@Ragnell804 gg, I concede
Nothing to see here - Martin / Harry testing
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to French Indo China Place Units - ANZAC 1 armour and 2 infantry placed in French Indo China 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,83
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 5 destroyers, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 7 mech_infantrys moved from Turkmenistan to West India 1 fighter and 1 tactical_bomber moved from Persia to West India 1 bomber moved from Japan to 6 Sea Zone 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Timguska to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 4 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 4 bombers moved from Western Germany to United Kingdom 1 artillery moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Northern Italy to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery moved from Vyborg to Finland Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/4 hits, 0,67 expected hits Bombing raid in United Kingdom rolls: 6,3,5,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 6 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 6 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in West India Germans attack with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/10 hits, 2,83 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in West India Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 3/8 hits, 2,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 2,67 expected hits British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from West India to Persia 4 bombers moved from United Kingdom to Western Germany 1 bomber moved from 6 Sea Zone to Japan Place Units - Germans 1 carrier and 5 destroyers placed in 112 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Persia 1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany 2 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 British AA : -0,67 UK_Pacific regular : 0,00 Germans regular : 1,83 British regular : 1,67
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 fighter moved from Shensi to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 41 Sea Zone 1 artillery and 2 infantry moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 aaGun, 4 artilleries and 4 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,17
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 41 Sea Zone 1 artillery and 2 infantry moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 aaGun, 4 artilleries and 4 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 aaGun, 4 artilleries and 4 infantry in Shan State, round 2 : 3/8 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State UK_Pacific win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to Formosa 1 tactical_bomber moved from 41 Sea Zone to Java Place Units - Japanese 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Shan State: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,17 UK_Pacific regular : 0,33
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Western United States to 10 Sea Zone Combat - Americans Battle in Yakut S.S.R. Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Yakut S.S.R. to Korea 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 cruiser placed in 6 Sea Zone 2 armour placed in Korea 1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 Germans regular : -1,00
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 5 infantry moved from Yunnan to Burma 2 artilleries and 4 infantry moved from Anhwe to Kweichow 5 artilleries and 1 infantry moved from Chahar to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan 3 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Western United States to 10 Sea Zone Combat - Americans Battle in Yakut S.S.R. Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Yakut S.S.R. to Korea 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 cruiser placed in 6 Sea Zone 2 armour placed in Korea 1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 5 infantry moved from Yunnan to Burma 2 artilleries and 4 infantry moved from Anhwe to Kweichow 5 artilleries and 1 infantry moved from Chahar to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan 3 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter moved from India to Eastern Persia 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 4 artilleries and 1 infantry moved from Shan State to Burma Combat - British Battle in Eastern Persia British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 3 mech_infantrys British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery and 1 fighter in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 fighter moved from Eastern Persia to India 1 aaGun moved from Shan State to Burma 1 mech_infantry moved from Tobruk to Libya 1 aaGun moved from Scotland to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Quebec 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,33 Germans regular : -1,00 British regular : 1,00
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Persia to Eastern Persia 1 armour moved from Alexandria to Libya Italians take Tobruk from British 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Egypt to Belgian Congo 1 fighter moved from Egypt to 80 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Eastern Persia Italians attack with 1 armour British defend with 1 artillery Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Eastern Persia British win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Libya Italians attack with 1 armour British defend with 1 mech_infantry Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belgian Congo Italians attack with 1 armour and 1 tactical_bomber British defend with 2 armour and 1 fighter Italians roll dice for 1 armour and 1 tactical_bomber in Belgian Congo, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 armour and 1 fighter in Belgian Congo, round 2 : 2/3 hits, 1,67 expected hits 1 tactical_bomber owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Belgian Congo British win with 1 armour and 1 fighter remaining. Battle score for attacker is -11 Casualties for Italians: 1 armour and 1 tactical_bomber Casualties for British: 1 armour Non Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 80 Sea Zone to Persia 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,33
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to India 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Szechwan Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 tactical_bomber ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 tactical_bomber in Java, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in Java, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in Java, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in Java, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 tactical_bomber placed in French Indo China 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -1,67
