picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 2 bombers and 4 infantry placed in Eastern United States 2 destroyers and 2 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 2. Americans undo move 1. 1 infantry placed in Western United States 2 bombers and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 2 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kwangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 destroyer and 3 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 destroyer and 1 submarine Battle in French Equatorial Africa British attack with 3 mech_infantrys Italians defend with 1 infantry British roll dice for 3 mech_infantrys in French Equatorial Africa, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Equatorial Africa British roll dice for 2 mech_infantrys in French Equatorial Africa, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 mech_infantrys in French Equatorial Africa, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 2 mech_infantrys in French Equatorial Africa, round 5 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from India to Yunnan 4 infantry moved from India to Burma 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 bomber EDIT: Removing units owned by British from Gibraltar: 1 bomber EDIT: Turning off Edit Mode 1 bomber placed in United Kingdom 3 mech_infantrys placed in Egypt British undo move 2. 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 8 PUs (5 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : -0,33 Japanese regular : -0,33 Italians regular : -3,67 British regular : -2,17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery moved from Yugoslavia to Northern Italy Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 2 destroyers Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 2 destroyers in 92 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16 Casualties for British: 2 destroyers Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0,67 British regular : -1,33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 infantry in Borneo, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 infantry in Borneo, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 5 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Romania to Belarus 1 bomber moved from Western Germany to Baltic States 2 armour moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to Southern Italy Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Russians roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 2,83 expected hits Russians roll dice for 2 aaGuns, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 2,33 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 2 aaGuns, 3 infantry and 1 mech_infantry Battle in Bessarabia Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Bessarabia, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 2 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 104 Sea Zone to 110 Sea Zone 1 bomber moved from Baltic States to Western Germany 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier placed in 110 Sea Zone 3 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : 1,33 Germans regular : 0,50 Russians AA : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 artillery moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 artillery moved from Archangel to Belarus 1 mech_infantry moved from Bryansk to Archangel 2 mech_infantrys moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 3 infantry moved from Buyant-Uhaa to Jehol 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Bryansk to Belarus 1 infantry moved from Sakha to Amur Russians take Amur from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 5 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 5 mech_infantrys Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 5 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 4 mech_infantrys in Western Ukraine, round 3 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys Battle in Belarus Russians attack with 1 armour, 1 artillery and 3 mech_infantrys Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Belarus, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Belarus, round 3 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Belarus, round 4 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 5 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Jehol Russians attack with 3 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Jehol 1 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Central Mongolia to Dzavhan 3 infantry moved from Central Mongolia to Buyant-Uhaa 5 armour moved from Bryansk to Smolensk 10 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bessarabia to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 infantry and 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : 1,33 Germans regular : -4,00 Russians regular : -4,17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 artillery moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Amur 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Hunan to Yunnan 3 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Malaya 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 artillery moved from Anhwe to Chahar 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 mech_infantry; Chinese defend with 7 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/9 hits, 3,50 expected hits Chinese roll dice for 7 infantry and 1 mech_infantry in Yunnan, round 2 : 5/8 hits, 2,67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan 2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated Chinese win with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 1 artillery and 4 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 3 infantry British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Malaya, round 2 : 1/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 0/5 hits, 2,00 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Malaya, round 3 : 4/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 artillery moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 bombers moved from Malaya to French Indo China 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in French Indo China 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 4,33 Americans regular : -0,33 Japanese regular : -1,50 UK_Pacific regular : -2,33 Russians regular : -0,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Kweichow to Hunan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 3 fighters moved from Hawaiian Islands to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from Eastern United States to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 110 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 9/13 hits, 6,17 expected hits 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone 2 submarines owned by the Germans submerged Americans roll dice for 2 bombers in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 7/13 hits, 6,17 expected hits 1 destroyer owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone Germans win, taking Normandy Bordeaux from Germans with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -101 Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 25 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 1/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Midway, round 3 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Holland Belgium Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Kweichow to Hunan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 2 bombers moved from United Kingdom to 110 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 infantry moved from Burma to Shan State 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Greece Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 fighter and 1 submarine 1 submarine owned by the Italians submerged 1 submarine owned by the British submerged Battle in 110 Sea Zone British attack with 1 battleship, 2 bombers, 1 destroyer and 3 fighters Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines British roll dice for 1 battleship, 2 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 4/7 hits, 2,83 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 2 carriers owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone British roll dice for 1 battleship, 2 bombers and 1 fighter in 110 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 bomber owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British winItalians winItalians win, taking Greece from Germans with 1 fighter remaining with 1 fighter remaining with 1 battleship and 1 bomber remaining. Battle score for attacker is 58 Casualties for British: 1 bomber, 1 destroyer and 3 fighters Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 bomber moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Northwest Persia to Rostov 3 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from French Equatorial Africa to Egypt 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Yunnan to India 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt Place Units - British 2 mech_infantrys placed in Egypt 1 submarine placed in 98 Sea Zone 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 British collect 30 PUs (4 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,2,6,3,4,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : -0,17 Germans regular : 4,67 British regular : 2,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Southern France to 105 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 105 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 105 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 105 Sea Zone to Southern France Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Italians collect 6 PUs (2 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hitsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -32 Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -32 Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -32 Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Novgorod to Archangel 1 fighter moved from Karelia to Archangel 2 armour moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Karelia to Belarus 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Karelia to Belarus 1 mech_infantry moved from Baltic States to Belarus 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Bessarabia Germans attack with 4 armour and 2 mech_infantrys Russians defend with 1 armour Germans roll dice for 4 armour and 2 mech_infantrys in Bessarabia, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Western Ukraine Germans attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 4 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2,33 expected hits Russians roll dice for 1 artillery and 4 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 4 mech_infantrys Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 destroyer owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 battleship and 1 destroyer Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 artillery and 2 mech_infantrys Germans roll dice for 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1,50 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus 1 tactical_bomber owned by the Germans retreated Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Russians: 2 mech_infantrys Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Western Germany to France 1 aaGun moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Eastern Poland to Poland 5 armour moved from Eastern Poland to Poland 1 armour moved from Germany to Poland 2 armour moved from Baltic States to Poland 3 mech_infantrys moved from Germany to Poland 1 tactical_bomber moved from Belarus to Poland 1 fighter moved from Archangel to Karelia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 infantry placed in Novgorod 1 armour and 1 mech_infantry placed in Germany 1 artillery and 1 infantry placed in Germany 1 artillery and 1 infantry placed in Southern France 1 artillery and 1 infantry placed in France Germans undo move 5. 1 artillery placed in Western Germany 1 infantry placed in Southern France Germans undo move 7. 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,83 Germans regular : -1,17 British regular : -1,00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 3 infantry moved from Buyant-Uhaa to Chahar 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia 1 artillery moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 artillery moved from Belarus to Eastern Poland 1 mech_infantry moved from Smolensk to Eastern Poland 3 mech_infantrys moved from Smolensk to Baltic States 1 armour moved from Smolensk to Western Ukraine 1 armour moved from Smolensk to Archangel 1 armour moved from Smolensk to Archangel 2 armour moved from Smolensk to Novgorod 1 mech_infantry moved from Smolensk to Eastern Poland 5 mech_infantrys moved from Smolensk to Novgorod 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Trans-Jordan to Egypt Combat - Russians Battle in Novgorod Russians attack with 2 armour and 5 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour and 5 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 armour Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Baltic States Russians attack with 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 3 mech_infantrys in Baltic States, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 mech_infantrys in Baltic States, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 armour, 1 artillery and 3 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Western Ukraine, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Bessarabia Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 4 armour and 2 mech_infantrys Germans roll AA dice in Bessarabia : 1/2 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun, 4 armour and 2 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2,67 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bessarabia 1 tactical_bomber owned by the Russians retreated 1 artillery owned by the Russians retreated to Ukraine Germans win with 4 armour remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter, 2 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 2 mech_infantrys Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Russia to Bryansk 5 mech_infantrys moved from Russia to Bryansk 1 armour moved from Belarus to Bryansk 2 aaGuns moved from Buyant-Uhaa to Chahar Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans AA : 0,67 Germans regular : -2,33 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to India 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Yunnan 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 fighter moved from French Indo China to Kwangtung 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 artillery and 1 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Sakha to Buryatia 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 armour, 1 fighter and 1 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits, 2,83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits, 2,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry and 5 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3,33 expected hits UK_Pacific roll dice for 1 infantry and 5 mech_infantrys in India, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits, 2,83 expected hits UK_Pacific roll dice for 3 mech_infantrys in India, round 3 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese and 3 mech_infantrys owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 infantry and 5 mech_infantrys Non Combat Move - Japanese 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from Yunnan to 39 Sea Zone 2 bombers moved from India to French Indo China 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Kwangtung to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -0,33 Japanese regular : 4,17 UK_Pacific regular : -0,33 ANZAC regular : -0,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Western United States 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in 25 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 54 Sea Zone Americans attack with 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 1 bomber placed in Eastern United States 1 artillery placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Western United States 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in 25 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 54 Sea Zone Americans attack with 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 1 bomber placed in Eastern United States 1 artillery placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Karelia 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Caucasus to Ukraine 1 mech_infantry moved from Rostov to Ukraine 1 artillery moved from Iraq to Persia 6 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 2 submarines Italians defend with 1 destroyer, 2 fighters, 2 submarines and 1 transport Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 submarine owned by the Italians and 2 submarines owned by the British lost in 95 Sea Zone Italians win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for British: 2 submarines Casualties for Italians: 1 submarine Battle in Yugoslavia British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia Germans win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Battle in Karelia British attack with 1 bomber Germans defend with 1 fighter British roll dice for 1 bomber in Karelia, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 fighter in Karelia, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Karelia British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 bomber moved from Karelia to Novgorod 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt British undo move 2. 2 mech_infantrys placed in Egypt 1 transport placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Removing units owned by British from Malaya: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Removing units owned by British from Yunnan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,50 Italians regular : -0,00 Japanese regular : -1,67 Germans regular : 0,00 British regular : 1,17





