Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Buryatia to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 5 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 battleship and 2 submarines placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
4 artilleries and 4 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Jehol, round 2 : 2/9 hits, 3,17 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Jehol
Chinese undo move 1.
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Algeria to Libya
1 fighter moved from Algeria to Libya
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from India to 43 Sea Zone
2 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 artillery and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Persia to Iraq
1 tactical_bomber moved from United Kingdom to Algeria
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 3 artilleries and 3 infantry
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 3 artilleries and 3 infantry in Iraq, round 2 : 1/6 hits, 2,00 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 1/5 hits, 1,83 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 3 artilleries and 2 infantry in Iraq, round 3 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 3/3 hits, 1,17 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British lost in Iraq
Italians win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 3 artilleries and 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour and 1 fighter
Italians defend with 1 artillery
British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Libya to Malta
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from India to Burma
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Shan State to India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,67
Italians regular : 0,83
Japanese regular : 1,00
Germans regular : 0,67
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
EDIT: Removing units owned by British from Kenya: 2 infantry
EDIT: Turning off Edit Mode
Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Italians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 55 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 55 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Slovakia Hungary to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
10 mech_infantrys moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Rostov to Russia
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
2 tactical_bombers moved from Novgorod to 115 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 2 fighters, 14 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 1 armour, 2 fighters, 14 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 7/19 hits, 5,17 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 3/8 hits, 2,67 expected hits
7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 3/16 hits, 4,67 expected hits
Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Tambov
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 3 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Smolensk, round 2 : 0/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 4 mech_infantrys in Smolensk, round 3 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 tactical_bombers in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
British defend with 4 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
2 bombers owned by the Germans retreated
Americans win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
2 armour, 2 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Denmark: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
1 infantry placed in Germany
1 infantry placed in Germany
Germans undo move 4.
1 fighter and 1 mech_infantry placed in Germany
1 armour placed in Germany
2 armour and 2 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : 2,83
Germans regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
3 infantry moved from Samara to Tambov
2 artilleries moved from Samara to Tambov
1 fighter moved from Samara to Tambov
4 infantry moved from Samara to Volgograd
2 artilleries moved from Samara to Volgograd
2 armour moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Samara
1 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 3/4 hits, 1,50 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 1 fighter in Tambov, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 1,17 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 5 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Volgograd
Russians attack with 2 armour, 2 artilleries and 5 infantry
Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Volgograd, round 2 : 1/9 hits, 2,83 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Volgograd, round 3 : 3/8 hits, 2,67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Volgograd, round 4 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 4 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 fighter moved from Tambov to Timguska
2 aaGuns moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,17
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 battleship moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 6 artilleries and 6 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers in Jehol, round 2 : 8/11 hits, 4,67 expected hits
Chinese roll dice for 6 artilleries and 6 infantry in Jehol, round 2 : 5/12 hits, 4,00 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win with 4 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 bomber moved from Jehol to Japan
2 tactical_bombers moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
2 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,33
Japanese regular : 2,83
UK_Pacific regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Americans: 3 destroyers and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 bombers moved from 6 Sea Zone to Siberia
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4,33
Japanese regular : -0,33
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Shantung to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Jehol
Place Units - Chinese
1 artillery and 4 infantry placed in Jehol
1 artillery and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Americans: 3 destroyers and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 bombers moved from 6 Sea Zone to Siberia
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Shantung to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Jehol
Place Units - Chinese
1 artillery and 4 infantry placed in Jehol
1 artillery and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
2 infantry moved from India to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Malta to Cyprus
1 tactical_bomber moved from Algeria to Cyprus
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Borneo to Shan State
3 infantry moved from Burma to Shan State
Combat - British
Battle in Belgian Congo
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/6 hits, 2,33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Iraq to Persia
2 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : 4,33
Italians regular : -0,33
Japanese regular : 0,33
Germans regular : -0,33
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from France to Southern France
4 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 5 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits, 1,33 expected hits
Americans roll dice for 2 artilleries in Southern France, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Iraq
Italians attack with 2 armour and 1 fighter
British defend with 1 armour and 2 artilleries
Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 armour and 2 artilleries in Iraq, round 2 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 2 artilleries
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 22 PUs (4 lost to blockades); end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : 1,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 armour and 2 mech_infantrys moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Smolensk to Samara
1 armour moved from Bryansk to Samara
1 artillery moved from Smolensk to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
9 mech_infantrys moved from Russia to Volgograd
1 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Persia, round 2 : 2/6 hits, 2,33 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 2 artilleries and 1 fighter in Persia, round 3 : 0/3 hits, 1,33 expected hits
2 artilleries owned by the British lost in Persia
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 4 : 2/4 hits, 2,00 expected hits
British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry
Russians roll AA dice in Volgograd : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/15 hits, 4,50 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 2 infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 3/13 hits, 4,17 expected hits
Russians roll dice for 2 armour and 1 artillery in Volgograd, round 3 : 1/3 hits, 1,33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun and 6 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British roll AA dice in Normandy Bordeaux : 2/3 hits, 0,50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2,67 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 4,50 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
1 tactical_bomber owned by the Germans retreated
1 artillery owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
Americans win with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Russia
6 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Holland Belgium
1 aaGun moved from Bryansk to Russia
1 artillery moved from Bryansk to Rostov
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 armour and 7 mech_infantrys placed in Western Germany
1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
British AA : 1,50
Russians regular : -1,00
Germans regular : 0,50
Russians AA : -0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 fighter moved from Timguska to Yenisey
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Korea
Combat - Japanese
Battle in Kiangsu
Battle in Shan State
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Kiangsu from Chinese, taking Shan State from UK_Pacific with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 bomber and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
1 bomber owned by the Japanese retreated
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 carrier and 1 tactical_bomber
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to Korea
2 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 2,83
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Siberia to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 bomber moved from Siberia to Amur
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Manchuria
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Chinese undo move 1.
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -3,00
Japanese regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Siberia to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 bomber moved from Siberia to Amur
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Manchuria
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Chinese undo move 1.
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries moved from India to Burma
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,00
Americans regular : 0,67
Japanese regular : -1,33
Italians regular : 1,67
Germans regular : 0,17
British regular : -2,17