@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter French defend with 1 cruiser Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits French roll dice for 1 cruiser in 98 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone French win with no units remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry; French defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Holland Belgium 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery placed in Northern Italy 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : -0,50 Italians regular : 0,67 British regular : -0,67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 6 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Bryansk 3 mech_infantrys moved from Ukraine to Rostov 9 mech_infantrys moved from Eastern Poland to Bryansk 1 armour, 3 infantry and 10 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 tactical_bombers moved from Novgorod to Bryansk Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,83 expected hits
Combat Hit Differential Summary :
British AA : -0,50 Germans regular : 2,17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 6 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Bryansk 3 mech_infantrys moved from Ukraine to Rostov 9 mech_infantrys moved from Eastern Poland to Bryansk 1 armour, 3 infantry and 10 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 tactical_bombers moved from Novgorod to Bryansk Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,83 expected hits Americans roll dice for 1 aaGun, 1 fighter, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 3 bombers in Normandy Bordeaux, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 1,00 expected hits 1 bomber owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for British: 1 aaGun, 1 fighter and 1 infantry Battle in Bryansk Germans attack with 7 armour, 2 artilleries, 3 infantry, 25 mech_infantrys and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 7 armour, 2 artilleries, 3 infantry, 25 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 13/40 hits, 11,17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 2 artilleries, 1 infantry, 25 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Bryansk to Novgorod 1 fighter moved from Volgograd to Rostov 1 aaGun moved from Ukraine to Rostov 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 1 tactical_bomber moved from Volgograd to Rostov 2 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 2 bombers moved from Normandy Bordeaux to Slovakia Hungary Place Units - Germans 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 artillery and 1 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany Germans undo move 5. 2 infantry placed in Germany 1 infantry placed in France 1 infantry placed in Germany 1 artillery and 1 mech_infantry placed in Western Germany Germans undo move 4. Germans undo move 7. 2 artilleries placed in France 1 infantry and 1 mech_infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Germany Germans undo move 6. Germans undo move 2. 2 mech_infantrys placed in Novgorod 1 armour and 2 artilleries placed in Germany Germans undo move 8. 1 armour and 2 artilleries placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 British AA : -0,50 Russians regular : 0,33 Germans regular : 3,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Urals 2 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 armour, 4 artilleries and 8 infantry moved from Russia to Samara 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Samara 1 fighter moved from Volgograd to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery and 1 infantry moved from Shan State to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 2 infantry moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Amur 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3,00 expected hits Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,17 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,83 UK_Pacific regular : 1,67 Russians regular : 0,00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery and 1 infantry moved from Shan State to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 2 infantry moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Amur 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3,00 expected hits Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,17 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,83 UK_Pacific regular : 1,67 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery and 1 infantry moved from Shan State to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 2 infantry moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Amur 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3,00 expected hits Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,17 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the ANZAC submerged Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 tactical_bomber moved from Jehol to Japan 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to Manchuria 1 fighter moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from Malaya to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 2 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Japanese regular : 3,67 ANZAC regular : -0,33 UK_Pacific regular : 1,67 Russians regular : 0,00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 tactical_bomber moved from Buryatia to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 5 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Americans roll dice for 1 bomber and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Soviet Far East 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 battleship and 2 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 4 artilleries and 4 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol Combat - Chinese Battle in Jehol Chinese attack with 4 artilleries, 1 fighter and 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Jehol, round 2 : 2/9 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Jehol to Kweichow Place Units - Chinese 3 artilleries and 1 infantry placed in Jehol Chinese undo move 1. 1 artillery and 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 tactical_bomber moved from Buryatia to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 5 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Americans roll dice for 1 bomber and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Soviet Far East 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 battleship and 2 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 4 artilleries and 4 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol Combat - Chinese Battle in Jehol Chinese attack with 4 artilleries, 1 fighter and 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Jehol, round 2 : 2/9 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Jehol to Kweichow Place Units - Chinese 3 artilleries and 1 infantry placed in Jehol Chinese undo move 1. 1 artillery and 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Algeria to Libya 1 fighter moved from Algeria to Libya 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from India to 43 Sea Zone 2 infantry moved from Burma to Shan State 1 infantry moved from Siam to Shan State 1 fighter moved from India to Shan State 1 artillery and 6 infantry moved from India to Burma 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 artilleries and 2 infantry moved from Persia to Iraq 1 tactical_bomber moved from United Kingdom to Algeria Combat - British Battle in 43 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 3 artilleries and 3 infantry Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 3 artilleries and 3 infantry in Iraq, round 2 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 1/5 hits, 1,83 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 3 artilleries and 2 infantry in Iraq, round 3 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 3/3 hits, 1,17 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the British lost in Iraq British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits 1 artillery owned by the British lost in Iraq Italians win with 1 armour remaining. Battle score for attacker is -8 Casualties for British: 3 artilleries and 3 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour and 1 fighter Italians defend with 1 artillery British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Libya to Malta 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 aaGun moved from India to Burma 1 fighter moved from 43 Sea Zone to Borneo 1 fighter moved from Shan State to India Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,67 Italians regular : 0,83 Japanese regular : 1,00 Germans regular : 0,67 British regular : -1,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry EDIT: Removing units owned by British from Kenya: 2 infantry EDIT: Turning off Edit Mode Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Iraq to Syria Italians take Syria from French 1 armour moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to France 2 artilleries moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Italians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 55 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 10 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 carrier 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6 ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 55 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 10 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 carrier 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6 ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Slovakia Hungary to Normandy Bordeaux 1 mech_infantry moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians 2 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 10 mech_infantrys moved from Bryansk to Russia 2 fighters and 2 tactical_bombers moved from Rostov to Russia 1 mech_infantry moved from Rostov to Northwest Persia 2 mech_infantrys moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Bryansk to Volgograd 1 armour moved from Bryansk to Tambov 1 armour moved from Bryansk to Caucasus 4 mech_infantrys moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Volgograd 2 tactical_bombers moved from Novgorod to 115 Sea Zone Combat - Germans Battle in Russia Germans attack with 1 armour, 2 fighters, 14 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 8 infantry Germans roll dice for 1 armour, 2 fighters, 14 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 7/19 hits, 5,17 expected hits Russians roll dice for 8 infantry in Russia, round 2 : 3/8 hits, 2,67 expected hits 7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 1 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 3/16 hits, 4,67 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 8 infantry Battle in Tambov Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1,50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 3 : 1/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Smolensk, round 2 : 0/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 4 mech_infantrys in Smolensk, round 3 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 2 tactical_bombers in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry British defend with 4 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 2 bombers owned by the Germans retreated Americans win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 tactical_bomber moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 aaGun moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Western Germany to Denmark Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Southern France 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany 1 armour and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Denmark: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Denmark: 1 infantry EDIT: Turning off Edit Mode Germans undo move 5. 1 infantry placed in Germany 1 infantry placed in Germany Germans undo move 4. 1 fighter and 1 mech_infantry placed in Germany 1 armour placed in Germany 2 armour and 2 artilleries placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 2,83 Germans regular : -2,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy 3 infantry moved from Samara to Tambov 2 artilleries moved from Samara to Tambov 1 fighter moved from Samara to Tambov 4 infantry moved from Samara to Volgograd 2 artilleries moved from Samara to Volgograd 2 armour moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Samara 1 infantry moved from Buryatia to Sakha Combat - Russians Battle in Tambov Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 armour and 3 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 3/4 hits, 1,50 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries and 1 fighter in Tambov, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 1,17 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 1 fighter in Tambov, round 5 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Battle in Volgograd Russians attack with 2 armour, 2 artilleries and 5 infantry Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Volgograd, round 2 : 1/9 hits, 2,83 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Volgograd, round 3 : 3/8 hits, 2,67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Volgograd, round 4 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 4 mech_infantrys Non Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 fighter moved from Tambov to Timguska 2 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 battleship moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 1 bomber moved from Japan to Jehol 1 tactical_bomber moved from Japan to Jehol Combat - Japanese Battle in Jehol Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 6 artilleries and 6 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers in Jehol, round 2 : 8/11 hits, 4,67 expected hits Chinese roll dice for 6 artilleries and 6 infantry in Jehol, round 2 : 5/12 hits, 4,00 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 4 artilleries remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 4 infantry Casualties for Chinese: 2 artilleries and 6 infantry Battle in Shan State Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 2 fighters moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to Japan 1 bomber moved from Jehol to Japan 2 tactical_bombers moved from Jehol to Manchuria 1 infantry moved from Amur to Manchuria 2 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 2 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 2,83 UK_Pacific regular : 0,33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Soviet Far East to 6 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Siberia 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Soviet Far East to 6 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Siberia 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 3 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Battle in Southern France Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 93 Sea Zone 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 2 bombers moved from 6 Sea Zone to Siberia Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4,33 Japanese regular : -0,33 Germans regular : -1,00