Hi Markus
Enjoy your game with crockett :)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 12 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 12 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Northern Italy
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 7/24 hits, 10,33 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 battleship, 3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : -0,67
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
1 artillery owned by the Chinese retreated to Tsinghai
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 infantry placed in Hopei
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33
Japanese regular : 0,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 12 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
Americans take 97 Sea Zone from Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Northern Italy
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 7/24 hits, 10,33 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 2 battleships, 3 carriers, 3 cruisers, 13 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 battleship, 3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Kansu
1 artillery owned by the Chinese retreated to Tsinghai
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 infantry placed in Hopei
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
2 artilleries moved from 99 Sea Zone to Greece
1 fighter moved from 91 Sea Zone to Northern Italy
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
2 armour moved from Persia to Northwest Persia
2 bombers moved from India to Kwangsi
2 infantry moved from Kweichow to Hunan
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Hunan
Combat - British
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 2/2 hits, 0,33 expected hits
2 bombers killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in Greece
British attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Hunan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 2/4 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Caucasus to India
1 bomber moved from Hunan to Kwangsi
Place Units - British
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 mech_infantry
EDIT: Adding units owned by British to Alexandria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Egypt
1 infantry placed in Egypt
1 artillery placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 3 mech_infantrys placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
UK_Pacific collect 27 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : -2,50
Japanese regular : 0,00
Italians regular : -0,33
Japanese AA : 1,67
Germans AA : -0,17
Germans regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer and 3 transports
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
British roll dice for 1 battleship, 1 destroyer and 3 transports in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the British, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
3 transports owned by the British lost in 99 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 fighter
Casualties for British: 1 battleship, 1 destroyer and 3 transports
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,1,5
Italians collect 5 PUs (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 11 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 armour moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Romania
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 fighters and 2 tactical_bombers moved from Volgograd to Tsinghai
1 artillery moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 infantry moved from Belarus to Bryansk
2 artilleries moved from Russia to Bryansk
11 artilleries moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Russia to Kazakhstan
5 armour moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Rostov
9 armour and 4 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Timguska to Olgiy
Germans take Olgiy from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Italy
Germans attack with 4 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
British defend with 1 fighter; Americans defend with 3 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 4 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/13 hits, 4,00 expected hits
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/7 hits, 2,67 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans roll dice for 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys in Northern Italy, round 3 : 2/10 hits, 3,50 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Northern Italy, round 3 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy
Germans roll dice for 4 artilleries, 1 bomber and 3 mech_infantrys in Northern Italy, round 4 : 2/8 hits, 3,00 expected hits
Americans roll dice for 1 fighter in Northern Italy, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for British: 1 fighter
Battle in 91 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 2 fighters and 3 submarines; Americans defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports
3 submarines owned by the British submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Tsinghai
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/6 hits, 3,00 expected hits
Chinese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/5 hits, 2,50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the Chinese, 1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Tsinghai
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 destroyers in 104 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 destroyers in 104 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 3 : 2/6 hits, 2,00 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the British forced to land in Gibraltar
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Tsinghai to Kazakhstan
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,6,2
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 2,67
Germans regular : -3,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 bomber moved from Jehol to Chahar
1 bomber moved from Jehol to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangtung to Japan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Siberia to Jehol
1 bomber moved from Chahar to Jehol
1 bomber moved from Jehol to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 bomber moved from Jehol to Chahar
1 bomber moved from Jehol to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangtung to Japan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Siberia to Jehol
1 bomber moved from Chahar to Jehol
1 bomber moved from Jehol to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 16 Sea Zone to Siberia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
3 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 battleship moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 artillery and 1 tactical_bomber in Siberia, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber owned by the Americans retreated
Battle in 104 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 bomber, 3 destroyers and 1 fighter in 104 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Casualties for Germans: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans could not land and were killed
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 battleship placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 1,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 16 Sea Zone to Siberia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
3 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 battleship moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 artillery and 1 tactical_bomber in Siberia, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber owned by the Americans retreated
Battle in 104 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 bomber, 3 destroyers and 1 fighter in 104 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Casualties for Germans: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans could not land and were killed
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 battleship placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 1 bomber, 10 infantry and 3 mech_infantrys moved from Kwangsi to Kwangtung
1 bomber moved from India to Kwangtung
