before i do, qq:
air can’t land on newly claimed territory, eg if you picked up Syria as italy, your ita air couldn’t land there right? idk why but can’t remember that rule clearly anymore, too many rules to keep in my head lol
You would have made 2 less IPCs without the blitz so I edited that out.
Axis are still ahead on income. Germany and Japan are frustratingly strong. Hopefully USA can exceed Germany soon.
Bringing to the top
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 artilleries and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Libya
1 armour moved from Southern Belarus to Kursk
Italians take Bryansk from Russians
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Libya, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits, 1.67 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Libya to Algeria
1 bomber moved from Libya to Southern Italy
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 armour moved from Uzbekistan to Turkmenistan
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
2 artilleries placed in Northern Italy
1 artillery placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
Combat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
ANZAC roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 82 Sea Zone to Southern Caucasus
3 artilleries, 2 fighters and 8 infantry moved from Northwest Persia to Southern Caucasus
Place Units - ANZAC
1 infantry placed in Southern Persia
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.33
Bump #1…
Keen to finish this game. It has dragged since February.
@simon33 Can’t play today. And yes we can finish … I actually thought this game was finished many months ago, but you didn’t want to surrender.
Hmm, I wonder if the Axis can maintain their income advantage.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 16 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
1 carrier moved from 99 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
2 submarines moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Greece to Northern Caucasus
1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
1 armour moved from Turkmenistan to Northeast Persia
Germans take Northeast Persia from Russians
1 armour moved from Northeast Persia to Turkmenistan
1 artillery and 2 infantry moved from Uzbekistan to Turkmenistan
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tambov
Combat - Germans
Battle in Crete
Battle in Brazil
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Brazil, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Brazil
Germans win, taking Crete from British, taking Brazil from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Northern Belarus from Russians to Germans
EDIT: Turning off Edit Mode
5 artilleries and 7 infantry moved from Finland to Norway
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 armour moved from Poland to 117 Sea Zone
1 armour and 1 transport moved from 117 Sea Zone to 116 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 116 Sea Zone
3 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
1 armour and 5 infantry moved from 116 Sea Zone to Norway
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Stalingrad
1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus
1 aaGun, 6 artilleries and 6 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
1 aaGun and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Northern Caucasus to 101 Sea Zone
1 fighter moved from Greece to 101 Sea Zone
1 tactical_bomber moved from Northern Caucasus to Greece
1 armour, 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
Place Units - Germans
1 carrier placed in 101 Sea Zone
1 transport placed in 99 Sea Zone
1 infantry placed in Greece
Germans undo move 2.
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Romania
1 destroyer placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
Germans undo move 5.
1 artillery and 2 infantry placed in Romania
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 1.33
China’s production and TUV dont really count for much as they are locked into their own country
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 23
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Urals
Russians take Urals from Germans
1 armour moved from Urals to Samara
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Russia to Samara
1 fighter moved from Russia to Leningrad
1 aaGun, 1 armour, 10 artilleries and 17 infantry moved from Vyborg to Finland
5 artilleries moved from Timguska to Komi
7 infantry moved from Leningrad to Vyborg
Place Units - Russians
3 infantry placed in Leningrad
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 23
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Urals
Russians take Urals from Germans
1 armour moved from Urals to Samara
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Russia to Samara
1 fighter moved from Russia to Leningrad
1 aaGun, 1 armour, 10 artilleries and 17 infantry moved from Vyborg to Finland
5 artilleries moved from Timguska to Komi
7 infantry moved from Leningrad to Vyborg
Place Units - Russians
3 infantry placed in Leningrad
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour, 2 artilleries and 4 infantry moved from Yenisey to Timguska
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
2 artilleries and 2 infantry moved from Sakha to Buryatia
1 submarine moved from 35 Sea Zone to 65 Sea Zone
Combat - Japanese
Japanese creates battle in territory 59 Sea Zone
Battle in 65 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 65 Sea Zone
Japanese win, taking 59 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 carrier moved from 32 Sea Zone to 34 Sea Zone
1 submarine moved from 13 Sea Zone to 31 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from Ceylon to 40 Sea Zone
1 armour, 7 artilleries, 1 battleship, 5 carriers, 4 fighters, 9 infantry, 1 mech_infantry, 3 submarines, 4 tactical_bombers and 9 transports moved from 40 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 81 Sea Zone to 74 Sea Zone
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 destroyer moved from 60 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Ceylon to 79 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 59 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
2 artilleries and 1 infantry moved from Shan State to Malaya
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 7 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
That move seems stronger than I expected.
Yeah, about that Japanese fleet move can I make a change before you go?
ok…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to West Indies
2 artilleries and 4 infantry moved from Hawaiian Islands to 28 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 28 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to West Indies
1 armour moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Italians
1 armour moved from Northern Caucasus to Southern Caucasus
4 fighters moved from 82 Sea Zone to 78 Sea Zone
Combat - Americans
Battle in West Indies
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in West Indies, round 2 : 5/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Indies
Americans win, taking West Indies from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 78 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 78 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 78 Sea Zone
Americans roll dice for 3 fighters in 78 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 78 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 78 Sea Zone to 82 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
1 submarine moved from 73 Sea Zone to 85 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from Trans-Jordan to Northwest Persia
1 marine moved from Southern Persia to Iraq
1 artillery and 5 infantry moved from Southern Persia to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from West Indies to 91 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 91 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
2 carriers and 5 transports moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 carrier and 2 destroyers moved from 11 Sea Zone to 91 Sea Zone
1 artillery moved from Tunisia to Libya
Place Units - Americans
1 tactical_bomber placed in 82 Sea Zone
1 artillery and 1 infantry placed in Iraq
3 infantry placed in Egypt
2 destroyers placed in 11 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,1,6
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Yunnan to Burma
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
3 infantry placed in Yunnan
7 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern India to Burma
1 armour moved from Southeast Mexico to Western United States
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
Non Combat Move - British
4 fighters moved from Southern Caucasus to 82 Sea Zone
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.33
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to West Indies
2 artilleries and 4 infantry moved from Hawaiian Islands to 28 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 28 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to West Indies
1 armour moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Italians
1 armour moved from Northern Caucasus to Southern Caucasus
4 fighters moved from 82 Sea Zone to 78 Sea Zone
Combat - Americans
Battle in West Indies
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in West Indies, round 2 : 5/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Indies
Americans win, taking West Indies from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 78 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 78 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 78 Sea Zone
Americans roll dice for 3 fighters in 78 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 78 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 78 Sea Zone to 82 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
1 submarine moved from 73 Sea Zone to 85 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from Trans-Jordan to Northwest Persia
1 marine moved from Southern Persia to Iraq
1 artillery and 5 infantry moved from Southern Persia to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from West Indies to 91 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 91 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
2 carriers and 5 transports moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 carrier and 2 destroyers moved from 11 Sea Zone to 91 Sea Zone
1 artillery moved from Tunisia to Libya
Place Units - Americans
1 tactical_bomber placed in 82 Sea Zone
1 artillery and 1 infantry placed in Iraq
3 infantry placed in Egypt
2 destroyers placed in 11 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,1,6
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Yunnan to Burma
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
3 infantry placed in Yunnan
7 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern India to Burma
1 armour moved from Southeast Mexico to Western United States
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
Non Combat Move - British
4 fighters moved from Southern Caucasus to 82 Sea Zone
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 77 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 77 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.33
Germans regular : 0.33
Was supposed to be a BB in SZ77. Fixed that.