@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsNothing to see here - Martin / Harry testing
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 33 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 8/13 hits, 6,83 expected hits Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 8/20 hits, 9,67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 5 submarines in 33 Sea Zone, round 3 : 3/5 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 8/13 hits, 6,83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 7/16 hits, 8,33 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 3/11 hits, 6,00 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters and 1 transport in 33 Sea Zone, round 4 : 3/7 hits, 4,33 expected hits 2 fighters owned by the Japanese, 3 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 5 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 5 : 3/8 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 33 Sea Zone, round 5 : 1/4 hits, 2,67 expected hits 2 fighters owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 6 : 3/7 hits, 4,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 battleship, 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 106 Casualties for Americans: 3 carriers, 3 cruisers, 1 destroyer, 3 fighters and 6 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 6 destroyers and 2 submarines placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone 5 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 2 artilleries moved from 96 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from Egypt to Libya 1 cruiser moved from 39 Sea Zone to 55 Sea Zone Combat - British Battle in Libya British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry British roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Libya, round 2 : 0/6 hits, 2,50 expected hits Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits, 1,83 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Libya British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Libya, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1,83 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Libya British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Libya, round 4 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 4 : 0/2 hits, 1,17 expected hits 1 armour owned by the Italians lost in Libya British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Libya, round 5 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 artillery owned by the British lost in Libya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Battle in 55 Sea Zone British attack with 1 cruiser Japanese defend with 1 destroyer British roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 2 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 tactical_bomber moved from Libya to Tobruk 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Libya to 96 Sea Zone 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from Burma to Shan State 4 infantry moved from Burma to Yunnan 2 artilleries moved from India to Burma 3 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Persia 1 destroyer and 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 destroyer and 1 transport placed in 39 Sea Zone 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportCombat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : -0,83 Italians regular : -1,50 Japanese regular : -5,17 British regular : -3,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 battleship and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 fighter moved from Queensland to Malaya Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 battleship and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 fighter moved from Queensland to Malaya Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 4 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Caucasus 2 artilleries moved from Rostov to Volgograd 2 artilleries moved from Rostov to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Rostov to Volgograd 3 armour moved from Rostov to Volgograd 3 armour moved from Rostov to Caucasus 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 4 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Russians and Germans reach a stalemate . Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Bryansk Germans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 3 infantry Germans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 3,00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/7 hits, 2,67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Volgograd Germans attack with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Volgograd, round 2 : 4/12 hits, 3,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Scotland Germans attack with 1 artillery and 1 infantry British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys British defend with 1 armour, 1 infantry and 1 mech_infantry; Russians defend with 2 artilleries and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/12 hits, 3,67 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 3/6 hits, 2,17 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3,17 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Russians and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 3 armour moved from Eastern Poland to Ukraine 1 infantry moved from Karelia to Novgorod 1 fighter moved from 125 Sea Zone to 104 Sea Zone 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Belarus to Rostov 2 mech_infantrys moved from Belarus to Rostov Place Units - Germans 1 factory_minor placed in Rostov 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Germany 1 fighter placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 0,83 Germans regular : 4,00 British regular : -0,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Italian Somaliland to Ethiopia Russians take Ethiopia from Italians 1 mech_infantry moved from Tobruk to Libya Russians take Libya from Italians 1 armour moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 fighter moved from Northwest Persia to Russia 1 tactical_bomber moved from Northwest Persia to Russia Combat - Russians Battle in Tunisia Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Tunisia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -1,33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 36 Sea Zone to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 carrier, 1 cruiser and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Chahar to Anhwe 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 2 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 4 infantry; Chinese defend with 2 artilleries and 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5,00 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 3/9 hits, 3,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 4 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 4,00 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for British: 4 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Anhwe Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from 16 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 aaGun moved from Kiangsu to Kiangsi Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Japanese regular : -0,33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Gibraltar to 111 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians 1 artillery and 3 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tunisia Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 111 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Italians regular : 0,00 Japanese regular : -0,17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Hopei 1 artillery moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 artillery Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Gibraltar to 111 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians 1 artillery and 3 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tunisia Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 111 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Hopei 1 artillery moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 artillery Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 battleship moved from 96 Sea Zone to 99 Sea Zone 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 3 infantry moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Eastern Persia to Persia 1 artillery moved from Northwest Persia to Persia 3 infantry moved from Persia to Northwest Persia 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from India to West India 2 artilleries moved from Burma to Shan State 2 infantry moved from Malaya to Shan State Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Scotland British attack with 1 artillery and 4 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 4/5 hits, 1,17 expected hits Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 artillery moved from 80 Sea Zone to Persia 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 cruiser moved from 55 Sea Zone to 33 Sea Zone Place Units - British 1 mech_infantry and 1 tactical_bomber placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Removing units owned by British from Malta: 1 infantry EDIT: Removing units owned by British from Malta: 1 aaGun EDIT: Adding units owned by British to 99 Sea Zone: 1 transport EDIT: Adding units owned by British to Greece: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour, 1 mech_infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 1,33 Italians regular : 0,00 Japanese regular : -0,17 Germans regular : -1,33 British regular : 3,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 7 PUs (2 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 submarine moved from 45 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 3 fighters moved from Malaya to Yunnan 2 infantry moved from Alexandria to Egypt 3 destroyers moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 submarine moved from 45 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 3 fighters moved from Malaya to Yunnan 2 infantry moved from Alexandria to Egypt 3 destroyers moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 96 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 destroyer, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 2 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Rostov to Northwest Persia 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 1 artillery and 1 infantry moved from Smolensk to Vologda 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Western Ukraine to Romania 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Bryansk to Rostov 2 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Rostov to Caucasus 3 armour moved from Germany to Eastern Poland 1 armour moved from Western Ukraine to Rostov 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys British defend with 5 infantry Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 4/12 hits, 4,00 expected hits British roll dice for 5 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 4 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 3 : 1/10 hits, 3,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 5 infantry Battle in Vologda Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2,67 expected hits Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Western Germany 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Germans 1 destroyer and 2 transports placed in 112 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western Germany 1 armour and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Rostov 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -4,00 British regular : 1,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Novosibirsk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 10 infantry Germans defend with 1 aaGun and 7 infantry Germans roll AA dice in Bryansk : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 10 infantry in Bryansk, round 2 : 4/12 hits, 2,67 expected hits Germans roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 9 infantry in Bryansk, round 3 : 3/11 hits, 2,50 expected hits Germans roll dice for 4 infantry in Bryansk, round 3 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Bryansk, round 4 : 2/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun and 7 infantry Battle in Smolensk Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 5 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 3/6 hits, 1,33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Novosibirsk Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : 2,17 Russians regular : 4,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kwangsi to 35 Sea Zone 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 4 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 3 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsi to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 bomber moved from 35 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from 20 Sea Zone to Kwangsi 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 2 bombers moved from Kwangsi to Kiangsu 1 infantry moved from Kiangsu to Shantung Place Units - Japanese 2 submarines placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kwangtung 1 infantry placed in Kiangsu Japanese undo move 3. Japanese undo move 2. 1 fighter placed in Japan 1 fighter and 1 infantry placed in Kiangsu 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : -0,67 ANZAC regular : -0,50 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur Russians take Amur from Japanese 1 artillery moved from Siberia to Amur 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 8 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 destroyer moved from 3 Sea Zone to 4 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea ZoneCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur Russians take Amur from Japanese 1 artillery moved from Siberia to Amur 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 8 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 destroyer moved from 3 Sea Zone to 4 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,1,6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in 20 Sea Zone Americans attack with 1 destroyer and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking 20 Sea Zone from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 1 bomber and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 1 bomber and 4 infantry in Kwangtung, round 3 : 1/5 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Algeria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -2,67 Italians AA : -0,17 -
TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 infantry Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese roll dice for 5 infantry in Kwangsi, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3,17 expected hits 4 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,17 expected hitsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,83 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 infantry Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese roll dice for 5 infantry in Kwangsi, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3,17 expected hits 4 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits, 3,17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 1,67





