carrier, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 107 Sea Zone Anzac attack with 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone Anzac win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 1 Fighter moved from 107 Sea Zone to Hollandia 2 Artillerys, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from Java to Sumatra 1 Elite moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 4 Infantrys moved from South Australia to Western Australia Place Units - Anzac 1 Carrier placed in 67 Sea Zone 2 Fighters placed in 67 Sea Zone 2 Infantrys placed in Western Australia 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.67 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Non Combat Move - Dutch 1 Infantry moved from Lombok to Soembawa Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Vyborg to N.Karelia Finns take N.Karelia from Russians 1 Infantry moved from Kotka to Vyborg 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Infantry moved from Krakow to Brest 1 Elite moved from E.Romania to Odessa 2 Elites and 2 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Elites and 1 Infantry Russians defend with 1 Artillery Romanians roll dice for 2 Elites and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Vinnytsia Romanians attack with 2 Elites and 2 Infantrys Russians defend with 1 Elite Romanians roll dice for 2 Elites and 2 Infantrys in Vinnytsia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Elite in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite Battle in Brest Romanians attack with 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Brest Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Romanians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Elite and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : -0.00 Russians regular : 0.00 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Fighter, 5 Infantrys and 1 Marine moved from Bangkok to Malaya 1 Artillery and 1 Infantry moved from S.Thailand to Malaya 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese Purchase Units - Thai Thai buy 4 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Artillery, 1 Fighter, 6 Infantrys and 1 Marine British defend with 1 AAGun, 2 Artillerys and 2 Infantrys British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 1 Marine in Malaya, round 2 : 2/9 hits, 2.33 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Marine in Malaya, round 3 : 2/8 hits, 2.17 expected hits British roll dice for 2 Artillerys in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Artillerys owned by the British lost in Malaya Some non-combat units are destroyed: Thai win, taking Malaya from British with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 8 Casualties for Thai: 2 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 4 Infantrys and 2 Marines placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -0.50 British regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Artillerys and 1 Infantry moved from Midway to 89 Sea Zone 2 Artillerys, 1 B.Transport, 1 Destroyer and 1 Infantry moved from 89 Sea Zone to 87 Sea Zone 2 Artillerys and 1 Infantry moved from 87 Sea Zone to Wake 1 Battleship, 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 1 Fighter moved from Johnston to 87 Sea Zone 1 Destroyer moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Battleship, 3 Carriers, 5 Destroyers and 5 Fighters moved from 95 Sea Zone to 87 Sea Zone 1 Fighter moved from Pearl Harbor to 87 Sea Zone 1 Artillery and 1 Infantry moved from Kolyma to Koryakia 6 Elites and 2 Infantrys moved from Bahia to 32 Sea Zone 2 B.Transports, 6 Elites and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone 6 Elites and 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Artillery and 1 Tank moved from Bahia to Salvador 2 Tanks moved from Amazon to Salvador 1 Artillery and 2 Tanks moved from Bahia to Salvador 1 Artillery and 2 Infantrys moved from Suriname to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania French take Mauritania from Italians 1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Rio de Oro 4 Elites moved from South Atlantic USA to 13 Sea Zone 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Elites and 2 Fighters moved from 13 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 Marine and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 1 Marine moved from 32 Sea Zone to Bahia 2 Elites moved from South Central USA to South Atlantic USA 1 Artillery and 1 Infantry moved from Truk to Woleai Americans take Woleai from Yamamoto Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Battleship, 4 Destroyers, 4 Elites and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 6 Elites and 3 Infantrys Italians defend with 2 Mech.Infs and 2 Tanks Americans roll dice for 1 Artillery, 6 Elites and 3 Infantrys in Rio de Oro, round 2 : 3/10 hits, 3.00 expected hits Italians roll dice for 2 Mech.Infs and 2 Tanks in Rio de Oro, round 2 : 1/4 hits, 1.67 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Americans and 2 Mech.Infs owned by the Italians lost in Rio de Oro Americans roll dice for 1 Artillery, 6 Elites and 2 Infantrys in Rio de Oro, round 3 : 2/9 hits, 2.83 expected hits Italians roll dice for 1 Tank in Rio de Oro, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in Rio de Oro Americans win, taking Rio de Oro from Italians with 1 Artillery, 6 Elites and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 Infantrys Casualties for Italians: 2 Mech.Infs and 2 Tanks Battle in Koryakia Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Koryakia, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Koryakia, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Koryakia Americans win, taking Koryakia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in 87 Sea Zone Americans attack with 1 B.Transport, 2 Battleships, 3 Carriers, 7 Destroyers, 7 Fighters, 1 Submarine and 1 Transport Yamamoto defend with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 1 Destroyer, 4 Fighters and 1 Transport Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport, 2 Battleships, 3 Carriers, 7 Destroyers, 7 Fighters and 1 Transport in 87 Sea Zone, round 2 : 6/19 hits, 6.50 expected hits Units damaged: 3 Battleships owned by the Yamamoto Yamamoto roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 1 Destroyer, 4 Fighters and 1 Transport in 87 Sea Zone, round 2 : 9/14 hits, 7.33 expected hits Units damaged: 2 Battleships owned by the Americans 3 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 3 Carriers owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 87 Sea Zone Americans roll dice for 1 B.Transport, 2 Battleships, 4 Destroyers, 7 Fighters and 1 Transport in 87 Sea Zone, round 3 : 6/13 hits, 5.00 expected hits Yamamoto roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers and 3 Fighters in 87 Sea Zone, round 3 : 7/11 hits, 6.33 expected hits 1 Fighter owned by the Americans, 4 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 3 Carriers owned by the Yamamoto, 1 Transport owned by the Americans and 3 Fighters owned by the Yamamoto lost in 87 Sea Zone 2 Infantrys owned by the Americans and 3 Artillerys owned by the Americans lost in Wake Americans roll dice for 2 Battleships and 6 Fighters in 87 Sea Zone, round 4 : 5/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Adv.Fighters and 3 Battleships in 87 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 2 Fighters owned by the Americans, 2 Adv.Fighters owned by the Yamamoto and 3 Battleships owned by the Yamamoto lost in 87 Sea Zone Americans win with 2 Battleships and 4 Fighters remaining. Battle score for attacker is 25 Casualties for Americans: 1 B.Transport, 3 Carriers, 7 Destroyers, 3 Fighters, 1 Submarine and 1 Transport Casualties for Yamamoto: 2 Adv.Fighters, 3 Battleships, 3 Carriers, 1 Destroyer, 4 Fighters and 1 Transport Battle in Salvador Americans attack with 2 Artillerys and 5 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys and 5 Tanks in Salvador, round 2 : 4/7 hits, 3.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Artillerys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Some non-combat units are destroyed: Americans win, taking Salvador from Neutral with 5 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 2 Artillerys Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 4 Fighters moved from 87 Sea Zone to Minamitori Place Units - Americans 3 Destroyers placed in 91 Sea Zone 1 Battleship and 1 Destroyer placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 2 Adv.Fighters and 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : 1.50 Italians regular : -0.17 Neutral regular : 0.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 3 Mech.Infs moved from Bavaria to Warsaw 4 Mech.Infs moved from Rhine to Lorraine 1 Stuka moved from E.Romania to Warsaw 1 Adv.Fighter moved from E.Romania to Warsaw 2 Artillerys and 1 Infantry moved from Bulgaria to E.Romania 2 Artillerys and 3 Infantrys moved from Bohemia to Krakow 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Leningrad 1 Battleship, 1 Carrier, 4 Destroyers, 1 Submarine and 4 Transports moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Germans Germans buy 14 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Lorraine Germans attack with 4 Mech.Infs British defend with 1 Artillery and 1 Infantry Germans roll dice for 4 Mech.Infs in Lorraine, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Lorraine, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in Lorraine Germans roll dice for 3 Mech.Infs in Lorraine, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Artillery in Lorraine, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Lorraine Germans win, taking Lorraine from French with 3 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Germans: 1 Mech.Inf Casualties for British: 1 Artillery and 1 Infantry Battle in Warsaw Germans attack with 1 Adv.Fighter, 3 Mech.Infs and 1 Stuka Russians defend with 1 AAGun, 1 Factory and 3 Tanks Russians roll AA dice in Warsaw : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter, 3 Mech.Infs and 1 Stuka in Warsaw, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 3 Tanks in Warsaw, round 2 : 2/3 hits, 1.50 expected hits 1 Mech.Inf owned by the Germans, 3 Tanks owned by the Russians and 1 Stuka owned by the Germans lost in Warsaw Some non-combat units are destroyed: Germans win, taking Warsaw from Russians with 1 Adv.Fighter and 2 Mech.Infs remaining. Battle score for attacker is 1 Casualties for Germans: 1 Mech.Inf and 1 Stuka Casualties for Russians: 3 Tanks Non Combat Move - Germans 1 Adv.Fighter moved from Warsaw to 23 Sea Zone 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone Place Units - Germans 1 Fighter placed in 23 Sea Zone 1 Fighter placed in Hamburg 1 ArmoredCar, 2 Artillerys, 1 Bunker and 1 HeavyTank placed in Leningrad 5 ArmoredCars placed in Bohemia 3 ArmoredCars and 1 Tank placed in Hamburg 3 ArmoredCars placed in Bavaria 2 ArmoredCars placed in Rhine Turn Complete - Germans Germans collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
French regular : 0.00 Russians regular : 0.50 Germans regular : 0.67 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Warsaw: 1 AAGun and 1 Factory EDIT: Turning off Edit Mode 1 Artillery, 1 Elite and 1 Infantry moved from Donetsk to Odessa 1 Artillery and 3 Infantrys moved from Donetsk to Vinnytsia 2 Artillerys and 2 Infantrys moved from Kiev to Vinnytsia 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to Ayan 2 Infantrys moved from Okhotsk to Ayan 1 Bomber moved from Moscow to N.Karelia 2 Infantrys moved from S.Karelia to N.Karelia 2 Infantrys moved from S.Karelia to Vyborg 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery, 1 Elite and 8 Infantrys moved from Yaroslavl to S.Karelia Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 26 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in N.Buryat Mongolia Russians attack with 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 4/11 hits, 3.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Vinnytsia Russians attack with 3 Artillerys and 5 Infantrys Romanians defend with 2 Elites and 2 Infantrys Russians roll dice for 3 Artillerys and 5 Infantrys in Vinnytsia, round 2 : 6/8 hits, 2.33 expected hits Romanians roll dice for 2 Elites and 2 Infantrys in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Elites owned by the Romanians and 2 Infantrys owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 Elites and 2 Infantrys Battle in Ayan Russians attack with 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Vyborg Russians attack with 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Russians retreated to S.Karelia Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Odessa Russians attack with 1 Artillery, 1 Elite and 1 Infantry Romanians defend with 2 Elites and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 2 Elites and 1 Infantry in Odessa, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Odessa, round 3 : 2/3 hits, 1.00 expected hits Romanians roll dice for 2 Elites in Odessa, round 3 : 0/2 hits, 0.67 expected hits 2 Elites owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Romanians: 2 Elites and 1 Infantry Non Combat Move - Russians 2 Artillerys and 3 Infantrys moved from Rostov to Donetsk 4 Tanks moved from Tula to Kiev 1 Infantry moved from Tula to Kursk 1 HeavyTank moved from Moscow to Smolensk 1 Tank moved from Moscow to Smolensk 1 Elite moved from Moscow to Yaroslavl 7 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Penza to Tula 9 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 ArmoredCar and 1 Tank moved from Kirov to S.Karelia 2 Tanks moved from Kuybyshev to Tula 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Perm 1 ArmoredCar and 1 Tank moved from Yeniseysk to Irkutsk 5 Infantrys moved from Evenkia to Olyokminsk 2 Fighters moved from N.Buryat Mongolia to Olyokminsk 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Sibirsky to Olyokminsk 1 Bomber moved from N.Karelia to Moscow Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 3 Infantrys placed in Kiev 1 HeavyTank and 2 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 ArmoredCars placed in Tashkent 4 Infantrys and 2 Tanks placed in Sibirsky 1 HeavyTank and 3 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Romanians regular : -2.00 Finns regular : 0.33 Russians regular : 5.33 Hisaichi regular : -1.