@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsNothing to see here - Martin / Harry testing
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in 92 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone 1 fighter owned by the Americans retreated Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 cruiser and 1 submarine Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Americans undo move 2. 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery moved from Hunan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 artillery and 7 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Szechwan 3 armour moved from Egypt to Trans-Jordan Combat - British Battle in Szechwan British attack with 1 bomber Japanese defend with 1 artillery British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 92 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters Italians defend with 1 battleship, 1 cruiser and 2 transports British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 36 Casualties for British: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 2 transports Battle in Shan State British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 3,33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to Shan State 3 infantry moved from India to Burma 1 fighter moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour moved from Quebec to New Brunswick Nova Scotia 2 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 fighter and 1 tactical_bomber moved from Egypt to Algeria 1 bomber moved from Szechwan to India Place Units - British 1 factory_minor placed in Persia 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,1,4,3,2,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Japanese regular : 0,67 Italians regular : 1,17 British regular : 2,17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Bessarabia 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Greece 1 fighter moved from 93 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1,33 Russians regular : -1,00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod 7 armour and 2 infantry moved from Baltic States to Belarus 5 artilleries moved from Eastern Poland to Belarus 9 infantry moved from Eastern Poland to Belarus 3 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Yugoslavia to Greece 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Germany to Southern France 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Germany to Southern France 3 infantry moved from Finland to Karelia 1 artillery and 1 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 artilleries and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits, 2,17 expected hits Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Western Ukraine Germans attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/10 hits, 3,67 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 4/9 hits, 3,50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 7 armour, 5 artilleries and 11 infantry Russians defend with 2 infantry and 5 mech_infantrys Germans roll dice for 7 armour, 5 artilleries and 11 infantry in Belarus, round 2 : 4/23 hits, 7,83 expected hits Russians roll dice for 2 infantry and 5 mech_infantrys in Belarus, round 2 : 2/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 7 armour, 5 artilleries and 9 infantry in Belarus, round 3 : 4/21 hits, 7,50 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 3 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry and 5 mech_infantrys Battle in Southern France Germans attack with 1 artillery, 2 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Southern France, round 2 : 2/5 hits, 2,17 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 102 Sea Zone 2 bombers moved from Southern France to Western Germany 2 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 aaGun moved from Baltic States to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 artillery and 5 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 3 artilleries and 3 infantry moved from Germany to Poland 2 tactical_bombers moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland Place Units - Germans 2 destroyers and 1 submarine placed in 110 Sea Zone 1 infantry placed in Western Germany 2 infantry placed in France 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -2,00 Germans regular : -8,17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 2 infantry moved from Northwest Persia to Iraq Combat - Russians Battle in Western Ukraine Russians attack with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 4 infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 artillery Casualties for Germans: 1 artillery and 4 infantry Battle in Iraq Russians attack with 2 infantry Neutral_Axis defend with 1 infantry Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Rostov to Russia 1 mech_infantry moved from Ukraine to Russia 1 artillery moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 3 armour moved from Bryansk to Russia 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns moved from Bryansk to Russia 1 mech_infantry moved from Russia to Smolensk Place Units - Russians 1 artillery and 1 tactical_bomber placed in Russia 3 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 1,50 Neutral_Axis regular : -1,33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Kwangsi Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 54 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 2 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for ANZAC: 1 destroyer, 2 fighters and 1 transport Battle in Shan State Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 artillery and 6 infantry British roll AA dice in Shan State : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/11 hits, 5,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 6 infantry in Shan State, round 2 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 : 6/9 hits, 4,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun, 1 artillery and 6 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from 54 Sea Zone to Caroline Islands 1 aaGun moved from Kiangsi to Kwangsi 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Manchuria to Jehol 1 bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,33 British AA : -0,50 UK_Pacific regular : -0,33 ANZAC regular : -1,67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from 91 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 102 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Tunisia to Algeria 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50 Germans regular : -1,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 unit repaired. 1 bomber moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 1 artillery moved from India to Burma 1 bomber moved from India to 36 Sea Zone 2 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Caucasus 2 armour moved from Trans-Jordan to Northwest Persia 2 armour moved from Trans-Jordan to Persia Combat - BritishCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 unit repaired. 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Northern Italy 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 armour moved from Trans-Jordan to Persia 2 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Eastern Persia to West India 1 bomber moved from India to 36 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - BritishCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from 91 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 102 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Tunisia to Algeria 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Northern Italy 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 armour moved from Trans-Jordan to Persia 2 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Eastern Persia to West India 1 bomber moved from India to 36 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Northern Italy British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major Italians roll AA dice in Northern Italy : 0/2 hits, 0,33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from Northern Italy to 97 Sea Zone 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Malta Place Units - British 2 transports placed in 81 Sea Zone 1 submarine placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,1,4,6,5,6,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Italians regular : -0,50 Japanese regular : -0,50 Germans regular : -1,33 British regular : -0,67 Italians AA : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from 91 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 102 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Tunisia to Algeria 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Northern Italy 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 armour moved from Trans-Jordan to Persia 2 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Eastern Persia to West India 1 bomber moved from India to 36 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Northern Italy British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major Italians roll AA dice in Northern Italy : 0/2 hits, 0,33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from Northern Italy to 97 Sea Zone 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Malta Place Units - British 2 transports placed in 81 Sea Zone 1 submarine placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,1,4,6,5,6,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Italians regular : -0,50 Japanese regular : -0,50 Germans regular : -1,33 British regular : -0,67 Italians AA : -0,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Greece to Northern Italy 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Italy Italians attack with 2 fighters and 3 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine 1 armour owned by the Italians retreated to Bessarabia Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,2,3,6 Italians collect 2 PUs (4 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,83 British regular : 2,00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 battleship moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 battleship moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





