Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 armour, 6 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 83 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to Trans-Jordan: 1 fighter
EDIT: Adding units owned by Japanese to 78 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 marine moved from Iraq to Trans-Jordan
5 artilleries and 13 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan
1 fighter moved from 82 Sea Zone to Northeast Persia
2 artilleries and 3 infantry moved from Northwest Persia to Northeast Persia
2 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia
4 artilleries and 5 infantry moved from Southern Caucasus to Northern Caucasus
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 fighter moved from 82 Sea Zone to 78 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
Not looking good for the good guys still. Was expecting to reduce Japan more quickly.
Scrambles,
SZ78 from SZ83
Trans-Jordan from SZ83 and SZ100
?
Don’t think I am forgetting anything.
no scramble to 78 from 83
scramble Italian ftr from 100 and 2 Jap ftrs and 1 tac from 83 to Trans-Jordan
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 25
Combat Move - British
1 fighter moved from Eastern India to 83 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Southern Caucasus to 83 Sea Zone
1 carrier moved from 82 Sea Zone to 83 Sea Zone
Going to assume subs fight.
hold on…
forgot about the scramble.
Going to risk that attack.
subs fight?
scramble from SZ100?
Pretty dodgy but I need to try things here.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 25
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Eastern India to 83 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Southern Caucasus to 83 Sea Zone
1 carrier moved from 82 Sea Zone to 83 Sea Zone
EDIT: 1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
@simon33 said in 21L PTV max334 (X+14) vs simone33 (Allies):
Going to risk that attack.
subs fight?
scramble from SZ100?Pretty dodgy but I need to try things here.
Left off a USA NCM. Edited that in.
Still the same Q.
yes scramble and sub dives
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 25
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Eastern India to 83 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Southern Caucasus to 83 Sea Zone
1 carrier moved from 82 Sea Zone to 83 Sea Zone
EDIT: 1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
Combat - British
Japanese scrambles 1 units out of 100 Sea Zone to defend against the attack in 83 Sea Zone
Battle in 83 Sea Zone
British attack with 1 battleship, 2 carriers, 5 fighters and 1 submarine
Germans defend with 1 tactical_bomber; Japanese defend with 3 carriers, 1 destroyer, 3 submarines, 3 tactical_bombers and 8 transports
3 submarines owned by the Japanese submerged
British roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
British roll dice for 1 battleship, 2 carriers and 5 fighters in 83 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
British regular : 2.50
6 total hits. OOL?
little mix up, I thought you were talking about a sub to sub battle in the Atlantic. The subs in 83 obviously have to take hits
Was shocked when you said submerge.
I don’t think we can unwind the rolled dice though.
Maybe we will have to roll the dice in the forum.
Anyway, OOL?
MaxD pls
Sink all the CVs? Ok.
Oh actually with the subs you can just dent them all.
Your subs, first round
[dice 3d6]
3d6: 2, 6, 3
On further thoughts, since I don’t have a DD my planes can’t hit your subs but my sub and BB both hit.
at end of round 1 you have 1 tipped CV, 1 sub, 1 DD, 4 tac
I have 1 sub, 2 tipped CVs, tipped BB, 5ftr
Will continue
your sub:
[dice 1d6]
my sub:
[dice 1d6]
BB:
[dice 1d6]
ftrs [dice 5d6]
your dd [dice 1d6]
your tacs [dice 4d6]