@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Freh (x) vs Odonis (L+10) - BM4
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 1 bomber moved from Ukraine to Vologda 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Archangel to Smolensk 1 armour moved from Archangel to Nenetsia 1 fighter moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 armour moved from Novgorod to Belarus 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from 95 Sea Zone to Malta 2 bombers moved from Western Germany to Malta 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 12 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 6 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 tactical_bomber moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 96 Sea Zone Germans attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malta Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Malta, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 1 infantry in Nenetsia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Vologda to Rostov 2 aaGuns, 4 artilleries and 12 infantry moved from Ukraine to Rostov 2 artilleries moved from Bessarabia to Ukraine 1 tactical_bomber moved from Western Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Smolensk to Rostov 1 tactical_bomber moved from Belarus to Rostov 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 armour moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 fighter moved from 96 Sea Zone to Southern Italy 2 fighters moved from Malta to 95 Sea Zone 2 bombers moved from Malta to Southern Italy 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Place Units - Germans 1 bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Western Germany 3 infantry placed in France Germans undo move 3. Germans undo move 2. 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 2 armour and 1 mech_infantry placed in Western Germany 1 infantry placed in Western Germany Germans undo move 5. 2 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.83 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 1 mech_infantry moved from Russia to Urals 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Suiyuyan to Kansu 3 armour moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Kansu 1 artillery moved from Shensi to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 bomber moved from French Indo China to Kansu 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 2 fighters moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from Philippines to 45 Sea Zone 3 fighters moved from Philippines to 44 Sea Zone 3 tactical_bombers moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kansu Japanese attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 4/11 hits, 4.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 3 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Shantung to Hopei 3 mech_infantrys moved from Manchuria to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery moved from Shan State to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 3 fighters moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to Java 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 1 bomber moved from Kansu to Kweichow 2 fighters moved from Burma to Malaya 1 tactical_bomber moved from Burma to Kweichow 1 bomber moved from Burma to French Indo China 1 tactical_bomber moved from 44 Sea Zone to Malaya 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Malaya Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.50 Japanese regular : 2.00 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from Midway to 16 Sea Zone 1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway Battle in 21 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Soviet Far East Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Algeria 1 tactical_bomber moved from Morocco to Gibraltar 1 bomber moved from 96 Sea Zone to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from Midway to 16 Sea Zone 1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway Battle in 21 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Soviet Far East Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Algeria 1 tactical_bomber moved from Morocco to Gibraltar 1 bomber moved from 96 Sea Zone to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Burma British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Burma to India 4 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from 99 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from India to Persia 1 fighter moved from Gibraltar to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 1 destroyer placed in 81 Sea Zone 1 fighter placed in Egypt 1 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Iraq 1 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.50 Italians regular : -0.17 Japanese regular : -0.33 British regular : -1.00 -
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@odonis good call - you would have overwhelmed me!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 95 Sea Zone to Crete 1 fighter moved from 95 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Slovakia Hungary to Kazakhstan 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in 99 Sea Zone Italians attack with 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports British defend with 1 destroyer Italians roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Cyprus Italians attack with 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 2 infantry in Cyprus, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Crete Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Italians attack with 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Kazakhstan Russians win with no units remaining. Battle score for attacker is -10 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 artillery and 2 infantry moved from Rostov to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 2.33 Russians regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter, 1 marine and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Samara 5 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 5 armour and 3 mech_infantrys moved from Kazakhstan to Novosibirsk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Belarus to Vyborg Germans take Vyborg from Russians 1 bomber moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 1 tactical_bomber moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Samara 1 bomber moved from Rostov to Vologda 1 tactical_bomber moved from Rostov to Vologda 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Western Germany to 94 Sea Zone 1 fighter moved from Rostov to Tambov 1 mech_infantry moved from Archangel to Urals 1 armour moved from Nenetsia to Urals 1 infantry moved from Nenetsia to Vologda 1 armour moved from Volgograd to Novosibirsk Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Novosibirsk Germans attack with 6 armour and 3 mech_infantrys Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 6 armour and 3 mech_infantrys in Novosibirsk, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits 3 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 armour and 3 mech_infantrys Battle in 93 Sea Zone Germans attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 94 Sea Zone Germans attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 94 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Urals Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tsinghai Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Tambov to 99 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 4 infantry moved from France to Western Germany 1 bomber moved from 94 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Southern Italy 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Archangel 1 bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Archangel 1 mech_infantry moved from Belarus to Smolensk 1 mech_infantry moved from Archangel to Karelia 4 artilleries moved from Rostov to Caucasus 2 artilleries moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Rostov 4 infantry moved from Rostov to Caucasus 2 armour moved from Volgograd to Caucasus 1 armour moved from Western Ukraine to Rostov 2 artilleries moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 2 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Archangel to Vyborg 1 aaGun moved from Rostov to Caucasus 1 infantry moved from France to Northern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Western Germany 1 marine placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 1 mech_infantry placed in Western Germany 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 British AA : 0.83 Russians regular : 0.33 Germans regular : 4.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 3.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Timguska Japanese take Timguska from Russians 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Malaya to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Kweichow to 21 Sea Zone 6 fighters moved from 42 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Java to 55 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from Kweichow to Shensi 1 mech_infantry moved from Chahar to Shensi Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 4 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yenisey to Novosibirsk 3 armour and 1 mech_infantry moved from Kansu to Kazakhstan 1 artillery moved from Kansu to Novosibirsk 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska 1 mech_infantry moved from Chahar to Kansu 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Kweichow to 6 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 tactical_bomber moved from Shensi to Yunnan 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 4 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Manchuria to Siberia 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 6 fighters moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Kweichow 3 infantry moved from French Indo China to Yunnan 3 artilleries moved from French Indo China to Yunnan 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 21 Sea Zone to Manchuria 1 bomber moved from Burma to French Indo China 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Kweichow to Yunnan 2 tactical_bombers moved from 42 Sea Zone to Java Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Manchuria 1 bomber and 3 infantry placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 3.17 UK_Pacific regular : 1.00 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria 1 bomber moved from Egypt to Algeria 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone Combat - Americans Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 3 Sea Zone to Soviet Far East 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Algeria to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 bomber moved from Algeria to Gibraltar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 factory_minor placed in Norway 1 artillery and 1 infantry placed in Eastern United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour placed in Western United States Americans undo move 2. 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -0.67 Japanese regular : 1.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria 1 bomber moved from Egypt to Algeria 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone Combat - Americans Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 3 Sea Zone to Soviet Far East 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Algeria to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 bomber moved from Algeria to Gibraltar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 factory_minor placed in Norway 1 artillery and 1 infantry placed in Eastern United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour placed in Western United States Americans undo move 2. 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia 1 infantry moved from Libya to Tunisia 1 fighter moved from Egypt to Tunisia 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Tunisia British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Non Combat Move - British 1 fighter moved from Tunisia to Algeria 2 infantry moved from Trans-Jordan to Iraq 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from India to West India 1 aaGun and 3 infantry moved from India to West India 1 artillery moved from India to West India 1 fighter moved from Burma to India 1 mech_infantry moved from Persia to West India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 carrier, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Norway to United Kingdom Place Units - British 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 1 artillery and 2 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,1,5,3,3,3,2,6,5,3,3,2,3,2,4,2,6 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -2.00 Japanese regular : 1.83 British regular : 0.50 -
@feedtaleten hey, I think you may have posted in the wrong game? :)
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@freh That is from a spam account that I will delete ASAP.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Northwest Persia Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Crete from British, taking Northwest Persia from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 submarines moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone ANZAC undo move 1. 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :





