@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 5/6 hits, 2,17 expected hits
1 bomber owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery, 1 bomber and 3 infantry
Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,83
Russians regular : 0,00
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French West Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 mech_infantrys moved from Romania to Belarus
1 armour moved from Romania to Belarus
2 bombers moved from Western Germany to Belarus
8 armour moved from Romania to Baltic States
1 artillery and 8 infantry moved from Poland to Baltic States
4 fighters and 4 tactical_bombers moved from Western Germany to Baltic States
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 mech_infantrys moved from Romania to Belarus
1 armour moved from Romania to Belarus
2 bombers moved from Western Germany to Belarus
8 armour moved from Romania to Baltic States
1 artillery and 8 infantry moved from Poland to Baltic States
4 fighters and 4 tactical_bombers moved from Western Germany to Baltic States
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Baltic States
Germans attack with 8 armour, 1 artillery, 4 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys
Russians roll AA dice in Baltic States : 0/6 hits, 1,00 expected hits
Germans roll dice for 8 armour, 1 artillery, 4 fighters, 8 infantry and 4 tactical_bombers in Baltic States, round 2 : 14/25 hits, 10,50 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/21 hits, 7,50 expected hits
12 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
Germans roll dice for 8 armour, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers in Baltic States, round 3 : 11/21 hits, 9,83 expected hits
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Baltic States, round 3 : 2/9 hits, 3,50 expected hits
4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 6 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 13 infantry and 4 mech_infantrys
Battle in Belarus
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 3 armour
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Belarus, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits
2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 armour
Non Combat Move - Germans
2 bombers moved from Belarus to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
3 artilleries and 10 infantry moved from Romania to Eastern Poland
1 aaGun, 3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 artillery and 5 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 2 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from Baltic States to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Southern France to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 armour, 3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : -5,00
Germans regular : 3,17
Russians AA : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Ukraine to Belarus
Combat - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Ukraine to Belarus
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 2 transports in 113 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 32
Casualties for Germans: 1 destroyer, 1 fighter and 2 transports
Battle in Belarus
Russians attack with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/10 hits, 2,83 expected hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 aaGun moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : 0,17
Germans regular : -1,50
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
2 fighters moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
2 artilleries moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 bomber and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2,33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 bomber and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 3,33
Japanese regular : -2,50
UK_Pacific regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 fighter and 1 submarine
Italians defend with 1 battleship, 2 cruisers and 2 transports
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 fighter owned by the Americans retreated
Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 cruiser and 1 submarine
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
1 artillery moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 fighter and 1 submarine
Italians defend with 1 battleship, 2 cruisers and 2 transports
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 fighter owned by the Americans retreated
Italians win, taking Southern France from Germans with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 cruiser and 1 submarine
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
1 artillery moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 artillery and 7 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Szechwan
3 armour moved from Egypt to Trans-Jordan
Combat - British
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
Italians defend with 1 battleship, 1 cruiser and 2 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the British
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 36
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Battle in Shan State
British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to Shan State
3 infantry moved from India to Burma
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour moved from Quebec to New Brunswick Nova Scotia
2 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
1 bomber moved from Szechwan to India
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,1,4,3,2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,67
Japanese regular : 0,67
Italians regular : 1,17
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Bessarabia
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Greece
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
7 armour and 2 infantry moved from Baltic States to Belarus
5 artilleries moved from Eastern Poland to Belarus
9 infantry moved from Eastern Poland to Belarus
3 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Germany to Southern France
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Germany to Southern France
3 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits, 2,17 expected hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/10 hits, 3,67 expected hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 4/9 hits, 3,50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 7 armour, 5 artilleries and 11 infantry
Russians defend with 2 infantry and 5 mech_infantrys
Germans roll dice for 7 armour, 5 artilleries and 11 infantry in Belarus, round 2 : 4/23 hits, 7,83 expected hits
Russians roll dice for 2 infantry and 5 mech_infantrys in Belarus, round 2 : 2/7 hits, 2,33 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 7 armour, 5 artilleries and 9 infantry in Belarus, round 3 : 4/21 hits, 7,50 expected hits
Russians roll dice for 3 mech_infantrys in Belarus, round 3 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 5 mech_infantrys
Battle in Southern France
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Southern France, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
2 bombers moved from Southern France to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
Place Units - Germans
2 destroyers and 1 submarine placed in 110 Sea Zone
1 infantry placed in Western Germany
2 infantry placed in France
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : -2,00
Germans regular : -8,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Northwest Persia to Iraq
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 artillery
Casualties for Germans: 1 artillery and 4 infantry
Battle in Iraq
Russians attack with 2 infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Rostov to Russia
1 mech_infantry moved from Ukraine to Russia
1 artillery moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 1 tactical_bomber placed in Russia
3 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,50
Neutral_Axis regular : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Kwangsi
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
2 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 destroyer, 2 fighters and 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 6 infantry
British roll AA dice in Shan State : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/11 hits, 5,00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 6 infantry in Shan State, round 2 : 2/7 hits, 2,33 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 : 6/9 hits, 4,50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 6 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
1 aaGun moved from Kiangsi to Kwangsi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Manchuria to Jehol
1 bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,33
British AA : -0,50
UK_Pacific regular : -0,33
ANZAC regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters moved from 91 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 102 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Tunisia to Algeria
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,50
Germans regular : -1,33