I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 101 Sea Zone
Americans undo move 4.
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 4 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 5 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 6 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
British buy 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Syria to Northwest Persia
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 6 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Gibraltar to Libya
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Libya to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Burma to Yunnan
2 infantry moved from Caucasus to Volgograd
Place Units - British
3 infantry placed in Persia
1 battleship and 1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : 0,00
Japanese regular : -1,17
Germans AA : 0,83
Germans regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
14 armour, 16 artilleries, 1 fighter, 24 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 transport moved from 104 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 2 transports
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Russia
Germans attack with 17 armour, 16 artilleries, 1 fighter, 28 infantry, 16 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major and 56 infantry
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Germans roll dice for 17 armour, 16 artilleries, 1 fighter, 28 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/79 hits, 25,00 expected hits
Russians roll dice for 4 aaGuns, 7 artilleries and 56 infantry in Russia, round 2 : 19/63 hits, 21,00 expected hits
26 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 16 artilleries, 1 fighter, 9 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/60 hits, 21,83 expected hits
Russians roll dice for 7 artilleries and 30 infantry in Russia, round 3 : 13/37 hits, 12,33 expected hits
23 infantry owned by the Russians, 9 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 16 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 21/47 hits, 19,00 expected hits
Russians roll dice for 7 artilleries and 7 infantry in Russia, round 4 : 3/14 hits, 4,67 expected hits
7 infantry owned by the Russians, 7 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 13 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 104
Casualties for Germans: 3 artilleries, 28 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 7 artilleries and 56 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 aaGuns moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 tactical_bomber placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Ukraine
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 69 PUs (3 lost to blockades); end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,00
Russians regular : -3,00
Germans regular : 7,17
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Russians roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Sikang
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Sikang to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Manchuria to Amur
2 infantry moved from Anhwe to Hopei
2 bombers moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 destroyers, 6 fighters and 4 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 2 destroyers, 6 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 5/12 hits, 6,33 expected hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hopei to Jehol
Place Units - Japanese
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : -2,67
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 12 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 12 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Northern Italy
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 7/24 hits, 10,33 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 battleship, 3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : -0,67
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
1 artillery owned by the Chinese retreated to Tsinghai
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 infantry placed in Hopei
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33
Japanese regular : 0,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 12 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Northern Italy
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 7/24 hits, 10,33 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 battleship, 3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
1 artillery owned by the Chinese retreated to Tsinghai
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 infantry placed in Hopei
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
2 artilleries moved from 99 Sea Zone to Greece
1 fighter moved from 91 Sea Zone to Northern Italy
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
2 armour moved from Persia to Northwest Persia
2 bombers moved from India to Kwangsi
2 infantry moved from Kweichow to Hunan
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Hunan
Combat - British
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 2/2 hits, 0,33 expected hits
2 bombers killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in Greece
British attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Hunan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 2/4 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Caucasus to India
1 bomber moved from Hunan to Kwangsi
Place Units - British
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 mech_infantry
EDIT: Adding units owned by British to Alexandria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Egypt
1 infantry placed in Egypt
1 artillery placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 3 mech_infantrys placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
UK_Pacific collect 27 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : -2,50
Japanese regular : 0,00
Italians regular : -0,33
Japanese AA : 1,67
Germans AA : -0,17
Germans regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer and 3 transports
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
British roll dice for 1 battleship, 1 destroyer and 3 transports in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the British, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
3 transports owned by the British lost in 99 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 fighter
Casualties for British: 1 battleship, 1 destroyer and 3 transports
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,1,5
Italians collect 5 PUs (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 11 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 armour moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Romania
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 fighters and 2 tactical_bombers moved from Volgograd to Tsinghai