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 battleship, 3 carriers, 1 cruiser and 2 destroyers
British roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 3/7 hits, 2,83 expected hits
1 destroyer owned by the Germans and 3 submarines owned by the British lost in 104 Sea Zone
British roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 destroyer in 104 Sea Zone, round 3 : 4/6 hits, 2,50 expected hits
1 destroyer owned by the Germans and 2 fighters owned by the British lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers and 1 cruiser remaining. Battle score for attacker is -22
Casualties for British: 2 fighters and 3 submarines
Casualties for Germans: 2 destroyers
Battle in Kwangtung
British attack with 1 armour, 3 artilleries, 2 bombers, 10 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Japanese roll AA dice in Kwangtung : 0/2 hits, 0,33 expected hits
British roll dice for 1 armour, 3 artilleries, 2 bombers, 10 infantry and 3 mech_infantrys in Kwangtung, round 2 : 6/19 hits, 5,50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 13 infantry in Kwangtung, round 2 : 3/16 hits, 5,67 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys in Kwangtung, round 3 : 7/16 hits, 5,00 expected hits
Japanese roll dice for 2 armour, 1 artillery and 8 infantry in Kwangtung, round 3 : 1/11 hits, 4,00 expected hits
7 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 2 bombers, 6 infantry and 3 mech_infantrys in Kwangtung, round 4 : 5/15 hits, 4,83 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Kwangtung, round 4 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 45
Casualties for British: 5 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 13 infantry
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Kwangtung to India
1 bomber moved from Kwangtung to Burma
Place Units - British
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 armour, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 armour, 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -5,67
Japanese AA : -0,33
Germans regular : 1,00
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 16 Sea Zone to Siberia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
3 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 battleship moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 artillery and 1 tactical_bomber in Siberia, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber owned by the Americans retreated
Battle in 104 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 bomber, 3 destroyers and 1 fighter in 104 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 bomber, 3 destroyers and 1 fighter
Casualties for Germans: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans could not land and were killed
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 battleship placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 1 bomber, 10 infantry and 3 mech_infantrys moved from Kwangsi to Kwangtung
1 bomber moved from India to Kwangtung
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 battleship, 3 carriers, 1 cruiser and 2 destroyers
British roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 3/7 hits, 2,83 expected hits
1 destroyer owned by the Germans and 3 submarines owned by the British lost in 104 Sea Zone
British roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 destroyer in 104 Sea Zone, round 3 : 4/6 hits, 2,50 expected hits
1 destroyer owned by the Germans and 2 fighters owned by the British lost in 104 Sea Zone
Germans win with 1 battleship, 3 carriers and 1 cruiser remaining. Battle score for attacker is -22
Casualties for British: 2 fighters and 3 submarines
Casualties for Germans: 2 destroyers
Battle in Kwangtung
British attack with 1 armour, 3 artilleries, 2 bombers, 10 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Japanese roll AA dice in Kwangtung : 0/2 hits, 0,33 expected hits
British roll dice for 1 armour, 3 artilleries, 2 bombers, 10 infantry and 3 mech_infantrys in Kwangtung, round 2 : 6/19 hits, 5,50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 13 infantry in Kwangtung, round 2 : 3/16 hits, 5,67 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys in Kwangtung, round 3 : 7/16 hits, 5,00 expected hits
Japanese roll dice for 2 armour, 1 artillery and 8 infantry in Kwangtung, round 3 : 1/11 hits, 4,00 expected hits
7 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 2 bombers, 6 infantry and 3 mech_infantrys in Kwangtung, round 4 : 5/15 hits, 4,83 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Kwangtung, round 4 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 45
Casualties for British: 5 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 13 infantry
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Kwangtung to India
1 bomber moved from Kwangtung to Burma
Place Units - British
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 armour, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 armour, 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -5,67
Japanese AA : -0,33
Germans regular : 1,00
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Greece
Combat - Italians
Strategic bombing raid in Greece
British roll AA dice in Greece : 0/1 hits, 0,17 expected hits
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yugoslavia
Italians attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 armour
Italians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Yugoslavia
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
1 tactical_bomber moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from Greece to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,2,1
Italians collect 5 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British AA : -0,17
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Kwangsi to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Kwangsi to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Kazakhstan to Szechwan
1 infantry moved from Olgiy to Kansu
2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
11 artilleries moved from Samara to Kazakhstan
2 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
3 artilleries moved from Northern Italy to Yugoslavia
Germans take Yugoslavia from British
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
3 carriers moved from 104 Sea Zone to 110 Sea Zone
1 battleship moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 battleship and 3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Bulgaria
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 harbour and 4 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 4 infantry in Gibraltar, round 3 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 4 : 2/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Kansu
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 2/5 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Germans attack with 5 armour and 5 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Szechwan, round 2 : 6/10 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northwest Persia
Germans attack with 9 armour, 2 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 armour, 2 infantry and 3 mech_infantrys
Germans roll dice for 9 armour, 2 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 9/20 hits, 7,83 expected hits
British roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 3,17 expected hits
3 mech_infantrys owned by the British, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 3 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 9 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 3 armour, 2 infantry and 3 mech_infantrys
Battle in Bulgaria
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
3 mech_infantrys moved from Northern Italy to Bulgaria
1 bomber moved from Bulgaria to Southern Italy
1 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western Germany
1 bomber moved from Gibraltar to Southern France
1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Germans
1 destroyer and 2 transports placed in 112 Sea Zone
2 artilleries, 2 fighters and 2 tactical_bombers placed in Western Germany
3 infantry placed in Volgograd
2 mech_infantrys placed in Russia
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,5,6
Germans collect 69 PUs (4 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Germans regular : 5,17
British regular : -2,83