Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Americans: 3 destroyers and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 bombers moved from 6 Sea Zone to Siberia
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Shantung to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Jehol
Place Units - Chinese
1 artillery and 4 infantry placed in Jehol
1 artillery and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
2 infantry moved from India to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Malta to Cyprus
1 tactical_bomber moved from Algeria to Cyprus
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Borneo to Shan State
3 infantry moved from Burma to Shan State
Combat - British
Battle in Belgian Congo
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/6 hits, 2,33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Iraq to Persia
2 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : 4,33
Italians regular : -0,33
Japanese regular : 0,33
Germans regular : -0,33
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from France to Southern France
4 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 5 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits, 1,33 expected hits
Americans roll dice for 2 artilleries in Southern France, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Iraq
Italians attack with 2 armour and 1 fighter
British defend with 1 armour and 2 artilleries
Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 armour and 2 artilleries in Iraq, round 2 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 2 artilleries
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 22 PUs (4 lost to blockades); end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : 1,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 armour and 2 mech_infantrys moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Smolensk to Samara
1 armour moved from Bryansk to Samara
1 artillery moved from Smolensk to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
9 mech_infantrys moved from Russia to Volgograd
1 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Persia, round 2 : 2/6 hits, 2,33 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 2 artilleries and 1 fighter in Persia, round 3 : 0/3 hits, 1,33 expected hits
2 artilleries owned by the British lost in Persia
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 4 : 2/4 hits, 2,00 expected hits
British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry
Russians roll AA dice in Volgograd : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/15 hits, 4,50 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 2 infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 3/13 hits, 4,17 expected hits
Russians roll dice for 2 armour and 1 artillery in Volgograd, round 3 : 1/3 hits, 1,33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun and 6 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British roll AA dice in Normandy Bordeaux : 2/3 hits, 0,50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2,67 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 4,50 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
1 tactical_bomber owned by the Germans retreated
1 artillery owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
Americans win with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Russia
6 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Holland Belgium
1 aaGun moved from Bryansk to Russia
1 artillery moved from Bryansk to Rostov
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 armour and 7 mech_infantrys placed in Western Germany
1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
British AA : 1,50
Russians regular : -1,00
Germans regular : 0,50
Russians AA : -0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 fighter moved from Timguska to Yenisey
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Korea
Combat - Japanese
Battle in Kiangsu
Battle in Shan State
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Kiangsu from Chinese, taking Shan State from UK_Pacific with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 bomber and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
1 bomber owned by the Japanese retreated
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 carrier and 1 tactical_bomber
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to Korea
2 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 2,83
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Siberia to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 bomber moved from Siberia to Amur
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Manchuria
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Chinese undo move 1.
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -3,00
Japanese regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Siberia to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 bomber moved from Siberia to Amur
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Manchuria
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Chinese undo move 1.
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries moved from India to Burma
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,00
Americans regular : 0,67
Japanese regular : -1,33
Italians regular : 1,67
Germans regular : 0,17
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
1 fighter moved from Northwest Persia to 80 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Italians roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians lost in 80 Sea Zone
British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Persia
Italians attack with 1 armour
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
1 armour owned by the Italians lost in Persia
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,4,6,2
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -2,17
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Normandy Bordeaux to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Germany to 97 Sea Zone
2 bombers moved from Germany to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 bomber moved from Northwest Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 fighter moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Samara to Novosibirsk
1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Belarus to Novgorod
1 infantry moved from Vyborg to Finland
2 armour moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Russia to Kazakhstan
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Archangel to Urals
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in 39 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 39 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 80 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 2 transports
Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
2 transports owned by the British lost in 80 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 2 transports
Battle in Persia
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits
Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys
Casualties for Americans: 3 infantry
Casualties for British: 4 infantry
Battle in Yenisey
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits
1 armour owned by the Germans lost in Yenisey
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,00
Russians regular : 0,33
Germans regular : -1,17
British regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Germany to 97 Sea Zone
2 bombers moved from Germany to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 bomber moved from Northwest Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 fighter moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Samara to Novosibirsk
1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Belarus to Novgorod
1 infantry moved from Vyborg to Finland
2 armour moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Russia to Kazakhstan
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Archangel to Urals
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in 39 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 39 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 80 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 2 transports
Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
2 transports owned by the British lost in 80 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 2 transports
Battle in Persia
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits
Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys
Casualties for Americans: 3 infantry
Casualties for British: 4 infantry
Battle in Yenisey
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits
1 armour owned by the Germans lost in Yenisey
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
1 submarine owned by the Americans submerged
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Germans
1 bomber moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from Persia to Volgograd
1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
2 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 bomber moved from 39 Sea Zone to Shan State
Place Units - Germans
2 destroyers placed in 113 Sea Zone
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 115 Sea Zone
2 fighters placed in Western Germany
1 bomber placed in Germany
1 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
1 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
Germans undo move 5.
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Russians regular : 0,33
Germans regular : 0,17
British regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Buryatia to Ulaanbaatar
1 fighter moved from Yenisey to Shensi
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 artillery moved from Malaya to Shan State
1 infantry moved from Shan State to Malaya
2 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 bomber and 1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 battleship, 1 destroyer and 2 submarines
2 submarines owned by the Americans submerged
Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
Americans win with no units remaining. Battle score for attacker is 6
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Americans: 1 battleship and 1 destroyer
Non Combat Move - Japanese
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1
Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
3 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
3 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport
Japanese defend with 2 destroyers and 1 fighter
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans submerged
Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 destroyers and 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits
Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 2 armour and 1 artillery
Battle in Korea
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 2 infantry
Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 bombers moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,50
Japanese regular : 0,67
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Shantung
2 artilleries and 3 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
3 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Shantung
5 artilleries moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50
Japanese regular : -0,67
Germans regular : -0,33