@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to 41 Sea Zone
1 artillery and 2 infantry moved from Siam to Shan State
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 4 artilleries and 4 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to 41 Sea Zone
1 artillery and 2 infantry moved from Siam to Shan State
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 4 artilleries and 4 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 aaGun, 4 artilleries and 4 infantry in Shan State, round 2 : 3/8 hits, 2,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State
UK_Pacific win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Formosa
1 tactical_bomber moved from 41 Sea Zone to Java
Place Units - Japanese
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,17
UK_Pacific regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Western United States to 10 Sea Zone
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans lost in Yakut S.S.R.
Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 artilleries moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Yakut S.S.R. to Korea
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser placed in 6 Sea Zone
2 armour placed in Korea
1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,67
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Anhwe to Kweichow
5 artilleries and 1 infantry moved from Chahar to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Yunnan
3 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Western United States to 10 Sea Zone
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans lost in Yakut S.S.R.
Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 artilleries moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Yakut S.S.R. to Korea
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser placed in 6 Sea Zone
2 armour placed in Korea
1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Anhwe to Kweichow
5 artilleries and 1 infantry moved from Chahar to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Yunnan
3 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from India to Eastern Persia
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
4 artilleries and 1 infantry moved from Shan State to Burma
Combat - British
Battle in Eastern Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery and 1 fighter in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
1 fighter moved from Eastern Persia to India
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Tobruk to Libya
1 aaGun moved from Scotland to United Kingdom
Place Units - British
2 artilleries and 1 infantry placed in Quebec
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,33
Germans regular : -1,00
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Persia to Eastern Persia
1 armour moved from Alexandria to Libya
Italians take Tobruk from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to 80 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Persia
Italians attack with 1 armour
British defend with 1 artillery
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Libya
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
Italians attack with 1 armour and 1 tactical_bomber
British defend with 2 armour and 1 fighter
Italians roll dice for 1 armour and 1 tactical_bomber in Belgian Congo, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 armour and 1 fighter in Belgian Congo, round 2 : 2/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 1 tactical_bomber
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Persia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to India
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Szechwan
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 tactical_bomber
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 tactical_bomber in Java, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in Java, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in Java, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in Java, round 5 : 1/1 hits, 0,50 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in French Indo China
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers, 9 destroyers, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Finland to Novgorod
2 infantry moved from Russia to Samara
1 bomber moved from Japan to Korea
1 armour and 4 mech_infantrys moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
2 artilleries moved from Persia to Eastern Persia
1 armour moved from Egypt to Kenya
Germans take Kenya from British
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to France
1 armour moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
4 infantry moved from Denmark to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Holland Belgium to Western Germany
Combat - Germans
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0,17 expected hits
Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Korea causes 5 damage total.
Battle in Eastern Persia
Germans attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/13 hits, 4,33 expected hits
British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/15 hits, 6,50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 carriers, 8 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 tactical_bomber moved from Western Germany to France
5 bombers moved from Western Germany to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 bomber moved from Korea to Japan
Place Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
4 transports placed in 113 Sea Zone
1 destroyer placed in 93 Sea Zone
1 armour and 1 mech_infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans AA : -0,17
Germans regular : -1,83
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Ulaanbaatar to Dzavhan
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Formosa to Japan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Philippines
Place Units - Japanese
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,4,4
Japanese collect 15 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 artilleries moved from 96 Sea Zone to Libya
3 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
2 armour moved from Korea to Buryatia
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 armour
Americans roll dice for 3 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 battleship, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 carrier and 2 transports placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : 0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
5 artilleries moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Burma to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
1 infantry placed in Shensi
2 artilleries placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 artilleries moved from 96 Sea Zone to Libya
3 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
2 armour moved from Korea to Buryatia
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 armour
Americans roll dice for 3 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 battleship, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 carrier and 2 transports placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
5 artilleries moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Burma to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
1 infantry placed in Shensi
2 artilleries placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to Kenya
3 infantry moved from India to West India
1 fighter moved from India to West India
1 infantry moved from Siam to Shan State
4 artilleries moved from Burma to India
1 infantry moved from Burma to India
Combat - British
Battle in West India
British attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in West India, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Kenya to Tanganyika Territory
1 fighter moved from West India to India
1 aaGun moved from Burma to India
3 aaGuns moved from United Kingdom to Scotland
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in Quebec
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : 0,17
Germans regular : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
2 artilleries moved from Egypt to Alexandria
1 fighter moved from Persia to Egypt
Combat - Italians
Battle in Kenya
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1,17
British regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Szechwan to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Szechwan
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Szechwan to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Szechwan
Combat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles to create a battle in territory 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 tactical_bomber
ANZAC roll dice for 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 harbour
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter and 1 infantry placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Germans
Germans buy nothing; Remaining resources: 111 PUs;
Combat Move - Germans
2 bombers moved from France to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers; Italians loiter and taunt
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Germans roll dice for 2 bombers in 95 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 destroyers, 5 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Eire
1 infantry moved from 119 Sea Zone to Eire
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from France to 96 Sea Zone
1 bomber moved from Japan to Korea
2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
5 destroyers moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from France to Sardinia
2 bombers moved from France to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 destroyers moved from 110 Sea Zone to 104 Sea Zone
3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Eastern Persia to West India
2 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Combat - Germans
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0,17 expected hits
Bombing raid in Korea rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 96 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Eire
Battle in Scotland
Germans attack with 2 infantry
British defend with 3 aaGuns and 1 airfield
3 aaGuns owned by the British lost in Scotland
Germans win, taking Eire from Neutral_Allies, taking Scotland from British with 2 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Battle in 104 Sea Zone
Germans attack with 3 carriers, 10 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 carriers, 10 destroyers, 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 8/16 hits, 6,83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win, taking United Kingdom from British with 3 carriers, 10 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sardinia: 2 bombers
EDIT: Adding units owned by Germans to Sardinia: 2 bombers
EDIT: Turning off Edit Mode
Battle in West India
Germans attack with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/10 hits, 2,50 expected hits
UK_Pacific roll dice for 3 infantry in West India, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to France
2 bombers moved from Sardinia to France
1 bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from West India to Persia
1 bomber moved from 96 Sea Zone to France
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Denmark to Western Germany
Place Units - Germans
1 destroyer placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 armour and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Volgograd
3 submarines placed in 105 Sea Zone
2 destroyers, 3 submarines and 1 transport placed in 112 Sea Zone
1 bomber placed in France
1 mech_infantry placed in Volgograd
Germans undo move 8.
1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 80 PUs (3 lost to blockades); end with 105 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 119 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 139 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Americans AA : -0,17
UK_Pacific regular : -1,00
Germans regular : 1,33
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 17 to 18
EDIT: Adding units owned by British to Egypt: 1 factory_minor
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Alexandria: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 17 to 18
EDIT: Adding units owned by British to Egypt: 1 factory_minor
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Alexandria: 1 armour
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to Southern France
2 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 103 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :