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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Normandy Bordeaux to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
Combat - Germans
Battle in Bulgaria
Germans attack with 1 armour
Russians defend with 1 armour
Germans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 carrier and 2 fighters
British defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 104 Sea Zone
1 submarine owned by the Americans submerged
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 fighter and 2 transports in 104 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 transport owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier and 2 fighters
Casualties for Americans: 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Casualties for British: 1 artillery, 1 infantry and 1 transport
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2,00 expected hits
Russians roll dice for 2 armour and 2 artilleries in Novgorod, round 2 : 1/4 hits, 1,67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries and 2 infantry in Novgorod, round 3 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 armour and 1 artillery in Novgorod, round 3 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries and 1 infantry in Novgorod, round 4 : 3/4 hits, 1,33 expected hits
Russians roll dice for 2 armour in Novgorod, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 2 artilleries
Battle in Poland
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Poland, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 1 armour and 3 mech_infantrys in Poland, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour in Slovakia Hungary, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Poland
Place Units - Germans
2 destroyers placed in 110 Sea Zone
2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,5,5,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -1,83
Russians regular : -1,50
Germans regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Belarus to Novgorod
1 armour moved from Romania to Poland
1 armour moved from Romania to Poland
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
3 armour and 1 artillery moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Belarus
9 armour moved from Russia to Belarus
1 infantry moved from Yenisey to Yakut S.S.R.
1 artillery moved from Buryatia to Amur
1 armour moved from Urals to Yenisey
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 artillery and 1 infantry moved from Vologda to Urals
2 infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 mech_infantry moved from Iraq to Caucasus
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 115 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries and 2 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Novgorod, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Novgorod, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 3 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 artilleries
Battle in Yugoslavia
Russians attack with 3 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 5/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Poland
Russians attack with 2 armour and 3 infantry
Germans defend with 1 aaGun, 1 armour and 3 mech_infantrys
Russians roll dice for 2 armour and 3 infantry in Poland, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 armour and 3 mech_infantrys in Poland, round 2 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 2 armour and 2 infantry in Poland, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Poland, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 armour and 3 mech_infantrys
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
9 armour and 1 bomber placed in Russia
Turn Complete - Russians
Russians collect 54 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans regular : 1,17
Russians regular : 6,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Celebes to 43 Sea Zone
2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
3 tactical_bombers moved from Kiangsu to Kwangsi
2 fighters moved from Kiangsu to Kwangsi
1 fighter moved from Celebes to 35 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Chinese defend with 1 artillery and 2 infantry
British roll AA dice in Kwangsi : 0/5 hits, 0,83 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/10 hits, 4,33 expected hits
Chinese roll dice for 2 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 4,83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 1/6 hits, 3,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/11 hits, 4,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
2 tactical_bombers owned by the Japanese retreated
Chinese win with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry; Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese roll dice for 1 artillery in Amur, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Amur, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Amur, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Amur, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Amur, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Amur, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Amur
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Shantung to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to Jehol
1 tactical_bomber moved from 43 Sea Zone to Celebes
Place Units - Japanese
1 artillery and 1 infantry placed in Kiangsu
2 infantry placed in Shantung
1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -5,33
British AA : -0,83
Russians regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 mech_infantry moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 mech_infantry moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 mech_infantry moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 21
Casualties for British: 1 destroyer, 1 submarine and 1 transport
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 cruiser
1 submarine owned by the British submerged
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5,50 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/2 hits, 0,33 expected hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 7/18 hits, 6,50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 9/13 hits, 5,67 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 3 : 1/4 hits, 1,00 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 4/9 hits, 2,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Baltic States to Romania
1 tactical_bomber moved from Baltic States to Romania
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 artilleries moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
6 infantry moved from Germany to Poland
5 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 40 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 0,33
Neutral_Allies regular : -0,67
Russians regular : -3,67
Germans regular : 6,00
British regular : -0,83
French AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Amur to Siberia
6 infantry moved from Sakha to Buryatia
1 fighter moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Novgorod to Baltic States
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 6 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 4/7 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 1,17 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
1 fighter owned by the Russians retreated
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 aaGun moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Bryansk
2 aaGuns and 1 artillery moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Ukraine
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Novgorod
2 aaGuns moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 2,17
Russians regular : 2,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
6 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Korea to Amur
1 tactical_bomber moved from Japan to Amur
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
6 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Korea to Amur
1 tactical_bomber moved from Japan to Amur
Combat - Japanese
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 cruiser and 1 fighter
Casualties for British: 1 battleship
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/14 hits, 3,50 expected hits
Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 aaGun moved from Manchuria to Amur
1 artillery and 1 infantry moved from Jehol to Manchuria
2 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Manchuria
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
Japanese undo move 1.
1 factory_minor placed in Shantung
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : 1,50
Japanese regular : -4,83
UK_Pacific regular : -0,67
Russians regular : 0,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Non Combat Move - Americans
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 artillery placed in Suiyuyan
2 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Non Combat Move - Americans
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 artillery placed in Suiyuyan
2 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 3 fighters and 2 submarines
Germans defend with 1 battleship
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 3 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Non Combat Move - British
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from India to Burma
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,2,6
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Italians regular : 0,83
British regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 artilleries and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Italians regular : -2,17
Neutral_Allies regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 artilleries and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
1 bomber owned by the Italians retreated
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier and 1 cruiser
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 7 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 7 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 8 : 1/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British could not land and were killed
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Slovakia Hungary
1 transport moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -1,33
Italians regular : -3,00
Neutral_Allies regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 aaGuns, 2 fighters and 1 tactical_bomber
Germans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 aaGuns, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1,83 expected hits
2 aaGuns owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1,83 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
1 fighter owned by the French retreated
Germans win with 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 2 aaGuns, 1 fighter and 1 tactical_bomber
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
French regular : 1,83
Germans AA : -0,17
Germans regular : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
6 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 artilleries moved from Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Southern France to Yugoslavia
3 mech_infantrys moved from Southern France to Yugoslavia
4 armour moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
2 bombers moved from Western Germany to Ukraine
1 fighter moved from Romania to Ukraine
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Romania to Baltic States
4 tactical_bombers moved from Western Germany to Baltic States
7 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Holland Belgium to Western Germany
Combat - Germans
Air Battle in Ukraine
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
6 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 artilleries moved from Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Southern France to Yugoslavia
3 mech_infantrys moved from Southern France to Yugoslavia
4 armour moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
2 bombers moved from Western Germany to Ukraine
1 fighter moved from Romania to Ukraine
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Romania to Baltic States
4 tactical_bombers moved from Western Germany to Baltic States
7 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Holland Belgium to Western Germany
Combat - Germans
Air Battle in Ukraine
Germans attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/2 hits, 0,33 expected hits
Bombing raid in Ukraine rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 7 infantry in Karelia, round 3 : 0/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 7 infantry in Karelia, round 4 : 0/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 infantry in Karelia, round 5 : 2/6 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 5 tactical_bombers
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 5 tactical_bombers in Baltic States, round 2 : 9/17 hits, 7,00 expected hits
Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 3/7 hits, 2,33 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
EDIT: Adding units owned by Germans to Yugoslavia: 1 armour
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
2 fighters moved from Baltic States to Bessarabia
2 tactical_bombers moved from Baltic States to Bessarabia
3 tactical_bombers moved from Baltic States to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Romania
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Ukraine to Bessarabia
2 bombers moved from Ukraine to Bessarabia
Place Units - Germans
1 infantry placed in France
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0,17
Germans regular : -0,33
Russians AA : -0,33