No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 armour moved from Persia to Caucasus
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from Gibraltar to Algeria
4 fighters moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 46 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 2 artilleries, 8 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 artillery and 3 infantry
Americans roll dice for 2 artilleries, 8 fighters and 2 infantry in Algeria, round 2 : 6/12 hits, 5.33 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Algeria, round 2 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries, 8 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in Caucasus
Americans attack with 1 armour, 1 artillery and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 artillery owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 tactical_bomber moved from Caucasus to Persia
4 fighters moved from 46 Sea Zone to 33 Sea Zone
5 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
3 fighters moved from Algeria to Gibraltar
5 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Karelia to Finland
1 armour moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Persia
2 armour and 1 infantry placed in Finland
2 armour placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 armour, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 3 artilleries and 19 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
4 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to Caucasus
2 infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -1.00
Japanese regular : 2.33
Germans regular : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Libya to Tobruk
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
2 submarines moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Rostov to Belarus
1 armour moved from Bryansk to Belarus
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
@Odonis scramble from Gibraltar?
@freh
no thanks!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Libya to Tobruk
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
2 submarines moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Rostov to Belarus
1 armour moved from Bryansk to Belarus
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 2 submarines
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 destroyer, 4 fighters and 2 submarines in 92 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits, 1.00 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Tobruk
Italians attack with 6 infantry
British defend with 1 mech_infantry
Italians roll dice for 6 infantry in Tobruk, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 5 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
2 fighters moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Southern France to France
Place Units - Italians
3 infantry placed in Ukraine
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.83
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 3 bombers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 106 Sea Zone to 101 Sea Zone
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 101 Sea Zone
1 transport owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea Zone
9 armour moved from Russia to Volgograd
1 mech_infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Southern France to France
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 artilleries placed in Novgorod
3 submarines placed in 110 Sea Zone
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.17
Americans AA : -0.17
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 39 Sea Zone to Ceylon
1 bomber moved from India to Persia
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Ceylon
Combat - Japanese
Strategic bombing raid in Persia
Americans roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Ceylon
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Ceylon, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ceylon
Japanese win, taking Ceylon from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Ceylon to India
2 tactical_bombers moved from Ceylon to India
4 armour and 1 mech_infantry moved from Burma to West India
2 infantry moved from India to West India
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
2 bombers moved from Japan to French Indo China
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Urals to Kazakhstan
2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Sikang to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Anhwe to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Anhwe to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 bombers and 1 fighter placed in French Indo China
1 fighter placed in Japan
2 mech_infantrys placed in India
1 factory_minor placed in West India
1 airfield placed in French Indo China
1 destroyer placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Americans AA : 0.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from 92 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer and 2 submarines
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 6 fighters
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters in Algeria, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters moved from Algeria to Gibraltar
3 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Norway
2 armour moved from Norway to Finland
3 carriers, 1 cruiser and 2 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 battleship, 6 carriers, 1 cruiser, 10 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour, 1 artillery and 1 mech_infantry placed in Persia
3 infantry placed in Caucasus
1 artillery and 2 mech_infantrys placed in Finland
2 fighters and 1 mech_infantry placed in Norway
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from 92 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer and 2 submarines
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 6 fighters
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters in Algeria, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters moved from Algeria to Gibraltar
3 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Norway
2 armour moved from Norway to Finland
3 carriers, 1 cruiser and 2 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 battleship, 6 carriers, 1 cruiser, 10 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour, 1 artillery and 1 mech_infantry placed in Persia
3 infantry placed in Caucasus
1 artillery and 2 mech_infantrys placed in Finland
2 fighters and 1 mech_infantry placed in Norway
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Gibraltar to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
Combat - British
Battle in Tobruk
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 5 infantry
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tobruk, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 5 infantry in Tobruk, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 2 fighters in Tobruk, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 4 infantry in Tobruk, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 1 fighter owned by the British lost in Tobruk
British roll dice for 1 armour and 1 fighter in Tobruk, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Tobruk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Tobruk
British roll dice for 1 armour in Tobruk, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Tobruk, round 6 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tobruk, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Tobruk, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tobruk, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is -13
Casualties for British: 2 fighters and 2 mech_infantrys
Casualties for Italians: 5 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
6 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : -0.67
British regular : -0.83
@odonis hey, I see you edited out a German sub in SZ 101. You don’t have any destroyers in the Atlantic so I don’t see any way that you could have destroyed it. what’s up?
@freh
Yes! Sorry! I forgot to replace it. TripleA wouldn’t let me move my ships into SZ10 so I removed it to move the ships in and forgot to re-edit back in. Can you do it for me?
@odonis sure!
wow that’s weird! there’s no reason why it should do that! It’s a perfectly legal move. Sea zones with only enemy submarines aren’t considered hostile.
I’ll do 2 die rolls using the dicebot for convoy damage and (if necessary) edit USA’s income.
Convoy damage: [dice 2d6]
2d6: 4, 2
@freh
Yes, good point about the convoy - didn’t even think about that.
Agreed, but TripleA has some of these weird blips occasionally.