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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 bomber placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 5.
Americans undo move 4.
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 armour moved from Persia to Caucasus
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Java to Shan State
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Java to 43 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from West India to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Northern Italy
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
British roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from 43 Sea Zone to Celebes
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from 97 Sea Zone to Gibraltar
1 fighter moved from Greece to 97 Sea Zone
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea Zone
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 1,00
Italians regular : 0,67
Japanese regular : -2,00
Germans regular : 0,33
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 0/5 hits, 1,83 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 3 : 1/5 hits, 1,83 expected hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,4,2,4
Italians collect 6 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -1,67
Russians regular : 0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Tunisia to Algeria
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
9 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Karelia to Novgorod
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
9 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Smolensk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2,33 expected hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 3 fighters and 1 submarine; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 91 Sea Zone, round 2 : 3/9 hits, 4,83 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 5 fighters in 91 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the French, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
2 submarines owned by the Germans submerged
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits
Americans roll dice for 3 fighters in 91 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for British: 3 fighters and 1 submarine
Casualties for French: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,17 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 9 armour
British defend with 4 armour and 2 mech_infantrys
Germans roll dice for 9 armour in Caucasus, round 2 : 7/9 hits, 4,50 expected hits
Russians roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
2 mech_infantrys owned by the British, 2 armour owned by the Germans and 4 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour
Casualties for British: 4 armour and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Archangel to Ukraine
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,2,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -3,00
Russians regular : 0,17
Germans regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 tactical_bombers moved from Russia to Caucasus
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
5 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - Russians
Battle in Caucasus
Russians attack with 2 artilleries, 1 infantry and 2 tactical_bombers
Germans defend with 7 armour
Russians roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 7 armour in Caucasus, round 2 : 4/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Caucasus
1 tactical_bomber owned by the Russians retreated
Germans win with 5 armour remaining. Battle score for attacker is -10
Casualties for Russians: 2 artilleries, 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 1 armour and 5 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour and 5 infantry in Archangel, round 2 : 3/6 hits, 1,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 5 infantry in Archangel, round 3 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 7 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 8 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 9 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 9 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
2 aaGuns moved from Vologda to Russia
1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
4 infantry moved from Samara to Kazakhstan
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1,50
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 bomber moved from Jehol to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Kiangsu to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 fighter and 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 3/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the British and 2 infantry owned by the British lost in Celebes
Japanese roll dice for 2 fighters and 2 tactical_bombers in Celebes, round 3 : 1/4 hits, 2,33 expected hits
UK_Pacific roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Celebes
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 3,17 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Chinese: 6 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 2/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 2,67
Americans regular : 0,33
Japanese regular : 1,67
UK_Pacific regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Germans defend with 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans submerged
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 bomber, 2 destroyers and 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Germans defend with 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans submerged
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 bomber, 2 destroyers and 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Burma to Shan State
1 bomber moved from India to Caucasus
1 mech_infantry moved from India to Shan State
2 infantry moved from India to Burma
1 armour moved from India to Burma
1 bomber moved from Egypt to Caucasus
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Shan State
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour
British roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 3,17 expected hits
Germans roll dice for 5 armour in Caucasus, round 2 : 3/5 hits, 2,50 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Caucasus
1 tactical_bomber owned by the British and 2 bombers owned by the British retreated
Germans win with 3 armour remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 tactical_bomber moved from Caucasus to Kazakhstan
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Caucasus to Syria
1 bomber moved from Caucasus to Persia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 bomber placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -1,00
Japanese regular : -0,67
Germans regular : -0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 artillery
Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 98 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
3 mech_infantrys moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Rostov to Tambov
2 fighters and 2 tactical_bombers moved from Ukraine to Archangel
1 artillery and 4 infantry moved from Novgorod to Archangel
1 artillery moved from Smolensk to Bryansk
3 artilleries and 3 infantry moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 artilleries, 3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Romania
4 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Gibraltar
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 3,17 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 9 artilleries, 9 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 9 artilleries, 9 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/20 hits, 6,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber
Germans roll dice for 3 armour and 3 mech_infantrys in Tambov, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 3 armour and 2 mech_infantrys in Tambov, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 4 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 tactical_bomber in Tambov, round 4 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 11
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Archangel
Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Archangel, round 2 : 4/9 hits, 3,50 expected hits
Russians roll dice for 1 armour and 4 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Archangel, round 3 : 3/8 hits, 3,33 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 4 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : -3,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 armour
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 armour in Tambov, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 armour in Tambov, round 4 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Tambov, round 5 : 2/2 hits, 1,00 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win with 2 armour remaining. Battle score for attacker is -8
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 artilleries moved from Russia to Samara
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 aaGun moved from French Indo China to Yunnan
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun moved from Anhwe to Hunan
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -0,33
UK_Pacific AA : -0,17
UK_Pacific regular : 1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -33
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 submarines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 artillery moved from Algeria to Morocco
Place Units - Americans
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Japanese regular : -0,33
Germans regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Shensi
5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,67