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Infantry moved from 46 Sea Zone to N.Tunisia 2 Transports moved from 31 Sea Zone to 42 Sea Zone 2 Artillerys moved from W.Morocco to Mauritania 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks moved from Darfur to French Equatorial Africa 2 Mech.Infs moved from Hun to Lower Egypt 1 Artillery and 5 Infantrys moved from Mersa Matruh to Lower Egypt 2 Mech.Infs moved from Hun to Lower Egypt 2 Infantrys moved from Hun to Kufra 2 Infantrys moved from Tripoli to El Agheila 2 Infantrys moved from S.Tunisia to Tripoli 1 Mech.Inf moved from French Sudan to Nigeria Italians take Nigeria from British 1 Mech.Inf moved from Nigeria to Mauritania Purchase Units - Italians Italians buy 1 Destroyer, 1 Elite, 27 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 5 Infantrys and 4 Mech.Infs British defend with 1 Artillery, 2 Infantrys, 3 Mech.Infs and 1 Tank Italians roll dice for 1 Artillery, 5 Infantrys and 4 Mech.Infs in Lower Egypt, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 2 Infantrys, 3 Mech.Infs and 1 Tank in Lower Egypt, round 2 : 3/7 hits, 2.50 expected hits 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery, 2 Infantrys and 4 Mech.Infs in Lower Egypt, round 3 : 1/7 hits, 2.33 expected hits British roll dice for 1 Artillery, 3 Mech.Infs and 1 Tank in Lower Egypt, round 3 : 1/5 hits, 1.83 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 1 Artillery, 1 Infantry and 4 Mech.Infs in Lower Egypt, round 4 : 0/6 hits, 2.00 expected hits British roll dice for 3 Mech.Infs and 1 Tank in Lower Egypt, round 4 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 4 Mech.Infs in Lower Egypt, round 5 : 3/6 hits, 2.00 expected hits British roll dice for 3 Mech.Infs and 1 Tank in Lower Egypt, round 5 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Italians and 3 Mech.Infs owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery and 4 Mech.Infs in Lower Egypt, round 6 : 1/5 hits, 1.67 expected hits British roll dice for 1 Tank in Lower Egypt, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 4 Mech.Infs remaining. Battle score for attacker is 17 Casualties for Italians: 1 Artillery and 5 Infantrys Casualties for British: 1 Artillery, 2 Infantrys, 3 Mech.Infs and 1 Tank Battle in French Equatorial Africa Italians attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks British defend with 2 Infantrys; French defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 4/8 hits, 2.67 expected hits French roll dice for 4 Infantrys in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the French, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for French: 2 Infantrys Casualties for British: 2 Infantrys Battle in Mauritania Italians attack with 2 Artillerys and 1 Mech.Inf Americans defend with 2 Infantrys Italians roll dice for 2 Artillerys and 1 Mech.Inf in Mauritania, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 2 Infantrys in Mauritania, round 2 : 2/2 hits, 0.67 expected hits 2 Artillerys owned by the Italians lost in Mauritania 1 Mech.Inf owned by the Italians retreated to W.Morocco French win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Italians: 2 Artillerys Non Combat Move - Italians Place Units - Italians 1 Elite and 3 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 3 Infantrys placed in Hun 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy 8 Infantrys placed in Rome 1 Destroyer and 1 Transport placed in 46 Sea Zone Turn Complete - Italians Italians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -4.00 British regular : -1.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Brittany to Aquitaine French take Aquitaine from Italians 1 Infantry moved from Orleanais to Burgundy 1 Fighter, 18 Infantrys and 1 Tank moved from Paris to Burgundy 2 Destroyers moved from 51 Sea Zone to 48 Sea Zone 3 Artillerys and 3 Infantrys moved from Syria to Palestine 1 Transport moved from 20 Sea Zone to 17 Sea Zone 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone Purchase Units - French French buy 2 Artillerys and 12 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 48 Sea Zone French attack with 2 Destroyers Italians defend with 1 Destroyer French roll dice for 2 Destroyers in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the French and 1 Destroyer owned by the Italians lost in 48 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for French: 1 Destroyer Casualties for Italians: 1 Destroyer Battle in Burgundy French attack with 1 Fighter, 19 Infantrys and 1 Tank Germans defend with 3 ArmoredCars, 1 Elite and 6 Infantrys French roll dice for 1 Fighter, 19 Infantrys and 1 Tank in Burgundy, round 2 : 3/21 hits, 4.00 expected hits Germans roll dice for 3 ArmoredCars, 1 Elite and 6 Infantrys in Burgundy, round 2 : 4/10 hits, 2.83 expected hits 3 ArmoredCars owned by the Germans and 4 Infantrys owned by the French lost in Burgundy French roll dice for 1 Fighter, 15 Infantrys and 1 Tank in Burgundy, round 3 : 4/17 hits, 3.33 expected hits Germans roll dice for 1 Elite and 6 Infantrys in Burgundy, round 3 : 4/7 hits, 2.33 expected hits 4 Infantrys owned by the Germans and 4 Infantrys owned by the French lost in Burgundy French roll dice for 1 Fighter, 11 Infantrys and 1 Tank in Burgundy, round 4 : 3/13 hits, 2.67 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Burgundy, round 4 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Burgundy French win, taking Burgundy from Germans with 1 Fighter, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for French: 10 Infantrys Casualties for Germans: 3 ArmoredCars, 1 Elite and 6 Infantrys Non Combat Move - French 1 Fighter moved from Burgundy to Paris 1 Artillery moved from Normandy to Paris 2 Infantrys moved from Normandy to Paris 1 Artillery moved from Brittany to Orleanais Place Units - French 2 Artillerys and 6 Infantrys placed in Paris 3 Infantrys placed in Normandy 2 Infantrys placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : 0.67 French regular : 0.33 Germans regular : 3.83 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from West Borneo to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 3 Artillerys, 5 Infantrys and 2 Tanks moved from Hunan to Kweichow 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Battleship, 1 Carrier and 4 Destroyers moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 93 Sea Zone to 101 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Battleship, 5 Destroyers, 3 Infantrys, 4 Marines and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 1 Destroyer Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 107 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 5 Transports moved from 110 Sea Zone to 107 Sea Zone 1 B.Transport moved from 92 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 107 Sea Zone Yamamoto undo move 1. 1 Destroyer placed in 107 Sea Zone 3 Marines placed in Davao Yamamoto undo move 2. 1 B.Transport placed in 110 Sea Zone 3 Marines placed in Banjarmasin 1 B.Transport, 1 Battleship, 4 Destroyers and 1 S.Submarine placed in 85 Sea Zone 1 Infantry placed in Tokyo 2 Infantrys and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.33 Anzac regular : -1.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Shensi to Szechwan 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Fighter moved from Hupeh to Shansi 1 Mech.Inf moved from Ningsia to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Artillery and 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars in Hunan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars in Hunan, round 4 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 ArmoredCar in Hunan, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Anhwei Chinese attack with 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 6 Infantrys moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 4 Infantrys moved from Ningsia to Shensi 1 Mech.Inf moved from Ningsia to Hupeh 1 Elite and 5 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Mech.Inf moved from Urumqi to Gobi Altai 1 Tank moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Gobi Altai to Ningsia 2 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Shansi to Hupeh Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Chinese regular : 0.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 4 Infantrys moved from Kirin to Khabarovsk 4 Infantrys moved from Kirin to Heilungchiang 4 ArmoredCars and 4 Infantrys moved from Changchun to Kirin 2 ArmoredCars moved from Kirin to Khabarovsk 2 ArmoredCars moved from Kirin to Heilungchiang 1 ArmoredCar moved from N.French Indochina to Burma Hisaichi take Burma from British 2 ArmoredCars moved from N.French Indochina to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 2 ArmoredCars moved from Kweichow to Szechwan 2 Infantrys moved from Chahar to Suiyuan 1 Artillery moved from Chahar to Suiyuan 1 Infantry and 1 Marine moved from Chahar to Shansi 1 Artillery moved from Chahar to Shansi 1 Tank moved from Chahar to Anhwei 1 Tank moved from Peking to Anhwei 5 ArmoredCars moved from Hong Kong to 92 Sea Zone 5 ArmoredCars, 1 B.Transport and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 2 Adv.Fighters and 5 ArmoredCars moved from 110 Sea Zone to Sumatra 1 Submarine moved from 111 Sea Zone to 108 Sea Zone 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 1 Submarine Anzac defend with 1 Transport Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Anzac lost in 108 Sea Zone Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Suiyuan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 2 Tanks in Anhwei, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Hisaichi lost in Anhwei Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Tanks Casualties for Chinese: 1 Infantry and 1 Mech.Inf Battle in Sumatra Hisaichi attack with 2 Adv.Fighters and 5 ArmoredCars Anzac defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Adv.Fighters and 5 ArmoredCars in Sumatra, round 2 : 1/7 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 ArmoredCar owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 2 Adv.Fighters and 4 ArmoredCars in Sumatra, round 3 : 2/6 hits, 2.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Sumatra, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 2 ArmoredCars owned by the Hisaichi and 1 Tank owned by the Anzac lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Adv.Fighters and 2 ArmoredCars remaining. Battle score for attacker is -1 Casualties for Hisaichi: 3 ArmoredCars Casualties for Anzac: 1 Artillery, 1 Infantry and 1 Tank Battle in Szechwan Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 ArmoredCars Battle in Hunan Hisaichi attack with 3 ArmoredCars Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 ArmoredCars in Hunan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 3 ArmoredCars in Hunan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery, 1 Infantry and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Shansi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Kweichow to N.French Indochina 1 Artillery and 1 Marine moved from Peking to Shantung 1 Artillery moved from Chahar to Shantung 2 Adv.Fighters moved from Sumatra to 110 Sea Zone 5 Transports moved from 110 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Bunker placed in Khabarovsk 1 Bunker placed in Heilungchiang 1 Artillery, 1 Bunker and 2 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Peking 6 ArmoredCars placed in Hong Kong Hisaichi undo move 4. 1 Artillery, 1 Elite and 1 Infantry placed in Peking 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Anzac regular : -0.17 Dutch regular : 1.00 Hisaichi regular : -0.83 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Artillery and 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Kordofan to Darfur British take Darfur from Italians 1 Infantry moved from Nubia to New Valley British take New Valley from Germans 1 Tank moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh British take Mersa Matruh from Germans 2 Fighters moved from 56 Sea Zone to Lower Egypt 2 ArmoredCars moved from Italian East Africa to Lower Egypt 2 ArmoredCars moved from Rhodesia to Kenya 2 ArmoredCars moved from Cape Town to Rhodesia 3 Mech.Infs moved from W.Iran to Lower Egypt 2 Transports moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Fighters and 3 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from Assam to Yunnan 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Assam to Burma 2 Infantrys moved from Okhotsk to Ayan 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Bomber moved from London to 24 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Carrier, 4 Destroyers, 2 Fighters, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in 24 Sea Zone British attack with 1 Bomber Germans defend with 2 Transports British roll dice for 1 Bomber in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Transports in 24 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Bomber owned by the British and 1 Transport owned by the Germans lost in 24 Sea Zone Germans win with 1 Transport remaining. Battle score for attacker is -8 Casualties for British: 1 Bomber Casualties for Germans: 1 Transport Battle in Sumatra British attack with 2 Fighters and 3 Infantrys Hisaichi defend with 2 ArmoredCars British roll dice for 2 Fighters and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 2 ArmoredCars in Sumatra, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Sumatra British roll dice for 2 Fighters and 3 Infantrys in Sumatra, round 3 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Sumatra, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters and 3 Infantrys in Sumatra, round 4 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Sumatra, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Sumatra British win, taking Sumatra from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Yunnan British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British retreated to Assam Thai win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Burma British attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks Hisaichi defend with 1 ArmoredCar British roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Burma, round 2 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Burma, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Burma British win, taking Burma from Hisaichi with 2 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Lower Egypt British attack with 2 ArmoredCars, 1 Artillery, 2 Fighters, 3 Infantrys, 3 Mech.Infs and 1 Tank Italians defend with 4 Mech.Infs British roll dice for 2 ArmoredCars, 1 Artillery, 2 Fighters, 3 Infantrys, 3 Mech.Infs and 1 Tank in Lower Egypt, round 2 : 2/12 hits, 4.17 expected hits Italians roll dice for 4 Mech.Infs in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the British and 2 Mech.Infs owned by the Italians lost in Lower Egypt British roll dice for 2 ArmoredCars, 1 Artillery, 2 Fighters, 1 Infantry, 3 Mech.Infs and 1 Tank in Lower Egypt, round 3 : 3/10 hits, 3.50 expected hits Italians roll dice for 2 Mech.Infs in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 2 Mech.Infs owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 ArmoredCars, 1 Artillery, 2 Fighters, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 18 Casualties for British: 3 Infantrys Casualties for Italians: 4 Mech.Infs Non Combat Move - British 2 Fighters moved from Lower Egypt to 56 Sea Zone 2 Fighters moved from Sumatra to 65 Sea Zone Place Units - British 1 Carrier and 1 Destroyer placed in 21 Sea Zone 2 Fighters placed in 21 Sea Zone 3 Destroyers placed in 56 Sea Zone 3 Infantrys placed in Cairo 3 Mech.Infs placed in W.Iran 2 Artillerys and 2 Infantrys placed in Madras Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Thai regular : 0.00 Germans regular : 0.67 British regular : -6.50 Hisaichi regular : 0.17 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Elite moved from Northern Territory to 67 Sea Zone 1 Artillery and 1 Infantry moved from Timor to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 67 Sea Zone to Flores 2 Artillerys, 1 Elite and 2 Infantrys moved from Java to Lombok 1 Infantry moved from Yap to Ulithi Anzac take Ulithi from Yamamoto 1 Fighter moved from Hollandia to 111 Sea Zone 2 Fighters moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Destroyer and 1 Elite; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 3 Fighters Hisaichi defend with 1 Destroyer; Yamamoto defend with 2 T.Boats Anzac roll dice for 3 Fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 111 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 3 Fighters in 111 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Fighter owned by the Anzac lost in 111 Sea Zone Anzac roll dice for 2 Fighters in 111 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits 2 Fighters owned by the Anzac retreated Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 T.Boat Casualties for Anzac: 1 Fighter Battle in Lombok Anzac attack with 2 Artillerys, 1 Elite and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Flores Anzac attack with 1 Artillery, 1 Elite and 4 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Flores, round 2 : 3/6 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from 111 Sea Zone to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Hollandia to West Papua Place Units - Anzac 1 Battleship and 1 Destroyer placed in 67 Sea Zone 2 Artillerys and 1 Elite placed in Broome Turn Complete - Anzac Anzac collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 Anzac regular : -2.50 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 4 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 19 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 3 Infantrys moved from Oulu to N.Karelia 2 Artillerys and 6 Infantrys moved from Oulu to Lapland 1 Fighter moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Artillerys and 6 Infantrys Russians defend with 5 Infantrys Finns roll dice for 2 Artillerys and 6 Infantrys in Lapland, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 5 Infantrys in Lapland, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 2 Artillerys and 6 Infantrys in Lapland, round 3 : 2/8 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Lapland, round 3 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 Artillerys and 5 Infantrys in Lapland, round 4 : 3/7 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 5 Infantrys Casualties for Finns: 2 Infantrys Battle in N.Karelia Finns attack with 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from N.Karelia to Leningrad Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : 0.67 Russians regular : -1.67 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys, 1 Fighter and 2 Infantrys moved from E.Romania to Vinnytsia 3 Tanks moved from Bucharest to Vinnytsia 1 Elite moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks Russians defend with 3 Artillerys and 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Vinnytsia, round 2 : 5/8 hits, 3.17 expected hits Russians roll dice for 3 Artillerys and 4 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.33 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks in Vinnytsia, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 Artillerys in Vinnytsia, round 3 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Romanians: 2 Infantrys Casualties for Russians: 3 Artillerys and 4 Infantrys Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 1 Infantry and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from Yunnan to Assam 1 Fighter moved from Bangkok to Assam 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Artillery, 2 Infantrys and 1 Marine moved from Malaya to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Sumatra Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery, 2 Infantrys and 1 Marine British defend with 3 Infantrys Thai roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 3 Infantrys in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Sumatra Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in Sumatra, round 3 : 3/3 hits, 1.17 expected hits Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 3 Infantrys Battle in Assam Thai attack with 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Fighter and 1 Infantry in Assam, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Artillery in Assam, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Assam Thai win, taking Assam from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Assam to Yunnan 1 Infantry moved from Bangkok to S.Thailand 3 Infantrys and 2 Marines moved from Bangkok to Malaya Place Units - Thai 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Thai regular : 2.00 British regular : -0.33 Dutch regular : -0.67





