@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
2 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Hopei
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 2 tactical_bombers moved from Anhwe to Jehol
1 tactical_bomber moved from Jehol to Manchuria
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,3,6,3,1,4,4,6,4,2
Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun
Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Tobruk to Greece
1 fighter moved from 97 Sea Zone to Greece
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
3 artilleries and 4 infantry moved from India to Burma
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun
Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Tobruk to Greece
1 fighter moved from 97 Sea Zone to Greece
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
3 artilleries and 4 infantry moved from India to Burma
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kweichow
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 3 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from Kazakhstan to Sikang
Place Units - British
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in Iraq
1 artillery and 3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,00
Italians regular : 0,67
Japanese regular : 0,00
Germans regular : 0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Normandy Bordeaux
Americans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,2,5,1,2,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Italians regular : -0,83
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 battleship moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Battle in Manchuria
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese lost in Manchuria
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Manchuria to 19 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 battleship moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Battle in Manchuria
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese lost in Manchuria
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Manchuria to 19 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Finland to Norway
Germans take Norway from British
1 artillery moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery moved from Novgorod to Archangel
3 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to 98 Sea Zone
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Archangel, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Archangel to Western Germany
1 bomber moved from 98 Sea Zone to Romania
1 aaGun moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Romania
4 infantry moved from Western Germany to Denmark
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
Place Units - Germans
1 armour and 2 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3,1,2,1,5,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -1,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sakha to Yakut S.S.R.
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Bryansk to Bessarabia
Russians take Western Ukraine from Germans
1 armour moved from Bryansk to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Battle in Yakut S.S.R.
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 artilleries, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 artilleries, 1 fighter and 1 infantry in Ukraine, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 1 fighter in Ukraine, round 3 : 3/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Germans: 3 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
Place Units - Russians
3 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -1,33
Russians regular : 2,00
@elche auf ein Neues! :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to France
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Bessarabia
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to France
1 fighter moved from Western Germany to Bessarabia
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to France
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Bessarabia
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to France
1 fighter moved from Western Germany to Bessarabia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 4 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/21 hits, 7,00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits
1 aaGun owned by the French, 7 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/14 hits, 5,83 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits
3 artilleries owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 2/11 hits, 4,33 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1,17 expected hits
1 armour owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries, 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/5 hits, 3,00 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
British and Germans reach a stalemate
. Battle score for attacker is 31
Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer, 1 submarine and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Yugoslavia
Germans attack with 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 2/8 hits, 2,00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 3 : 2/6 hits, 1,67 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 4 : 1/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Neutral_Allies: 5 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Bessarabia to Slovakia Hungary
1 fighter moved from Bessarabia to Romania
2 bombers moved from 110 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
9 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 4,17
Neutral_Allies regular : 2,00
Russians regular : -3,67
Germans regular : -0,17
British regular : 0,83
French AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 artillery moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Amur to Siberia
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Russians lost in Baltic States
1 fighter owned by the Russians retreated
1 artillery owned by the Russians retreated to Novgorod
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 1,17 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Sakha to Amur
1 aaGun moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 3,17
Russians regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
3 fighters moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Korea to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Japanese regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from Philippines to Guam
1 bomber moved from Central United States to Eastern United States
Non Combat Move - Americans
1 armour moved from Central United States to Western United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :