Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Siberia to 3 Sea Zone
1 fighter moved from Siberia to Soviet Far East
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Hainan to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to French Indo China
Combat - Japanese
Battle in Alaska
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Alaska from Americans, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from Soviet Far East to Amur
1 bomber moved from Malaya to Hunan
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 3 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5
Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,33
Japanese regular : -1,17
UK_Pacific regular : 0,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 battleship moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 3 Sea Zone
Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Italians regular : 0,67
Japanese regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 battleship moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 3 Sea Zone
Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to Malaya
2 artilleries moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from Egypt to Tobruk
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Iraq to Samara
Combat - British
Battle in 96 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 1 fighter
Italians defend with 1 artillery
British roll dice for 1 fighter in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Malaya
British attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Malaya, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Tobruk to Egypt
3 infantry moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,3,4
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 2,17
Italians regular : 0,33
Japanese regular : 2,00
Germans regular : -0,33
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to Albania
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
Italians take 98 Sea Zone from British
1 bomber moved from Greece to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British AA : -0,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Borneo
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Tobruk
ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 infantry in Tobruk, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Italians regular : 1,00
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Borneo
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Tobruk
ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 infantry in Tobruk, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Egypt to Alexandria
1 infantry moved from Algeria to Tunisia
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
Italians regular : 1,00
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Russia
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
2 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to France
4 armour moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Tambov
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 fighter moved from Ukraine to Tambov
1 fighter moved from Southern Italy to Tobruk
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 armour and 6 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the Germans retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Finland
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Rostov
1 aaGun moved from Ukraine to Rostov
3 armour moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Smolensk to Rostov
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Volgograd
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
1 artillery placed in France
Germans undo move 7.
1 artillery placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
1 armour and 1 mech_infantry placed in Germany
1 artillery placed in France
Germans undo move 8.
1 artillery placed in Western Germany
Germans undo move 7.
1 armour placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 0,00
Germans regular : -0,83
Russians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 21 PUs;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
4 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Smolensk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
2 artilleries and 8 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 8 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 8 infantry in Tambov, round 2 : 1/11 hits, 2,83 expected hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 3 artilleries and 7 infantry in Tambov, round 3 : 6/10 hits, 2,67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Volgograd
Russians attack with 3 artilleries and 7 infantry
Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries and 7 infantry in Volgograd, round 2 : 2/10 hits, 2,67 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 5 infantry in Volgograd, round 3 : 1/8 hits, 2,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 4 : 0/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 5 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 5 infantry
Casualties for Germans: 3 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
2 infantry moved from Novosibirsk to Timguska
1 armour moved from Samara to Timguska
1 aaGun moved from Samara to Tambov
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Siberia to 3 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
2 bombers moved from Hunan to India
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 5 Sea Zone to 4 Sea Zone
1 artillery moved from Soviet Far East to 4 Sea Zone
1 artillery and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
British roll AA dice in Yunnan : 0/3 hits, 0,50 expected hits
Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
1 aaGun owned by the British, 1 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun and 3 infantry
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 3 Sea Zone to Siberia
3 mech_infantrys moved from Kiangsu to Hunan
3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from India to Hunan
1 infantry moved from Shantung to Kiangsu
1 fighter moved from Amur to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -0,33
Japanese regular : 1,83
UK_Pacific AA : -0,33
British AA : -0,50
ANZAC regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 1 Sea Zone to 7 Sea Zone
2 tactical_bombers moved from Western United States to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 3 Sea Zone
1 battleship moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 1 Sea Zone to 7 Sea Zone
2 tactical_bombers moved from Western United States to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 3 Sea Zone
1 battleship moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Soviet Far East
Battle in Holland Belgium
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tobruk
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 fighter; Italians defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 1 transport
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 2 destroyers and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 1 transport
Battle in 3 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 12 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 12 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -2,67
Italians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - British
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 artillery moved from Malaya to Shan State
1 armour, 2 artilleries, 2 fighters and 5 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 tactical_bomber moved from United Kingdom to Finland
1 fighter moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 1 Sea Zone to 7 Sea Zone
2 tactical_bombers moved from Western United States to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 3 Sea Zone
1 battleship moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Soviet Far East
Battle in Holland Belgium
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tobruk
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 fighter; Italians defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 1 transport
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 2 destroyers and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 1 transport
Battle in 3 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 12 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 12 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 armour, 2 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 artillery moved from Malaya to Shan State
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 tactical_bomber moved from United Kingdom to Finland
1 fighter moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Burma to Shan State
1 armour, 2 artilleries, 2 fighters and 4 infantry moved from Burma to Yunnan
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser; Americans loiter and taunt
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 fighter
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Battle in Finland
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 1,17 expected hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
Japanese defend with 3 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Yunnan, round 2 : 4/9 hits, 3,17 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 45 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in French Indo China
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Burma
1 aaGun moved from Burma to Yunnan
2 fighters moved from Yunnan to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 aaGun moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -3,00
Italians regular : 0,17
Germans regular : -1,50
British regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Battle in Tobruk
French attack with 1 infantry
Germans defend with 1 fighter
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 fighter in Tobruk, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the French lost in Tobruk
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -0,17
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 bomber moved from Novgorod to Russia
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Rostov to Iraq
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Denmark to Western Germany
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 bomber moved from Novgorod to Russia
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Rostov to Iraq
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Denmark to Western Germany
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/2 hits, 0,33 expected hits
Defenders Fire, : 1/2 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 4 armour, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor and 7 infantry
Germans roll dice for 4 armour, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 4/10 hits, 4,00 expected hits
British roll dice for 1 armour, 1 artillery and 7 infantry in Iraq, round 2 : 4/9 hits, 3,17 expected hits
4 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
Germans roll dice for 4 armour and 2 tactical_bombers in Iraq, round 3 : 1/6 hits, 3,33 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 3 : 4/5 hits, 1,83 expected hits
4 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
2 tactical_bombers owned by the Germans retreated
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 4 armour and 4 mech_infantrys
Casualties for British: 5 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 2 infantry
British roll AA dice in Finland : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Finland
Germans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 3/5 hits, 2,00 expected hits
British roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Finland
Germans win, taking Finland from British with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
2 tactical_bombers moved from Iraq to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 armour moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 bombers and 4 mech_infantrys placed in Germany
1 infantry placed in France
3 mech_infantrys placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in Novgorod
Germans undo move 2.
1 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 bombers and 1 mech_infantry placed in Ukraine
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 bomber placed in Novgorod
1 bomber placed in Ukraine
1 mech_infantry and 1 tactical_bomber placed in Novgorod
1 infantry placed in Ukraine
Germans undo move 2.
2 mech_infantrys placed in Ukraine
Germans undo move 3.
1 mech_infantry placed in Ukraine
1 bomber placed in Germany
4 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 52 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
British AA : -0,33
Defenders Fire, : 0,67
Attackers Fire, : -0,33
Russians regular : -0,33
Germans regular : -0,83
British regular : 1,00
Russians AA : -0,17