1 artillery moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 infantry moved from Belarus to Bryansk
2 artilleries moved from Russia to Bryansk
11 artilleries moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Russia to Kazakhstan
5 armour moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Rostov
9 armour and 4 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Timguska to Olgiy
Germans take Olgiy from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Italy
Germans attack with 4 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
British defend with 1 fighter; Americans defend with 3 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 4 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/13 hits, 4,00 expected hits
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/7 hits, 2,67 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans roll dice for 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys in Northern Italy, round 3 : 2/10 hits, 3,50 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Northern Italy, round 3 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy
Germans roll dice for 4 artilleries, 1 bomber and 3 mech_infantrys in Northern Italy, round 4 : 2/8 hits, 3,00 expected hits
Americans roll dice for 1 fighter in Northern Italy, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for British: 1 fighter
Battle in 91 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 2 fighters and 3 submarines; Americans defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports
3 submarines owned by the British submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Tsinghai
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/6 hits, 3,00 expected hits
Chinese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/5 hits, 2,50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the Chinese, 1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Tsinghai
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 destroyers in 104 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 destroyers in 104 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 3 : 2/6 hits, 2,00 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the British forced to land in Gibraltar
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Tsinghai to Kazakhstan
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,6,2
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 2,67
Germans regular : -3,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 bomber moved from Jehol to Chahar
1 bomber moved from Jehol to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangtung to Japan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Siberia to Jehol
1 bomber moved from Chahar to Jehol
1 bomber moved from Jehol to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 bomber moved from Jehol to Chahar
1 bomber moved from Jehol to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangtung to Japan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Siberia to Jehol
1 bomber moved from Chahar to Jehol
1 bomber moved from Jehol to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 16 Sea Zone to Siberia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
3 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 battleship moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 artillery and 1 tactical_bomber in Siberia, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber owned by the Americans retreated
Battle in 104 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 bomber, 3 destroyers and 1 fighter in 104 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Casualties for Germans: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans could not land and were killed
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 battleship placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 1,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 16 Sea Zone to Siberia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
3 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 battleship moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 artillery and 1 tactical_bomber in Siberia, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber owned by the Americans retreated
Battle in 104 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 bomber, 3 destroyers and 1 fighter in 104 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Casualties for Germans: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans could not land and were killed
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 battleship placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 1 bomber, 10 infantry and 3 mech_infantrys moved from Kwangsi to Kwangtung
1 bomber moved from India to Kwangtung
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 battleship, 3 carriers, 1 cruiser and 2 destroyers
British roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 3/7 hits, 2,83 expected hits
1 destroyer owned by the Germans and 3 submarines owned by the British lost in 104 Sea Zone
British roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 destroyer in 104 Sea Zone, round 3 : 4/6 hits, 2,50 expected hits
1 destroyer owned by the Germans and 2 fighters owned by the British lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers and 1 cruiser remaining. Battle score for attacker is -22
Casualties for British: 2 fighters and 3 submarines
Casualties for Germans: 2 destroyers
Battle in Kwangtung
British attack with 1 armour, 3 artilleries, 2 bombers, 10 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Japanese roll AA dice in Kwangtung : 0/2 hits, 0,33 expected hits
British roll dice for 1 armour, 3 artilleries, 2 bombers, 10 infantry and 3 mech_infantrys in Kwangtung, round 2 : 6/19 hits, 5,50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 13 infantry in Kwangtung, round 2 : 3/16 hits, 5,67 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys in Kwangtung, round 3 : 7/16 hits, 5,00 expected hits
Japanese roll dice for 2 armour, 1 artillery and 8 infantry in Kwangtung, round 3 : 1/11 hits, 4,00 expected hits
7 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 2 bombers, 6 infantry and 3 mech_infantrys in Kwangtung, round 4 : 5/15 hits, 4,83 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Kwangtung, round 4 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 45
Casualties for British: 5 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 13 infantry
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Kwangtung to India
1 bomber moved from Kwangtung to Burma
Place Units - British
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 armour, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 armour, 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -5,67
Japanese AA : -0,33
Germans regular : 1,00
British regular : 1,67