edited two planes from russia to volgograd. please use second post
dawgoneit (Axis) entek Allies WAW
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans Americans loses 0 PUs for violating Greenlands neutrality. 2 Infantrys moved from Washington to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Americans take Greenland from Neutral 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela 3 Infantrys moved from Colombia to Venezuela 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 2 Tanks moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Infantrys and 2 Tanks moved from 100 Sea Zone to Central America 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Bomber moved from South Central USA to 91 Sea Zone 1 Bomber moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Transports moved from 99 Sea Zone to 83 Sea Zone 1 Artillery moved from Northwest USA to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 83 Sea Zone to 99 Sea Zone 2 Artillerys and 1 Infantry moved from 99 Sea Zone to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Bomber moved from North Central USA to 91 Sea Zone 1 Infantry moved from North Central USA to South Central USA 1 Fighter moved from Washington to Venezuela Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 1 Destroyer, 4 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Venezuela, round 2 : 0/6 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Venezuela Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Venezuela, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Venezuela, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter and 1 Tank in Venezuela, round 5 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 5 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans lost in Venezuela Americans roll dice for 1 Tank in Venezuela, round 6 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela Neutral win with no units remaining. Battle score for attacker is -15 Casualties for Americans: 1 Fighter, 4 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Central America Americans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in Central America, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico Americans roll dice for 1 Tank in E.Mexico, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 91 Sea Zone Americans attack with 3 Bombers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 Bombers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 4.67 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 3 Bombers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Battleship and 1 Destroyer Battle in W.Mexico Americans attack with 3 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 2 Carriers moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from 91 Sea Zone to Johnston 3 Bombers moved from 91 Sea Zone to Pearl Harbor 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Fighter moved from Manila to Banjarmasin Place Units - Americans 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite placed in Washington 1 Battleship and 1 Destroyer placed in 91 Sea Zone 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -1.83 Neutral regular : 1.83 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy 2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy 4 ArmoredCars moved from Rhine to Burgundy 2 Infantrys and 5 Tanks moved from East Prussia to Latvia 1 Artillery and 4 Infantrys moved from Hungary to Krakow 1 Infantry moved from Hamburg to 23 Sea Zone 1 Tank moved from Pomerania to 23 Sea Zone 3 Artillerys moved from Danzig to Warsaw 4 Infantrys moved from Danzig to Warsaw 7 Infantrys moved from Pomerania to 23 Sea Zone 8 Infantrys, 1 T.Boat, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 8 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 4 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 3 Fighters moved from Lapland to 6 Sea Zone 1 Bomber moved from Lapland to 6 Sea Zone 2 Stukas moved from Bohemia to Serbia 2 Artillerys and 1 Infantry moved from Croatia to Serbia 1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone 1 Tank moved from S.Tunisia to E.Morocco Germans take S.Algeria from French 1 Infantry and 1 Tank moved from N.Tunisia to 42 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 41 Sea Zone 2 Infantrys and 2 Tanks moved from 41 Sea Zone to E.Morocco 2 Submarines moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Kufra to Mersa Matruh Germans take Mersa Matruh from British 1 Infantry moved from Kufra to New Valley Germans take New Valley from British Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 1 Elite, 8 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Serbia Germans attack with 2 Artillerys, 1 Infantry and 2 Stukas Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Infantry and 2 Stukas in Serbia, round 2 : 4/5 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Germans loses 0 PUs for violating Serbias neutrality. Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in E.Morocco Germans attack with 2 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Germans roll dice for 2 Infantrys and 3 Tanks in E.Morocco, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 4 Infantrys in E.Morocco, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in E.Morocco Germans roll dice for 3 Tanks in E.Morocco, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in E.Morocco Germans roll dice for 2 Tanks in E.Morocco, round 4 : 2/2 hits, 1.00 expected hits French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 4 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in E.Morocco French win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 2 Infantrys and 3 Tanks Casualties for French: 1 Artillery and 4 Infantrys Battle in Burgundy Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks French defend with 1 Infantry Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks in Burgundy, round 2 : 10/28 hits, 10.33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Krakow Germans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Tank Germans roll dice for 1 Artillery and 4 Infantrys in Krakow, round 2 : 3/5 hits, 1.17 expected hits Neutral roll dice for 1 Tank in Krakow, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Tank Battle in Warsaw Germans attack with 3 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys and 4 Infantrys in Warsaw, round 2 : 1/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 3 Artillerys and 4 Infantrys in Warsaw, round 3 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Some non-combat units are destroyed: Germans win, taking Warsaw from Neutral with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 10 Infantrys and 6 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 6 Sea Zone Germans attack with 1 Bomber and 3 Fighters Russians defend with 2 Transports Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12 Casualties for Russians: 2 Transports Non Combat Move - Germans 1 Bomber and 3 Fighters moved from 6 Sea Zone to Lapland 2 Stukas moved from Serbia to Bulgaria Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers EDIT: Turning off Edit Mode 2 Transports placed in 23 Sea Zone 4 Artillerys placed in Hamburg 4 ArmoredCars and 1 Tank placed in Bohemia 1 Elite and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
French regular : 2.33 Russians regular : 0.33 Germans regular : 4.50 Neutral regular : -2.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 3 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Yaroslavl to Vyborg 2 Infantrys moved from Ayan to Chita 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 4 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 3 Tanks Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chita, round 2 : 4/6 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 1 Fighter and 2 Tanks in Chita, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 3 Tanks in Chita, round 3 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Russians and 1 Tank owned by the Russians lost in Chita 1 Tank owned by the Russians retreated to N.Buryat Mongolia Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10 Casualties for Russians: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Battle in Vyborg Russians attack with 2 Fighters and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 2 Fighters moved from Vyborg to Leningrad 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Vologda to S.Karelia 1 Tank moved from Kirov to S.Karelia 1 Artillery and 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 3 Tanks moved from Kursk to Kiev 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Donetsk to Odessa 1 Tank moved from Donetsk to Kiev 5 Infantrys moved from Rostov to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Artillery moved from Astrakhan to Georgia 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Perm to Kirov 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Chimkent to Kuybyshev 1 Infantry moved from Irkutsk to S.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 1 Infantry moved from Yeniseysk to Evenkia 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Moscow to Yaroslavl Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Stalingrad 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Elites and 1 Infantry placed in Georgia 1 Infantry placed in Stalingrad 4 ArmoredCars and 6 Infantrys placed in Moscow 2 Tanks placed in Tashkent 5 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.00 Hisaichi regular : 2.