@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Rostov
3 bombers moved from Novgorod to Russia
1 bomber moved from Germany to Belarus
1 tactical_bomber moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 5,4,3 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour; French defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,17 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,17 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 armour moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
1 armour moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 bombers moved from Russia to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
4 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Romania
1 artillery and 2 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in Ukraine
2 artilleries and 1 mech_infantry placed in Novgorod
1 infantry placed in France
1 artillery and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -1,67
Germans regular : 1,83
British regular : 0,33
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 20 PUs;
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 0/6 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 3 artilleries and 2 infantry in Rostov, round 3 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 4 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Caucasus to Rostov
Place Units - Russians
1 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 3,00
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from Korea to Soviet Far East
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Buyant-Uhaa to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
3 mech_infantrys moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 bomber moved from Hunan to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery and 1 tactical_bomber in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 2 artilleries in Soviet Far East, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery and 1 tactical_bomber in Soviet Far East, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 4 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
1 mech_infantry moved from Manchuria to Siberia
1 tactical_bomber moved from Soviet Far East to Siberia
1 bomber moved from 44 Sea Zone to Philippines
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,5,1,1,2,5
Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,17
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Western United States to 4 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
1 factory_minor placed in Finland
1 artillery and 1 infantry placed in Eastern United States
1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 5.
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Western United States to 4 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
1 factory_minor placed in Finland
1 artillery and 1 infantry placed in Eastern United States
1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 5.
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Finland to Russia
2 fighters moved from Persia to Russia
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Tunisia to Libya
1 armour moved from Egypt to Tobruk
1 armour moved from Tobruk to Libya
1 artillery moved from Egypt to Alexandria
1 armour moved from Iraq to Egypt
1 armour moved from Northwest Persia to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Iraq to Tobruk
1 tactical_bomber moved from Iraq to Libya
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
2 artilleries and 2 infantry moved from Burma to Yunnan
1 armour moved from Shan State to Yunnan
2 armour moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Kwangsi
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Holland Belgium from Germans, taking Kwangsi from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 3 armour, 2 artilleries and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 3 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 4/7 hits, 2,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Kwangsi to Burma
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 carrier and 1 transport placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 aaGun, 1 artillery, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : 0,33
Japanese regular : 0,33
Germans regular : 0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bulgaria to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : 1,17
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Dutch New Guinea to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 2 fighters in Philippines, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Dutch New Guinea to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 2 fighters in Philippines, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Bessarabia to Novgorod
3 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 transports placed in 114 Sea Zone
1 artillery placed in Germany
1 mech_infantry placed in Western Germany
2 artilleries and 1 mech_infantry placed in Novgorod
1 artillery and 2 mech_infantrys placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Bessarabia to Novgorod
3 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 transports placed in 114 Sea Zone
1 artillery placed in Germany
1 mech_infantry placed in Western Germany
2 artilleries and 1 mech_infantry placed in Novgorod
1 artillery and 2 mech_infantrys placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 37 PUs;
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Libya to Tobruk
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
1 tactical_bomber owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Evenkiyskiy to Timguska
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 2,33
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from Siberia to Soviet Far East
1 fighter moved from Japan to Soviet Far East
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
2 fighters moved from Shantung to Yunnan
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 armour, 2 artilleries and 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits
Chinese roll dice for 3 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/5 hits, 2,83 expected hits
Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 armour owned by the British lost in Yunnan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 armour, 2 artilleries and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 armour in Kwangsi, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 7 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 8 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 8 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
1 tactical_bomber moved from Soviet Far East to Manchuria
1 fighter moved from Soviet Far East to Siberia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,5,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,6,3,1,1,3,5,6,2,4,1,1
Japanese collect 22 PUs (18 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,33
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
1 tactical_bomber moved from 4 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Siberia
Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Finland
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 artillery, 1 fighter and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,50
Japanese regular : 0,83
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Libya to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Egypt to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Kazakhstan to Szechwan
1 artillery moved from Caucasus to Kazakhstan
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
1 tactical_bomber moved from 4 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Siberia
Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Finland
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 artillery, 1 fighter and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Libya to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Egypt to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Kazakhstan to Szechwan
1 artillery moved from Caucasus to Kazakhstan
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from Greece to 97 Sea Zone
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
British undo move 2.
1 artillery placed in Egypt
1 carrier and 1 fighter placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry
Combat Hit Differential Summary :
Americans regular : -1,50
Italians regular : 0,67
Japanese regular : 0,83
Germans regular : 0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 armour and 1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,5,2,5,3,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :