@simon33 Quite the dastardly plan from zee Germans
L21 Martin (Allies +20) -vs- dawgoneit (Axis) - OOB low luck
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber and 1 carrier; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 10 Sea Zone Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 2 fighters moved from Western United States to 10 Sea Zone 1 bomber moved from Central United States to Western United States 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,00
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Burma to Shan State 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone Combat - British
Combat Hit Differential Summary :
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@martin Do you scramble in SZ97 (Italy)?
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@martin no
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber and 1 carrier; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 10 Sea Zone Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 2 fighters moved from Western United States to 10 Sea Zone 1 bomber moved from Central United States to Western United States 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Burma to Shan State 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/1 hits, 3,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/1 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/1 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece British take Greece from Neutral_Allies 1 armour moved from Alexandria to Egypt 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 fighter moved from India to Burma 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 2 aaGuns moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Malta Place Units - British 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,17 Italians regular : -0,17 Japanese regular : 0,00 British regular : 0,50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour and 2 infantry moved from Albania to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/1 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 1/1 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits 1 cruiser owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone 1 transport owned by the British lost in 97 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Greece Italians attack with 1 armour and 2 infantry British defend with 5 infantry Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 0/1 hits, 0.83 expected hits British roll dice for 5 infantry in Greece, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Greece 1 armour owned by the Italians retreated to Albania British win with 5 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -2.50 British regular : 0.50
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 bombers moved from Western Germany to Greece 6 armour and 4 mech_infantrys moved from France to Yugoslavia 3 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 4 infantry moved from Norway to Finland Combat - Germans
Combat Hit Differential Summary :
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@martin any scramble?
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@dawgoneit Yes, with both fighters
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 bombers moved from Western Germany to Greece 6 armour and 4 mech_infantrys moved from France to Yugoslavia 3 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 4 infantry moved from Norway to Finland Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in Yugoslavia Germans attack with 6 armour, 4 infantry and 4 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 6 armour, 4 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 4/1 hits, 4.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/1 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 6 armour, 3 infantry and 4 mech_infantrys in Yugoslavia, round 3 : 5/1 hits, 4.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Greece Germans attack with 1 armour, 2 bombers and 5 infantry British defend with 5 infantry Germans roll dice for 1 armour, 2 bombers and 5 infantry in Greece, round 2 : 3/1 hits, 2.67 expected hits British roll dice for 5 infantry in Greece, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Greece Germans roll dice for 1 armour, 2 bombers and 3 infantry in Greece, round 3 : 2/1 hits, 2.33 expected hits British roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 5 infantry Non Combat Move - Germans 2 bombers moved from Greece to Yugoslavia 1 bomber moved from 96 Sea Zone to Southern Italy 2 bombers moved from Yugoslavia to Southern Italy 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 10 artilleries placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.00 Germans regular : -0.17 British regular : 1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 9 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 1 submarine moved from 111 Sea Zone to 105 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsi to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 artillery and 2 infantry moved from Chahar to Suiyuyan 1 artillery and 2 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Suiyuyan 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 36 Sea Zone to Yunnan 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/1 hits, 5.50 expected hits Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 5/1 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Chinese: 7 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Suiyuyan to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Manchuria to Kwangsi 3 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 factory_minor placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 bombers moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 destroyers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,17
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@dawgoneit In Yunnan you need to pick 1 casualty. Art or mech?
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@martin mech.
what time is it over there? -
@dawgoneit its 9:00 am here