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 9 destroyers, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 armour and 2 mech_infantrys moved from Finland to Novgorod 2 infantry moved from Russia to Samara 1 bomber moved from Japan to Korea 1 armour and 4 mech_infantrys moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Eastern Persia 2 artilleries moved from Persia to Eastern Persia 1 armour moved from Egypt to Kenya Germans take Kenya from British 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 2 mech_infantrys moved from Normandy Bordeaux to France 1 armour moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 4 infantry moved from Denmark to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 artillery and 3 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 mech_infantry moved from Holland Belgium to Western Germany Combat - Germans Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0,17 expected hits Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Korea causes 5 damage total. Battle in Eastern Persia Germans attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/13 hits, 4,33 expected hits British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 110 Sea Zone Germans attack with 2 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/15 hits, 6,50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 carriers, 8 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from Western Germany to France 5 bombers moved from Western Germany to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Persia 1 bomber moved from Korea to Japan Place Units - Germans 1 carrier and 2 destroyers placed in 110 Sea Zone 4 transports placed in 113 Sea Zone 1 destroyer placed in 93 Sea Zone 1 armour and 1 mech_infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans AA : -0,17 Germans regular : -1,83 British regular : 0,33
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Ulaanbaatar to Dzavhan Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Formosa to Japan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to Philippines Place Units - Japanese 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,4,4 Japanese collect 15 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 71 PUs; Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries moved from 96 Sea Zone to Libya 3 infantry moved from 96 Sea Zone to Libya 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Germans 2 armour moved from Korea to Buryatia Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Libya Americans attack with 3 artilleries and 3 infantry Italians defend with 1 armour Americans roll dice for 3 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 battleship, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Americans 1 carrier and 2 transports placed in 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 0,17 Germans regular : -0,33
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 5 artilleries moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Burma to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Shensi 1 infantry placed in Shensi 2 artilleries placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 71 PUs; Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries moved from 96 Sea Zone to Libya 3 infantry moved from 96 Sea Zone to Libya 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Germans 2 armour moved from Korea to Buryatia Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Libya Americans attack with 3 artilleries and 3 infantry Italians defend with 1 armour Americans roll dice for 3 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 battleship, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Americans 1 carrier and 2 transports placed in 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 5 artilleries moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Burma to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Shensi 1 infantry placed in Shensi 2 artilleries placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 107 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 armour moved from Belgian Congo to Kenya 1 fighter moved from Belgian Congo to Kenya 3 infantry moved from India to West India 1 fighter moved from India to West India 1 infantry moved from Siam to Shan State 4 artilleries moved from Burma to India 1 infantry moved from Burma to India Combat - British Battle in West India British attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 3 infantry in West India, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kenya British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Kenya to Tanganyika Territory 1 fighter moved from West India to India 1 aaGun moved from Burma to India 3 aaGuns moved from United Kingdom to Scotland Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in Quebec Turn Complete - British British collect 25 PUs; end with 25 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 3 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 0,17 Germans regular : -0,17 British regular : -0,67
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Egypt to Kenya 1 armour moved from Egypt to Kenya 2 artilleries moved from Egypt to Alexandria 1 fighter moved from Persia to Egypt Combat - Italians Battle in Kenya Italians attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya Italians win, taking Kenya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 British regular : 0,17
-
TripleA Manual Gamesave Post: ANZAC round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Szechwan to Tsinghai 1 artillery and 2 infantry moved from Yunnan to Szechwan
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Szechwan to Tsinghai 1 artillery and 2 infantry moved from Yunnan to Szechwan Combat - ANZAC Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Japanese scrambles to create a battle in territory 35 Sea Zone Battle in 35 Sea Zone ANZAC attack with 1 tactical_bomber and 1 transport Japanese defend with 1 tactical_bomber ANZAC roll dice for 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 35 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 tactical_bomber Casualties for Japanese: 1 tactical_bomber Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 harbour Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 fighter and 1 infantry placed in French Indo China Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : 0,50
-
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Germans Germans buy nothing; Remaining resources: 111 PUs; Combat Move - Germans 2 bombers moved from France to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 bombers; Italians loiter and taunt Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 2 bombers in 95 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : 0,67