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry moved from Kordofan to Italian East Africa 1 Infantry and 1 Tank moved from Nubia to Italian East Africa 1 Tank moved from Darfur to Italian East Africa 1 Artillery and 1 Infantry moved from Kufra to Darfur 2 Tanks moved from Tunis to N.Algeria 2 Artillerys moved from Tunis to 47 Sea Zone 2 Infantrys moved from Tripoli to 47 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 45 Sea Zone 2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Destroyer moved from 49 Sea Zone to 51 Sea Zone 2 Infantrys moved from Campania to 49 Sea Zone 1 Tank moved from Greece to 49 Sea Zone 2 Infantrys and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Fighter moved from Albania to Tobruk 1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Carrier and 2 Fighters moved from 46 Sea Zone to 48 Sea Zone 1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone 1 Fighter moved from Lombardy to Tobruk 1 Infantry moved from Ghadames to Hun 1 Tank moved from Provence to Languedoc Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Factory, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry; French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 3 : 1/4 hits, 1.67 expected hits French roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Italian East Africa Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 4 : 3/4 hits, 1.67 expected hits French roll dice for 1 Artillery in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 1 Tank French defend with 1 Infantry Italians roll dice for 1 Tank in Languedoc, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Languedoc French win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 Tank Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Tunis: 1 Factory EDIT: Turning off Edit Mode 4 Mech.Infs placed in Tunis 1 Factory placed in Hun 6 Infantrys placed in Rome 2 ArmoredCars placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from W.Morocco to E.Morocco 1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Destroyer, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone Place Units - French 2 Artillerys placed in Syria 4 Infantrys placed in E.Morocco 6 Infantrys and 2 Tanks placed in Paris 3 Infantrys placed in Normandy 1 Destroyer placed in 1 Sea Zone Turn Complete - French French collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan 1 Infantry moved from Peleliu to 93 Sea Zone 1 Tank moved from Guam to 101 Sea Zone 1 Infantry moved from Ulithi to 101 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 Infantry moved from Panay to Mindoro Yamamoto take Mindoro from Americans 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi 1 Tank moved from S.French Indochina to Kwangsi 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 4 Infantrys moved from 93 Sea Zone to Manila 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila 2 Artillerys, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 2 Fighters moved from Peleliu to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to Hunan 1 Destroyer moved from 106 Sea Zone to 107 Sea Zone 2 Infantrys moved from Tokyo to Chubu 1 Battleship moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Kwajalein to 108 Sea Zone 1 Bomber moved from Formosa to 108 Sea Zone 2 Carriers and 4 Fighters moved from 96 Sea Zone to 102 Sea Zone 4 Fighters moved from 102 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 108 Sea Zone Yamamoto attack with 2 Bombers and 6 Fighters British defend with 1 Submarine Yamamoto roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits 1 Submarine owned by the British lost in 108 Sea Zone Yamamoto win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Manila Yamamoto attack with 7 Infantrys and 2 Tanks Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 2 : 1/9 hits, 2.17 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 3 : 4/9 hits, 2.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Kwangsi Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hunan Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Hunan, round 2 : 2/8 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hollandia Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hollandia, round 2 : 1/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hollandia Yamamoto roll dice for 2 Artillerys and 1 Tank in Hollandia, round 4 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Yamamoto to Davao: 1 Factory EDIT: Turning off Edit Mode 4 Fighters moved from 108 Sea Zone to 102 Sea Zone 2 Fighters moved from 108 Sea Zone to 107 Sea Zone 2 Bombers moved from 108 Sea Zone to Davao Place Units - Yamamoto 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Elite, 4 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -0.50 Americans regular : -1.67 Dutch regular : 1.17 -
@entek i don’t no why the factories keep disapearing
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry and 1 Tank moved from Yunnan to N.French Indochina Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 2 Tanks Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Tanks Battle in N.French Indochina Chinese attack with 1 Infantry and 1 Tank Thai defend with 1 Artillery Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.French Indochina Chinese win, taking N.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Hupeh to Kweichow 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 1 AAGun moved from E.Sinkiang to W.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 6 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Thai regular : -0.33 Hisaichi regular : -0.50 -
@dawgoneit said in dawgoneit (Axis) entek Allies WAW:
@entek i don’t no why the factories keep disapearing
That’s super weird. I see there is one missing from HK.
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Factory EDIT: Turning off Edit Mode 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Infantry moved from Anhwei to Shansi 1 Infantry moved from Chahar to Suiyuan 2 Infantrys and 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Khabarovsk to Chita 3 Infantrys moved from Khabarovsk to Heilungchiang 1 Infantry moved from Liaoning to Heilungchiang 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Shanghai to 84 Sea Zone 1 Infantry moved from Shanghai to 84 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from 84 Sea Zone to Peking 2 Destroyers and 1 Submarine moved from 93 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 Elite and 3 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Elite and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 0.83 expected hits French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.83 expected hits Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/13 hits, 5.00 expected hits 5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.50 expected hits Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.33 expected hits 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/9 hits, 3.83 expected hits Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 Fighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Some non-combat units are destroyed: Hisaichi win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 24 Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 2 Submarines moved from 110 Sea Zone to 111 Sea Zone 1 Carrier and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone 1 Fighter moved from Shantung to Chita 1 Fighter moved from Peking to Chita 1 Bomber moved from Banjarmasin to Bangkok Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 2 Artillerys and 1 Infantry placed in Peking 1 Factory placed in Chita 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 French regular : 1.17 Dutch AA : -0.50 Dutch regular : -1.83 Hisaichi regular : 0.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. Turning on Edit Mode EDIT: Adding units owned by British to W.Iran: 1 Factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Warsaw: 1 Factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 Factory EDIT: Turning off Edit Mode British loses 0 PUs for violating Venezuelas neutrality. 1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin 1 Infantry moved from Scotland to 10 Sea Zone 1 Infantry moved from 10 Sea Zone to Dublin 1 Infantry moved from Normandy to Paris 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok 1 Artillery and 2 Infantrys moved from Burma to S.Thailand 1 Destroyer and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from British Guiana to Venezuela British take Venezuela from Neutral Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Fighters, 7 Infantrys, 3 T.Boats and 1 Transport; Remaining resources: 1 PUs; Combat - British Battle in Bangkok British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/8 hits, 2.50 expected hits Thai roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/7 hits, 2.33 expected hits 1 Infantry owned by the Thai, 1 Bomber owned by the Hisaichi and 2 Infantrys owned by the British lost in Bangkok British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Bangkok, round 3 : 3/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bangkok, round 3 : 1/5 hits, 1.83 expected hits 3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Bangkok British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Bangkok, round 4 : 1/5 hits, 1.83 expected hits Thai roll dice for 1 Artillery and 1 Tank in Bangkok, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bangkok British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 5 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Tank in Bangkok, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Artillery owned by the British lost in Bangkok British captures 18PUs while taking Thai capital Some non-combat units are destroyed: British win, taking Bangkok from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 15 Casualties for British: 2 Artillerys and 4 Infantrys Casualties for Hisaichi: 1 Bomber Casualties for Thai: 1 Artillery, 4 Infantrys and 1 Tank Battle in 51 Sea Zone British attack with 1 Destroyer and 2 Fighters Italians defend with 1 Destroyer British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer Casualties for Italians: 1 Destroyer Battle in S.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 3/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Dublin British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin British roll dice for 1 Tank in Dublin, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 2/3 hits, 1.00 expected hits 1 Tank owned by the British lost in Dublin Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -9 Casualties for British: 2 Infantrys and 1 Tank Battle in Italian East Africa British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Artillery, 1 Infantry and 2 Tanks British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 4 Infantrys in Italian East Africa, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.67 expected hits 1 Tank owned by the Italians, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10 Casualties for British: 3 Infantrys Casualties for Italians: 1 Artillery, 1 Infantry and 2 Tanks Non Combat Move - British 2 Infantrys and 1 Tank moved from Lower Egypt to Cairo 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Tank moved from W.Iran to Palestine 1 Destroyer moved from 57 Sea Zone to 51 Sea Zone 1 Infantry moved from Rajputana to Baluchistan 2 Transports moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Bangkok to Malaya 1 Tank moved from Assam to Burma 1 Infantry and 1 Tank moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Ontario to Quebec 2 Infantrys moved from Montreal to Quebec 1 Fighter moved from Quebec to Greenland 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy Place Units - British 3 Infantrys placed in Cairo 3 T.Boats placed in 56 Sea Zone 1 Carrier and 1 Transport placed in 60 Sea Zone 2 Fighters placed in 60 Sea Zone 1 Artillery placed in Madras 2 ArmoredCars placed in Cape Town 2 Artillerys and 2 Infantrys placed in Delhi 1 Artillery and 2 Infantrys placed in W.Iran Turning on Edit Mode EDIT: Adding units owned by British to Bangkok: 1 Factory EDIT: Turning off Edit Mode Turn Complete - British British collect 101 PUs; end with 120 PUsCombat Hit Differential Summary :
Italians regular : 1.50 Thai regular : 1.17 Neutral regular : 2.00 British regular : 3.00 Thai AA : -0.17 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor 1 Infantry and 1 Tank moved from Northern Territory to 67 Sea Zone 2 Fighters, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Submarine moved from 115 Sea Zone to 108 Sea Zone Purchase Units - Anzac Anzac buy 1 Factory, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Fighters, 1 Infantry and 1 Tank Thai defend with 1 Artillery Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Fighter and 2 Infantrys placed in Broome 1 Factory placed in Western Australia 1 Fighter placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : -0.33 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -0.33 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 AAGun EDIT: Adding units owned by British to Bangkok: 1 AAGun EDIT: Adding units owned by Yamamoto to Davao: 1 AAGun EDIT: Adding units owned by Hisaichi to Hong Kong: 1 AAGun EDIT: Adding units owned by British to W.Iran: 1 AAGun EDIT: Adding units owned by Germans to Warsaw: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -0.33 -
@dawgoneit Looks like it’s getting rid of them when they are captured. Also it’s destroying the AA guns that are captured. Something to keep an eye on. I think I added them all back, but if you see a missing one please readd it
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Artillery and 1 Infantry moved from Lapland to Murmansk 1 Infantry moved from N.Karelia to Murmansk 1 Fighter moved from Lapland to Murmansk 1 Tank moved from Oulu to Murmansk Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 4 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Murmansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Murmansk, round 2 : 3/5 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in Murmansk 1 Fighter owned by the Finns retreated 1 Tank owned by the Finns retreated to Lapland Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -4 Casualties for Finns: 1 Artillery and 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Oulu to Kotka 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Murmansk to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : 1.17 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery moved from E.Romania to Vinnytsia 1 Artillery moved from E.Romania to Odessa 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from Bulgaria to Odessa 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 4 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vinnytsia Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 4 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 1.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Fighter moved from S.French Indochina to Bangkok 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese Combat - Thai Battle in Bangkok Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 AAGun, 1 Factory and 1 Tank British roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Bangkok Some non-combat units are destroyed: Thai win, taking Bangkok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Thai 1 Fighter moved from Bangkok to S.French Indochina Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.00 British regular : -1.00 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Fighter moved from S.French Indochina to Bangkok 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese Combat - Thai Battle in Bangkok Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 AAGun, 1 Factory and 1 Tank British roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Bangkok Some non-combat units are destroyed: Thai win, taking Bangkok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Thai 1 Fighter moved from Bangkok to S.French Indochina Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Thai to Bangkok: 1 AAGun and 1 Factory EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.00 British regular : -1.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 2 Elites moved from South Atlantic USA to 26 Sea Zone 1 Elite moved from Washington to 13 Sea Zone 1 Elite moved from South Atlantic USA to 13 Sea Zone 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Infantry moved from Washington to 13 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 13 Sea Zone to 32 Sea Zone 2 Elites and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 4 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 2 Infantrys and 2 Tanks moved from Central America to 100 Sea Zone 2 Infantrys and 2 Tanks moved from 100 Sea Zone to Peru 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 3 Bombers moved from Pearl Harbor to Wake 2 Infantrys moved from Greenland to 8 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Iceland 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 25 Sea Zone 2 Artillerys and 2 Infantrys moved from 25 Sea Zone to Venezuela 1 Tank moved from E.Mexico to Colombia 2 Tanks moved from W.Mexico to Central America 1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico Purchase Units - Americans Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 2 Destroyers, 4 Elites, 1 Factory, 1 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Bahia Americans attack with 4 Elites and 2 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 4 Elites and 2 Infantrys in Bahia, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 4 Elites in Bahia, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 3 Elites remaining. Battle score for attacker is 4 Casualties for Americans: 1 Elite and 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Iceland Americans attack with 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys in Iceland, round 2 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland Americans loses 0 PUs for violating Icelands neutrality. Americans win, taking Iceland from Neutral with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Infantrys moved from South Central USA to E.Mexico 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone Place Units - Americans 1 Factory placed in Wake 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite and 1 Marine placed in South Central USA 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 2 Artillerys and 1 Infantry placed in San Francisco 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : 3.33 Neutral regular : 2.00





