I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
Hey hold on, I’m not going to sink the CV in SZ12 and splash 2 fighters!
Lose 2 fighters instead.
@simon33 my mistake… I guess I like doing that to you. Pls put the carrier and 2 ftrs back
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 marine moved from Alexandria to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Southern Persia
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Southern Persia
1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 carrier moved from 100 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 78 Sea Zone to Italian Somaliland
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Anglo-Egyptian Sudan to Italian Somaliland
Americans take Kenya from Germans
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Southeast Mexico to 66 Sea Zone
4 artilleries and 3 infantry moved from Central America to 66 Sea Zone
1 destroyer and 2 fighters moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
4 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 66 Sea Zone to 28 Sea Zone
5 artilleries, 1 fighter and 5 infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier moved from 12 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 4 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 fighters moved from Western United States to 9 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
@simon33 my mistake… I guess I like doing that to you. Pls put the carrier and 2 ftrs back
I only need to put the CV back.
Scrambles:
SZ78 from SZ82
Sth Persia from SZ82
SZ28 from Hawaii
?
no scrambles
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 marine moved from Alexandria to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Southern Persia
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Southern Persia
1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 carrier moved from 100 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 78 Sea Zone to Italian Somaliland
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Anglo-Egyptian Sudan to Italian Somaliland
Americans take Kenya from Germans
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Southeast Mexico to 66 Sea Zone
4 artilleries and 3 infantry moved from Central America to 66 Sea Zone
1 destroyer and 2 fighters moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
4 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 66 Sea Zone to 28 Sea Zone
5 artilleries, 1 fighter and 5 infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier moved from 12 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 4 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 fighters moved from Western United States to 9 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 28 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 fighters and 5 transports
Japanese defend with 1 carrier, 1 submarine and 1 transport
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 5 transports in 28 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 carrier and 1 transport in 28 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 28 Sea Zone
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 5 transports in 28 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 28 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 28 Sea Zone
Americans win with 2 carriers, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 submarine and 1 transport
Battle in Hawaiian Islands
Americans attack with 5 artilleries, 2 fighters and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Japanese roll AA dice in Hawaiian Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Americans roll dice for 5 artilleries, 1 fighter and 5 infantry in Hawaiian Islands, round 2 : 0/11 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/8 hits, 3.17 expected hits
5 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 5 artilleries and 1 fighter in Hawaiian Islands, round 3 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 3/8 hits, 3.17 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 artilleries owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 artilleries and 1 fighter in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 4 : 3/7 hits, 2.83 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 artilleries owned by the Americans lost in Hawaiian Islands
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -41
Casualties for Americans: 5 artilleries, 2 fighters and 5 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 9 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 9 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 9 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 4 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship and 2 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship and 2 transports in 4 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 transports in 4 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship and 2 transports in 4 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 4 Sea Zone
2 transports owned by the Japanese lost in 4 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 battleship and 2 transports
Battle in 78 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 78 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Italian Somaliland
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 marine
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Italian Somaliland, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Italian Somaliland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Italian Somaliland
Americans win, taking Italian Somaliland from Italians with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tobruk
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tobruk
Americans roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tobruk
Americans win, taking Tobruk from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Persia
Americans attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry
Americans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Southern Persia, round 2 : 3/9 hits, 3.50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Southern Persia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Southern Persia
1 fighter owned by the Americans retreated
2 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Iraq
Japanese win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 100 Sea Zone to 78 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Rhodesia to Anglo-Egyptian Sudan
4 artilleries and 5 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Southern Persia to Iraq
2 fighters moved from 9 Sea Zone to British Columbia
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 9 Sea Zone
1 carrier moved from 11 Sea Zone to 9 Sea Zone
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 12 Sea Zone
1 fighter moved from 28 Sea Zone to 12 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 83 Sea Zone
1 destroyer placed in 82 Sea Zone
1 artillery and 1 infantry placed in Iraq
1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,4,6,6,3,1,1,1,2,4,3,5,2,4,1,5,2,4,3,4,5,5,1,1,3
Americans collect 68 PUs (4 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 artilleries and 6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 fighter moved from 83 Sea Zone to 74 Sea Zone
Combat - British
British creates battle in territory 99 Sea Zone
Battle in 74 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 74 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 74 Sea Zone to 78 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 83 Sea Zone to 78 Sea Zone
1 carrier and 2 fighters moved from 100 Sea Zone to 78 Sea Zone
1 infantry moved from Algeria to Tunisia
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -5.67
Italians regular : -0.17
Japanese regular : 2.33
Japanese AA : 0.67
Urgh. Dice didn’t allow Hawaii either (after not getting London).
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
2 artilleries moved from Libya to Tunisia
1 bomber moved from Greece to Tunisia
1 armour moved from Northern Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Northern Caucasus
Combat - Italians
Battle in Tunisia
Italians attack with 2 artilleries and 1 bomber
British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 1 bomber in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Libya to Tunisia
1 bomber moved from Tunisia to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Baltic States to Bessarabia
2 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Italians collect 8 PUs (5 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : -0.17
no hits in round 1… they dice have not been good to you this game
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 fighter moved from 78 Sea Zone to Southern Persia
1 artillery, 1 fighter and 3 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Iraq to Southern Persia
Scramble to Sth Persia?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 fighter moved from 78 Sea Zone to Southern Persia
1 artillery, 1 fighter and 3 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Iraq to Southern Persia
Combat - ANZAC
Battle in Southern Persia
ANZAC attack with 2 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 artillery and 1 factory_minor
ANZAC roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Persia, round 2 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Southern Persia
ANZAC win, taking Southern Persia from Japanese with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Southern Persia to 78 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to 78 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4,5,4,1,2,5,3,2,3,5,5,6,1,6,2,6,1,5,5,6,4,4,4,6,2
ANZAC collect 9 PUs (2 lost to blockades); end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 7 artilleries, 1 bomber, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Stalingrad to Urals
Germans take Urals from Russians
1 armour moved from Stalingrad to Western Sinkiang
Germans take Western Sinkiang from Chinese
2 artilleries moved from Baltic States to Leningrad
4 infantry moved from Baltic States to Leningrad
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad
1 carrier, 1 destroyer and 3 transports moved from 118 Sea Zone to 116 Sea Zone
1 bomber moved from Greece to Leningrad
1 artillery moved from United Kingdom to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 armour moved from Northern Caucasus to Uzbekistan
Germans take Uzbekistan from Russians
Combat - Germans
Germans creates battle in territory 99 Sea Zone
Battle in Gibraltar
Battle in Leningrad
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/9 hits, 3.33 expected hits
Russians roll dice for 4 artilleries and 2 infantry in Leningrad, round 2 : 1/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Leningrad, round 3 : 3/8 hits, 3.17 expected hits
Russians roll dice for 2 artilleries in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Gibraltar from Americans, taking Leningrad from Russians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 4 artilleries and 2 infantry
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 armour moved from Baltic States to Western Ukraine
2 artilleries moved from Baltic States to Poland
6 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Tambov to Kazakhstan
1 infantry moved from Northern Caucasus to Stalingrad
2 infantry moved from Northern Caucasus to Southern Caucasus
2 armour and 3 mech_infantrys moved from Southern Caucasus to Kazakhstan
1 aaGun, 1 armour, 5 artilleries and 6 infantry moved from Northern Caucasus to Kazakhstan
7 artilleries, 9 infantry and 1 mech_infantry moved from Stalingrad to Kazakhstan
1 fighter and 2 tactical_bombers moved from Greece to Kazakhstan
1 aaGun moved from Ukraine to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Caucasus
1 bomber moved from Leningrad to Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
1 submarine moved from 121 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 106 Sea Zone
1 submarine moved from 94 Sea Zone to 90 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 108 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Northern Caucasus
Place Units - Germans
1 transport placed in 112 Sea Zone
1 bomber placed in Greece
1 tactical_bomber placed in Romania
2 armour placed in Romania
Germans undo move 3.
1 armour placed in Romania
5 artilleries and 5 infantry placed in Germany
1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Urals
1 fighter moved from Russia to Urals
1 infantry moved from Russia to Tula
Russians take Tula from Germans
2 infantry moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
10 artilleries and 35 infantry moved from Northern Belarus to Leningrad
Airborne Attack Move - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Leningrad
Russians attack with 10 artilleries and 35 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 10 artilleries and 35 infantry in Leningrad, round 2 : 7/45 hits, 10.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 10 artilleries and 34 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Stalingrad
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
1 fighter moved from Urals to Russia
4 infantry moved from Russia to Tula
2 aaGuns moved from Northern Belarus to Leningrad
1 aaGun, 1 armour and 8 infantry moved from Archangel to Karelia
1 armour and 5 artilleries moved from Yakut S.S.R. to Yenisey
1 armour moved from Yenisey to Evenkiyskiy
2 infantry moved from Samara to Russia
4 artilleries and 17 infantry moved from Samara to Saratov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -5.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 32 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 28 Sea Zone
1 fighter moved from Hawaiian Islands to 28 Sea Zone
1 submarine moved from 65 Sea Zone to 28 Sea Zone
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Baluchistan to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 armour, 3 artilleries and 3 infantry moved from Baluchistan to Western India
1 battleship, 4 carriers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 7 transports moved from 82 Sea Zone to 40 Sea Zone
1 submarine moved from 7 Sea Zone to 9 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of 12 Sea Zone to defend against the attack in 28 Sea Zone
Battle in 9 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 9 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 28 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 1 destroyer, 2 fighters and 5 transports
Japanese roll dice for 2 submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 28 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 5 transports in 28 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 28 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 28 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 2 fighters and 5 transports in 28 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 28 Sea Zone
Americans win with 2 carriers, 2 fighters and 5 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Moving scrambled unit from 28 Sea Zone to 12 Sea Zone
1 fighter owned by the Americans forced to land in 12 Sea Zone
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Korea to Amur
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from French Indo China to Shan State
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
3 transports moved from 27 Sea Zone to 7 Sea Zone
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
2 fighters moved from Japan to Hawaiian Islands
1 tactical_bomber moved from Japan to Hawaiian Islands
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
Place Units - Japanese
1 transport placed in 132 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 2.
1 carrier placed in 132 Sea Zone
1 infantry placed in Malaya
1 artillery placed in French Indo China
1 destroyer and 1 submarine placed in 7 Sea Zone
4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : -0.33
you might need to change your losses in z28
@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
you might need to change your losses in z28
The ftr and tac can land on the neighbouring CV.
@simon33 said in 21L PTV max334 (X+14) vs simone33 (Allies):
@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
you might need to change your losses in z28
The ftr and tac can land on the neighbouring CV.
Oh actually, this is not correct. Going to go with the existing casualties.