Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
6 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Bryansk
3 mech_infantrys moved from Ukraine to Rostov
9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 3 infantry and 10 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Novgorod to Bryansk
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,83 expected hits
Combat Hit Differential Summary :
British AA : -0,50
Germans regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
6 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Bryansk
3 mech_infantrys moved from Ukraine to Rostov
9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 3 infantry and 10 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Novgorod to Bryansk
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,83 expected hits
Americans roll dice for 1 aaGun, 1 fighter, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 bombers in Normandy Bordeaux, round 3 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 1,00 expected hits
1 bomber owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 2 artilleries, 3 infantry, 25 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 7 armour, 2 artilleries, 3 infantry, 25 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 13/40 hits, 11,17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 2 artilleries, 1 infantry, 25 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Bryansk to Novgorod
1 fighter moved from Volgograd to Rostov
1 aaGun moved from Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Volgograd to Rostov
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 bombers moved from Normandy Bordeaux to Slovakia Hungary
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Germany
Germans undo move 5.
2 infantry placed in Germany
1 infantry placed in France
1 infantry placed in Germany
1 artillery and 1 mech_infantry placed in Western Germany
Germans undo move 4.
Germans undo move 7.
2 artilleries placed in France
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
Germans undo move 6.
Germans undo move 2.
2 mech_infantrys placed in Novgorod
1 armour and 2 artilleries placed in Germany
Germans undo move 8.
1 armour and 2 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
British AA : -0,50
Russians regular : 0,33
Germans regular : 3,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Urals
2 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 armour, 4 artilleries and 8 infantry moved from Russia to Samara
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
1 fighter moved from Volgograd to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 bomber moved from Japan to Amur
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 2/5 hits, 2,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 3,83
UK_Pacific regular : 1,67
Russians regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 bomber moved from Japan to Amur
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 2/5 hits, 2,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 3,83
UK_Pacific regular : 1,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 bomber moved from Japan to Amur
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 2/5 hits, 2,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the ANZAC submerged
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,67
Japanese regular : 3,67
ANZAC regular : -0,33
UK_Pacific regular : 1,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Buryatia to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 5 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 battleship and 2 submarines placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
4 artilleries and 4 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Jehol, round 2 : 2/9 hits, 3,17 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Jehol
Chinese undo move 1.
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Buryatia to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 5 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 battleship and 2 submarines placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
4 artilleries and 4 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Jehol, round 2 : 2/9 hits, 3,17 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Jehol
Chinese undo move 1.
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Algeria to Libya
1 fighter moved from Algeria to Libya
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from India to 43 Sea Zone
2 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 artillery and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Persia to Iraq
1 tactical_bomber moved from United Kingdom to Algeria
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 3 artilleries and 3 infantry
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 3 artilleries and 3 infantry in Iraq, round 2 : 1/6 hits, 2,00 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 1/5 hits, 1,83 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 3 artilleries and 2 infantry in Iraq, round 3 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 3/3 hits, 1,17 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British lost in Iraq
Italians win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 3 artilleries and 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour and 1 fighter
Italians defend with 1 artillery
British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Libya to Malta
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from India to Burma
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Shan State to India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,67
Italians regular : 0,83
Japanese regular : 1,00
Germans regular : 0,67
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
EDIT: Removing units owned by British from Kenya: 2 infantry
EDIT: Turning off Edit Mode
Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Italians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 55 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 55 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Slovakia Hungary to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
10 mech_infantrys moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Rostov to Russia
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
2 tactical_bombers moved from Novgorod to 115 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 2 fighters, 14 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 1 armour, 2 fighters, 14 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 7/19 hits, 5,17 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 3/8 hits, 2,67 expected hits
7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 3/16 hits, 4,67 expected hits
Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Tambov
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 3 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Smolensk, round 2 : 0/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 4 mech_infantrys in Smolensk, round 3 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 tactical_bombers in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
British defend with 4 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
2 bombers owned by the Germans retreated
Americans win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
2 armour, 2 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Denmark: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
1 infantry placed in Germany
1 infantry placed in Germany
Germans undo move 4.
1 fighter and 1 mech_infantry placed in Germany
1 armour placed in Germany
2 armour and 2 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : 2,83
Germans regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
3 infantry moved from Samara to Tambov
2 artilleries moved from Samara to Tambov
1 fighter moved from Samara to Tambov
4 infantry moved from Samara to Volgograd
2 artilleries moved from Samara to Volgograd
2 armour moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Samara
1 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 3/4 hits, 1,50 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 1 fighter in Tambov, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 1,17 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 5 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Volgograd
Russians attack with 2 armour, 2 artilleries and 5 infantry
Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Volgograd, round 2 : 1/9 hits, 2,83 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Volgograd, round 3 : 3/8 hits, 2,67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Volgograd, round 4 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 4 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 fighter moved from Tambov to Timguska
2 aaGuns moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,17
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 battleship moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 6 artilleries and 6 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers in Jehol, round 2 : 8/11 hits, 4,67 expected hits
Chinese roll dice for 6 artilleries and 6 infantry in Jehol, round 2 : 5/12 hits, 4,00 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win with 4 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 bomber moved from Jehol to Japan
2 tactical_bombers moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
2 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,33
Japanese regular : 2,83
UK_Pacific regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Soviet Far East to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Americans: 3 destroyers and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 bombers moved from 6 Sea Zone to Siberia
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4,33
Japanese regular : -0,33
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Shantung to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Jehol
Place Units - Chinese
1 artillery and 4 infantry placed in Jehol
1 artillery and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :