Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
3 destroyers placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Malta to Northern Italy
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from India to Siam
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Iraq
British attack with 1 armour and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
1 armour owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 submarine; French loiter and taunt
Japanese defend with 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Siam to Burma
2 artilleries moved from India to Burma
6 infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 armour moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from India to Burma
1 bomber moved from Northern Italy to Malta
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Iceland to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Malta to Gibraltar
Place Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
2 submarines placed in 98 Sea Zone
British undo move 3.
1 artillery placed in Egypt
1 destroyer placed in 106 Sea Zone
British undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 destroyers placed in 39 Sea Zone
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 3 infantry
Some Units in 39 Sea Zone change ownership: 2 destroyers
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : 0,00
Neutral_Axis regular : 1,00
British regular : -0,33
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 artillery and 3 infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 4/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 bomber moved from Eastern Poland to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 2,50
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Malaya
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Malaya
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 bombers moved from Western Germany to Ukraine
10 armour moved from Romania to Western Ukraine
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
3 infantry moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 artilleries and 4 infantry moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 artilleries and 10 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 2 bombers in Ukraine, round 3 : 1/3 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; French defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the French lost in 91 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Casualties for French: 1 cruiser
Battle in Western Ukraine
Germans attack with 10 armour, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 2 artilleries, 12 infantry and 1 mech_infantry
Germans roll dice for 10 armour, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 2 : 10/20 hits, 8,83 expected hits
Russians roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/15 hits, 5,00 expected hits
10 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 10 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 3 : 9/17 hits, 8,33 expected hits
Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/5 hits, 1,67 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 artilleries, 12 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
2 submarines placed in 110 Sea Zone
4 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 1,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Ulaanbaatar
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Chahar
3 infantry moved from Suiyuyan to Shensi
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
4 infantry moved from Tsagaan Olom to Suiyuyan
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Shensi, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
2 aaGuns and 10 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
3 infantry moved from Belarus to Bryansk
7 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 3 infantry moved from Novgorod to Archangel
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 artillery placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 bomber moved from Kwangsi to Ulaanbaatar
1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 infantry moved from Jehol to Buyant-Uhaa
1 artillery moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 bomber moved from Kwangsi to Hopei
1 artillery moved from Anhwe to Hopei
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Anhwe to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in French Indo China
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Ulaanbaatar, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 3 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 4 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 submarine; French defend with 1 destroyer; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 5,67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 cruiser, 3 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 4/11 hits, 5,67 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for French: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 2 : 0/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 3 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
3 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 bomber moved from Ulaanbaatar to Amur
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,67
Japanese regular : -8,33
ANZAC regular : -1,17
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier and 2 fighters placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier and 2 fighters placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Northern Italy
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Caucasus
1 artillery moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Tobruk to Libya
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Egypt
1 armour moved from Tobruk to Libya
2 infantry moved from Burma to Shan State
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from India to Burma
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to India
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry moved from India to Burma
1 fighter moved from India to Yunnan
1 bomber moved from Northern Italy to Libya
Place Units - British
2 destroyers placed in 106 Sea Zone
British undo move 1.
1 destroyer placed in 106 Sea Zone
1 destroyer placed in 80 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to Burma: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode
UK_Pacific undo move 1.
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,4,6,2,4,3,6
UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -1,67
Japanese regular : -0,33
British regular : 0,00
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Romania
1 bomber moved from Western Germany to Southern Italy
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,1,2
Italians collect 5 PUs (7 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 armour moved from Siam to Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in Queensland
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,1,1,1,1,5,5
ANZAC collect 11 PUs (1 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 armour moved from Siam to Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in Queensland
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,1,1,1,1,5,5
ANZAC collect 11 PUs (1 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Syria to Iraq
Combat - French
Battle in Iraq
French attack with 1 infantry
Neutral_Axis defend with 2 infantry
French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,17
Neutral_Axis regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 artillery and 8 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Eastern Poland to Belarus
2 bombers moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
10 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
3 artilleries and 10 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 10 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 6/13 hits, 6,33 expected hits
Russians roll dice for 8 infantry in Bryansk, round 2 : 3/8 hits, 2,67 expected hits
6 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
8 armour owned by the Germans retreated to Western Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 7 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 5/11 hits, 4,33 expected hits
Russians roll dice for 7 infantry in Belarus, round 2 : 2/7 hits, 2,33 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 5/9 hits, 4,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Germany
1 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 aaGun, 4 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 aaGun, 3 artilleries and 4 infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2,5,6
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Volgograd to Tambov
2 infantry moved from Bryansk to Russia
2 artilleries, 1 fighter and 7 infantry moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
2 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Suiyuyan to Central Mongolia
1 armour and 1 mech_infantry moved from Shensi to Central Mongolia
3 infantry moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Suiyuyan to Central Mongolia
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Russia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Borneo
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Amur to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 41 Sea Zone to Kwangsi
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Japanese regular : 1,33
ANZAC regular : -0,67
UK_Pacific regular : 0,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Morocco from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Morocco from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Libya to Northern Italy
2 artilleries moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Libya to Tunisia
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
3 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
1 artillery moved from Persia to Northwest Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
6 infantry moved from India to Burma
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 2 destroyers and 2 fighters
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
1 destroyer owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -10
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
1 artillery owned by the British and 1 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from French Indo China to Yunnan
1 armour moved from Egypt to Syria
1 artillery moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Northern Italy to Libya
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 transports placed in 106 Sea Zone
3 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
UK_Pacific collect 22 PUs (1 lost to blockades); end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,00
Italians regular : 2,33
Neutral_Axis regular : -1,33
British regular : 0,50
Italians AA : -0,17