21L PTV max334 (X+14) vs simone33 (Allies)

  • '19 '17 '16

    Scramble to S America, SZ93, Trans-Jordan?

  • 2024 '22 '21 '19 '18

    no scramble

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            5 artilleries moved from Central United States to 104 Sea Zone
            7 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Central America
            2 fighters moved from Western United States to Central America
            1 fighter moved from Western United States to Central America
            4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
            4 artilleries and 6 infantry moved from 93 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            1 armour moved from Belgian Congo to Nigeria
                  Americans take French Equatorial Africa from Germans
                  Americans take Nigeria from Germans
            2 fighters moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 4 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 5 artilleries, 1 fighter, 1 harbour and 4 infantry; Italians defend with 2 infantry
                    Americans roll dice for 4 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 6/15 hits, 5.67 expected hits
                    Germans roll dice for 5 artilleries, 1 fighter and 6 infantry in Gibraltar, round 2 : 5/12 hits, 4.33 expected hits
                    4 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 8/10 hits, 4.33 expected hits
                    Germans roll dice for 5 artilleries and 1 fighter in Gibraltar, round 3 : 3/6 hits, 2.33 expected hits
                    5 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 artilleries and 5 infantry
                Casualties for Germans: 5 artilleries, 1 fighter and 4 infantry
                Casualties for Italians: 2 infantry
            Battle in Central America
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Central America, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America
                Americans win, taking Central America from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 marine
            Battle in Trans-Jordan
                Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Trans-Jordan to 83 Sea Zone
            2 carriers and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            1 marine moved from Union of South Africa to 73 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 marine, 1 tactical_bomber and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 marine moved from 83 Sea Zone to Egypt
            4 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Central America to 91 Sea Zone
            1 fighter moved from Central America to West Indies
    
        Place Units - Americans
            1 artillery, 1 harbour and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            Americans undo move 4.
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,6,3
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries and 6 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from Iraq to 100 Sea Zone
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Egypt to 83 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 82 Sea Zone to 100 Sea Zone
            1 fighter moved from Belgian Congo to 100 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from Burma to Shan State
            4 fighters moved from Eastern India to Shan State
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
                Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    British roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 100 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 100 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 100 Sea Zone
                    1 transport owned by the Germans lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Italians with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 58
                Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Battle in Crete
            Battle in Shan State
                British attack with 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Crete from Germans with 4 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from Shan State to Eastern India
            1 artillery moved from Burma to Eastern India
            1 infantry moved from Eastern India to Burma
            EDIT: 9 artilleries and 17 infantry moved from Kiangsi to Hunan
            1 destroyer moved from 82 Sea Zone to 81 Sea Zone
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,2,6,4,6,4,5,5,3,5,3,3,5,1,1,6,1,2,3,3,6,1,3,6,2,4,2,1,5,4,4,1,1,1,1,1,1,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Japanese regular : 1.33
    Germans regular : 0.83
    British regular : 1.83
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 tactical_bomber moved from Bessarabia to Leningrad
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            1 armour moved from Northern Belarus to Novgorod
                  Italians take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 mech_infantry moved from Northern Belarus to Leningrad
    
        Combat - Italians
            Battle in Leningrad
                Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Leningrad
                Italians win, taking Leningrad from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Trigger Leningrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed_Italians attached to Italians
            1 tactical_bomber moved from Leningrad to Northern Belarus
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Malta to Southern Italy
            1 fighter moved from Southern Italy to Greece
            1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 bomber placed in Southern Italy
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery and 3 infantry moved from Iraq to Syria
            1 fighter moved from Egypt to Syria
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 artilleries, 1 fighter and 4 infantry
                Germans defend with 3 artilleries and 3 infantry
                    ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Syria, round 2 : 4/7 hits, 2.17 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Syria, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the ANZAC, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Syria
                    ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Syria
                    ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 4 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Syria
                ANZAC win, taking Syria from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                Casualties for ANZAC: 2 infantry
                Casualties for Germans: 3 artilleries and 3 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Syria to 100 Sea Zone
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
            1 infantry moved from Southern Persia to Iraq
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 2.17
    Germans regular : -1.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 artilleries, 2 destroyers, 1 harbour, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rhodesia to Belgian Congo
                  Germans take Belgian Congo from Americans
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Germans take Tanganyika Territory from British
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 destroyer moved from 97 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 transports moved from 94 Sea Zone to 97 Sea Zone
            1 cruiser moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from Baltic States to Greece
            1 fighter moved from Northern Belarus to Greece
            1 bomber moved from Baltic States to Greece
            3 infantry moved from Romania to Bessarabia
            3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 artillery and 2 infantry moved from France to Southern France
            1 infantry moved from Western Germany to Austria
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
            1 destroyer and 1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Eire to Scotland
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Greece to Southern Italy
            1 fighter moved from Western Germany to 97 Sea Zone
    
        Place Units - Germans
            1 airfield and 1 harbour placed in Greece
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 99 Sea Zone
            1 artillery and 5 infantry placed in Germany
            3 infantry placed in Romania
            1 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 artilleries and 15 infantry moved from Timguska to Yenisey
            1 armour moved from Urals to Yenisey
            3 infantry moved from Archangel to Leningrad
            4 artilleries and 4 infantry moved from Vologda to Leningrad
            1 infantry moved from Archangel to Leningrad
            3 fighters and 1 tactical_bomber moved from Gorky to Yenisey
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 4 artilleries and 8 infantry
                Germans defend with 2 artilleries and 4 infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 4 artilleries and 8 infantry in Leningrad, round 2 : 3/12 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Leningrad, round 2 : 4/7 hits, 2.50 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 4 artilleries and 4 infantry in Leningrad, round 3 : 4/8 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Leningrad, round 3 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Leningrad
                Russians win, taking Leningrad from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 6 infantry
                Casualties for Germans: 2 artilleries and 4 infantry
                Casualties for Italians: 1 armour
            Battle in Yenisey
                Russians attack with 1 armour, 6 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry; Japanese defend with 1 aaGun, 4 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese roll AA dice in Yenisey : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Russians lost in Yenisey
                    Russians roll dice for 1 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Yenisey, round 2 : 9/24 hits, 7.17 expected hits
                    Japanese roll dice for 1 aaGun, 5 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 : 9/18 hits, 7.33 expected hits
                    3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 9 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Yenisey
                    Russians roll dice for 1 armour, 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yenisey, round 3 : 6/15 hits, 5.67 expected hits
                    Japanese roll dice for 5 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 3 : 3/10 hits, 4.83 expected hits
                    2 artilleries owned by the Japanese, 3 infantry owned by the Russians, 3 armour owned by the Japanese and 1 mech_infantry owned by the Germans lost in Yenisey
                    Russians roll dice for 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yenisey, round 4 : 6/12 hits, 4.67 expected hits
                    Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Yenisey, round 4 : 3/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Russians, 1 armour owned by the Japanese and 1 armour owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour, 6 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for Russians: 2 fighters and 15 infantry
                Casualties for Japanese: 1 aaGun, 4 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            2 artilleries moved from Urals to Samara
            9 infantry moved from Gorky to Vologda
            1 fighter and 1 tactical_bomber moved from Yenisey to Timguska
            1 aaGun, 1 armour, 10 artilleries and 33 infantry moved from Ukraine to Kursk
            1 infantry moved from Kazakhstan to Stalingrad
            8 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 infantry placed in Urals
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Italians regular : 2.00
    Japanese AA : 1.50
    Russians regular : 4.50
    

    Savegame

  • '19 '17 '16

    A gamble that didn’t pay off to continue in Leningrad. Was hoping to retreat.

  • 2024 '22 '21 '19 '18

    …your other battle in the East payed off well (40 TUV swing). Not sure why I didn’t think to continue retreating the Japs

  • 2024 '22 '21 '19 '18

    scramble and/or interceptors
    triplea_36542_17rus (2).tsvg

  • '19 '17 '16

    No scramble Central America.
    No intercept E India.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 factory_minors, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 40 Sea Zone to 81 Sea Zone
            3 tactical_bombers moved from 40 Sea Zone to 81 Sea Zone
            7 fighters moved from 40 Sea Zone to Eastern India
            1 bomber moved from Sumatra to Eastern India
            2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 66 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from 66 Sea Zone to Central America
            1 armour moved from Buryatia to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 armour moved from Northern Manchuria to Korea
            4 submarines moved from 40 Sea Zone to 81 Sea Zone
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 armour moved from Malaya to 132 Sea Zone
            1 infantry moved from Malaya to 132 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 132 Sea Zone to 57 Sea Zone
            1 armour and 1 infantry moved from 57 Sea Zone to Western Australia
            1 armour moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Shan State
            1 infantry moved from Ceylon to 40 Sea Zone
            1 artillery moved from Ceylon to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Western India
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Fukien
    
        Combat - Japanese
            Air Battle in Eastern India
                Japanese attacks with 8 units heading to Eastern India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Eastern India causes 0 damage total. 
            Battle in Fukien
            Battle in Western Australia
            Battle in Central America
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 battleship in Central America, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Central America
                Japanese win, taking Fukien from Chinese, taking Western Australia from ANZAC, taking Central America from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 81 Sea Zone
                Japanese attack with 5 submarines, 3 tactical_bombers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 5 submarines in 81 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 3 tactical_bombers and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 81 Sea Zone
                Japanese win, taking 81 Sea Zone from Neutral with 4 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Western India
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            2 artilleries and 1 tactical_bomber moved from French Indo China to Shan State
            3 artilleries, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
            2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
            2 tactical_bombers moved from Sumatra to Shan State
            1 carrier moved from 40 Sea Zone to 39 Sea Zone
            2 fighters moved from Eastern India to 39 Sea Zone
            5 fighters moved from Eastern India to 81 Sea Zone
            2 destroyers moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Ceylon to 40 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 40 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Central America to 66 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 66 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
    
        Place Units - Japanese
            1 factory_minor placed in Siberia
            1 factory_minor placed in Korea
            1 destroyer and 2 transports placed in 38 Sea Zone
            3 infantry placed in French Indo China
            Japanese undo move 3.
            1 destroyer and 1 transport placed in 38 Sea Zone
            1 infantry placed in Malaya
            1 transport placed in 7 Sea Zone
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 2,1,4,1
            Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.83
    UK_Pacific AA : 0.83
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Union of South Africa to South West Africa
                  Americans take South West Africa from Germans
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                  Americans take Rhodesia from Germans
            1 armour moved from Nigeria to French Central Africa
                  Americans take French West Africa from Germans
            1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 marine moved from Egypt to 83 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 98 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 fighter and 1 submarine moved from 93 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 98 Sea Zone to Libya
            1 marine moved from 98 Sea Zone to Malta
            1 infantry moved from Southeast Mexico to Central America
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Central America
            1 fighter moved from West Indies to Central America
            2 fighters moved from Western United States to Central America
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Union of South Africa to South West Africa
                  Americans take South West Africa from Germans
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                  Americans take Rhodesia from Germans
            1 armour moved from Nigeria to French Central Africa
                  Americans take French West Africa from Germans
            1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 marine moved from Egypt to 83 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 98 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 fighter and 1 submarine moved from 93 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 98 Sea Zone to Libya
            1 marine moved from 98 Sea Zone to Malta
            1 infantry moved from Southeast Mexico to Central America
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Central America
            1 fighter moved from West Indies to Central America
            2 fighters moved from Western United States to Central America
            1 cruiser, 2 fighters and 1 tactical_bomber moved from 83 Sea Zone to 98 Sea Zone
    

    Savegame

  • '19 '17 '16

    Hmm, nothing placed in London. Looks like I should be able to take it.

    Scramble to SZ98, Central America?

  • 2024 '22 '21 '19 '18

    @simon33 no scramble

  • '19 '17 '16

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 17
    
        Combat Move - British
            1 unit repaired.
            1 artillery, 4 fighters and 2 infantry moved from Eastern India to Western India
            1 infantry moved from Crete to 100 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 100 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Sardinia
            1 fighter moved from 100 Sea Zone to 97 Sea Zone
    

    Savegame

  • '19 '17 '16

    Those dice in London were really harsh. Scramble to SZ97?

  • 2024 '22 '21 '19 '18

    scramble 4 ftrs to W India. No scramble to 97

  • 2024 '22 '21 '19 '18

    @max334 oh and if you forgot about scramble to W India you can back-track if you want… its probably a 50/50 battle

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