@The_Good_Captain Nice, I’ll stay tunned!
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 101 Sea Zone to Gibraltar 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 3 destroyers and 3 submarines placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 3 submarines placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Egypt to Gibraltar 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Egypt to Alexandria 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to 43 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iraq British attack with 1 armour, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Changing ownership of Algeria from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from 43 Sea Zone to Burma 2 fighters moved from India to Burma 4 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from India to Burma 1 armour moved from India to Burma 1 mech_infantry moved from India to Burma Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 1,00 Italians regular : 0,67 Japanese regular : -0,50 Neutral_Axis regular : 0,33 British regular : -1,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour, 2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland 1 artillery and 3 infantry moved from Tunisia to Algeria 1 bomber and 1 fighter moved from Southern Italy to Algeria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Algeria, round 2 : 1/6 hits, 2,17 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 0/4 hits, 1,50 expected hits 1 infantry owned by the British lost in Algeria Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Algeria, round 3 : 1/6 hits, 2,17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 2/3 hits, 1,17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 4 : 1/4 hits, 1,83 expected hits British roll dice for 1 armour and 1 artillery in Algeria, round 4 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Algeria, round 5 : 1/3 hits, 1,50 expected hits British roll dice for 1 armour in Algeria, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Algeria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Eastern Poland Italians attack with 2 armour, 2 artilleries and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Algeria to Libya 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -3,67 Russians regular : 0,33 British regular : -0,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 battleship and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 battleship and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 4 infantry moved from Poland to Baltic States 3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 8 mech_infantrys moved from Romania to Ukraine 2 armour moved from Romania to Ukraine 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 8 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 bombers moved from Normandy Bordeaux to Karelia 1 artillery moved from Finland to Karelia 3 infantry moved from Finland to Karelia Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Battle in Karelia Germans attack with 1 artillery, 2 bombers and 3 infantry Russians defend with 1 artillery and 5 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Karelia, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 5/6 hits, 2,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Karelia 1 bomber owned by the Germans retreated Russians win, taking Morocco from French with 1 artillery and 3 infantry remaining. Battle score for attacker is -19 Casualties for Germans: 1 artillery, 1 bomber and 3 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 11 armour, 3 artilleries, 17 infantry and 11 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 11 armour, 3 artilleries, 17 infantry and 11 mech_infantrys in Ukraine, round 2 : 13/42 hits, 11,67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 11 armour, 3 artilleries, 15 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 artillery and 4 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Karelia to Finland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Baltic States Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 4,67 Germans regular : 0,83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland 1 artillery moved from Karelia to Finland 1 infantry moved from Karelia to Finland 2 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe 1 infantry moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan Combat - Russians Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 bomber and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 2/2 hits, 0,50 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 bomber and 1 infantry Battle in Jehol Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Anhwe Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 8 infantry moved from Russia to Bryansk 2 infantry moved from Bryansk to Rostov 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Archangel to Belarus Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Germans regular : 1,50 Russians regular : 2,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Burma 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to Manchuria 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Amur Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Amur from Russians, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Battle in 33 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 2 aaGuns, 1 armour, 1 bomber, 2 fighters and 1 mech_infantry; Chinese defend with 1 fighter British roll AA dice in Burma : 2/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/10 hits, 5,50 expected hits UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Burma, round 2 : 3/6 hits, 3,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British, 1 bomber owned by the British and 1 armour owned by the British lost in Burma Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Burma, round 3 : 3/7 hits, 4,17 expected hits UK_Pacific roll dice for 3 fighters in Burma, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 2 fighters owned by the British lost in Burma Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 2 aaGuns, 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Casualties for Chinese: 1 fighter Battle in 45 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 34 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 4 fighters moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 fighter and 2 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from Burma to Kiangsu Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,00 Japanese regular : -1,00 British AA : 1,00 UK_Pacific regular : 0,00 ANZAC regular : -1,17 British regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 submarine 3 submarines owned by the Americans submerged 1 submarine owned by the Japanese submerged Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese winAmericans winAmericans win with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Japanese: 2 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Germans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 7/9 hits, 4,50 expected hits 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -69 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 destroyer and 3 submarines 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Morocco Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 22 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 0,67 Germans regular : 3,17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 4 infantry Japanese defend with 1 fighter, 2 infantry and 2 tactical_bombers Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/5 hits, 2,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 submarine 3 submarines owned by the Americans submerged 1 submarine owned by the Japanese submerged Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese winAmericans winAmericans win with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Japanese: 2 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Germans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 7/9 hits, 4,50 expected hits 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -69 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 destroyer and 3 submarines 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Morocco Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 22 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 4 infantry Japanese defend with 1 fighter, 2 infantry and 2 tactical_bombers Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/5 hits, 2,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 battleship, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Caucasus 4 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Kwangsi British attack with 4 infantry and 1 tactical_bomber Japanese defend with 1 fighter, 1 infantry and 2 tactical_bombers British roll dice for 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 2,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangsi British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 3 : 0/3 hits, 1,67 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 4 : 3/3 hits, 1,67 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -20 Casualties for British: 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone British roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 bomber owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -16 Casualties for British: 1 bomber, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier and 1 destroyer Non Combat Move - British 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 battleship and 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1,3,6,3,1,3 UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -1,33 Japanese regular : 1,67 Germans regular : 4,17 British regular : -2,17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 submarine 3 submarines owned by the Americans submerged 1 submarine owned by the Japanese submerged Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese winAmericans winAmericans win with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining with 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Japanese: 2 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Germans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 7/9 hits, 4,50 expected hits 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -69 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 destroyer and 3 submarines 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Morocco Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 22 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 4 infantry Japanese defend with 1 fighter, 2 infantry and 2 tactical_bombers Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/5 hits, 2,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 battleship, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Caucasus 4 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Kwangsi British attack with 4 infantry and 1 tactical_bomber Japanese defend with 1 fighter, 1 infantry and 2 tactical_bombers British roll dice for 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 2,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangsi British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 3 : 0/3 hits, 1,67 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 4 : 3/3 hits, 1,67 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -20 Casualties for British: 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone British roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 bomber owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -16 Casualties for British: 1 bomber, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier and 1 destroyer Non Combat Move - British 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 battleship and 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1,3,6,3,1,3 UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -1,33 Japanese regular : 1,67 Germans regular : 4,17 British regular : -2,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 armour moved from Libya to Algeria Italians take Algeria from British 1 fighter moved from Libya to Southern Italy 2 artilleries moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Ukraine Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry; Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan 1 bomber owned by the Italians retreated British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in Belarus Italians attack with 2 artilleries Russians defend with 1 infantry Italians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Belarus Italians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus Russians win with no units remaining. Battle score for attacker is -5 Casualties for Italians: 2 artilleries Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : 1,33 British regular : 0,83
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 38 Sea Zone 1 artillery moved from South Australia to Queensland Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 1 battleship and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 38 Sea Zone 1 artillery moved from South Australia to Queensland Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 1 battleship and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 38 Sea Zone 1 artillery moved from South Australia to Queensland Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 1 battleship and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 fighter moved from Egypt to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 98 Sea Zone to Malta Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 3 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Eastern Poland to Novgorod 3 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 2 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Poland to Baltic States 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1,33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 1,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Baltic States to Novgorod Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Ukraine 3 armour and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1,67 Germans regular : -1,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Persia to 80 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery moved from Finland to Norway 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Norway Russians attack with 1 artillery Germans defend with 1 fighter Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Norway Germans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Belarus Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Vologda 2 infantry moved from Karelia to Finland 3 aaGuns moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 41 infantry moved from Bryansk to Russia 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Russia to Vologda 1 aaGun moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Yunnan to India Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -1,67 Russians regular : -0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 bomber moved from Kiangsu to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 artillery moved from Amur to Buyant-Uhaa 1 artillery and 1 infantry moved from Anhwe to Jehol 1 fighter moved from 6 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to Hunan 2 tactical_bombers moved from Kwangsi to Hunan 1 fighter moved from Hunan to Kweichow 2 tactical_bombers moved from Hunan to Kweichow 1 artillery moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 fighter moved from 6 Sea Zone to Jehol 1 bomber moved from Kiangsu to Buyant-Uhaa 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Buyant-Uhaa, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Kiangsu 1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi 2 bombers moved from Buyant-Uhaa to Kiangsu 1 fighter moved from Jehol to Kiangsi 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to Japan Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,00 Japanese regular : -1,50 Russians regular : -0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 5 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 transports moved from 33 Sea Zone to 54 Sea Zone Combat - Americans Battle in Morocco Non Combat Move - Americans 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 3 destroyers and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :