@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 4 bombers moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Philippines Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 submarine Italians defend with 1 destroyer, 3 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Italians win, taking Philippines from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in 104 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 5 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/7 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 8/14 hits, 7,33 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone 3 submarines owned by the Germans submerged Americans roll dice for 2 bombers in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 3 : 6/11 hits, 6,33 expected hits 1 carrier owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone Germans win with 2 battleships, 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -55 Casualties for Americans: 5 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Germans: 2 carriers and 2 destroyers Battle in 26 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Holland Belgium Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 18 Sea Zone to 33 Sea Zone 3 fighters moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Egypt to Iraq 2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 bombers moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 91 Sea Zone to 110 Sea Zone Combat - British British creates battle in territory 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer and 3 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in 110 Sea Zone British attack with 1 battleship, 3 bombers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Germans defend with 2 battleships, 1 carrier, 1 cruiser, 3 submarines and 3 transports British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 battleship, 3 bombers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 battleships, 1 carrier, 1 cruiser and 3 transports in 110 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 1 battleship owned by the British, 1 submarine owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 3 bombers, 2 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 5/8 hits, 4,83 expected hits Germans roll dice for 2 battleships and 3 transports in 110 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 2 battleships owned by the Germans and 3 transports owned by the Germans lost in 110 Sea Zone British win with 3 bombers, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 63 Casualties for British: 1 battleship, 1 destroyer, 1 fighter and 1 submarine Casualties for Germans: 2 battleships, 1 carrier, 1 cruiser, 3 submarines and 3 transports Battle in Holland Belgium British attack with 1 artillery and 1 infantry Germans defend with 5 fighters and 1 tactical_bomber British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 5 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 3,83 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 fighter Battle in India British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 armour and 2 mech_infantrys in India, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 3 bombers moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom 1 armour moved from Northwest Persia to Iraq Place Units - British 2 destroyers placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt British undo move 4. 3 infantry placed in Normandy Bordeaux Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : 5,00 Japanese regular : -0,67 Italians regular : -0,83 Germans regular : 0,83 British regular : -1,50 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 13 PUs; Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Northern Italy to Yugoslavia Combat - Italians Non Combat Move - Italians Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Malaya to Shan State Combat - ANZAC Battle in Kwangtung ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung ANZAC win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State ANZAC attack with 4 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 infantry in Shan State, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 infantry in Shan State, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 infantry in Shan State, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 2 infantry in Shan State, round 7 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Malaya to Shan State Combat - ANZAC Battle in Kwangtung ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung ANZAC win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State ANZAC attack with 4 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 infantry in Shan State, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 infantry in Shan State, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 infantry in Shan State, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 2 infantry in Shan State, round 7 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,33 -
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 armour moved from Greece to Romania 1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 artillery moved from Timguska to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 5 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 2 tactical_bombers moved from Rostov to Turkmenistan 1 mech_infantry moved from Kazakhstan to Tsinghai 3 artilleries moved from Kazakhstan to Tsinghai 2 artilleries moved from Kazakhstan to Turkmenistan 5 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Russia to Samara 1 mech_infantry moved from Nenetsia to Novosibirsk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to 110 Sea Zone Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 armour moved from Greece to Romania 1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 artillery moved from Timguska to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 5 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 2 tactical_bombers moved from Rostov to Turkmenistan 1 mech_infantry moved from Kazakhstan to Tsinghai 3 artilleries moved from Kazakhstan to Tsinghai 2 artilleries moved from Kazakhstan to Turkmenistan 5 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Russia to Samara 1 mech_infantry moved from Nenetsia to Novosibirsk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,50 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/7 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Tsinghai Germans attack with 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 4 infantry Germans roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits, 2,50 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Chinese lost in Tsinghai Germans roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Germans: 1 artillery Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters, 3 submarines and 2 tactical_bombers British defend with 2 destroyers and 1 transport Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits British roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the British and 1 transport owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 4 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for British: 2 destroyers and 1 transport Battle in Northwest Persia Germans attack with 6 armour, 3 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 3,83 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Turkmenistan Germans attack with 2 artilleries and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 artilleries and 2 tactical_bombers in Turkmenistan, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Turkmenistan to Kazakhstan 2 aaGuns moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Tsinghai to Kazakhstan 1 fighter moved from Tsinghai to Kazakhstan 2 bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 3 carriers and 2 destroyers placed in 112 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in France 1 infantry placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 infantry placed in France Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Russians regular : -0,33 Germans regular : -1,17 British regular : -2,67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Burma to India 1 tactical_bomber moved from Yunnan to India 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to 37 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 4 fighters moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship, 1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 18 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 armour and 2 mech_infantrys in India, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 3 : 3/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in India Japanese captures 19PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from Burma to Yunnan 4 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 bomber moved from India to French Indo China 1 infantry moved from Manchuria to Korea Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,50 UK_Pacific regular : -0,33 -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Southern France Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win, taking Southern France from Germans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Kwangtung Americans roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1,00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Kwangtung, round 4 : 0/3 hits, 1,00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Kwangtung Americans roll dice for 2 artilleries in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 5 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 2 artilleries in Kwangtung, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 6 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win with 4 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in 35 Sea Zone Japanese defend with 1 submarine Battle in 110 Sea Zone Americans attack with 2 destroyers and 1 transport Germans defend with 3 submarines Americans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 2/2 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans winJapanese win with 1 submarine remaining with 2 submarines remaining. Battle score for attacker is -17 Casualties for Americans: 2 destroyers and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -4,50 Japanese regular : -2,67 Germans regular : 3,00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 bombers moved from United Kingdom to 95 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone Combat - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Southern France Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win, taking Southern France from Germans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Kwangtung Americans roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 1,00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Kwangtung, round 4 : 0/3 hits, 1,00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Kwangtung Americans roll dice for 2 artilleries in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 5 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 2 artilleries in Kwangtung, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 6 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win with 4 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in 35 Sea Zone Japanese defend with 1 submarine Battle in 110 Sea Zone Americans attack with 2 destroyers and 1 transport Germans defend with 3 submarines Americans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 2/2 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans winJapanese win with 1 submarine remaining with 2 submarines remaining. Battle score for attacker is -17 Casualties for Americans: 2 destroyers and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 bombers moved from United Kingdom to 95 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 3 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 carrier and 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/5 hits, 3,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win with 3 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Battle in Northwest Persia British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Germans defend with 2 aaGuns, 6 armour, 3 infantry and 2 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 aaGuns, 6 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 4/11 hits, 4,67 expected hits 1 aaGun owned by the Germans, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia British roll dice for 1 armour and 1 artillery in Northwest Persia, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 aaGun, 6 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 7/11 hits, 4,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Northwest Persia Germans win with 1 aaGun, 6 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - British 3 bombers moved from 95 Sea Zone to Malta Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -4,50 Italians regular : -0,50 Japanese regular : -2,67 Germans regular : 4,67 British regular : 1,83 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 3 infantry moved from Poland to Baltic States 2 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Poland to Baltic States 1 fighter moved from Slovakia Hungary to Baltic States 1 bomber moved from Germany to Eastern Poland 1 bomber moved from Germany to Bessarabia 2 mech_infantrys moved from Western Germany to Southern France 3 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to Southern France 1 tactical_bomber moved from Germany to Southern France 2 artilleries moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 3 infantry moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 3 infantry moved from Poland to Baltic States 2 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Poland to Baltic States 1 fighter moved from Slovakia Hungary to Baltic States 1 bomber moved from Germany to Eastern Poland 1 bomber moved from Germany to Bessarabia 2 mech_infantrys moved from Western Germany to Southern France 3 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to Southern France 1 tactical_bomber moved from Germany to Southern France 2 artilleries moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 3 infantry moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in 111 Sea Zone Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Bessarabia Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bessarabia 1 bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 1/10 hits, 3,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits 1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 : 4/7 hits, 2,50 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Baltic States Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 : 4/17 hits, 5,83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 4/14 hits, 5,33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3,33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 2/10 hits, 4,33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2,00 expected hits 1 armour owned by the French, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 6 armour and 2 artilleries in France, round 5 : 3/8 hits, 3,67 expected hits French roll dice for 1 armour and 1 fighter in France, round 5 : 1/2 hits, 1,17 expected hits 1 artillery owned by the Germans, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 artillery remaining. Battle score for attacker is 19 Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Eastern Poland Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber moved from Bessarabia to Germany 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from Baltic States to Slovakia Hungary 1 tactical_bomber moved from Baltic States to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Slovakia Hungary 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 2 tactical_bombers moved from 111 Sea Zone to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Northern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Germany to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Germans collect 43 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -1,50 Neutral_Allies regular : 1,00 Russians regular : 0,67 Germans regular : -8,67 British regular : -0,33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2,33 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 infantry moved from Archangel to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Russia to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 6 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia 3 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Buryatia 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 armour and 1 artillery placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,00 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Japan to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Manchuria to Amur 4 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Japan to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Manchuria to Amur 4 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 3/11 hits, 5,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2,00 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship and 1 destroyer Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 18 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship and 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated 2 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kwangsi Chinese win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 5 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Chahar 1 fighter moved from Korea to Manchuria 2 bombers moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Caroline Islands 1 infantry moved from Siam to French Indo China Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,17 Japanese regular : -1,67 UK_Pacific regular : 0,33 British regular : -0,67





