Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
8 infantry moved from Karelia to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
Germans take 97 Sea Zone from British
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from 99 Sea Zone to Cyprus
1 fighter moved from Western Germany to 96 Sea Zone
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Belarus
15 infantry moved from Eastern Poland to Western Ukraine
4 artilleries moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Germany to Ukraine
10 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
2 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Western Germany to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in Cyprus
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking Cyprus from British with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Novgorod, round 2 : 3/11 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 12 armour, 4 artilleries, 15 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 12 armour, 4 artilleries, 15 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 11/37 hits, 11.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 12 armour, 4 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from 96 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
2 artilleries moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 submarine moved from 83 Sea Zone to 70 Sea Zone
1 mech_infantry moved from Southern France to Southern Italy
1 infantry moved from France to Northern Italy
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in France
Germans undo move 2.
1 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
2 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.50
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 aaGun and 14 infantry moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Bryansk to Russia
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kweichow to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Anhwe to Shan State
1 bomber and 2 fighters moved from Japan to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from 44 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Suiyuyan to Kansu
1 tactical_bomber moved from Suiyuyan to Shensi
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Battle in Soviet Far East
Battle in Ceylon
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Soviet Far East from Russians, taking Ceylon from UK_Pacific, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 2 cruisers and 2 transports
Japanese roll dice for 1 bomber, 5 fighters and 1 submarine in 33 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 2 cruisers and 2 transports in 33 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 2 cruisers and 2 transports
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 4 fighters moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 bomber moved from Shan State to French Indo China
1 armour moved from Malaya to Yunnan
1 tactical_bomber moved from Kweichow to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Philippines
2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 fighter moved from Kansu to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Amur to Manchuria
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 0.50
UK_Pacific regular : 0.67
@freh @Odonis A couple of things:
my sub hit in the Caroline Islands SZ battle, but for some reason the engine didn’t role it separate and allocate the loss immediately. So your second cruiser rolled in defense when it shouldn’t have. As a result, I reversed the hit so you only got the one hit.
I assumed you didn’t want to scramble at India - let me know if you prefer to and I’ll roll that out.
@freh
All good. Some ridiculously bad rolling last round - Caroline Islands should’ve been in my hands!
@odonis I know!!! That must have been painful to watch!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Midway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Midway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 32 PUs;
British buy 1 airfield, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Syria to Iraq
1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Persia to Iraq
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 airfield placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2,1,5,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,4,3,2,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Tobruk to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery moved from Tunisia to Libya
3 submarines moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Archangel, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from 113 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Ukraine
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 aaGuns, 12 armour, 4 artilleries, 13 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Belarus to Ukraine
1 aaGun moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to Western Germany
1 submarine moved from 70 Sea Zone to 72 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
2 infantry placed in France
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 1 armour, 4 artilleries, 33 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Western Ukraine to Russia
Place Units - Russians
1 artillery, 6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
2 fighters moved from Japan to Soviet Far East
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Chahar to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 bomber moved from French Indo China to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Soviet Far East, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 3 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 1 mech_infantry in Shensi, round 3 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 artilleries in Shensi, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to French Indo China
4 fighters moved from Java to 42 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to Philippines
1 bomber moved from Caroline Islands to French Indo China
2 fighters moved from Soviet Far East to 6 Sea Zone
3 mech_infantrys moved from Manchuria to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 fighter moved from Caroline Islands to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
2 infantry and 1 mech_infantry placed in Shantung
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 4.
1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.67
ANZAC regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 tactical_bomber moved from Gibraltar to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Tunisia to Morocco
1 bomber moved from Tunisia to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Midway
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 tactical_bomber moved from Gibraltar to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Tunisia to Morocco
1 bomber moved from Tunisia to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Midway
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Egypt to 72 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
Combat - British
Battle in Malta
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Malta from Italians, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in 72 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from 72 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
Place Units - British
1 carrier placed in 81 Sea Zone
1 fighter placed in Egypt
2 infantry placed in Iraq
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Japanese regular : -0.67
Italians regular : -1.33
Germans regular : 0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Eastern Poland to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 2 transports
Italians roll dice for 2 fighters and 1 submarine in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser and 2 transports
Turning on Edit Mode
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Rostov to Slovakia Hungary
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 3.00
Russians regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :