@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 7 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Germans
1 bomber moved from Algeria to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from Borneo to Yunnan
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 2 carriers, 8 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 8 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 2 : 3/13 hits, 5,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 battleship, 2 carriers, 8 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
Place Units - Americans
1 battleship, 1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Americans undo move 2.
2 artilleries placed in Central United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -3,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 artilleries and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 tactical_bombers moved from Egypt to Persia
2 fighters moved from 99 Sea Zone to Persia
1 artillery and 1 infantry moved from Greece to Albania
2 artilleries and 2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from India to Yunnan
2 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone
Combat - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 7 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Germans
1 bomber moved from Algeria to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from Borneo to Yunnan
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 2 carriers, 8 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 8 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 2 : 3/13 hits, 5,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 battleship, 2 carriers, 8 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
Place Units - Americans
1 battleship, 1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Americans undo move 2.
2 artilleries placed in Central United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 artilleries and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 tactical_bombers moved from Egypt to Persia
2 fighters moved from 99 Sea Zone to Persia
1 artillery and 1 infantry moved from Greece to Albania
2 artilleries and 2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from India to Yunnan
2 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone
Combat - British
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 6
Battle in Persia
British attack with 1 armour, 5 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 6 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
British roll dice for 1 armour, 5 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/13 hits, 5,50 expected hits
Germans roll dice for 6 armour, 1 artillery and 4 mech_infantrys in Persia, round 2 : 8/11 hits, 4,67 expected hits
1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans, 5 artilleries owned by the British and 2 infantry owned by the British lost in Persia
2 tactical_bombers owned by the British and 2 fighters owned by the British retreated
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in Persia, round 3 : 4/8 hits, 3,67 expected hits
1 armour owned by the British lost in Persia
Germans win with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for British: 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Battle in 20 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Scotland
British attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 2 artilleries and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Albania, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Albania, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
British win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 mech_infantry moved from Greece to Bulgaria
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun, 1 battleship, 1 carrier and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 aaGun, 1 battleship, 1 carrier and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Egypt
Place Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
EDIT: Adding units owned by British to West India: 1 artillery and 2 infantry
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to West India: 1 artillery
EDIT: Adding units owned by British to Burma: 2 infantry
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Turning off Edit Mode
1 artillery placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 5 infantry
Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3,33
Italians regular : 0,33
Japanese regular : -0,17
Germans regular : 2,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Albania
Combat - Italians
Battle in Bulgaria
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Bulgaria
British win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Albania
Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/5 hits, 2,33 expected hits
British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 tactical_bomber moved from Albania to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from Gibraltar to 111 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
Combat - French
Battle in 111 Sea Zone
French attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 111 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - French
1 fighter moved from 111 Sea Zone to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 11 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia
1 artillery and 1 mech_infantry moved from Persia to Eastern Persia
5 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Trans-Jordan
1 artillery and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 armour moved from Tsinghai to Szechwan
1 armour moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus
1 artillery moved from Novgorod to Belarus
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Volgograd to Vologda
1 artillery moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 110 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 11 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia
1 artillery and 1 mech_infantry moved from Persia to Eastern Persia
5 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Trans-Jordan
1 artillery and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 armour moved from Tsinghai to Szechwan
1 armour moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus
1 artillery moved from Novgorod to Belarus
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Volgograd to Vologda
1 artillery moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 110 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Kweichow
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Germans win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 fighters and 2 tactical_bombers
Germans roll dice for 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 7/9 hits, 4,33 expected hits
British roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 2/4 hits, 2,33 expected hits
2 tactical_bombers owned by the British, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 2 fighters and 2 tactical_bombers
Battle in 93 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 2 destroyers and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 2 destroyers and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
2 destroyers owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers and 1 fighter
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Germans roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Bulgaria
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
British defend with 1 infantry; ANZAC defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Trans-Jordan
1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Iraq
British win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 armour, 1 artillery and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Belarus, round 3 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
1 artillery owned by the Germans retreated to Samara
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun and 2 infantry moved from Northwest Persia to Persia
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 112 Sea Zone
1 artillery and 3 infantry moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Germany to France
1 armour and 1 mech_infantry moved from Germany to France
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
Place Units - Germans
1 carrier, 1 destroyer and 3 submarines placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
Germans undo move 4.
3 infantry placed in Rostov
2 infantry placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,00
Russians regular : -0,33
Germans regular : 1,83
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Samara
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1,83
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Samara
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1,83
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Samara
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1,83
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
2 bombers moved from Kiangsu to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 2 battleships and 2 transports
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the ANZAC
Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the ANZAC
British roll dice for 3 battleships, 1 cruiser, 1 destroyer and 3 transports in 20 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/8 hits, 4,50 expected hits
British roll dice for 3 battleships and 3 transports in 20 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 carrier owned by the Japanese, 1 battleship owned by the British and 1 battleship owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/8 hits, 4,50 expected hits
British roll dice for 1 battleship and 3 transports in 20 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
2 transports owned by the ANZAC, 1 transport owned by the British and 1 battleship owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from UK_Pacific with 2 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 carrier, 2 destroyers and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for ANZAC: 2 battleships and 2 transports
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Timguska to Yenisey
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
4 fighters moved from 20 Sea Zone to Kiangsu
2 bombers moved from 20 Sea Zone to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Tobruk to Egypt
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
2 fighters moved from Caroline Islands to Kiangsi
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Sakha
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 5/12 hits, 5,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : 0,83
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Germans defend with 3 armour and 1 mech_infantry; Japanese defend with 1 fighter
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,50 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 3 armour and 1 fighter in Szechwan, round 3 : 0/4 hits, 2,17 expected hits
1 armour owned by the Germans lost in Szechwan
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 armour and 1 fighter in Szechwan, round 4 : 2/3 hits, 1,67 expected hits
1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Szechwan, round 5 : 1/2 hits, 1,17 expected hits
1 armour owned by the Germans and 1 artillery owned by the Chinese lost in Szechwan
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Germans: 3 armour and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Germans regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Tobruk to Egypt
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
2 fighters moved from Caroline Islands to Kiangsi
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Sakha
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 5/12 hits, 5,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Germans defend with 3 armour and 1 mech_infantry; Japanese defend with 1 fighter
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,50 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 3 armour and 1 fighter in Szechwan, round 3 : 0/4 hits, 2,17 expected hits
1 armour owned by the Germans lost in Szechwan
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 armour and 1 fighter in Szechwan, round 4 : 2/3 hits, 1,67 expected hits
1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Szechwan, round 5 : 1/2 hits, 1,17 expected hits
1 armour owned by the Germans and 1 artillery owned by the Chinese lost in Szechwan
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Germans: 3 armour and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Scotland to United Kingdom
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 artillery in Iraq, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Iraq
British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour in Iraq, round 6 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits
1 armour owned by the British lost in Iraq
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Eastern Persia
British attack with 3 artilleries and 3 infantry
Germans defend with 5 armour
British roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 3 artilleries and 3 infantry in Eastern Persia, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 5 armour in Eastern Persia, round 2 : 2/5 hits, 2,50 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
British roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British roll dice for 3 artilleries in Eastern Persia, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 artilleries remaining. Battle score for attacker is 17
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 5 armour
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 fighter
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British win, taking Szechwan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - British
5 infantry moved from India to West India
1 artillery moved from India to West India
Place Units - British
1 battleship, 1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Kwangtung
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 3 artilleries and 3 infantry
Some Units in Kwangtung change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -1,33
Italians regular : 0,83
Germans regular : -4,00
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from British
1 artillery moved from Albania to Bulgaria
Italians take Bulgaria from British
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer and 1 transport
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 tactical_bomber in 93 Sea Zone, round 6 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Italians
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : -4,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 66 Sea Zone to 86 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Yunnan to Kiangsi
2 fighters moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Iraq
ANZAC attack with 2 infantry
Germans defend with 1 armour
ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Iraq
ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Iraq
ANZAC win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to Kiangsi
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,83
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 66 Sea Zone to 86 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Yunnan to Kiangsi
2 fighters moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Iraq
ANZAC attack with 2 infantry
Germans defend with 1 armour
ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Iraq
ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Iraq
ANZAC win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to Kiangsi
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,83
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 12 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Samara
2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Sikang to Szechwan
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 armour moved from Belarus to Archangel
2 mech_infantrys moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 armour moved from Volgograd to Sikang
1 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 3,00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/4 hits, 1,50 expected hits
British roll dice for 2 artilleries in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Szechwan
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in France
6 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Volgograd
Germans undo move 5.
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -1,67
Russians regular : -0,33
Germans regular : 5,67
British regular : -0,67