@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsNothing to see here - Martin / Harry testing
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Russia to Vologda 1 artillery moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Russia to Smolensk 1 artillery moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to 127 Sea Zone 1 infantry moved from Novosibirsk to Urals 4 infantry moved from Novosibirsk to Samara Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Removing units owned by Russians from 127 Sea Zone: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to Russians EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Italian Somaliland: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry EDIT: Adding units owned by Russians to Egypt: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov 2 armour moved from Tambov to Russia 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Vologda to Russia Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 artillery moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Siberia to Soviet Far East 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Manchuria to Chahar 1 bomber moved from Kiangsu to Chahar 1 tactical_bomber moved from Kiangsu to Chahar 1 fighter moved from Kiangsu to Chahar 1 fighter moved from 6 Sea Zone to Soviet Far East Combat - Japanese Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Jehol 1 bomber moved from Kiangsu to Amur 1 bomber moved from Chahar to Japan 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from Manchuria to Siberia 1 fighter moved from Japan to Siberia 1 fighter moved from Japan to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 artillery placed in Japan 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : 3,67 UK_Pacific regular : 1,33 Russians regular : -0,67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Holland Belgium Battle in Southern France Battle in Normandy Bordeaux Non Combat Move - Americans 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 2 artilleries moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Kweichow 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Holland Belgium Battle in Southern France Battle in Normandy Bordeaux Non Combat Move - Americans 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 2 artilleries moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Kweichow 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Malta to Alexandria 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Shan State to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 2 artilleries moved from Yunnan to Hunan 2 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Burma to Shan State 1 armour moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in 44 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alexandria British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits, 4,17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/10 hits, 3,83 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Alexandria to 81 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Persia to Caucasus 2 aaGuns moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Shan State to Hunan 1 fighter moved from 41 Sea Zone to Shan State 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 tactical_bomber placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 submarine and 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transportCombat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,67 Japanese regular : 1,00 British regular : -1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 1 armour moved from Greece to Yugoslavia 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the British submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 armour and 3 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,17 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Dutch New Guinea to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to South Australia 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Dutch New Guinea to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to South Australia 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Rostov 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk 2 armour and 2 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Baltic States to Smolensk 4 mech_infantrys moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking 97 Sea Zone from British, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 2,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 5/17 hits, 6,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 2 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 armour moved from Ukraine to Eastern Poland 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 tactical_bombers moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Bryansk to Novgorod Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : -2,00 Russians regular : 2,67 Germans regular : -1,83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Vologda to Smolensk 10 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk 3 armour moved from Russia to Smolensk 2 tactical_bombers moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Smolensk Russians attack with 3 armour, 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers Germans defend with 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/21 hits, 7,17 expected hits Germans roll dice for 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Smolensk, round 2 : 7/15 hits, 6,00 expected hits 7 infantry owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/14 hits, 6,00 expected hits Germans roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Smolensk, round 3 : 5/10 hits, 4,33 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Smolensk, round 4 : 4/9 hits, 4,50 expected hits Germans roll dice for 6 armour and 1 artillery in Smolensk, round 4 : 7/7 hits, 3,33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Germans win with 3 armour remaining. Battle score for attacker is -32 Casualties for Russians: 3 armour, 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber Casualties for Germans: 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Samara to Vologda 3 infantry moved from Samara to Russia 1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Tambov to Russia 1 artillery moved from Volgograd to Tambov 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Kazakhstan to Volgograd Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 5,33 Russians regular : -4,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Amur to Yenisey 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 mech_infantry moved from Chahar to Hopei 1 tactical_bomber moved from Kiangsu to Hopei 1 fighter moved from Kiangsu to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Yenisey : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Yenisey, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Yenisey Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 4 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Japan 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 bomber moved from Yenisey to Buryatia 1 artillery and 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Shantung 2 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 armour placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 2,33 UK_Pacific regular : 0,33 Russians regular : -1,00 Russians AA : -0,17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Germans 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/4 hits, 2,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -3,00 Japanese regular : -0,33 Germans regular : 0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Chahar 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hunan Place Units - Chinese 3 infantry placed in Hunan 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -2,00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Germans 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/4 hits, 2,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Chahar 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hunan Place Units - Chinese 3 infantry placed in Hunan 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Shan State to 43 Sea Zone 1 armour moved from Yunnan to Hopei 1 artillery and 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Burma to India 1 infantry moved from Burma to Yunnan 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Tambov 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan Combat - British Battle in 43 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 3 fighters and 4 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Battle in 98 Sea Zone British attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine British roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from 43 Sea Zone to Shan State 1 bomber moved from 98 Sea Zone to Egypt Place Units - British 1 destroyer and 1 submarine placed in 98 Sea Zone 1 carrier placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 factory_minor placed in Kwangtung 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : -3,00 Japanese regular : -3,00 Germans regular : 1,17 British regular : 0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Southern France to France 1 artillery moved from Northern Italy to France 1 armour moved from Yugoslavia to Bessarabia 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Greece to Albania 1 armour moved from Southern France to Northern Italy 1 armour moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 10 PUs (4 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turning on Edit Mode EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 2 tactical_bombers moved from Novgorod to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 1 tactical_bomber moved from Novgorod to Nenetsia 1 tactical_bomber moved from Novgorod to Vologda 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Battle in Nenetsia Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 4 mech_infantrys and 3 tactical_bombers Russians defend with 2 artilleries and 3 infantry Germans roll dice for 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 2/8 hits, 2,83 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 2/6 hits, 2,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 4 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 artilleries and 3 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Nenetsia to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 3 armour moved from Smolensk to Belarus 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Smolensk 1 armour moved from Eastern Poland to Ukraine 1 aaGun moved from Archangel to Belarus Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 2. 1 armour and 2 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in France 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,67 British regular : -0,67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska 1 artillery and 1 infantry moved from Russia to Vologda 2 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Bryansk 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Rostov 1 artillery moved from Tambov to Rostov 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Alexandria to Tobruk Russians take Tobruk from Italians 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 4/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Tambov Place Units - Russians 2 infantry placed in Volgograd 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 2,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Shantung to Chahar 1 bomber moved from Buryatia to Chahar 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Japan to Chahar 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Philippines to Kwangtung 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Timguska Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2,83 expected hits Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 4 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer British defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone British win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to Formosa 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 2 bombers moved from Chahar to Manchuria 1 fighter moved from Chahar to Kiangsu 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 armour moved from Manchuria to Siberia 1 tactical_bomber moved from Kiangsu to 6 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 transport placed in 19 Sea Zone 1 armour and 1 mech_infantry placed in Manchuria 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Japanese collect 50 PUs (1 lost to blockades); end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 2,83 UK_Pacific regular : -0,33 Russians regular : -0,33 British regular : 0,83





