@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 1,50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 infantry EDIT: Adding units owned by Germans to Persia: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 1,50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 infantry EDIT: Adding units owned by Germans to Persia: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 1,50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 2 bombers moved from Kiangsu to 20 Sea Zone 2 fighters moved from Kiangsu to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kansu to Shensi 1 fighter moved from Szechwan to Shensi Combat - Japanese Battle in 20 Sea Zone Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 2 battleships and 2 transports Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the ANZAC Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits Units damaged: 1 battleship owned by the British and 1 battleship owned by the ANZAC British roll dice for 3 battleships, 1 cruiser, 1 destroyer and 3 transports in 20 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/8 hits, 4,50 expected hits British roll dice for 3 battleships and 3 transports in 20 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 carrier owned by the Japanese, 1 battleship owned by the British and 1 battleship owned by the ANZAC lost in 20 Sea Zone Japanese roll dice for 2 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/8 hits, 4,50 expected hits British roll dice for 1 battleship and 3 transports in 20 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 2 transports owned by the ANZAC, 1 transport owned by the British and 1 battleship owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 2 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57 Casualties for Japanese: 1 carrier, 2 destroyers and 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Casualties for ANZAC: 2 battleships and 2 transports Battle in Shensi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Timguska to Yenisey 1 fighter moved from Shensi to Szechwan 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 4 fighters moved from 20 Sea Zone to Kiangsu 2 bombers moved from 20 Sea Zone to Kiangsu 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,50 British regular : 0,50 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Tobruk to Egypt 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kiangsi to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kwangsi to Kiangsi 2 fighters moved from Caroline Islands to Kiangsi 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Sakha 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports Germans defend with 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 5/12 hits, 5,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Battle in Normandy Bordeaux Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone 1 destroyer placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Italians regular : 0,83 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 3 infantry Germans defend with 3 armour and 1 mech_infantry; Japanese defend with 1 fighter Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,50 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 3 armour and 1 fighter in Szechwan, round 3 : 0/4 hits, 2,17 expected hits 1 armour owned by the Germans lost in Szechwan Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 armour and 1 fighter in Szechwan, round 4 : 2/3 hits, 1,67 expected hits 1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 fighter in Szechwan, round 5 : 1/2 hits, 1,17 expected hits 1 armour owned by the Germans and 1 artillery owned by the Chinese lost in Szechwan Germans win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 1 artillery and 3 infantry Casualties for Germans: 3 armour and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Germans regular : -3,50 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Tobruk to Egypt 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kiangsi to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kwangsi to Kiangsi 2 fighters moved from Caroline Islands to Kiangsi 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Sakha 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports Germans defend with 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 5/12 hits, 5,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Battle in Normandy Bordeaux Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone 1 destroyer placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 3 infantry Germans defend with 3 armour and 1 mech_infantry; Japanese defend with 1 fighter Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,50 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 3 armour and 1 fighter in Szechwan, round 3 : 0/4 hits, 2,17 expected hits 1 armour owned by the Germans lost in Szechwan Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 armour and 1 fighter in Szechwan, round 4 : 2/3 hits, 1,67 expected hits 1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 fighter in Szechwan, round 5 : 1/2 hits, 1,17 expected hits 1 armour owned by the Germans and 1 artillery owned by the Chinese lost in Szechwan Germans win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 1 artillery and 3 infantry Casualties for Germans: 3 armour and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Scotland to United Kingdom 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 armour moved from Kwangtung to Kiangsi 2 artilleries and 2 infantry moved from West India to Eastern Persia 2 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 artillery in Iraq, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Iraq British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour in Iraq, round 6 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits 1 armour owned by the British lost in Iraq Germans win with 1 armour remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery Battle in Eastern Persia British attack with 3 artilleries and 3 infantry Germans defend with 5 armour British roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 3 artilleries and 3 infantry in Eastern Persia, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 5 armour in Eastern Persia, round 2 : 2/5 hits, 2,50 expected hits 2 armour owned by the Germans and 2 infantry owned by the British lost in Eastern Persia British roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British roll dice for 3 artilleries in Eastern Persia, round 4 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Eastern Persia British win, taking Eastern Persia from Germans with 2 artilleries remaining. Battle score for attacker is 17 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 5 armour Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 1 fighter British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - British 5 infantry moved from India to West India 1 artillery moved from India to West India Place Units - British 1 battleship, 1 destroyer and 1 transport placed in 110 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Kwangtung 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Units Change Ownership Some Units in India change ownership: 3 artilleries and 3 infantry Some Units in Kwangtung change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -1,33 Italians regular : 0,83 Germans regular : -4,00 British regular : -1,83 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from British 1 artillery moved from Albania to Bulgaria Italians take Bulgaria from British 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Germans loiter and taunt; Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 battleship, 1 destroyer and 1 transport Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 tactical_bomber in 93 Sea Zone, round 6 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Americans lost in 93 Sea Zone 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer and 2 fighters Casualties for Americans: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Italians 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Italians regular : -4,00 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries, 2 infantry and 2 transports moved from 66 Sea Zone to 86 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to Kiangsi 2 fighters moved from Kiangsi to 20 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Iraq ANZAC attack with 2 infantry Germans defend with 1 armour ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Iraq ANZAC win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 fighters moved from 20 Sea Zone to Kiangsi Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,83 Germans regular : -1,00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries, 2 infantry and 2 transports moved from 66 Sea Zone to 86 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to Kiangsi 2 fighters moved from Kiangsi to 20 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Iraq ANZAC attack with 2 