@The_Good_Captain Nice, I’ll stay tunned!
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Anhwe 5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Manchuria Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 1 fighter moved from Manchuria to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Chinese undo move 1. 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -3,00 Japanese regular : -1,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 carrier moved from 93 Sea Zone to 97 Sea Zone 2 destroyers moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Siberia to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from 19 Sea Zone to Amur 1 bomber moved from Siberia to Amur 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Anhwe 5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Manchuria Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 1 fighter moved from Manchuria to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Chinese undo move 1. 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 artilleries moved from India to Burma 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Persia British attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Tanganyika Territory British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,00 Americans regular : 0,67 Japanese regular : -1,33 Italians regular : 1,67 Germans regular : 0,17 British regular : -2,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Persia 1 fighter moved from Northwest Persia to 80 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter British defend with 1 cruiser, 1 destroyer and 2 transports Italians roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Italians roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians lost in 80 Sea Zone British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 fighter Battle in Persia Italians attack with 1 armour British defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits 1 armour owned by the Italians lost in Persia British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,4,6,2 Italians collect 17 PUs (4 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -2,17 British regular : 2,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Libya to Tobruk 1 fighter moved from Normandy Bordeaux to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from Germany to 97 Sea Zone 2 bombers moved from Germany to 97 Sea Zone 1 tactical_bomber moved from Germany to 97 Sea Zone 1 bomber moved from Northwest Persia to 97 Sea Zone 1 bomber moved from Northwest Persia to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone 1 fighter moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Samara to Novosibirsk 1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 artillery moved from Belarus to Novgorod 1 infantry moved from Vyborg to Finland 2 armour moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Americans 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in 39 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 39 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 80 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 2 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 2 transports Battle in Persia Germans attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys Casualties for Americans: 3 infantry Casualties for British: 4 infantry Battle in Yenisey Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Yenisey Russians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,00 Russians regular : 0,33 Germans regular : -1,17 British regular : -1,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from Germany to 97 Sea Zone 2 bombers moved from Germany to 97 Sea Zone 1 tactical_bomber moved from Germany to 97 Sea Zone 1 bomber moved from Northwest Persia to 97 Sea Zone 1 bomber moved from Northwest Persia to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone 1 fighter moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Samara to Novosibirsk 1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 artillery moved from Belarus to Novgorod 1 infantry moved from Vyborg to Finland 2 armour moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Americans 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in 39 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 39 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 80 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 2 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 2 transports Battle in Persia Germans attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys Casualties for Americans: 3 infantry Casualties for British: 4 infantry Battle in Yenisey Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Yenisey Russians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter 1 fighter owned by the Americans could not land and were killed Non Combat Move - Germans 1 bomber moved from 97 Sea Zone to Egypt 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Western Germany 1 fighter moved from Persia to Volgograd 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia 2 artilleries moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 bomber moved from 39 Sea Zone to Shan State Place Units - Germans 2 destroyers placed in 113 Sea Zone Germans undo move 1. 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 2 fighters placed in Western Germany 1 bomber placed in Germany 1 infantry placed in France 1 armour and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Germany Germans undo move 5. 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Russians regular : 0,33 Germans regular : 0,17 British regular : -1,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Buryatia to Ulaanbaatar 1 fighter moved from Yenisey to Shensi Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kiangsu to Shantung Japanese take Shantung from Chinese 1 artillery moved from Malaya to Shan State 1 infantry moved from Shan State to Malaya 2 infantry moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 bomber and 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 battleship, 1 destroyer and 2 submarines 2 submarines owned by the Americans submerged Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone Americans win with no units remaining. Battle score for attacker is 6 Casualties for Japanese: 1 bomber and 1 fighter Casualties for Americans: 1 battleship and 1 destroyer Non Combat Move - Japanese Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1 Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,00
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Amur to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Amur to Korea 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Amur to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Amur to Korea 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport Japanese defend with 2 destroyers and 1 fighter Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 destroyers and 1 fighter Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Korea Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : 0,67 Germans regular : 0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Shantung 2 artilleries and 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 infantry moved from Shensi to Sikang 1 fighter moved from Kweichow to Shantung 5 artilleries moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Chinese attack with 2 artilleries and 4 infantry Germans defend with 1 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Amur to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Amur to Korea 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport Japanese defend with 2 destroyers and 1 fighter Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 destroyers and 1 fighter Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Korea Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Shantung 2 artilleries and 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 infantry moved from Shensi to Sikang 1 fighter moved from Kweichow to Shantung 5 artilleries moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Chinese attack with 2 artilleries and 4 infantry Germans defend with 1 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Morocco to Tunisia 1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk 1 artillery moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone 2 artilleries and 2 infantry moved from India to Burma 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to Tobruk Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Battle in 115 Sea Zone British attack with 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 115 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 2 armour and 1 fighter placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -1,50 Japanese regular : 0,00 Germans regular : 1,50 British regular : 1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Combat - Italians Battle in Eastern Persia Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour and 1 artillery placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2 Italians collect 15 PUs (6 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Borneo to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Yunnan 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : 1,00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Borneo to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Yunnan 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : 1,00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Shan State to 37 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 2 mech_infantrys moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Kazakhstan to Turkmenistan 5 mech_infantrys moved from Kazakhstan to Turkmenistan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 armour moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Egypt to Western Germany 1 tactical_bomber moved from Russia to Germany 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery moved from Novgorod to Vyborg Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Shan State to 37 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 2 mech_infantrys moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Kazakhstan to Turkmenistan 5 mech_infantrys moved from Kazakhstan to Turkmenistan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 armour moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Egypt to Western Germany 1 tactical_bomber moved from Russia to Germany 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery moved from Novgorod to Vyborg Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 2/5 hits, 0,83 expected hits Defenders Fire, : 0/2 hits, 0,33 expected hits 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits Bombing raid in United Kingdom rolls: 5,6,3 and causes: 14 damage to unit: factory_major Bombing raid in United Kingdom causes 14 damage total. Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2,50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in 37 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from 37 Sea Zone to Japan 2 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Denmark to Western Germany 1 armour moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier and 3 destroyers placed in 112 Sea Zone 2 infantry placed in Persia 1 bomber placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany Germans undo move 3. 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 British AA : -0,50 Defenders Fire, : -0,33 ANZAC regular : -0,33 Attackers Fire, : 1,17 Germans regular : -2,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 infantry moved from Amur to Buryatia Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to Siam 1 artillery moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to Malaya 1 artillery and 1 infantry moved from Shan State to Malaya Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 factory_minor Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China ANZAC win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Malaya to Siam 1 tactical_bomber moved from 36 Sea Zone to Siam Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : 1,33 UK_Pacific regular : -1,00