infantry Germans defend with 1 armour ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Iraq ANZAC win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 fighters moved from 20 Sea Zone to Kiangsi Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,83 Germans regular : -1,00 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 12 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Samara to Novosibirsk 1 infantry moved from Volgograd to Samara 2 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Sikang to Szechwan 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 armour moved from Belarus to Archangel 2 mech_infantrys moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 armour moved from Belarus to Archangel 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Southern France Germans take Southern France from Americans 1 mech_infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 armour moved from Volgograd to Sikang 1 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 3,00 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Eastern Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 artilleries Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/4 hits, 1,50 expected hits British roll dice for 2 artilleries in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Battle in Szechwan Germans attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan Germans win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Persia 1 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Novgorod to Belarus Place Units - Germans 3 infantry placed in France 6 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Volgograd Germans undo move 5. 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Rostov Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 Germans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -1,67 Russians regular : -0,33 Germans regular : 5,67 British regular : -0,67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 3 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Samara Russians attack with 5 infantry Germans defend with 2 infantry Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 0,83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/6 hits, 1,83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated 1 infantry owned by the Russians retreated to Smolensk Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Tambov, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 4 infantry in Tambov, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Tambov, round 4 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Tambov, round 5 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Tambov, round 6 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 4 infantry in Tambov, round 7 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Tambov, round 8 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Place Units - Russians 1 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -4,67 Russians regular : -3,00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers, 4 fighters, 9 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 infantry moved from Shensi to Hopei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport Battle in Kiangsi Japanese attack with 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 fighters and 2 infantry; ANZAC defend with 2 artilleries, 2 fighters and 2 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers in Kiangsi, round 2 : 7/18 hits, 6,67 expected hits Chinese roll dice for 1 armour, 3 artilleries, 4 fighters and 6 infantry in Kiangsi, round 2 : 5/14 hits, 6,17 expected hits 5 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 infantry owned by the Americans, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kiangsi Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 3 : 3/13 hits, 5,83 expected hits Chinese roll dice for 1 armour, 2 artilleries and 4 fighters in Kiangsi, round 3 : 4/7 hits, 3,83 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 artillery owned by the British and 1 armour owned by the British lost in Kiangsi Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in Kiangsi, round 4 : 5/9 hits, 5,17 expected hits Chinese roll dice for 4 fighters in Kiangsi, round 4 : 4/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in Kiangsi Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 3 fighters, 9 infantry and 1 tactical_bomber Casualties for ANZAC: 2 artilleries, 2 fighters and 2 infantry Casualties for Americans: 2 fighters and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kiangsi to Kiangsu 2 fighters moved from Kiangsi to Kiangsu 1 bomber moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 33 PUs (1 lost to blockades); end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -2,67 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hunan to Kweichow Chinese take Kweichow from Germans 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3 Americans collect 56 PUs (2 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -3,17 Germans regular : 2,00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hunan to Kweichow Chinese take Kweichow from Germans 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3 Americans collect 56 PUs (2 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 3 infantry moved from India to 39 Sea Zone 3 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Kwangtung to Kiangsi 2 artilleries moved from Kwangtung to Kwangsi 3 artilleries moved from India to West India Combat - British Battle in Normandy Bordeaux Battle in Eastern Persia British attack with 1 artillery and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Eastern Persia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Persia Germans win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 artillery and 5 infantry moved from 80 Sea Zone to Iraq 1 aaGun moved from Egypt to 81 Sea Zone 1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from 80 Sea Zone to Iraq Place Units - British 2 destroyers and 2 submarines placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 4 infantry Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : -3,17 Germans regular : 4,00 British regular : -0,67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to Persia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Greece to Albania 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 armour moved from Sikang to Szechwan 1 armour moved from Sikang to Shensi 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Archangel to Nenetsia 1 infantry moved from Belarus to Archangel 2 armour moved from Archangel to Belarus 2 armour moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Tambov 2 artilleries moved from Rostov to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 0/7 hits, 2,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/6 hits, 2,67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 artilleries Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,50 expected hits Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tambov Germans attack with 2 artilleries and 2 infantry Russians defend with 4 infantry Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Tambov, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Tambov, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 9 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 9 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 10 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 10 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 11 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 11 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 12 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 12 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 13 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 13 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 3 infantry Battle in Iraq Germans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 5 infantry; ANZAC defend with 1 infantry; Americans defend with 1 armour British roll AA dice in Iraq : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3,17 expected hits ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery and 6 infantry in Iraq, round 2 : 3/8 hits, 2,83 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the Germans lost in Iraq Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,67 expected hits ANZAC roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 3 : 3/7 hits, 2,50 expected hits 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Persia ANZAC win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 armour moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Ukraine to Rostov Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in France 3 infantry placed in Persia 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Rostov 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 0,33 British AA : -0,33 ANZAC regular : 0,67 Russians regular : -2,67 Germans regular : -8,00 British regular : -0,33





